summaryrefslogtreecommitdiffstats
path: root/kopete/plugins/statistics/sqlite/build.c
diff options
context:
space:
mode:
Diffstat (limited to 'kopete/plugins/statistics/sqlite/build.c')
-rw-r--r--kopete/plugins/statistics/sqlite/build.c2564
1 files changed, 2564 insertions, 0 deletions
diff --git a/kopete/plugins/statistics/sqlite/build.c b/kopete/plugins/statistics/sqlite/build.c
new file mode 100644
index 00000000..3e5e08a5
--- /dev/null
+++ b/kopete/plugins/statistics/sqlite/build.c
@@ -0,0 +1,2564 @@
+/*
+** 2001 September 15
+**
+** The author disclaims copyright to this source code. In place of
+** a legal notice, here is a blessing:
+**
+** May you do good and not evil.
+** May you find forgiveness for yourself and forgive others.
+** May you share freely, never taking more than you give.
+**
+*************************************************************************
+** This file contains C code routines that are called by the SQLite parser
+** when syntax rules are reduced. The routines in this file handle the
+** following kinds of SQL syntax:
+**
+** CREATE TABLE
+** DROP TABLE
+** CREATE INDEX
+** DROP INDEX
+** creating ID lists
+** BEGIN TRANSACTION
+** COMMIT
+** ROLLBACK
+** PRAGMA
+**
+** $Id$
+*/
+#include "sqliteInt.h"
+#include <ctype.h>
+
+/*
+** This routine is called when a new SQL statement is beginning to
+** be parsed. Check to see if the schema for the database needs
+** to be read from the SQLITE_MASTER and SQLITE_TEMP_MASTER tables.
+** If it does, then read it.
+*/
+void sqlite3BeginParse(Parse *pParse, int explainFlag){
+ pParse->explain = explainFlag;
+ pParse->nVar = 0;
+}
+
+/*
+** This routine is called after a single SQL statement has been
+** parsed and a VDBE program to execute that statement has been
+** prepared. This routine puts the finishing touches on the
+** VDBE program and resets the pParse structure for the next
+** parse.
+**
+** Note that if an error occurred, it might be the case that
+** no VDBE code was generated.
+*/
+void sqlite3FinishCoding(Parse *pParse){
+ sqlite3 *db;
+ Vdbe *v;
+
+ if( sqlite3_malloc_failed ) return;
+
+ /* Begin by generating some termination code at the end of the
+ ** vdbe program
+ */
+ db = pParse->db;
+ v = sqlite3GetVdbe(pParse);
+ if( v ){
+ sqlite3VdbeAddOp(v, OP_Halt, 0, 0);
+
+ /* The cookie mask contains one bit for each database file open.
+ ** (Bit 0 is for main, bit 1 is for temp, and so forth.) Bits are
+ ** set for each database that is used. Generate code to start a
+ ** transaction on each used database and to verify the schema cookie
+ ** on each used database.
+ */
+ if( pParse->cookieGoto>0 ){
+ u32 mask;
+ int iDb;
+ sqlite3VdbeChangeP2(v, pParse->cookieGoto-1, sqlite3VdbeCurrentAddr(v));
+ for(iDb=0, mask=1; iDb<db->nDb; mask<<=1, iDb++){
+ if( (mask & pParse->cookieMask)==0 ) continue;
+ sqlite3VdbeAddOp(v, OP_Transaction, iDb, (mask & pParse->writeMask)!=0);
+ sqlite3VdbeAddOp(v, OP_VerifyCookie, iDb, pParse->cookieValue[iDb]);
+ }
+ sqlite3VdbeAddOp(v, OP_Goto, 0, pParse->cookieGoto);
+ }
+
+ /* Add a No-op that contains the complete text of the compiled SQL
+ ** statement as its P3 argument. This does not change the functionality
+ ** of the program.
+ **
+ ** This is used to implement sqlite3_trace() functionality.
