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/*
output to arts
Copyright (C) 2000 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#include "artsOutputStream.h"
#include "windowOut.h"
#include "avSyncer.h"
#include "../util/abstract/threadQueue.h"
ArtsOutputStream::ArtsOutputStream(void (*streamStateChangeCallback)(void*)) {
audioTime=new AudioTime();
x11Window=new WindowOut();
privateBufferSize=1024*32;
// we can dynamically change the buffer size,
// over a config switch in avSyncer
// but for now this should be ok
// Arts must pass the total size of the audiobuffer
// from /dev/dsp + connected nodes
// or arts need a video interface
stream=new BufferInputStream(privateBufferSize,1024*64,"artsLoopback");
avSyncer=new AVSyncer(privateBufferSize);
// with the ThreadQueue we protect all calls to the
// x11 output. This is necessary, because arts may call
// in the future "config" entries to switch the video
// mode (full,double,desktop)
threadQueue=new ThreadQueue();
// we set it, but its never used !
this->streamStateChangeCallback=streamStateChangeCallback;
}
ArtsOutputStream::~ArtsOutputStream() {
delete stream;
delete audioTime;
delete x11Window;
delete avSyncer;
delete threadQueue;
}
int ArtsOutputStream::audioSetup(int freq,int stereo,
int sign,int big,int sampleSize) {
audioTime->setFormat(stereo,sampleSize,freq,sign,big);
avSyncer->audioSetup(freq,stereo,sign,big,sampleSize);
OutputStream::audioSetup(freq,stereo,sign,big,sampleSize);
return true;
}
AudioTime* ArtsOutputStream::getAudioTime() {
return audioTime;
}
void ArtsOutputStream::audioClose() {
audioTime->setTime(0.0);
// if we close this stream the thread is kicked out.
stream->close();
stream->clear();
avSyncer->audioClose();
}
void ArtsOutputStream::audioFlush() {
OutputStream::audioFlush();
audioClose();
}
void ArtsOutputStream::audioOpen() {
audioTime->setTime(0.0);
// if we close this stream the thread is kicked out.
stream->open("artsLoopback");
}
int ArtsOutputStream::audioPlay(TimeStamp* startStamp,
TimeStamp* endStamp,char *buffer, int size) {
int write=size;
// we call this for stream state handling
OutputStream::audioPlay(startStamp,endStamp,buffer,size);
// store sync information
avSyncer->audioPlay(startStamp,endStamp,buffer,size);
// here we simulate our own blocking audio device
if (stream->isOpen()==false) {
audioTime->sleepWrite(size);
} else {
write=stream->write(buffer,size,startStamp);
}
return write;
}
int ArtsOutputStream::read(char** buffer,int bytes) {
int back=stream->readRemote(buffer,bytes);
return back;
}
void ArtsOutputStream::forwardReadPtr(int bytes) {
audioTime->forwardTime(bytes);
stream->forwardReadPtr(bytes);
}
int ArtsOutputStream::getPreferredDeliverSize() {
return avSyncer->getPreferredDeliverSize();
}
int ArtsOutputStream::openWindow(int width, int height,const char *title) {
threadQueue->waitForExclusiveAccess();
int back=x11Window->openWindow(width,height,title);
threadQueue->releaseExclusiveAccess();
return back;
}
int ArtsOutputStream::x11WindowId() {
return x11Window->x11WindowId();
}
void ArtsOutputStream::closeWindow() {
threadQueue->waitForExclusiveAccess();
x11Window->closeWindow();
threadQueue->releaseExclusiveAccess();
}
void ArtsOutputStream::flushWindow() {
threadQueue->waitForExclusiveAccess();
x11Window->flushWindow();
threadQueue->releaseExclusiveAccess();
}
PictureArray* ArtsOutputStream::lockPictureArray() {
PictureArray* back;
threadQueue->waitForExclusiveAccess();
back=x11Window->lockPictureArray();
threadQueue->releaseExclusiveAccess();
return back;
}
void ArtsOutputStream::unlockPictureArray(PictureArray* pictureArray) {
YUVPicture* pic=pictureArray->getYUVPictureCallback();
if (avSyncer->syncPicture(pic)==false) {
return;
}
threadQueue->waitForExclusiveAccess();
x11Window->unlockPictureArray(pictureArray);
threadQueue->releaseExclusiveAccess();
}
int ArtsOutputStream::getBufferFillgrade() {
return stream->getFillgrade();
}
int ArtsOutputStream::getFrameusec() {
return avSyncer->getFrameusec();
}
void ArtsOutputStream::setAudioBufferSize(int size) {
avSyncer->setAudioBufferSize(privateBufferSize+size);
}
void ArtsOutputStream::config(const char* key,const char* value,
void* user_data) {
threadQueue->waitForExclusiveAccess();
avSyncer->config(key,value,user_data);
x11Window->config(key,value,user_data);
threadQueue->releaseExclusiveAccess();
}
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