diff options
Diffstat (limited to 'kopete/plugins/statistics/sqlite/build.c')
-rw-r--r-- | kopete/plugins/statistics/sqlite/build.c | 2564 |
1 files changed, 2564 insertions, 0 deletions
diff --git a/kopete/plugins/statistics/sqlite/build.c b/kopete/plugins/statistics/sqlite/build.c new file mode 100644 index 00000000..3e5e08a5 --- /dev/null +++ b/kopete/plugins/statistics/sqlite/build.c @@ -0,0 +1,2564 @@ +/* +** 2001 September 15 +** +** The author disclaims copyright to this source code. In place of +** a legal notice, here is a blessing: +** +** May you do good and not evil. +** May you find forgiveness for yourself and forgive others. +** May you share freely, never taking more than you give. +** +************************************************************************* +** This file contains C code routines that are called by the SQLite parser +** when syntax rules are reduced. The routines in this file handle the +** following kinds of SQL syntax: +** +** CREATE TABLE +** DROP TABLE +** CREATE INDEX +** DROP INDEX +** creating ID lists +** BEGIN TRANSACTION +** COMMIT +** ROLLBACK +** PRAGMA +** +** $Id$ +*/ +#include "sqliteInt.h" +#include <ctype.h> + +/* +** This routine is called when a new SQL statement is beginning to +** be parsed. Check to see if the schema for the database needs +** to be read from the SQLITE_MASTER and SQLITE_TEMP_MASTER tables. +** If it does, then read it. +*/ +void sqlite3BeginParse(Parse *pParse, int explainFlag){ + pParse->explain = explainFlag; + pParse->nVar = 0; +} + +/* +** This routine is called after a single SQL statement has been +** parsed and a VDBE program to execute that statement has been +** prepared. This routine puts the finishing touches on the +** VDBE program and resets the pParse structure for the next +** parse. +** +** Note that if an error occurred, it might be the case that +** no VDBE code was generated. +*/ +void sqlite3FinishCoding(Parse *pParse){ + sqlite3 *db; + Vdbe *v; + + if( sqlite3_malloc_failed ) return; + + /* Begin by generating some termination code at the end of the + ** vdbe program + */ + db = pParse->db; + v = sqlite3GetVdbe(pParse); + if( v ){ + sqlite3VdbeAddOp(v, OP_Halt, 0, 0); + + /* The cookie mask contains one bit for each database file open. + ** (Bit 0 is for main, bit 1 is for temp, and so forth.) Bits are + ** set for each database that is used. Generate code to start a + ** transaction on each used database and to verify the schema cookie + ** on each used database. + */ + if( pParse->cookieGoto>0 ){ + u32 mask; + int iDb; + sqlite3VdbeChangeP2(v, pParse->cookieGoto-1, sqlite3VdbeCurrentAddr(v)); + for(iDb=0, mask=1; iDb<db->nDb; mask<<=1, iDb++){ + if( (mask & pParse->cookieMask)==0 ) continue; + sqlite3VdbeAddOp(v, OP_Transaction, iDb, (mask & pParse->writeMask)!=0); + sqlite3VdbeAddOp(v, OP_VerifyCookie, iDb, pParse->cookieValue[iDb]); + } + sqlite3VdbeAddOp(v, OP_Goto, 0, pParse->cookieGoto); + } + + /* Add a No-op that contains the complete text of the compiled SQL + ** statement as its P3 argument. This does not change the functionality + ** of the program. + ** + ** This is used to implement sqlite3_trace() functionality. + */ + sqlite3VdbeOp3(v, OP_Noop, 0, 0, pParse->zSql, pParse->zTail-pParse->zSql); + } + + + /* Get the VDBE program ready for execution + */ + if( v && pParse->nErr==0 ){ + FILE *trace = (db->flags & SQLITE_VdbeTrace)!=0 ? stdout : 0; + sqlite3VdbeTrace(v, trace); + sqlite3VdbeMakeReady(v, pParse->nVar, pParse->nMem+3, + pParse->nTab+3, pParse->explain); + pParse->rc = pParse->nErr ? SQLITE_ERROR : SQLITE_DONE; + pParse->colNamesSet = 0; + }else if( pParse->rc==SQLITE_OK ){ + pParse->rc = SQLITE_ERROR; + } + pParse->nTab = 0; + pParse->nMem = 0; + pParse->nSet = 0; + pParse->nAgg = 0; + pParse->nVar = 0; + pParse->cookieMask = 0; + pParse->cookieGoto = 0; +} + +/* +** Locate the in-memory structure that describes a particular database +** table given the name of that table and (optionally) the name of the +** database containing the table. Return NULL if not found. +** +** If zDatabase is 0, all databases are searched for the table and the +** first matching table is returned. (No checking for duplicate table +** names is done.) The search order is TEMP first, then MAIN, then any +** auxiliary databases added using the ATTACH command. +** +** See also sqlite3LocateTable(). +*/ +Table *sqlite3FindTable(sqlite3 *db, const char *zName, const char *zDatabase){ + Table *p = 0; + int i; + assert( zName!=0 ); + assert( (db->flags & SQLITE_Initialized) || db->init.busy ); + for(i=0; i<db->nDb; i++){ + int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */ + if( zDatabase!=0 && sqlite3StrICmp(zDatabase, db->aDb[j].zName) ) continue; + p = sqlite3HashFind(&db->aDb[j].tblHash, zName, strlen(zName)+1); + if( p ) break; + } + return p; +} + +/* +** Locate the in-memory structure that describes a particular database +** table given the name of that table and (optionally) the name of the +** database containing the table. Return NULL if not found. Also leave an +** error message in pParse->zErrMsg. +** +** The difference between this routine and sqlite3FindTable() is that this +** routine leaves an error message in pParse->zErrMsg where +** sqlite3FindTable() does not. +*/ +Table *sqlite3LocateTable(Parse *pParse, const char *zName, const char *zDbase){ + Table *p; + + /* Read the database schema. If an error occurs, leave an error message + ** and code in pParse and return NULL. */ + if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){ + return 0; + } + + p = sqlite3FindTable(pParse->db, zName, zDbase); + if( p==0 ){ + if( zDbase ){ + sqlite3ErrorMsg(pParse, "no such table: %s.%s", zDbase, zName); + }else if( sqlite3FindTable(pParse->db, zName, 0)!=0 ){ + sqlite3ErrorMsg(pParse, "table \"%s\" is not in database \"%s\"", + zName, zDbase); + }else{ + sqlite3ErrorMsg(pParse, "no such table: %s", zName); + } + pParse->checkSchema = 1; + } + return p; +} + +/* +** Locate the in-memory structure that describes +** a particular index given the name of that index +** and the name of the database that contains the index. +** Return NULL if not found. +** +** If zDatabase is 0, all databases are searched for the +** table and the first matching index is returned. (No checking +** for duplicate index names is done.) The search order is +** TEMP first, then MAIN, then any auxiliary databases added +** using the ATTACH command. +*/ +Index *sqlite3FindIndex(sqlite3 *db, const char *zName, const char *zDb){ + Index *p = 0; + int i; + assert( (db->flags & SQLITE_Initialized) || db->init.busy ); + for(i=0; i<db->nDb; i++){ + int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */ + if( zDb && sqlite3StrICmp(zDb, db->aDb[j].zName) ) continue; + p = sqlite3HashFind(&db->aDb[j].idxHash, zName, strlen(zName)+1); + if( p ) break; + } + return p; +} + +/* +** Reclaim the memory used by an index +*/ +static void freeIndex(Index *p){ + sqliteFree(p->zColAff); + sqliteFree(p); +} + +/* +** Remove the given index from the index hash table, and free +** its memory structures. +** +** The index is removed from the database hash tables but +** it is not unlinked from the Table that it indexes. +** Unlinking from the Table must be done by the calling function. +*/ +static void sqliteDeleteIndex(sqlite3 *db, Index *p){ + Index *pOld; + + assert( db!=0 && p->zName!=0 ); + pOld = sqlite3HashInsert(&db->aDb[p->iDb].idxHash, p->zName, + strlen(p->zName)+1, 0); + if( pOld!=0 && pOld!=p ){ + sqlite3HashInsert(&db->aDb[p->iDb].idxHash, pOld->zName, + strlen(pOld->zName)+1, pOld); + } + freeIndex(p); +} + +/* +** Unlink the given index from its table, then remove +** the index from the index hash table and free its memory +** structures. +*/ +void sqlite3UnlinkAndDeleteIndex(sqlite3 *db, int iDb, const char *zIdxName){ + Index *pIndex; + int len; + + len = strlen(zIdxName); + pIndex = sqlite3HashInsert(&db->aDb[iDb].idxHash, zIdxName, len+1, 0); + if( pIndex ){ + if( pIndex->pTable->pIndex==pIndex ){ + pIndex->pTable->pIndex = pIndex->pNext; + }else{ + Index *p; + for(p=pIndex->pTable->pIndex; p && p->pNext!=pIndex; p=p->pNext){} + if( p && p->pNext==pIndex ){ + p->pNext = pIndex->pNext; + } + } + freeIndex(pIndex); + } + db->flags |= SQLITE_InternChanges; +} + +/* +** Erase all schema information from the in-memory hash tables of +** a single database. This routine is called to reclaim memory +** before the database closes. It is also called during a rollback +** if there were schema changes during the transaction or if a +** schema-cookie mismatch occurs. +** +** If iDb<=0 then reset the internal schema tables for all database +** files. If iDb>=2 then reset the internal schema for only the +** single file indicated. +*/ +void sqlite3ResetInternalSchema(sqlite3 *db, int iDb){ + HashElem *pElem; + Hash temp1; + Hash temp2; + int i, j; + + assert( iDb>=0 && iDb<db->nDb ); + db->flags &= ~SQLITE_Initialized; + for(i=iDb; i<db->nDb; i++){ + Db *pDb = &db->aDb[i]; + temp1 = pDb->tblHash; + temp2 = pDb->trigHash; + sqlite3HashInit(&pDb->trigHash, SQLITE_HASH_STRING, 0); + sqlite3HashClear(&pDb->aFKey); + sqlite3HashClear(&pDb->idxHash); + for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){ + Trigger *pTrigger = sqliteHashData(pElem); + sqlite3DeleteTrigger(pTrigger); + } + sqlite3HashClear(&temp2); + sqlite3HashInit(&pDb->tblHash, SQLITE_HASH_STRING, 0); + for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){ + Table *pTab = sqliteHashData(pElem); + sqlite3DeleteTable(db, pTab); + } + sqlite3HashClear(&temp1); + DbClearProperty(db, i, DB_SchemaLoaded); + if( iDb>0 ) return; + } + assert( iDb==0 ); + db->flags &= ~SQLITE_InternChanges; + + /* If one or more of the auxiliary database files has been closed, + ** then remove then from the auxiliary database list. We take the + ** opportunity to do this here since we have just deleted all of the + ** schema hash tables and therefore do not have to make any changes + ** to any of those tables. + */ + for(i=0; i<db->nDb; i++){ + struct Db *pDb = &db->aDb[i]; + if( pDb->pBt==0 ){ + if( pDb->pAux && pDb->xFreeAux ) pDb->xFreeAux(pDb->pAux); + pDb->pAux = 0; + } + } + for(i=j=2; i<db->nDb; i++){ + struct Db *pDb = &db->aDb[i]; + if( pDb->pBt==0 ){ + sqliteFree(pDb->zName); + pDb->zName = 0; + continue; + } + if( j<i ){ + db->aDb[j] = db->aDb[i]; + } + j++; + } + memset(&db->aDb[j], 0, (db->nDb-j)*sizeof(db->aDb[j])); + db->nDb = j; + if( db->nDb<=2 && db->aDb!