+ */
+ sqlite3VdbeOp3(v, OP_Noop, 0, 0, pParse->zSql, pParse->zTail-pParse->zSql);
+ }
+
+
+ /* Get the VDBE program ready for execution
+ */
+ if( v && pParse->nErr==0 ){
+ FILE *trace = (db->flags & SQLITE_VdbeTrace)!=0 ? stdout : 0;
+ sqlite3VdbeTrace(v, trace);
+ sqlite3VdbeMakeReady(v, pParse->nVar, pParse->nMem+3,
+ pParse->nTab+3, pParse->explain);
+ pParse->rc = pParse->nErr ? SQLITE_ERROR : SQLITE_DONE;
+ pParse->colNamesSet = 0;
+ }else if( pParse->rc==SQLITE_OK ){
+ pParse->rc = SQLITE_ERROR;
+ }
+ pParse->nTab = 0;
+ pParse->nMem = 0;
+ pParse->nSet = 0;
+ pParse->nAgg = 0;
+ pParse->nVar = 0;
+ pParse->cookieMask = 0;
+ pParse->cookieGoto = 0;
+}
+
+/*
+** Locate the in-memory structure that describes a particular database
+** table given the name of that table and (optionally) the name of the
+** database containing the table. Return NULL if not found.
+**
+** If zDatabase is 0, all databases are searched for the table and the
+** first matching table is returned. (No checking for duplicate table
+** names is done.) The search order is TEMP first, then MAIN, then any
+** auxiliary databases added using the ATTACH command.
+**
+** See also sqlite3LocateTable().
+*/
+Table *sqlite3FindTable(sqlite3 *db, const char *zName, const char *zDatabase){
+ Table *p = 0;
+ int i;
+ assert( zName!=0 );
+ assert( (db->flags & SQLITE_Initialized) || db->init.busy );
+ for(i=0; i<db->nDb; i++){
+ int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
+ if( zDatabase!=0 && sqlite3StrICmp(zDatabase, db->aDb[j].zName) ) continue;
+ p = sqlite3HashFind(&db->aDb[j].tblHash, zName, strlen(zName)+1);
+ if( p ) break;
+ }
+ return p;
+}
+
+/*
+** Locate the in-memory structure that describes a particular database
+** table given the name of that table and (optionally) the name of the
+** database containing the table. Return NULL if not found. Also leave an
+** error message in pParse->zErrMsg.
+**
+** The difference between this routine and sqlite3FindTable() is that this
+** routine leaves an error message in pParse->zErrMsg where
+** sqlite3FindTable() does not.
+*/
+Table *sqlite3LocateTable(Parse *pParse, const char *zName, const char *zDbase){
+ Table *p;
+
+ /* Read the database schema. If an error occurs, leave an error message
+ ** and code in pParse and return NULL. */
+ if( SQLITE_OK!=sqlite3ReadSchema(pParse) ){
+ return 0;
+ }
+
+ p = sqlite3FindTable(pParse->db, zName, zDbase);
+ if( p==0 ){
+ if( zDbase ){
+ sqlite3ErrorMsg(pParse, "no such table: %s.%s", zDbase, zName);
+ }else if( sqlite3FindTable(pParse->db, zName, 0)!=0 ){
+ sqlite3ErrorMsg(pParse, "table \"%s\" is not in database \"%s\"",
+ zName, zDbase);
+ }else{
+ sqlite3ErrorMsg(pParse, "no such table: %s", zName);
+ }
+ pParse->checkSchema = 1;
+ }
+ return p;
+}
+
+/*
+** Locate the in-memory structure that describes
+** a particular index given the name of that index
+** and the name of the database that contains the index.
+** Return NULL if not found.
+**
+** If zDatabase is 0, all databases are searched for the
+** table and the first matching index is returned. (No checking
+** for duplicate index names is done.) The search order is
+** TEMP first, then MAIN, then any auxiliary databases added
+** using the ATTACH command.
