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/*
wraps an inputStream for the splayFileBuffer.
Copyright (C) 2001 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#include "fileAccessWrapper.h"
#include <iostream>
using namespace std;
FileAccessWrapper::FileAccessWrapper(InputStream* input) {
this->input=input;
}
FileAccessWrapper::~FileAccessWrapper() {
}
int FileAccessWrapper::open(const char*) {
cout << "FileAccessWrapper open not implemented"<<endl;
exit(0);
}
void FileAccessWrapper::close() {
cout << "FileAccessWrapper close not implemented"<<endl;
exit(0);
}
int FileAccessWrapper::read(char* dest,int len) {
return input->read(dest,len);
}
int FileAccessWrapper::eof() {
return input->eof();
}
int FileAccessWrapper::seek(long pos) {
return input->seek(pos);
}
long FileAccessWrapper::getBytePosition() {
return input->getBytePosition();
}
long FileAccessWrapper::getByteLength() {
return input->getByteLength();
}
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