=db->aDbStatic ){ + memcpy(db->aDbStatic, db->aDb, 2*sizeof(db->aDb[0])); + sqliteFree(db->aDb); + db->aDb = db->aDbStatic; + } +} + +/* +** This routine is called whenever a rollback occurs. If there were +** schema changes during the transaction, then we have to reset the +** internal hash tables and reload them from disk. +*/ +void sqlite3RollbackInternalChanges(sqlite3 *db){ + if( db->flags & SQLITE_InternChanges ){ + sqlite3ResetInternalSchema(db, 0); + } +} + +/* +** This routine is called when a commit occurs. +*/ +void sqlite3CommitInternalChanges(sqlite3 *db){ + db->flags &= ~SQLITE_InternChanges; +} + +/* +** Clear the column names from a table or view. +*/ +static void sqliteResetColumnNames(Table *pTable){ + int i; + Column *pCol; + assert( pTable!=0 ); + for(i=0, pCol=pTable->aCol; i<pTable->nCol; i++, pCol++){ + sqliteFree(pCol->zName); + sqliteFree(pCol->zDflt); + sqliteFree(pCol->zType); + } + sqliteFree(pTable->aCol); + pTable->aCol = 0; + pTable->nCol = 0; +} + +/* +** Remove the memory data structures associated with the given +** Table. No changes are made to disk by this routine. +** +** This routine just deletes the data structure. It does not unlink +** the table data structure from the hash table. Nor does it remove +** foreign keys from the sqlite.aFKey hash table. But it does destroy +** memory structures of the indices and foreign keys associated with +** the table. +** +** Indices associated with the table are unlinked from the "db" +** data structure if db!=NULL. If db==NULL, indices attached to +** the table are deleted, but it is assumed they have already been +** unlinked. +*/ +void sqlite3DeleteTable(sqlite3 *db, Table *pTable){ + Index *pIndex, *pNext; + FKey *pFKey, *pNextFKey; + + if( pTable==0 ) return; + + /* Delete all indices associated with this table + */ + for(pIndex = pTable->pIndex; pIndex; pIndex=pNext){ + pNext = pIndex->pNext; + assert( pIndex->iDb==pTable->iDb || (pTable->iDb==0 && pIndex->iDb==1) ); + sqliteDeleteIndex(db, pIndex); + } + + /* Delete all foreign keys associated with this table. The keys + ** should have already been unlinked from the db->aFKey hash table + */ + for(pFKey=pTable->pFKey; pFKey; pFKey=pNextFKey){ + pNextFKey = pFKey->pNextFrom; + assert( pTable->iDb<db->nDb ); + assert( sqlite3HashFind(&db->aDb[pTable->iDb].aFKey, + pFKey->zTo, strlen(pFKey->zTo)+1)!=pFKey ); + sqliteFree(pFKey); + } + + /* Delete the Table structure itself. + */ + sqliteResetColumnNames(pTable); + sqliteFree(pTable->zName); + sqliteFree(pTable->zColAff); + sqlite3SelectDelete(pTable->pSelect); + sqliteFree(pTable); +} + +/* +** Unlink the given table from the hash tables and the delete the +** table structure with all its indices and foreign keys. +*/ +void sqlite3UnlinkAndDeleteTable(sqlite3 *db, int iDb, const char *zTabName){ + Table *p; + FKey *pF1, *pF2; + Db *pDb; + + assert( db!=0 ); + assert( iDb>=0 && iDb<db->nDb ); + assert( zTabName && zTabName[0] ); + pDb = &db->aDb[iDb]; + p = sqlite3HashInsert(&pDb->tblHash, zTabName, strlen(zTabName)+1, 0); + if( p ){ + for(pF1=p->pFKey; pF1; pF1=pF1->pNextFrom){ + int nTo = strlen(pF1->zTo) + 1; + pF2 = sqlite3HashFind(&pDb->aFKey, pF1->zTo, nTo); + if( pF2==pF1 ){ + sqlite3HashInsert(&pDb->aFKey, pF1->zTo, nTo, pF1->pNextTo); + }else{ + while( pF2 && pF2->pNextTo!=pF1 ){ pF2=pF2->pNextTo; } + if( pF2 ){ + pF2->pNextTo = pF1->pNextTo; + } + } + } + sqlite3DeleteTable(db, p); + } + db->flags |= SQLITE_InternChanges; +} + +/* +** Given a token, return a string that consists of the text of that +** token with any quotations removed. Space to hold the returned string +** is obtained from sqliteMalloc() and must be freed by the calling +** function. +** +** Tokens are really just pointers into the original SQL text and so +** are not \000 terminated and are not persistent. The returned string +** is \000 terminated and is persistent. +*/ +char *sqlite3NameFromToken(Token *pName){ + char *zName; + if( pName ){ + zName = sqliteStrNDup(pName->z, pName->n); + sqlite3Dequote(zName); + }else{ + zName = 0; + } + return zName; +} + +/* +** Open the sqlite_master table stored in database number iDb for +** writing. The table is opened using cursor 0. +*/ +void sqlite3OpenMasterTable(Vdbe *v, int iDb){ + sqlite3VdbeAddOp(v, OP_Integer, iDb, 0); + sqlite3VdbeAddOp(v, OP_OpenWrite, 0, MASTER_ROOT); + sqlite3VdbeAddOp(v, OP_SetNumColumns, 0, 5); /* sqlite_master has 5 columns */ +} + +/* +** The token *pName contains the name of a database (either "main" or +** "temp" or the name of an attached db). This routine returns the +** index of the named database in db->aDb[], or -1 if the named db +** does not exist. +*/ +int findDb(sqlite3 *db, Token *pName){ + int i; + Db *pDb; + for(pDb=db->aDb, i=0; i<db->nDb; i++, pDb++){ + if( pName->n==strlen(pDb->zName) && + 0==sqlite3StrNICmp(pDb->zName, pName->z, pName->n) ){ + return i; + } + } + return -1; +} + +/* The table or view or trigger name is passed to this routine via tokens +** pName1 and pName2. If the table name was fully qualified, for example: +** +** CREATE TABLE xxx.yyy (...); +** +** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if +** the table name is not fully qualified, i.e.: +** +** CREATE TABLE yyy(...); +** +** Then pName1 is set to "yyy" and pName2 is "". +** +** This routine sets the *ppUnqual pointer to point at the token (pName1 or +** pName2) that stores the unqualified table name. The index of the +** database "xxx" is returned. +*/ +int sqlite3TwoPartName( + Parse *pParse, /* Parsing and code generating context */ + Token *pName1, /* The "xxx" in the name "xxx.yyy" or "xxx" */ + Token *pName2, /* The "yyy" in the name "xxx.yyy" */ + Token **pUnqual /* Write the unqualified object name here */ +){ + int iDb; /* Database holding the object */ + sqlite3 *db = pParse->db; + + if( pName2 && pName2->n>0 ){ + assert( !db->init.busy ); + *pUnqual = pName2; + iDb = findDb(db, pName1); + if( iDb<0 ){ + sqlite3ErrorMsg(pParse, "unknown database %T", pName1); + pParse->nErr++; + return -1; + } + }else{ + assert( db->init.iDb==0 || db->init.busy ); + iDb = db->init.iDb; + *pUnqual = pName1; + } + return iDb; +} + +/* +** This routine is used to check if the UTF-8 string zName is a legal +** unqualified name for a new schema object (table, index, view or +** trigger). All names are legal except those that begin with the string +** "sqlite_" (in upper, lower or mixed case). This portion of the namespace +** is reserved for internal use. +*/ +int sqlite3CheckObjectName(Parse *pParse, const char *zName){ + if( !pParse->db->init.busy && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){ + sqlite3ErrorMsg(pParse, "object name reserved for internal use: %s", zName); + return SQLITE_ERROR; + } + return SQLITE_OK; +} + +/* +** Begin constructing a new table representation in memory. This is +** the first of several action routines that get called in response +** to a CREATE TABLE statement. In particular, this routine is called +** after seeing tokens "CREATE" and "TABLE" and the table name. The +** pStart token is the CREATE and pName is the table name. The isTemp +** flag is true if the table should be stored in the auxiliary database +** file instead of in the main database file. This is normally the case +** when the "TEMP" or "TEMPORARY" keyword occurs in between +** CREATE and TABLE. +** +** The new table record is initialized and put in pParse->pNewTable. +** As more of the CREATE TABLE statement is parsed, additional action +** routines will be called to add more information to this record. +** At the end of the CREATE TABLE statement, the sqlite3EndTable() routine +** is called to complete the construction of the new table record. +*/ +void sqlite3StartTable( + Parse *pParse, /* Parser context */ + Token *pStart, /* The "CREATE" token */ + Token *pName1, /* First part of the name of the table or view */ + Token *pName2, /* Second part of the name of the table or view */ + int isTemp, /* True if this is a TEMP table */ + int isView /* True if this is a VIEW */ +){ + Table *pTable; + Index *pIdx; + char *zName; + sqlite3 *db = pParse->db; + Vdbe *v; + int iDb; /* Database number to create the table in */ + Token *pName; /* Unqualified name of the table to create */ + + /* The table or view name to create is passed to this routine via tokens + ** pName1 and pName2. If the table name was fully qualified, for example: + ** + ** CREATE TABLE xxx.yyy (...); + ** + ** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if + ** the table name is not fully qualified, i.e.: + ** + ** CREATE TABLE yyy(...); + ** + ** Then pName1 is set to "yyy" and pName2 is "". + ** + ** The call below sets the pName pointer to point at the token (pName1 or + ** pName2) that stores the unqualified table name. The variable iDb is + ** set to the index of the database that the table or view is to be + ** created in. + */ + iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName); + if( iDb<0 ) return; + if( isTemp && iDb>1 ){ + /* If creating a temp table, the name may not be qualified */ + sqlite3ErrorMsg(pParse, "temporary table name must be unqualified"); + pParse->nErr++; + return; + } + if( isTemp ) iDb = 1; + + pParse->sNameToken = *pName; + zName = sqlite3NameFromToken(pName); + if( zName==0 ) return; + if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ + sqliteFree(zName); + return; + } + if( db->init.iDb==1 ) isTemp = 1; +#ifndef SQLITE_OMIT_AUTHORIZATION + assert( (isTemp & 1)==isTemp ); + { + int code; + char *zDb = db->aDb[iDb].zName; + if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){ + sqliteFree(zName); + return; + } + if( isView ){ + if( isTemp ){ + code = SQLITE_CREATE_TEMP_VIEW; + }else{ + code = SQLITE_CREATE_VIEW; + } + }else{ + if( isTemp ){ + code = SQLITE_CREATE_TEMP_TABLE; + }else{ + code = SQLITE_CREATE_TABLE; + } + } + if( sqlite3AuthCheck(pParse, code, zName, 0, zDb) ){ + sqliteFree(zName); + return; + } + } +#endif + + /* Make sure the new table name does not collide with an existing + ** index or table name in the same database. Issue an error message if + ** it does. + */ + if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return; + pTable = sqlite3FindTable(db, zName, db->aDb[iDb].zName); + if( pTable ){ + sqlite3ErrorMsg(pParse, "table %T already exists", pName); + sqliteFree(zName); + return; + } + if( (pIdx = sqlite3FindIndex(db, zName, 0))!