+*/
+Index *sqlite3FindIndex(sqlite3 *db, const char *zName, const char *zDb){
+ Index *p = 0;
+ int i;
+ assert( (db->flags & SQLITE_Initialized) || db->init.busy );
+ for(i=0; i<db->nDb; i++){
+ int j = (i<2) ? i^1 : i; /* Search TEMP before MAIN */
+ if( zDb && sqlite3StrICmp(zDb, db->aDb[j].zName) ) continue;
+ p = sqlite3HashFind(&db->aDb[j].idxHash, zName, strlen(zName)+1);
+ if( p ) break;
+ }
+ return p;
+}
+
+/*
+** Reclaim the memory used by an index
+*/
+static void freeIndex(Index *p){
+ sqliteFree(p->zColAff);
+ sqliteFree(p);
+}
+
+/*
+** Remove the given index from the index hash table, and free
+** its memory structures.
+**
+** The index is removed from the database hash tables but
+** it is not unlinked from the Table that it indexes.
+** Unlinking from the Table must be done by the calling function.
+*/
+static void sqliteDeleteIndex(sqlite3 *db, Index *p){
+ Index *pOld;
+
+ assert( db!=0 && p->zName!=0 );
+ pOld = sqlite3HashInsert(&db->aDb[p->iDb].idxHash, p->zName,
+ strlen(p->zName)+1, 0);
+ if( pOld!=0 && pOld!=p ){
+ sqlite3HashInsert(&db->aDb[p->iDb].idxHash, pOld->zName,
+ strlen(pOld->zName)+1, pOld);
+ }
+ freeIndex(p);
+}
+
+/*
+** Unlink the given index from its table, then remove
+** the index from the index hash table and free its memory
+** structures.
+*/
+void sqlite3UnlinkAndDeleteIndex(sqlite3 *db, int iDb, const char *zIdxName){
+ Index *pIndex;
+ int len;
+
+ len = strlen(zIdxName);
+ pIndex = sqlite3HashInsert(&db->aDb[iDb].idxHash, zIdxName, len+1, 0);
+ if( pIndex ){
+ if( pIndex->pTable->pIndex==pIndex ){
+ pIndex->pTable->pIndex = pIndex->pNext;
+ }else{
+ Index *p;
+ for(p=pIndex->pTable->pIndex; p && p->pNext!=pIndex; p=p->pNext){}
+ if( p && p->pNext==pIndex ){
+ p->pNext = pIndex->pNext;
+ }
+ }
+ freeIndex(pIndex);
+ }
+ db->flags |= SQLITE_InternChanges;
+}
+
+/*
+** Erase all schema information from the in-memory hash tables of
+** a single database. This routine is called to reclaim memory
+** before the database closes. It is also called during a rollback
+** if there were schema changes during the transaction or if a
+** schema-cookie mismatch occurs.
+**
+** If iDb<=0 then reset the internal schema tables for all database
+** files. If iDb>=2 then reset the internal schema for only the
+** single file indicated.
+*/
+void sqlite3ResetInternalSchema(sqlite3 *db, int iDb){
+ HashElem *pElem;
+ Hash temp1;
+ Hash temp2;
+ int i, j;
+
+ assert( iDb>=0 && iDb<db->nDb );
+ db->flags &= ~SQLITE_Initialized;
+ for(i=iDb; i<db->nDb; i++){
+ Db *pDb = &db->aDb[i];
+ temp1 = pDb->tblHash;
+ temp2 = pDb->trigHash;
+ sqlite3HashInit(&pDb->trigHash, SQLITE_HASH_STRING, 0);
+ sqlite3HashClear(&pDb->aFKey);
+ sqlite3HashClear(&pDb->idxHash);
+ for(pElem=sqliteHashFirst(&temp2); pElem; pElem=sqliteHashNext(pElem)){
+ Trigger *pTrigger = sqliteHashData(pElem);
+ sqlite3DeleteTrigger(pTrigger);
+ }
+ sqlite3HashClear(&temp2);
+ sqlite3HashInit(&pDb->tblHash, SQLITE_HASH_STRING, 0);
+ for(pElem=sqliteHashFirst(&temp1); pElem; pElem=sqliteHashNext(pElem)){
+ Table *pTab = sqliteHashData(pElem);
+ sqlite3DeleteTable(db, pTab);
+ }
+ sqlite3HashClear(&temp1);
+ DbClearProperty(db, i, DB_SchemaLoaded);
+ if( iDb>0 ) return;
+ }
+ assert( iDb==0 );
+ db->flags &= ~SQLITE_InternChanges;
+
+ /* If one or more of the auxiliary database files has been closed,
+ ** then remove then from the auxiliary database list. We take the
+ ** opportunity to do this here since we have just deleted all of the
+ ** schema hash tables and therefore do not have to make any changes
+ ** to any of those tables.
