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#ifndef _INFRARED_H_
#define _INFRARED_H_
#include <noatun/player.h>
#include <noatun/plugin.h>
class NoatunPreferences;
class Lirc;
class InfraRed : public TQObject, public Plugin
{
Q_OBJECT
NOATUNPLUGIND
public:
InfraRed();
~InfraRed();
private slots:
void slotCommand(const TQString &, const TQString &, int);
void start();
private:
Lirc *m_lirc;
int volume;
};
#endif
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