=0 && + ( iDb==0 || !db->init.busy) ){ + sqlite3ErrorMsg(pParse, "there is already an index named %s", zName); + sqliteFree(zName); + return; + } + pTable = sqliteMalloc( sizeof(Table) ); + if( pTable==0 ){ + pParse->rc = SQLITE_NOMEM; + pParse->nErr++; + sqliteFree(zName); + return; + } + pTable->zName = zName; + pTable->nCol = 0; + pTable->aCol = 0; + pTable->iPKey = -1; + pTable->pIndex = 0; + pTable->iDb = iDb; + if( pParse->pNewTable ) sqlite3DeleteTable(db, pParse->pNewTable); + pParse->pNewTable = pTable; + + /* Begin generating the code that will insert the table record into + ** the SQLITE_MASTER table. Note in particular that we must go ahead + ** and allocate the record number for the table entry now. Before any + ** PRIMARY KEY or UNIQUE keywords are parsed. Those keywords will cause + ** indices to be created and the table record must come before the + ** indices. Hence, the record number for the table must be allocated + ** now. + */ + if( !db->init.busy && (v = sqlite3GetVdbe(pParse))!=0 ){ + sqlite3BeginWriteOperation(pParse, 0, iDb); + /* Every time a new table is created the file-format + ** and encoding meta-values are set in the database, in + ** case this is the first table created. + */ + sqlite3VdbeAddOp(v, OP_Integer, db->file_format, 0); + sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 1); + sqlite3VdbeAddOp(v, OP_Integer, db->enc, 0); + sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 4); + + sqlite3OpenMasterTable(v, iDb); + sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0); + sqlite3VdbeAddOp(v, OP_Dup, 0, 0); + sqlite3VdbeAddOp(v, OP_String8, 0, 0); + sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); + } +} + +/* +** Add a new column to the table currently being constructed. +** +** The parser calls this routine once for each column declaration +** in a CREATE TABLE statement. sqlite3StartTable() gets called +** first to get things going. Then this routine is called for each +** column. +*/ +void sqlite3AddColumn(Parse *pParse, Token *pName){ + Table *p; + int i; + char *z; + Column *pCol; + if( (p = pParse->pNewTable)==0 ) return; + z = sqlite3NameFromToken(pName); + if( z==0 ) return; + for(i=0; i<p->nCol; i++){ + if( sqlite3StrICmp(z, p->aCol[i].zName)==0 ){ + sqlite3ErrorMsg(pParse, "duplicate column name: %s", z); + sqliteFree(z); + return; + } + } + if( (p->nCol & 0x7)==0 ){ + Column *aNew; + aNew = sqliteRealloc( p->aCol, (p->nCol+8)*sizeof(p->aCol[0])); + if( aNew==0 ) return; + p->aCol = aNew; + } + pCol = &p->aCol[p->nCol]; + memset(pCol, 0, sizeof(p->aCol[0])); + pCol->zName = z; + + /* If there is no type specified, columns have the default affinity + ** 'NONE'. If there is a type specified, then sqlite3AddColumnType() will + ** be called next to set pCol->affinity correctly. + */ + pCol->affinity = SQLITE_AFF_NONE; + pCol->pColl = pParse->db->pDfltColl; + p->nCol++; +} + +/* +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement. A "NOT NULL" constraint has +** been seen on a column. This routine sets the notNull flag on +** the column currently under construction. +*/ +void sqlite3AddNotNull(Parse *pParse, int onError){ + Table *p; + int i; + if( (p = pParse->pNewTable)==0 ) return; + i = p->nCol-1; + if( i>=0 ) p->aCol[i].notNull = onError; +} + +/* +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement. The pFirst token is the first +** token in the sequence of tokens that describe the type of the +** column currently under construction. pLast is the last token +** in the sequence. Use this information to construct a string +** that contains the typename of the column and store that string +** in zType. +*/ +void sqlite3AddColumnType(Parse *pParse, Token *pFirst, Token *pLast){ + Table *p; + int i, j; + int n; + char *z, **pz; + Column *pCol; + if( (p = pParse->pNewTable)==0 ) return; + i = p->nCol-1; + if( i<0 ) return; + pCol = &p->aCol[i]; + pz = &pCol->zType; + n = pLast->n + (pLast->z - pFirst->z); + assert( pCol->zType==0 ); + z = pCol->zType = sqlite3MPrintf("%.*s", n, pFirst->z); + if( z==0 ) return; + for(i=j=0; z[i]; i++){ + int c = z[i]; + if( isspace(c) ) continue; + z[j++] = c; + } + z[j] = 0; + pCol->affinity = sqlite3AffinityType(z, n); +} + +/* +** The given token is the default value for the last column added to +** the table currently under construction. If "minusFlag" is true, it +** means the value token was preceded by a minus sign. +** +** This routine is called by the parser while in the middle of +** parsing a CREATE TABLE statement. +*/ +void sqlite3AddDefaultValue(Parse *pParse, Token *pVal, int minusFlag){ + Table *p; + int i; + char *z; + if( (p = pParse->pNewTable)==0 ) return; + i = p->nCol-1; + if( i<0 ) return; + assert( p->aCol[i].zDflt==0 ); + z = p->aCol[i].zDflt = sqlite3MPrintf("%s%T", minusFlag ? "-" : "", pVal); + sqlite3Dequote(z); +} + +/* +** Designate the PRIMARY KEY for the table. pList is a list of names +** of columns that form the primary key. If pList is NULL, then the +** most recently added column of the table is the primary key. +** +** A table can have at most one primary key. If the table already has +** a primary key (and this is the second primary key) then create an +** error. +** +** If the PRIMARY KEY is on a single column whose datatype is INTEGER, +** then we will try to use that column as the row id. (Exception: +** For backwards compatibility with older databases, do not do this +** if the file format version number is less than 1.) Set the Table.iPKey +** field of the table under construction to be the index of the +** INTEGER PRIMARY KEY column. Table.iPKey is set to -1 if there is +** no INTEGER PRIMARY KEY. +** +** If the key is not an INTEGER PRIMARY KEY, then create a unique +** index for the key. No index is created for INTEGER PRIMARY KEYs. +*/ +void sqlite3AddPrimaryKey(Parse *pParse, ExprList *pList, int onError){ + Table *pTab = pParse->pNewTable; + char *zType = 0; + int iCol = -1, i; + if( pTab==0 ) goto primary_key_exit; + if( pTab->hasPrimKey ){ + sqlite3ErrorMsg(pParse, + "table \"%s\" has more than one primary key", pTab->zName); + goto primary_key_exit; + } + pTab->hasPrimKey = 1; + if( pList==0 ){ + iCol = pTab->nCol - 1; + pTab->aCol[iCol].isPrimKey = 1; + }else{ + for(i=0; i<pList->nExpr; i++){ + for(iCol=0; iCol<pTab->nCol; iCol++){ + if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[iCol].zName)==0 ){ + break; + } + } + if( iCol<pTab->nCol ) pTab->aCol[iCol].isPrimKey = 1; + } + if( pList->nExpr>1 ) iCol = -1; + } + if( iCol>=0 && iCol<pTab->nCol ){ + zType = pTab->aCol[iCol].zType; + } + if( zType && sqlite3StrICmp(zType, "INTEGER")==0 ){ + pTab->iPKey = iCol; + pTab->keyConf = onError; + }else{ + sqlite3CreateIndex(pParse, 0, 0, 0, pList, onError, 0, 0); + pList = 0; + } + +primary_key_exit: + sqlite3ExprListDelete(pList); + return; +} + +/* +** Set the collation function of the most recently parsed table column +** to the CollSeq given. +*/ +void sqlite3AddCollateType(Parse *pParse, const char *zType, int nType){ + Table *p; + Index *pIdx; + CollSeq *pColl; + int i; + + if( (p = pParse->pNewTable)==0 ) return; + i = p->nCol-1; + + pColl = sqlite3LocateCollSeq(pParse, zType, nType); + p->aCol[i].pColl = pColl; + + /* If the column is declared as "<name> PRIMARY KEY COLLATE <type>", + ** then an index may have been created on this column before the + ** collation type was added. Correct this if it is the case. + */ + for(pIdx = p->pIndex; pIdx; pIdx=pIdx->pNext){ + assert( pIdx->nColumn==1 ); + if( pIdx->aiColumn[0]==i ) pIdx->keyInfo.aColl[0] = pColl; + } +} + +/* +** Locate and return an entry from the db.aCollSeq hash table. If the entry +** specified by zName and nName is not found and parameter 'create' is +** true, then create a new entry. Otherwise return NULL. +** +** Each pointer stored in the sqlite3.aCollSeq hash table contains an +** array of three CollSeq structures. The first is the collation sequence +** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be. +** +** Stored immediately after the three collation sequences is a copy of +** the collation sequence name. A pointer to this string is stored in +** each collation sequence structure. +*/ +static CollSeq * findCollSeqEntry( + sqlite3 *db, + const char *zName, + int nName, + int create +){ + CollSeq *pColl; + if( nName<0 ) nName = strlen(zName); + pColl = sqlite3HashFind(&db->aCollSeq, zName, nName); + + if( 0==pColl && create ){ + pColl = sqliteMalloc( 3*sizeof(*pColl) + nName + 1 ); + if( pColl ){ + pColl[0].zName = (char*)&pColl[3]; + pColl[0].enc = SQLITE_UTF8; + pColl[1].zName = (char*)&pColl[3]; + pColl[1].enc = SQLITE_UTF16LE; + pColl[2].zName = (char*)&pColl[3]; + pColl[2].enc = SQLITE_UTF16BE; + memcpy(pColl[0].zName, zName, nName); + pColl[0].zName[nName] = 0; + sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl); + } + } + return pColl; +} + +/* +** Parameter zName points to a UTF-8 encoded string nName bytes long. +** Return the CollSeq* pointer for the collation sequence named zName +** for the encoding 'enc' from the database 'db'. +** +** If the entry specified is not found and 'create' is true, then create a +** new entry. Otherwise return NULL. +*/ +CollSeq *sqlite3FindCollSeq( + sqlite3 *db, + u8 enc, + const char *zName, + int nName, + int create +){ + CollSeq *pColl = findCollSeqEntry(db, zName, nName, create); + assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 ); + assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE ); + if( pColl ) pColl += enc-1; + return pColl; +} + +/* +** Invoke the 'collation needed' callback to request a collation sequence +** in the database text encoding of name zName, length nName. +** If the collation sequence +*/ +static void callCollNeeded(sqlite3 *db, const char *zName, int nName){ + assert( !db->xCollNeeded || !db->xCollNeeded16 ); + if( nName<0 ) nName = strlen(zName); + if( db->xCollNeeded ){ + char *zExternal = sqliteStrNDup(zName, nName); + if( !zExternal ) return; + db->xCollNeeded(db->pCollNeededArg, db, (int)db->enc, zExternal); + sqliteFree(zExternal); + } + if( db->xCollNeeded16 ){ + char const *zExternal; + sqlite3_value *pTmp = sqlite3GetTransientValue(db); + sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC); + zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE); + if( !zExternal ) return; + db->xCollNeeded16(db->pCollNeededArg, db, (int)db->enc, zExternal); + } +} + +/* +** This routine is called if the collation factory fails to deliver a +** collation function in the best encoding but there may be other versions +** of this collation function (for other text encodings) available. Use one +** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if +** possible. +*/ +static int synthCollSeq(Parse *pParse, CollSeq *pColl){ + CollSeq *pColl2; + char *z = pColl->zName; + int n = strlen(z); + sqlite3 *db = pParse->db; + int i; + static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 }; + for(i=0; i<3; i++){ + pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, n, 0); + if( pColl2->xCmp!=0 ){ + memcpy(pColl, pColl2, sizeof(CollSeq)); + return SQLITE_OK; + } + } + if( pParse->nErr==0 ){ + sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", n, z); + } + pParse->nErr++; + return SQLITE_ERROR; +} + +/* +** This routine is called on a collation sequence before it is used to +** check that it is defined. An undefined collation sequence exists when +** a database is loaded that contains references to collation sequences +** that have not been defined by sqlite3_create_collation() etc. +** +** If required, this routine calls the 'collation needed' callback to +** request a definition of the collating sequence. If this doesn't work, +** an equivalent collating sequence that uses a text encoding different +** from the main database is substituted, if one is available. +*/ +int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){ + if( pColl && !pColl->xCmp ){ + /* No collation sequence of this type for this encoding is registered. + ** Call the collation factory to see if it can supply us with one. + */ + callCollNeeded(pParse->db, pColl->zName, strlen(pColl->zName)); + if( !pColl->xCmp && synthCollSeq(pParse, pColl) ){ + return SQLITE_ERROR; + } + } + return SQLITE_OK; +} + +/* +** Call sqlite3CheckCollSeq() for all collating sequences in an index, +** in order to verify that all the necessary collating sequences are +** loaded. +*/ +int sqlite3CheckIndexCollSeq(Parse *pParse, Index *pIdx){ + if( pIdx ){ + int i; + for(i=0; i<pIdx->nColumn; i++){ + if( sqlite3CheckCollSeq(pParse, pIdx->keyInfo.aColl[i]) ){ + return SQLITE_ERROR; + } + } + } + return SQLITE_OK; +} + +/* +** This function returns the collation sequence for database native text +** encoding identified by the string zName, length nName. +** +** If the requested collation sequence is not available, or not available +** in the database native encoding, the collation factory is invoked to +** request it. If the collation factory does not supply such a sequence, +** and the sequence is available in another text encoding, then that is +** returned instead. +** +** If no versions of the requested collations sequence are available, or +** another error occurs, NULL is returned and an error message written into +** pParse. +*/ +CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName, int nName){ + u8 enc = pParse->db->enc; + u8 initbusy = pParse->db->init.busy; + CollSeq *pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, initbusy); + if( nName<0 ) nName = strlen(zName); + if( !initbusy && (!pColl || !pColl->xCmp) ){ + /* No collation sequence of this type for this encoding is registered. + ** Call the collation factory to see if it can supply us with one. + */ + callCollNeeded(pParse->db, zName, nName); + pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, 0); + if( pColl && !pColl->xCmp ){ + /* There may be a version of the collation sequence that requires + ** translation between encodings. Search for it with synthCollSeq(). + */ + if( synthCollSeq(pParse, pColl) ){ + return 0; + } + } + } + + /* If nothing has been found, write the error message into pParse */ + if( !initbusy && (!pColl || !pColl->xCmp) ){ + if( pParse->nErr==0 ){ + sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", nName, zName); + } + pColl = 0; + } + return pColl; +} + + + +/* +** Scan the column type name zType (length nType) and return the +** associated affinity type. +*/ +char sqlite3AffinityType(const char *zType, int nType){ + int n, i; + static const struct { + const char *zSub; /* Keywords substring to search for */ + char nSub; /* length of zSub */ + char affinity; /* Affinity to return if it matches */ + } substrings[] = { + {"INT", 3, SQLITE_AFF_INTEGER}, + {"CHAR", 4, SQLITE_AFF_TEXT}, + {"CLOB", 4, SQLITE_AFF_TEXT}, + {"TEXT", 4, SQLITE_AFF_TEXT}, + {"BLOB", 4, SQLITE_AFF_NONE}, + }; + + if( nType==0 ){ + return SQLITE_AFF_NONE; + } + for(i=0; i<sizeof(substrings)/sizeof(substrings[0]); i++){ + int c1 = substrings[i].zSub[0]; + int c2 = tolower(c1); + int limit = nType - substrings[i].nSub; + const char *z = substrings[i].zSub; + for(n=0; n<=limit; n++){ + int c = zType[n]; + if( (c==c1 || c==c2) + && 0==sqlite3StrNICmp(&zType[n], z, substrings[i].nSub) ){ + return substrings[i].affinity; + } + } + } + return SQLITE_AFF_NUMERIC; +} + +/* +** Generate code that will increment the schema cookie. +** +** The schema cookie is used to determine when the schema for the +** database changes. After each schema change, the cookie value +** changes. When a process first reads the schema it records the +** cookie. Thereafter, whenever it goes to access the database, +** it checks the cookie to make sure the schema has not changed +** since it was last read. +** +** This plan is not completely bullet-proof. It is possible for +** the schema to change multiple times and for the cookie to be +** set back to prior value. But schema changes are infrequent +** and the probability of hitting the same cookie value is only +** 1 chance in 2^32. So we're safe enough. +*/ +void sqlite3ChangeCookie(sqlite3 *db, Vdbe *v, int iDb){ + sqlite3VdbeAddOp(v, OP_Integer, db->aDb[iDb].schema_cookie+1, 0); + sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 0); +} + +/* +** Measure the number of characters needed to output the given +** identifier. The number returned includes any quotes used +** but does not include the null terminator. +** +** The estimate is conservative. It might be larger that what is +** really needed. +*/ +static int identLength(const char *z){ + int n; + for(n=0; *z; n++, z++){ + if( *z=='"' ){ n++; } + } + return n + 2; +} + +/* +** Write an identifier onto the end of the given string. Add +** quote characters as needed. +*/ +static void identPut(char *z, int *pIdx, char *zSignedIdent){ + unsigned char *zIdent = (unsigned char*)zSignedIdent; + int i, j, needQuote; + i = *pIdx; + for(j=0; zIdent[j]; j++){ + if( !isalnum(zIdent[j]) && zIdent[j]!='_' ) break; + } + needQuote = zIdent[j]!=0 || isdigit(zIdent[0]) + || sqlite3KeywordCode(zIdent, j)!=TK_ID; + if( needQuote ) z[i++] = '"'; + for(j=0; zIdent[j]; j++){ + z[i++] = zIdent[j]; + if( zIdent[j]=='"' ) z[i++] = '"'; + } + if( needQuote ) z[i++] = '"'; + z[i] = 0; + *pIdx = i; +} + +/* +** Generate a CREATE TABLE statement appropriate for the given +** table. Memory to hold the text of the statement is obtained +** from sqliteMalloc() and must be freed by the calling function. +*/ +static char *createTableStmt(Table *p){ + int i, k, n; + char *zStmt; + char *zSep, *zSep2, *zEnd, *z; + Column *pCol; + n = 0; + for(pCol = p->aCol, i=0; i<p->nCol; i++, pCol++){ + n += identLength(pCol->zName); + z = pCol->zType; + if( z ){ + n += (strlen(z) + 1); + } + } + n += identLength(p->zName); + if( n<50 ){ + zSep = ""; + zSep2 = ","; + zEnd = ")"; + }else{ + zSep = "\n "; + zSep2 = ",\n "; + zEnd = "\n)"; + } + n += 35 + 6*p->nCol; + zStmt = sqliteMallocRaw( n ); + if( zStmt==0 ) return 0; + strcpy(zStmt, p->iDb==1 ? "CREATE TEMP TABLE " : "CREATE TABLE "); + k = strlen(zStmt); + identPut(zStmt, &k, p->zName); + zStmt[k++] = '('; + for(pCol=p->aCol, i=0; i<p->nCol; i++, pCol++){ + strcpy(&zStmt[k], zSep); + k += strlen(&zStmt[k]); + zSep = zSep2; + identPut(zStmt, &k, pCol->zName); + if( (z = pCol->zType)!