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/*
encapsulates the syncing methods, to use it in other classes
Copyright (C) 1999 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#ifndef __AVSYNCER_H
#define __AVSYNCER_H
#include <stdlib.h>
#include "../util/render/yuvPicture.h"
#include "../util/syncClock.h"
#include "audioTime.h"
class Performance;
class AudioDataArray;
class AudioData;
class AVSyncer {
AudioData* audioDataInsert;
AudioData* audioDataCurrent;
AudioDataArray* audioDataArray;
Performance* performance;
AudioTime* audioTime;
int onePicFrameInAudioBytes;
int oneFrameTime;
int lAudioRunning;
abs_thread_mutex_t writeInMut;
abs_thread_mutex_t changeMut;
int bufferSize;
TimeStamp* startAudio;
TimeStamp* endAudio;
TimeStamp* videoTimeStamp;
TimeStamp* diffTime;
TimeStamp* waitTime;
int lPerformance;
int lavSync;
int lastAudioPacket;
double pts_jitter;
public:
AVSyncer(int bufferSize);
~AVSyncer();
// audio
int audioSetup(int frequency,int stereo,int sign,int big,int sixteen);
int audioPlay(TimeStamp* startStamp,
TimeStamp* endStamp,char *buffer, int size);
void audioClose(void);
void setAudioBufferSize(int size);
int getPreferredDeliverSize();
// video
int getFrameusec();
int syncPicture(YUVPicture* syncPic);
void config(const char* key,const char* value,void* user_data);
private:
int getAudioRunning();
void setAudioRunning(int lAudioRunning);
void lockSyncData();
void unlockSyncData();
void setAudioSync(AudioData* audioData);
// methods which belong not to the OutputStream interface
int avSync(TimeStamp* startVideoStamp,
TimeStamp* waitTime,
TimeStamp* earlyTime,
float picPerSec);
};
#endif
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