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authorDarrell Anderson <humanreadable@yahoo.com>2012-10-21 13:57:16 -0500
committerDarrell Anderson <humanreadable@yahoo.com>2012-10-21 13:57:16 -0500
commit6e428cdbf8fd9ce6d50e4907d51dc473c82e0ee9 (patch)
treea2989c46546430a321b00dde6e342a7bd2fbf011
parentdae1f24c0744203503ea888a1b7c64544fdd1522 (diff)
downloadtdenetwork-6e428cdbf8fd9ce6d50e4907d51dc473c82e0ee9.tar.gz
tdenetwork-6e428cdbf8fd9ce6d50e4907d51dc473c82e0ee9.zip
Remove unnecessary language.
-rw-r--r--kopete/protocols/gadu/gadudccserver.cpp2
-rw-r--r--kopete/protocols/gadu/gadudcctransaction.cpp4
-rw-r--r--kpf/src/Server.cpp2
3 files changed, 4 insertions, 4 deletions
diff --git a/kopete/protocols/gadu/gadudccserver.cpp b/kopete/protocols/gadu/gadudccserver.cpp
index 6e6c370b..13d61b3f 100644
--- a/kopete/protocols/gadu/gadudccserver.cpp
+++ b/kopete/protocols/gadu/gadudccserver.cpp
@@ -159,7 +159,7 @@ GaduDCCServer::watcher() {
dccEvent = gg_dcc_watch_fd( dccSock );
if ( ! dccEvent ) {
- // connection is fucked
+ // connection is bad
// we should try to reenable it
// closeDCC();
return;
diff --git a/kopete/protocols/gadu/gadudcctransaction.cpp b/kopete/protocols/gadu/gadudcctransaction.cpp
index 7ec8d2ac..75e71748 100644
--- a/kopete/protocols/gadu/gadudcctransaction.cpp
+++ b/kopete/protocols/gadu/gadudcctransaction.cpp
@@ -324,14 +324,14 @@ GaduDCCTransaction::watcher() {
dccEvent = gg_dcc_watch_fd( dccSock_ );
if ( ! dccEvent ) {
- // connection is fucked
+ // connection is bad
closeDCC();
return;
}
switch ( dccEvent->type ) {
case GG_EVENT_DCC_CLIENT_ACCEPT:
kdDebug(14100) << " GG_EVENT_DCC_CLIENT_ACCEPT " << endl;
- // check dccsock->peer_uin, if unknown, fuck it;
+ // check dccsock->peer_uin, if unknown, oh well;
// is it for us ?
account = gaduDCC_->account( dccSock_->uin );
diff --git a/kpf/src/Server.cpp b/kpf/src/Server.cpp
index 868a88d3..3aa81be2 100644
--- a/kpf/src/Server.cpp
+++ b/kpf/src/Server.cpp
@@ -958,7 +958,7 @@ namespace KPF
int headerBytesWritten = d->socket.writeBlock(data, bytesToWrite);
// <rant>
- // Using -1 to signal an error is fucking evil.
+ // Using -1 to signal an error is evil.
// Return false instead or add a 'bool & ok' parameter.
// If you're not going to use exceptions, at least don't use
// crap C conventions for error handling.