=0 ){ + zStmt[k++] = ' '; + strcpy(&zStmt[k], z); + k += strlen(z); + } + } + strcpy(&zStmt[k], zEnd); + return zStmt; +} + +/* +** This routine is called to report the final ")" that terminates +** a CREATE TABLE statement. +** +** The table structure that other action routines have been building +** is added to the internal hash tables, assuming no errors have +** occurred. +** +** An entry for the table is made in the master table on disk, unless +** this is a temporary table or db->init.busy==1. When db->init.busy==1 +** it means we are reading the sqlite_master table because we just +** connected to the database or because the sqlite_master table has +** recently changes, so the entry for this table already exists in +** the sqlite_master table. We do not want to create it again. +** +** If the pSelect argument is not NULL, it means that this routine +** was called to create a table generated from a +** "CREATE TABLE ... AS SELECT ..." statement. The column names of +** the new table will match the result set of the SELECT. +*/ +void sqlite3EndTable(Parse *pParse, Token *pEnd, Select *pSelect){ + Table *p; + sqlite3 *db = pParse->db; + + if( (pEnd==0 && pSelect==0) || pParse->nErr || sqlite3_malloc_failed ) return; + p = pParse->pNewTable; + if( p==0 ) return; + + assert( !db->init.busy || !pSelect ); + + /* If the db->init.busy is 1 it means we are reading the SQL off the + ** "sqlite_master" or "sqlite_temp_master" table on the disk. + ** So do not write to the disk again. Extract the root page number + ** for the table from the db->init.newTnum field. (The page number + ** should have been put there by the sqliteOpenCb routine.) + */ + if( db->init.busy ){ + p->tnum = db->init.newTnum; + } + + /* If not initializing, then create a record for the new table + ** in the SQLITE_MASTER table of the database. The record number + ** for the new table entry should already be on the stack. + ** + ** If this is a TEMPORARY table, write the entry into the auxiliary + ** file instead of into the main database file. + */ + if( !db->init.busy ){ + int n; + Vdbe *v; + + v = sqlite3GetVdbe(pParse); + if( v==0 ) return; + + if( p->pSelect==0 ){ + /* A regular table */ + sqlite3VdbeAddOp(v, OP_CreateTable, p->iDb, 0); + }else{ + /* A view */ + sqlite3VdbeAddOp(v, OP_Integer, 0, 0); + } + + sqlite3VdbeAddOp(v, OP_Close, 0, 0); + + /* If this is a CREATE TABLE xx AS SELECT ..., execute the SELECT + ** statement to populate the new table. The root-page number for the + ** new table is on the top of the vdbe stack. + ** + ** Once the SELECT has been coded by sqlite3Select(), it is in a + ** suitable state to query for the column names and types to be used + ** by the new table. + */ + if( pSelect ){ + Table *pSelTab; + sqlite3VdbeAddOp(v, OP_Dup, 0, 0); + sqlite3VdbeAddOp(v, OP_Integer, p->iDb, 0); + sqlite3VdbeAddOp(v, OP_OpenWrite, 1, 0); + pParse->nTab = 2; + sqlite3Select(pParse, pSelect, SRT_Table, 1, 0, 0, 0, 0); + sqlite3VdbeAddOp(v, OP_Close, 1, 0); + if( pParse->nErr==0 ){ + pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSelect); + if( pSelTab==0 ) return; + assert( p->aCol==0 ); + p->nCol = pSelTab->nCol; + p->aCol = pSelTab->aCol; + pSelTab->nCol = 0; + pSelTab->aCol = 0; + sqlite3DeleteTable(0, pSelTab); + } + } + + sqlite3OpenMasterTable(v, p->iDb); + + sqlite3VdbeOp3(v, OP_String8, 0, 0, p->pSelect==0?"table":"view",P3_STATIC); + sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0); + sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0); + sqlite3VdbeAddOp(v, OP_Pull, 3, 0); + + if( pSelect ){ + char *z = createTableStmt(p); + n = z ? strlen(z) : 0; + sqlite3VdbeAddOp(v, OP_String8, 0, 0); + sqlite3VdbeChangeP3(v, -1, z, n); + sqliteFree(z); + }else{ + if( p->pSelect ){ + sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE VIEW ", P3_STATIC); + }else{ + sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE TABLE ", P3_STATIC); + } + assert( pEnd!=0 ); + n = Addr(pEnd->z) - Addr(pParse->sNameToken.z) + 1; + sqlite3VdbeAddOp(v, OP_String8, 0, 0); + sqlite3VdbeChangeP3(v, -1, pParse->sNameToken.z, n); + sqlite3VdbeAddOp(v, OP_Concat, 0, 0); + } + sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC); + sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); + sqlite3ChangeCookie(db, v, p->iDb); + sqlite3VdbeAddOp(v, OP_Close, 0, 0); + sqlite3VdbeOp3(v, OP_ParseSchema, p->iDb, 0, + sqlite3MPrintf("tbl_name='%q'",p->zName), P3_DYNAMIC); + } + + /* Add the table to the in-memory representation of the database. + */ + if( db->init.busy && pParse->nErr==0 ){ + Table *pOld; + FKey *pFKey; + Db *pDb = &db->aDb[p->iDb]; + pOld = sqlite3HashInsert(&pDb->tblHash, p->zName, strlen(p->zName)+1, p); + if( pOld ){ + assert( p==pOld ); /* Malloc must have failed inside HashInsert() */ + return; + } + for(pFKey=p->pFKey; pFKey; pFKey=pFKey->pNextFrom){ + int nTo = strlen(pFKey->zTo) + 1; + pFKey->pNextTo = sqlite3HashFind(&pDb->aFKey, pFKey->zTo, nTo); + sqlite3HashInsert(&pDb->aFKey, pFKey->zTo, nTo, pFKey); + } + pParse->pNewTable = 0; + db->nTable++; + db->flags |= SQLITE_InternChanges; + } +} + +/* +** The parser calls this routine in order to create a new VIEW +*/ +void sqlite3CreateView( + Parse *pParse, /* The parsing context */ + Token *pBegin, /* The CREATE token that begins the statement */ + Token *pName1, /* The token that holds the name of the view */ + Token *pName2, /* The token that holds the name of the view */ + Select *pSelect, /* A SELECT statement that will become the new view */ + int isTemp /* TRUE for a TEMPORARY view */ +){ + Table *p; + int n; + const unsigned char *z; + Token sEnd; + DbFixer sFix; + Token *pName; + + sqlite3StartTable(pParse, pBegin, pName1, pName2, isTemp, 1); + p = pParse->pNewTable; + if( p==0 || pParse->nErr ){ + sqlite3SelectDelete(pSelect); + return; + } + sqlite3TwoPartName(pParse, pName1, pName2, &pName); + if( sqlite3FixInit(&sFix, pParse, p->iDb, "view", pName) + && sqlite3FixSelect(&sFix, pSelect) + ){ + sqlite3SelectDelete(pSelect); + return; + } + + /* Make a copy of the entire SELECT statement that defines the view. + ** This will force all the Expr.token.z values to be dynamically + ** allocated rather than point to the input string - which means that + ** they will persist after the current sqlite3_exec() call returns. + */ + p->pSelect = sqlite3SelectDup(pSelect); + sqlite3SelectDelete(pSelect); + if( !pParse->db->init.busy ){ + sqlite3ViewGetColumnNames(pParse, p); + } + + /* Locate the end of the CREATE VIEW statement. Make sEnd point to + ** the end. + */ + sEnd = pParse->sLastToken; + if( sEnd.z[0]!=0 && sEnd.z[0]!=';' ){ + sEnd.z += sEnd.n; + } + sEnd.n = 0; + n = sEnd.z - pBegin->z; + z = (const unsigned char*)pBegin->z; + while( n>0 && (z[n-1]==';' || isspace(z[n-1])) ){ n--; } + sEnd.z = &z[n-1]; + sEnd.n = 1; + + /* Use sqlite3EndTable() to add the view to the SQLITE_MASTER table */ + sqlite3EndTable(pParse, &sEnd, 0); + return; +} + +/* +** The Table structure pTable is really a VIEW. Fill in the names of +** the columns of the view in the pTable structure. Return the number +** of errors. If an error is seen leave an error message in pParse->zErrMsg. +*/ +int sqlite3ViewGetColumnNames(Parse *pParse, Table *pTable){ + ExprList *pEList; + Select *pSel; + Table *pSelTab; + int nErr = 0; + + assert( pTable ); + + /* A positive nCol means the columns names for this view are + ** already known. + */ + if( pTable->nCol>0 ) return 0; + + /* A negative nCol is a special marker meaning that we are currently + ** trying to compute the column names. If we enter this routine with + ** a negative nCol, it means two or more views form a loop, like this: + ** + ** CREATE VIEW one AS SELECT * FROM two; + ** CREATE VIEW two AS SELECT * FROM one; + ** + ** Actually, this error is caught previously and so the following test + ** should always fail. But we will leave it in place just to be safe. + */ + if( pTable->nCol<0 ){ + sqlite3ErrorMsg(pParse, "view %s is circularly defined", pTable->zName); + return 1; + } + + /* If we get this far, it means we need to compute the table names. + */ + assert( pTable->pSelect ); /* If nCol==0, then pTable must be a VIEW */ + pSel = pTable->pSelect; + + /* Note that the call to sqlite3ResultSetOfSelect() will expand any + ** "*" elements in this list. But we will need to restore the list + ** back to its original configuration afterwards, so we save a copy of + ** the original in pEList. + */ + pEList = pSel->pEList; + pSel->pEList = sqlite3ExprListDup(pEList); + if( pSel->pEList==0 ){ + pSel->pEList = pEList; + return 1; /* Malloc failed */ + } + pTable->nCol = -1; + pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSel); + if( pSelTab ){ + assert( pTable->aCol==0 ); + pTable->nCol = pSelTab->nCol; + pTable->aCol = pSelTab->aCol; + pSelTab->nCol = 0; + pSelTab->aCol = 0; + sqlite3DeleteTable(0, pSelTab); + DbSetProperty(pParse->db, pTable->iDb, DB_UnresetViews); + }else{ + pTable->nCol = 0; + nErr++; + } + sqlite3SelectUnbind(pSel); + sqlite3ExprListDelete(pSel->pEList); + pSel->pEList = pEList; + return nErr; +} + +/* +** Clear the column names from every VIEW in database idx. +*/ +static void sqliteViewResetAll(sqlite3 *db, int idx){ + HashElem *i; + if( !DbHasProperty(db, idx, DB_UnresetViews) ) return; + for(i=sqliteHashFirst(&db->aDb[idx].tblHash); i; i=sqliteHashNext(i)){ + Table *pTab = sqliteHashData(i); + if( pTab->pSelect ){ + sqliteResetColumnNames(pTab); + } + } + DbClearProperty(db, idx, DB_UnresetViews); +} + +/* +** This routine is called to do the work of a DROP TABLE statement. +** pName is the name of the table to be dropped. +*/ +void sqlite3DropTable(Parse *pParse, SrcList *pName, int isView){ + Table *pTab; + Vdbe *v; + int base; + sqlite3 *db = pParse->db; + int iDb; + + if( pParse->nErr || sqlite3_malloc_failed ) goto exit_drop_table; + assert( pName->nSrc==1 ); + pTab = sqlite3LocateTable(pParse, pName->a[0].zName, pName->a[0].zDatabase); + + if( pTab==0 ) goto exit_drop_table; + iDb = pTab->iDb; + assert( iDb>=0 && iDb<db->nDb ); +#ifndef SQLITE_OMIT_AUTHORIZATION + { + int code; + const char *zTab = SCHEMA_TABLE(pTab->iDb); + const char *zDb = db->aDb[pTab->iDb].zName; + if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb)){ + goto exit_drop_table; + } + if( isView ){ + if( iDb==1 ){ + code = SQLITE_DROP_TEMP_VIEW; + }else{ + code = SQLITE_DROP_VIEW; + } + }else{ + if( iDb==1 ){ + code = SQLITE_DROP_TEMP_TABLE; + }else{ + code = SQLITE_DROP_TABLE; + } + } + if( sqlite3AuthCheck(pParse, code, pTab->zName, 0, zDb) ){ + goto exit_drop_table; + } + if( sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb) ){ + goto exit_drop_table; + } + } +#endif + if( pTab->readOnly ){ + sqlite3ErrorMsg(pParse, "table %s may not be dropped", pTab->zName); + pParse->nErr++; + goto exit_drop_table; + } + if( isView && pTab->pSelect==0 ){ + sqlite3ErrorMsg(pParse, "use DROP TABLE to delete table %s", pTab->zName); + goto exit_drop_table; + } + if( !isView && pTab->pSelect ){ + sqlite3ErrorMsg(pParse, "use DROP VIEW to delete view %s", pTab->zName); + goto exit_drop_table; + } + + /* Generate code to remove the table from