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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
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+################################################################
+#
+# 27 Oct 1997 (Valid until who knows?)
+#
+# I TAKE NO RESPONSIBILITY FOR THE VALIDITY AND ACCURACY OF
+# THIS INFORMATION, IF YOU ARE SO CONCERNED PLEASE CONTACT
+# YOUR OWN TELEPHONE PROVIDER AND CONFIGURE THIS YOURSELF.
+# AND DO NOT USE THIS FILE.
+#
+#
+# Darryl L Miles
+# <dlm@g7led.demon.co.uk>
+#
+# Under 35 miles (approx)
+# British_BirminghamCable_Local
+################################################################
+
+
+################################################################
+#
+# NAME OF THE RULESET. This is NEEDED for accounting purposes.
+#
+################################################################
+name=British_BirminghamCable_Local
+
+
+################################################################
+# currency settings
+################################################################
+
+# 1 pound sterling = 100 pence sterling
+# 1 pence sterling is our lowest unit of coinage, but
+# I suspect telephone companys may remember the
+# fractions of pence for billing.
+#
+# Our monetry format:
+#
+# e.g. £1.57 = 1 pound and 57 pence.
+# e.g. 157p = 1 pund and 57 pence.
+#
+# defines UKP (PoundSterling) to be used as currency
+# symbol (not absolutely needed, default = "$")
+currency_symbol=£
+
+# Define the position of the currency symbol.
+# (not absolutely needed, default is "right")
+currency_position=left
+
+# Define the number of significat digits.
+# (not absolutely needed, default is "2"
+currency_digits=2
+
+
+################################################################
+# connection settings
+################################################################
+
+# NOTE: rules are applied from top to bottom - the
+# LAST matching rule is the one used for the
+# cost computations.
+
+# This is charged whenever you connect. If you don't have to
+# pay per-connection, use "0" here or comment it out.
+per_connection=0.0
+
+# minimum costs per per connection. If the costs of a phone
+# call are less than this value, this value is used instead
+minimum_costs=0.04
+
+# This is the default rule which is used when no other rule
+# applies. The first component "0.033" is the price of one
+# "unit", while "60" is the duration in seconds.
+# Therefore the following rule means: "Every 60 seconds 0.033
+# PoundsSterling are added to the bill"
+#
+# I've simply taken the worst case price for this, peak time
+# calls. Just in case I miss a period of time out.
+default=(0.033, 60)
+
+################################################################
+# charge bands
+################################################################
+
+# We are actually charged to the second, but I don't really
+# need the PPP program to be so accurate myself (all that
+# CPU power working out costs, when it can be browsing the
+# Web, ho ho ho :-). To the nearest 10 (or so) seconds is
+# fine for me.
+
+# Charge: 3.3p/min (peak time)
+# Min Charge: 4p/call
+# Unit Time: per second
+#
+on (monday..friday) between (8:00..17:59) use (0.0055, 10)
+
+# Change: 1.5p/min (off-peak time)
+# Min Charge: 4p/call
+# Unit Time: per second
+#
+on (monday..friday) between (18:00..7:59) use (0.0025, 10)
+
+# Charge: 0.9p/min (weekend rate)
+# Min Charge: 4p/call
+# Unit Time: per second
+#
+on (saturday..sunday) between () use (0.0015, 10)