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/*
SDL surface output
Copyright (C) 2000 Martin Vogt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published by
the Free Software Foundation.
For more information look at the file COPYRIGHT in this package
*/
#ifndef __IMAGEDESKSDL_H
#define __IMAGEDESKSDL_H
#include "../imageBase.h"
#ifndef SDL_WRAPPER
class ImageDeskSDL : public ImageBase {
};
#endif
#ifdef SDL_WRAPPER
#if defined WIN32
#include <SDL.h>
#include <SDL_video.h>
#else
#include <SDL/SDL.h>
#include <SDL/SDL_video.h>
#endif
class ImageDeskSDL : public ImageBase {
int lSupport;
SDL_Overlay *image;
SDL_Surface* surface;
SDL_Rect* rect;
int imageMode;
public:
ImageDeskSDL();
~ImageDeskSDL();
int support();
void init(XWindow* xWindow, YUVPicture* pic=NULL);
int openImage(int imageMode);
int closeImage();
void ditherImage(YUVPicture* pic);
void putImage(int w, int h);
};
#endif
#endif
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