the master table + ** on disk. + */ + v = sqlite3GetVdbe(pParse); + if( v ){ + static const VdbeOpList dropTable[] = { + { OP_Rewind, 0, ADDR(13), 0}, + { OP_String8, 0, 0, 0}, /* 1 */ + { OP_MemStore, 1, 1, 0}, + { OP_MemLoad, 1, 0, 0}, /* 3 */ + { OP_Column, 0, 2, 0}, /* sqlite_master.tbl_name */ + { OP_Ne, 0, ADDR(12), 0}, + { OP_String8, 0, 0, "trigger"}, + { OP_Column, 0, 2, 0}, /* sqlite_master.type */ + { OP_Eq, 0, ADDR(12), 0}, + { OP_Delete, 0, 0, 0}, + { OP_Rewind, 0, ADDR(13), 0}, + { OP_Goto, 0, ADDR(3), 0}, + { OP_Next, 0, ADDR(3), 0}, /* 12 */ + }; + Index *pIdx; + Trigger *pTrigger; + sqlite3BeginWriteOperation(pParse, 0, pTab->iDb); + + /* Drop all triggers associated with the table being dropped. Code + ** is generated to remove entries from sqlite_master and/or + ** sqlite_temp_master if required. + */ + pTrigger = pTab->pTrigger; + while( pTrigger ){ + assert( pTrigger->iDb==pTab->iDb || pTrigger->iDb==1 ); + sqlite3DropTriggerPtr(pParse, pTrigger, 1); + pTrigger = pTrigger->pNext; + } + + /* Drop all SQLITE_MASTER table and index entries that refer to the + ** table. The program name loops through the master table and deletes + ** every row that refers to a table of the same name as the one being + ** dropped. Triggers are handled seperately because a trigger can be + ** created in the temp database that refers to a table in another + ** database. + */ + sqlite3OpenMasterTable(v, pTab->iDb); + base = sqlite3VdbeAddOpList(v, ArraySize(dropTable), dropTable); + sqlite3VdbeChangeP3(v, base+1, pTab->zName, 0); + sqlite3ChangeCookie(db, v, pTab->iDb); + sqlite3VdbeAddOp(v, OP_Close, 0, 0); + if( !isView ){ + sqlite3VdbeAddOp(v, OP_Destroy, pTab->tnum, pTab->iDb); + for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){ + sqlite3VdbeAddOp(v, OP_Destroy, pIdx->tnum, pIdx->iDb); + } + } + sqlite3VdbeOp3(v, OP_DropTable, pTab->iDb, 0, pTab->zName, 0); + } + sqliteViewResetAll(db, iDb); + +exit_drop_table: + sqlite3SrcListDelete(pName); +} + +/* +** This routine is called to create a new foreign key on the table +** currently under construction. pFromCol determines which columns +** in the current table point to the foreign key. If pFromCol==0 then +** connect the key to the last column inserted. pTo is the name of +** the table referred to. pToCol is a list of tables in the other +** pTo table that the foreign key points to. flags contains all +** information about the conflict resolution algorithms specified +** in the ON DELETE, ON UPDATE and ON INSERT clauses. +** +** An FKey structure is created and added to the table currently +** under construction in the pParse->pNewTable field. The new FKey +** is not linked into db->aFKey at this point - that does not happen +** until sqlite3EndTable(). +** +** The foreign key is set for IMMEDIATE processing. A subsequent call +** to sqlite3DeferForeignKey() might change this to DEFERRED. +*/ +void sqlite3CreateForeignKey( + Parse *pParse, /* Parsing context */ + ExprList *pFromCol, /* Columns in this table that point to other table */ + Token *pTo, /* Name of the other table */ + ExprList *pToCol, /* Columns in the other table */ + int flags /* Conflict resolution algorithms. */ +){ + Table *p = pParse->pNewTable; + int nByte; + int i; + int nCol; + char *z; + FKey *pFKey = 0; + + assert( pTo!=0 ); + if( p==0 || pParse->nErr ) goto fk_end; + if( pFromCol==0 ){ + int iCol = p->nCol-1; + if( iCol<0 ) goto fk_end; + if( pToCol && pToCol->nExpr!=1 ){ + sqlite3ErrorMsg(pParse, "foreign key on %s" + " should reference only one column of table %T", + p->aCol[iCol].zName, pTo); + goto fk_end; + } + nCol = 1; + }else if( pToCol && pToCol->nExpr!=pFromCol->nExpr ){ + sqlite3ErrorMsg(pParse, + "number of columns in foreign key does not match the number of " + "columns in the referenced table"); + goto fk_end; + }else{ + nCol = pFromCol->nExpr; + } + nByte = sizeof(*pFKey) + nCol*sizeof(pFKey->aCol[0]) + pTo->n + 1; + if( pToCol ){ + for(i=0; i<pToCol->nExpr; i++){ + nByte += strlen(pToCol->a[i].zName) + 1; + } + } + pFKey = sqliteMalloc( nByte ); + if( pFKey==0 ) goto fk_end; + pFKey->pFrom = p; + pFKey->pNextFrom = p->pFKey; + z = (char*)&pFKey[1]; + pFKey->aCol = (struct sColMap*)z; + z += sizeof(struct sColMap)*nCol; + pFKey->zTo = z; + memcpy(z, pTo->z, pTo->n); + z[pTo->n] = 0; + z += pTo->n+1; + pFKey->pNextTo = 0; + pFKey->nCol = nCol; + if( pFromCol==0 ){ + pFKey->aCol[0].iFrom = p->nCol-1; + }else{ + for(i=0; i<nCol; i++){ + int j; + for(j=0; j<p->nCol; j++){ + if( sqlite3StrICmp(p->aCol[j].zName, pFromCol->a[i].zName)==0 ){ + pFKey->aCol[i].iFrom = j; + break; + } + } + if( j>=p->nCol ){ + sqlite3ErrorMsg(pParse, + "unknown column \"%s\" in foreign key definition", + pFromCol->a[i].zName); + goto fk_end; + } + } + } + if( pToCol ){ + for(i=0; i<nCol; i++){ + int n = strlen(pToCol->a[i].zName); + pFKey->aCol[i].zCol = z; + memcpy(z, pToCol->a[i].zName, n); + z[n] = 0; + z += n+1; + } + } + pFKey->isDeferred = 0; + pFKey->deleteConf = flags & 0xff; + pFKey->updateConf = (flags >> 8 ) & 0xff; + pFKey->insertConf = (flags >> 16 ) & 0xff; + + /* Link the foreign key to the table as the last step. + */ + p->pFKey = pFKey; + pFKey = 0; + +fk_end: + sqliteFree(pFKey); + sqlite3ExprListDelete(pFromCol); + sqlite3ExprListDelete(pToCol); +} + +/* +** This routine is called when an INITIALLY IMMEDIATE or INITIALLY DEFERRED +** clause is seen as part of a foreign key definition. The isDeferred +** parameter is 1 for INITIALLY DEFERRED and 0 for INITIALLY IMMEDIATE. +** The behavior of the most recently created foreign key is adjusted +** accordingly. +*/ +void sqlite3DeferForeignKey(Parse *pParse, int isDeferred){ + Table *pTab; + FKey *pFKey; + if( (pTab = pParse->pNewTable)==0 || (pFKey = pTab->pFKey)==0 ) return; + pFKey->isDeferred = isDeferred; +} + +/* +** Create a new index for an SQL table. pIndex is the name of the index +** and pTable is the name of the table that is to be indexed. Both will +** be NULL for a primary key or an index that is created to satisfy a +** UNIQUE constraint. If pTable and pIndex are NULL, use pParse->pNewTable +** as the table to be indexed. pParse->pNewTable is a table that is +** currently being constructed by a CREATE TABLE statement. +** +** pList is a list of columns to be indexed. pList will be NULL if this +** is a primary key or unique-constraint on the most recent column added +** to the table currently under construction. +*/ +void sqlite3CreateIndex( + Parse *pParse, /* All information about this parse */ + Token *pName1, /* First part of index name. May be NULL */ + Token *pName2, /* Second part of index name. May be NULL */ + SrcList *pTblName, /* Table to index. Use pParse->pNewTable if 0 */ + ExprList *pList, /* A list of columns to be indexed */ + int onError, /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */ + Token *pStart, /* The CREATE token that begins a CREATE TABLE statement */ + Token *pEnd /* The ")" that closes the CREATE INDEX statement */ +){ + Table *pTab = 0; /* Table to be indexed */ + Index *pIndex = 0; /* The index to be created */ + char *zName = 0; + int i, j; + Token nullId; /* Fake token for an empty ID list */ + DbFixer sFix; /* For assigning database names to pTable */ + int isTemp; /* True for a temporary index */ + sqlite3 *db = pParse->db; + + int iDb; /* Index of the database that is being written */ + Token *pName = 0; /* Unqualified name of the index to create */ + + if( pParse->nErr || sqlite3_malloc_failed ) goto exit_create_index; + + /* + ** Find the table that is to be indexed. Return early if not found. + */ + if( pTblName!=0 ){ + + /* Use the two-part index name to determine the database + ** to search for the table. 'Fix' the table name to this db + ** before looking up the table. + */ + assert( pName1 && pName2 ); + iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName); + if( iDb<0 ) goto exit_create_index; + + /* If the index name was unqualified, check if the the table + ** is a temp table. If so, set the database to 1. + */ + pTab = sqlite3SrcListLookup(pParse, pTblName); + if( pName2 && pName2->n==0 && pTab && pTab->iDb==1 ){ + iDb = 1; + } + + if( sqlite3FixInit(&sFix, pParse, iDb, "index", pName) && + sqlite3FixSrcList(&sFix, pTblName) + ){ + goto exit_create_index; + } + pTab = sqlite3LocateTable(pParse, pTblName->a[0].zName, + pTblName->a[0].zDatabase); + if( !pTab ) goto exit_create_index; + assert( iDb==pTab->iDb ); + }else{ + assert( pName==0 ); + pTab = pParse->pNewTable; + iDb = pTab->iDb; + } + + if( pTab==0 || pParse->nErr ) goto exit_create_index; + if( pTab->readOnly ){ + sqlite3ErrorMsg(pParse, "table %s may not be indexed", pTab->zName); + goto exit_create_index; + } + if( pTab->pSelect ){ + sqlite3ErrorMsg(pParse, "views may not be indexed"); + goto exit_create_index; + } + isTemp = pTab->iDb==1; + + /* + ** Find the name of the index. Make sure there is not already another + ** index or table with the same name. + ** + ** Exception: If we are reading the names of permanent indices from the + ** sqlite_master table (because some other process changed the schema) and + ** one of the index names collides with the name of a temporary table or + ** index, then we will continue to process this index. + ** + ** If pName==0 it means that we are + ** dealing with a primary key or UNIQUE constraint. We have to invent our + ** own name. + */ + if( pName ){ + zName = sqlite3NameFromToken(pName); + if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index; + if( zName==0 ) goto exit_create_index; + if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){ + goto exit_create_index; + } + if( !db->init.busy ){ + Index *pISameName; /* Another index with the same name */ + Table *pTSameName; /* A table with same name as the index */ + if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index; + if( (pISameName = sqlite3FindIndex(db, zName, db->aDb[iDb].zName))!=0 ){ + sqlite3ErrorMsg(pParse, "index %s already exists", zName); + goto exit_create_index; + } + if( (pTSameName = sqlite3FindTable(db, zName, 0))!=0 ){ + sqlite3ErrorMsg(pParse, "there is already a table named %s", zName); + goto exit_create_index; + } + } + }else if( pName==0 ){ + char zBuf[30]; + int n; + Index *pLoop; + for(pLoop=pTab->pIndex, n=1; pLoop; pLoop=pLoop->pNext, n++){} + sprintf(zBuf,"_%d",n); + zName = 0; + sqlite3SetString(&zName, "sqlite_autoindex_", pTab->zName, zBuf, (char*)0); + if( zName==0 ) goto exit_create_index; + } + + /* Check for authorization to create an index. + */ +#ifndef SQLITE_OMIT_AUTHORIZATION + { + const char *zDb = db->aDb[pTab->iDb].zName; + if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){ + goto exit_create_index; + } + i = SQLITE_CREATE_INDEX; + if( isTemp ) i = SQLITE_CREATE_TEMP_INDEX; + if( sqlite3AuthCheck(pParse, i, zName, pTab->zName, zDb) ){ + goto exit_create_index; + } + } +#endif + + /* If pList==0, it means this routine was called to make a primary + ** key out of the last column added to the table under construction. + ** So create a fake list to simulate this. + */ + if( pList==0 ){ + nullId.z = pTab->aCol[pTab->nCol-1].zName; + nullId.n = strlen(nullId.z); + pList = sqlite3ExprListAppend(0, 0, &nullId); + if( pList==0 ) goto exit_create_index; + } + + /* + ** Allocate the index structure. + */ + pIndex = sqliteMalloc( sizeof(Index) + strlen(zName) + 1 + + (sizeof(int) + sizeof(CollSeq*))*pList->nExpr ); + if( pIndex==0 ) goto exit_create_index; + pIndex->aiColumn = (int*)&pIndex->keyInfo.aColl[pList->nExpr]; + pIndex->zName = (char*)&pIndex->aiColumn[pList->nExpr]; + strcpy(pIndex->zName, zName); + pIndex->pTable = pTab; + pIndex->nColumn = pList->nExpr; + pIndex->onError = onError; + pIndex->autoIndex = pName==0; + pIndex->iDb = iDb; + + /* Scan the names of the columns of the table to be indexed and + ** load the column indices into the Index structure. Report an error + ** if any column is not found. + */ + for(i=0; i<pList->nExpr; i++){ + for(j=0; j<pTab->nCol; j++){ + if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[j].zName)==0 ) break; + } + if( j>=pTab->nCol ){ + sqlite3ErrorMsg(pParse, "table %s has no column named %s", + pTab->zName, pList->a[i].zName); + goto exit_create_index; + } + pIndex->aiColumn[i] = j; + if( pList->a[i].pExpr ){ + assert( pList->a[i].pExpr->pColl ); + pIndex->keyInfo.aColl[i] = pList->a[i].pExpr->pColl; + }else{ + pIndex->keyInfo.aColl[i] = pTab->aCol[j].pColl; + } + assert( pIndex->keyInfo.aColl[i] ); + if( !db->init.busy && + sqlite3CheckCollSeq(pParse, pIndex->keyInfo.aColl[i]) + ){ + goto exit_create_index; + } + } + pIndex->keyInfo.nField = pList->nExpr; + + if( pTab==pParse->pNewTable ){ + /* This routine has been called to create an automatic index as a + ** result of a PRIMARY KEY or UNIQUE clause on a column definition, or + ** a PRIMARY KEY or UNIQUE clause following the column definitions. + ** i.e. one of: + ** + ** CREATE TABLE t(x PRIMARY KEY, y); + ** CREATE TABLE t(x, y, UNIQUE(x, y)); + ** + ** Either way, check to see if the table already has such an index. If + ** so, don't bother creating this one. This only applies to + ** automatically created indices. Users can do as they wish with + ** explicit indices. + */ + Index *pIdx; + for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){ + int k; + assert( pIdx->onError!=OE_None ); + assert( pIdx->autoIndex ); + assert( pIndex->onError!=OE_None ); + + if( pIdx->nColumn!=pIndex->nColumn ) continue; + for(k=0; k<pIdx->nColumn; k++){ + if( pIdx->aiColumn[k]!=pIndex->aiColumn[k] ) break; + if( pIdx->keyInfo.aColl[k]!=pIndex->keyInfo.aColl[k] ) break; + } + if( k==pIdx->nColumn ){ + if( pIdx->onError!=pIndex->onError ){ + /* This constraint creates the same index as a previous + ** constraint specified somewhere in the CREATE TABLE statement. + ** However the ON CONFLICT clauses are different. If both this + ** constraint and the previous equivalent constraint have explicit + ** ON CONFLICT clauses this is an error. Otherwise, use the + ** explicitly specified behaviour for the index. + */ + if( !(pIdx->onError==OE_Default || pIndex->onError==OE_Default) ){ + sqlite3ErrorMsg(pParse, + "conflicting ON CONFLICT clauses specified", 0); + } + if( pIdx->onError==OE_Default ){ + pIdx->onError = pIndex->onError; + } + } + goto exit_create_index; + } + } + } + + /* Link the new Index structure to its table and to the other + ** in-memory database structures. + */ + if( db->init.busy ){ + Index *p; + p = sqlite3HashInsert(&db->aDb[pIndex->iDb].idxHash, + pIndex->zName, strlen(pIndex->zName)+1, pIndex); + if( p ){ + assert( p==pIndex ); /* Malloc must have failed */ + goto exit_create_index; + } + db->flags |= SQLITE_InternChanges; + if( pTblName!=0 ){ + pIndex->tnum = db->init.newTnum; + } + } + + /* If the db->init.busy is 0 then create the index on disk. This + ** involves writing the index into the master table and filling in the + ** index with the current table contents. + ** + ** The db->init.busy is 0 when the user first enters a CREATE INDEX + ** command. db->init.busy is 1 when a database is opened and + ** CREATE INDEX statements are read out of the master table. In + ** the latter case the index already exists on disk, which is why + ** we don't want to recreate it. + ** + ** If pTblName==0 it means this index is generated as a primary key + ** or UNIQUE constraint of a CREATE TABLE statement. Since the table + ** has just been created, it contains no data and the index initialization + ** step can be skipped. + */ + else if( db->init.busy==0 ){ + int n; + Vdbe *v; + int lbl1, lbl2; + + v = sqlite3GetVdbe(pParse); + if( v==0 ) goto exit_create_index; + if( pTblName!=0 ){ + sqlite3BeginWriteOperation(pParse, 0, iDb); + sqlite3OpenMasterTable(v, iDb); + } + sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0); + sqlite3VdbeOp3(v, OP_String8, 0, 0, "index", P3_STATIC); + sqlite3VdbeOp3(v, OP_String8, 0, 0, pIndex->zName, 0); + sqlite3VdbeOp3(v, OP_String8, 0, 0, pTab->zName, 0); + sqlite3VdbeAddOp(v, OP_CreateIndex, iDb, 0); + if( pTblName ){ + sqlite3VdbeAddOp(v, OP_Dup, 0, 0); + sqlite3VdbeAddOp(v, OP_Integer, iDb, 0); + sqlite3VdbeOp3(v, OP_OpenWrite, 1, 0, + (char*)&pIndex->keyInfo, P3_KEYINFO); + } + sqlite3VdbeAddOp(v, OP_String8, 0, 0); + if( pStart && pEnd ){ + if( onError==OE_None ){ + sqlite3VdbeChangeP3(v, -1, "CREATE INDEX ", P3_STATIC); + }else{ + sqlite3VdbeChangeP3(v, -1, "CREATE UNIQUE INDEX ", P3_STATIC); + } + sqlite3VdbeAddOp(v, OP_String8, 0, 0); + n = Addr(pEnd->z) - Addr(pName->z) + 1; + sqlite3VdbeChangeP3(v, -1, pName->z, n); + sqlite3VdbeAddOp(v, OP_Concat, 0, 0); + } + sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC); + sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0); + if( pTblName ){ + sqlite3VdbeAddOp(v, OP_Integer, pTab->iDb, 0); + sqlite3VdbeAddOp(v, OP_OpenRead, 2, pTab->tnum); + /* VdbeComment((v, "%s", pTab->zName)); */ + sqlite3VdbeAddOp(v, OP_SetNumColumns, 2, pTab->nCol); + lbl2 = sqlite3VdbeMakeLabel(v); + sqlite3VdbeAddOp(v, OP_Rewind, 2, lbl2); + lbl1 = sqlite3VdbeCurrentAddr(v); + sqlite3GenerateIndexKey(v, pIndex, 2); + sqlite3VdbeOp3(v, OP_IdxPut, 1, pIndex->onError!=OE_None, + "indexed columns are not unique", P3_STATIC); + sqlite3VdbeAddOp(v, OP_Next, 2, lbl1); + sqlite3VdbeResolveLabel(v, lbl2); + sqlite3VdbeAddOp(v, OP_Close, 2, 0); + sqlite3VdbeAddOp(v, OP_Close, 1, 0); + sqlite3ChangeCookie(db, v, iDb); + sqlite3VdbeAddOp(v, OP_Close, 0, 0); + sqlite3VdbeOp3(v, OP_ParseSchema, iDb, 0, + sqlite3MPrintf("name='%q'", pIndex->zName), P3_DYNAMIC); + } + } + + /* When adding an index to the list of indices for a table, make + ** sure all indices labeled OE_Replace come after all those labeled + ** OE_Ignore. This is necessary for the correct operation of UPDATE + ** and INSERT. + */ + if( db->init.busy || pTblName==0 ){ + if( onError!=OE_Replace || pTab->pIndex==0 + || pTab->pIndex->onError==OE_Replace){ + pIndex->pNext = pTab->pIndex; + pTab->pIndex = pIndex; + }else{ + Index *pOther = pTab->pIndex; + while( pOther->pNext && pOther->pNext->onError!=OE_Replace ){ + pOther = pOther->pNext; + } + pIndex->pNext = pOther->pNext; + pOther->pNext = pIndex; + } + pIndex = 0; + } + + /* Clean up before exiting */ +exit_create_index: + if( pIndex ){ + freeIndex(pIndex); + } + sqlite3ExprListDelete(pList); + sqlite3SrcListDelete(pTblName); + sqliteFree(zName); + return; +} + +/* +** This routine will drop an existing named index. This routine +** implements the DROP INDEX statement. +*/ +void sqlite3DropIndex(Parse *pParse, SrcList *pName){ + Index *pIndex; + Vdbe *v; + sqlite3 *db = pParse->db; + + if( pParse->nErr || sqlite3_malloc_failed ) return; + assert( pName->nSrc==1 ); + if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return; + pIndex = sqlite3FindIndex(db, pName->a[0].zName, pName->a[0].zDatabase); + if( pIndex==0 ){ + sqlite3ErrorMsg(pParse, "no such index: %S", pName, 0); + pParse->checkSchema = 1; + goto exit_drop_index; + } + if( pIndex->autoIndex ){ + sqlite3ErrorMsg(pParse, "index associated with UNIQUE " + "or PRIMARY KEY constraint cannot be dropped", 0); + goto exit_drop_index; + } +#ifndef SQLITE_OMIT_AUTHORIZATION + { + int code = SQLITE_DROP_INDEX; + Table *pTab = pIndex->pTable; + const char *zDb = db->aDb[pIndex->iDb].zName; + const char *zTab = SCHEMA_TABLE(pIndex->iDb); + if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){ + goto exit_drop_index; + } + if( pIndex->iDb ) code = SQLITE_DROP_TEMP_INDEX; + if( sqlite3AuthCheck(pParse, code, pIndex->zName, pTab->zName, zDb) ){ + goto exit_drop_index; + } + } +#endif + + /* Generate code to remove the index and from the master table */ + v = sqlite3GetVdbe(pParse); + if( v ){ + static const VdbeOpList dropIndex[] = { + { OP_Rewind, 0, ADDR(9), 0}, + { OP_String8, 0, 0, 0}, /* 1 */ + { OP_MemStore, 1, 1, 0}, + { OP_MemLoad, 1, 0, 0}, /* 3 */ + { OP_Column, 0, 1, 0}, + { OP_Eq, 0, ADDR(8), 0}, + { OP_Next, 0, ADDR(3), 0}, + { OP_Goto, 0, ADDR(9), 0}, + { OP_Delete, 0, 0, 0}, /* 8 */ + }; + int base; + + sqlite3BeginWriteOperation(pParse, 0, pIndex->iDb); + sqlite3OpenMasterTable(v, pIndex->iDb); + base = sqlite3VdbeAddOpList(v, ArraySize(dropIndex), dropIndex); + sqlite3VdbeChangeP3(v, base+1, pIndex->zName, 0); + sqlite3ChangeCookie(db, v, pIndex->iDb); + sqlite3VdbeAddOp(v, OP_Close, 0, 0); + sqlite3VdbeAddOp(v, OP_Destroy, pIndex->tnum, pIndex->iDb); + sqlite3VdbeOp3(v, OP_DropIndex, pIndex->iDb, 0, pIndex->zName, 0); + } + +exit_drop_index: + sqlite3SrcListDelete(pName); +} + +/* +** Append a new element to the given IdList. Create a new IdList if +** need be. +** +** A new IdList is returned, or NULL if malloc() fails. +*/ +IdList *sqlite3IdListAppend(IdList *pList, Token *pToken){ + if( pList==0 ){ + pList = sqliteMalloc( sizeof(IdList) ); + if( pList==0 ) return 0; + pList->nAlloc = 0; + } + if( pList->nId>=pList->nAlloc ){ + struct IdList_item *a; + pList->nAlloc = pList->nAlloc*2 + 5; + a = sqliteRealloc(pList->a, pList->nAlloc*sizeof(pList->a[0]) ); + if( a==0 ){ + sqlite3IdListDelete(pList); + return 0; + } + pList->a = a; + } + memset(&pList->a[pList->nId], 0, sizeof(pList->a[0])); + pList->a[pList->nId].zName = sqlite3NameFromToken(pToken); + pList->nId++; + return pList; +} + +/* +** Append a new table name to the given SrcList. Create a new SrcList if +** need be. A new entry is created in the SrcList even if pToken is NULL. +** +** A new SrcList is returned, or NULL if malloc() fails. +** +** If pDatabase is not null, it means that the table has an optional +** database name prefix. Like this: "database.table". The pDatabase +** points to the table name and the pTable points to the database name. +** The SrcList.a[].zName field is filled with the table name which might +** come from pTable (if pDatabase is NULL) or from pDatabase. +** SrcList.a[].zDatabase is filled with the database name from pTable, +** or with NULL if no database is specified. +** +** In other words, if call like this: +** +** sqlite3SrcListAppend(A,B,0); +** +** Then B is a table name and the database name is unspecified. If called +** like this: +** +** sqlite3SrcListAppend(A,B,C); +** +** Then C is the table name and B is the database name. +*/ +SrcList *sqlite3SrcListAppend(SrcList *pList, Token *pTable, Token *pDatabase){ + struct SrcList_item *pItem; + if( pList==0 ){ + pList = sqliteMalloc( sizeof(SrcList) ); + if( pList==0 ) return 0; + pList->nAlloc = 1; + } + if( pList->nSrc>=pList->nAlloc ){ + SrcList *pNew; + pList->nAlloc *= 2; + pNew = sqliteRealloc(pList, + sizeof(*pList) + (pList->nAlloc-1)*sizeof(pList->a[0]) ); + if( pNew==0 ){ + sqlite3SrcListDelete(pList); + return 0; + } + pList = pNew; + } + pItem = &pList->a[pList->nSrc]; + memset(pItem, 0, sizeof(pList->a[0])); + if( pDatabase && pDatabase->z==0 ){ + pDatabase = 0; + } + if( pDatabase && pTable ){ + Token *pTemp = pDatabase; + pDatabase = pTable; + pTable = pTemp; + } + pItem->zName = sqlite3NameFromToken(pTable); + pItem->zDatabase = sqlite3NameFromToken(pDatabase); + pItem->iCursor = -1; + pList->nSrc++; + return pList; +} + +/* +** Assign cursors to all tables in a SrcList +*/ +void sqlite3SrcListAssignCursors(Parse *pParse, SrcList *pList){ + int i; + for(i=0; i<pList->nSrc; i++){ + if( pList->a[i].iCursor<0 ){ + pList->a[i].iCursor = pParse->nTab++; + } + } +} + +/* +** Add an alias to the last identifier on the given identifier list. +*/ +void sqlite3SrcListAddAlias(SrcList *pList, Token *pToken){ + if( pList && pList->nSrc>0 ){ + pList->a[pList->nSrc-1].zAlias = sqlite3NameFromToken(pToken); + } +} + +/* +** Delete an IdList. +*/ +void sqlite3IdListDelete(IdList *pList){ + int i; + if( pList==0 ) return; + for(i=0; i<pList->nId; i++){ + sqliteFree(pList->a[i].zName); + } + sqliteFree(pList->a); + sqliteFree(pList); +} + +/* +** Return the index in pList of the identifier named zId. Return -1 +** if not found. +*/ +int sqlite3IdListIndex(IdList *pList, const char *zName){ + int i; + if( pList==0 ) return -1; + for(i=0; i<pList->nId; i++){ + if( sqlite3StrICmp(pList->a[i].zName, zName)==0 ) return i; + } + return -1; +} + +/* +** Delete an entire SrcList including all its substructure. +*/ +void sqlite3SrcListDelete(SrcList *pList){ + int i; + struct SrcList_item *pItem; + if( pList==0 ) return; + for(pItem=pList->a, i=0; i<pList->nSrc; i++, pItem++){ + sqliteFree(pItem->zDatabase); + sqliteFree(pItem->zName); + sqliteFree(pItem->zAlias); + if( pItem->pTab && pItem->pTab->isTransient ){ + sqlite3DeleteTable(0, pItem->pTab); + } + sqlite3SelectDelete(pItem->pSelect); + sqlite3ExprDelete(pItem->pOn); + sqlite3IdListDelete(pItem->pUsing); + } + sqliteFree(pList); +} + +/* +** Begin a transaction +*/ +void sqlite3BeginTransaction(Parse *pParse, int type){ + sqlite3 *db; + Vdbe *v; + int i; + + if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; + if( pParse->nErr || sqlite3_malloc_failed ) return; + if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "BEGIN", 0, 0) ) return; + + v = sqlite3GetVdbe(pParse); + if( !v ) return; + if( type!=TK_DEFERRED ){ + for(i=0; i<db->nDb; i++){ + sqlite3VdbeAddOp(v, OP_Transaction, i, (type==TK_EXCLUSIVE)+1); + } + } + sqlite3VdbeAddOp(v, OP_AutoCommit, 0, 0); +} + +/* +** Commit a transaction +*/ +void sqlite3CommitTransaction(Parse *pParse){ + sqlite3 *db; + Vdbe *v; + + if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; + if( pParse->nErr || sqlite3_malloc_failed ) return; + if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "COMMIT", 0, 0) ) return; + + v = sqlite3GetVdbe(pParse); + if( v ){ + sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 0); + } +} + +/* +** Rollback a transaction +*/ +void sqlite3RollbackTransaction(Parse *pParse){ + sqlite3 *db; + Vdbe *v; + + if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return; + if( pParse->nErr || sqlite3_malloc_failed ) return; + if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "ROLLBACK", 0, 0) ) return; + + v = sqlite3GetVdbe(pParse); + if( v ){ + sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 1); + } +} + +/* +** Make sure the TEMP database is open and available for use. Return +** the number of errors. Leave any error messages in the pParse structure. +*/ +static int sqlite3OpenTempDatabase(Parse *pParse){ + sqlite3 *db = pParse->db; + if( db->aDb[1].pBt==0 && !pParse->explain ){ + int rc = sqlite3BtreeFactory(db, 0, 0, MAX_PAGES, &db->aDb[1].pBt); + if( rc!=SQLITE_OK ){ + sqlite3ErrorMsg(pParse, "unable to open a temporary database " + "file for storing temporary tables"); + pParse->rc = rc; + return 1; + } + if( db->flags & !db->autoCommit ){ + rc = sqlite3BtreeBeginTrans(db->aDb[1].pBt, 1); + if( rc!=SQLITE_OK ){ + sqlite3ErrorMsg(pParse, "unable to get a write lock on " + "the temporary database file"); + pParse->rc = rc; + return 1; + } + } + } + return 0; +} + +/* +** Generate VDBE code that will verify the schema cookie and start +** a read-transaction for all named database files. +** +** It is important that all schema cookies be verified and all +** read transactions be started before anything else happens in +** the VDBE program. But this routine can be called after much other +** code has been generated. So here is what we do: +** +** The first time this routine is called, we code an OP_Goto that +** will jump to a subroutine at the end of the program. Then we +** record every database that needs its schema verified in the +** pParse->cookieMask field. Later, after all other code has been +** generated, the subroutine that does the cookie verifications and +** starts the transactions will be coded and the OP_Goto P2 value +** will be made to point to that subroutine. The generation of the +** cookie verification subroutine code happens in sqlite3FinishCoding(). +** +** If iDb<0 then code the OP_Goto only - don't set flag to verify the +** schema on any databases. This can be used to position the OP_Goto +** early in the code, before we know if any database tables will be used. +*/ +void sqlite3CodeVerifySchema(Parse *pParse, int iDb){ + sqlite3 *db; + Vdbe *v; + int mask; + + v = sqlite3GetVdbe(pParse); + if( v==0 ) return; /* This only happens if there was a prior error */ + db = pParse->db; + if( pParse->cookieGoto==0 ){ + pParse->cookieGoto = sqlite3VdbeAddOp(v, OP_Goto, 0, 0)+1; + } + if( iDb>=0 ){ + assert( iDb<db->nDb ); + assert( db->aDb[iDb].pBt!=0 || iDb==1 ); + assert( iDb<32 ); + mask = 1<<iDb; + if( (pParse->cookieMask & mask)==0 ){ + pParse->cookieMask |= mask; + pParse->cookieValue[iDb] = db->aDb[iDb].schema_cookie; + if( iDb==1 ){ + sqlite3OpenTempDatabase(pParse); + } + } + } +} + +/* +** Generate VDBE code that prepares for doing an operation that +** might change the database. +** +** This routine starts a new transaction if we are not already within +** a transaction. If we are already within a transaction, then a checkpoint +** is set if the setStatement parameter is true. A checkpoint should +** be set for operations that might fail (due to a constraint) part of +** the way through and which will need to undo some writes without having to +** rollback the whole transaction. For operations where all constraints +** can be checked before any changes are made to the database, it is never +** necessary to undo a write and the checkpoint should not be set. +** +** Only database iDb and the temp database are made writable by this call. +** If iDb==0, then the main and temp databases are made writable. If +** iDb==1 then only the temp database is made writable. If iDb>1 then the +** specified auxiliary database and the temp database are made writable. +*/ +void sqlite3BeginWriteOperation(Parse *pParse, int setStatement, int iDb){ + Vdbe *v = sqlite3GetVdbe(pParse); + if( v==0 ) return; + sqlite3CodeVerifySchema(pParse, iDb); + pParse->writeMask |= 1<<iDb; + if( setStatement ){ + sqlite3VdbeAddOp(v, OP_Statement, iDb, 0); + } + if( iDb!=1 && pParse->db->aDb[1].pBt!=0 ){ + sqlite3BeginWriteOperation(pParse, setStatement, 1); + } +} + +/* +** Return the transient sqlite3_value object used for encoding conversions +** during SQL compilation. +*/ +sqlite3_value *sqlite3GetTransientValue(sqlite3 *db){ + if( !db->pValue ){ + db->pValue = sqlite3ValueNew(); + } + return db->pValue; +} |