+ */
+ for(i=0; i<db->nDb; i++){
+ struct Db *pDb = &db->aDb[i];
+ if( pDb->pBt==0 ){
+ if( pDb->pAux && pDb->xFreeAux ) pDb->xFreeAux(pDb->pAux);
+ pDb->pAux = 0;
+ }
+ }
+ for(i=j=2; i<db->nDb; i++){
+ struct Db *pDb = &db->aDb[i];
+ if( pDb->pBt==0 ){
+ sqliteFree(pDb->zName);
+ pDb->zName = 0;
+ continue;
+ }
+ if( j<i ){
+ db->aDb[j] = db->aDb[i];
+ }
+ j++;
+ }
+ memset(&db->aDb[j], 0, (db->nDb-j)*sizeof(db->aDb[j]));
+ db->nDb = j;
+ if( db->nDb<=2 && db->aDb!=db->aDbStatic ){
+ memcpy(db->aDbStatic, db->aDb, 2*sizeof(db->aDb[0]));
+ sqliteFree(db->aDb);
+ db->aDb = db->aDbStatic;
+ }
+}
+
+/*
+** This routine is called whenever a rollback occurs. If there were
+** schema changes during the transaction, then we have to reset the
+** internal hash tables and reload them from disk.
+*/
+void sqlite3RollbackInternalChanges(sqlite3 *db){
+ if( db->flags & SQLITE_InternChanges ){
+ sqlite3ResetInternalSchema(db, 0);
+ }
+}
+
+/*
+** This routine is called when a commit occurs.
+*/
+void sqlite3CommitInternalChanges(sqlite3 *db){
+ db->flags &= ~SQLITE_InternChanges;
+}
+
+/*
+** Clear the column names from a table or view.
+*/
+static void sqliteResetColumnNames(Table *pTable){
+ int i;
+ Column *pCol;
+ assert( pTable!=0 );
+ for(i=0, pCol=pTable->aCol; i<pTable->nCol; i++, pCol++){
+ sqliteFree(pCol->zName);
+ sqliteFree(pCol->zDflt);
+ sqliteFree(pCol->zType);
+ }
+ sqliteFree(pTable->aCol);
+ pTable->aCol = 0;
+ pTable->nCol = 0;
+}
+
+/*
+** Remove the memory data structures associated with the given
+** Table. No changes are made to disk by this routine.
+**
+** This routine just deletes the data structure. It does not unlink
+** the table data structure from the hash table. Nor does it remove
+** foreign keys from the sqlite.aFKey hash table. But it does destroy
+** memory structures of the indices and foreign keys associated with
+** the table.
+**
+** Indices associated with the table are unlinked from the "db"
+** data structure if db!=NULL. If db==NULL, indices attached to
+** the table are deleted, but it is assumed they have already been
+** unlinked.
+*/
+void sqlite3DeleteTable(sqlite3 *db, Table *pTable){
+ Index *pIndex, *pNext;
+ FKey *pFKey, *pNextFKey;
+
+ if( pTable==0 ) return;
+
+ /* Delete all indices associated with this table
+ */
+ for(pIndex = pTable->pIndex; pIndex; pIndex=pNext){
+ pNext = pIndex->pNext;
+ assert( pIndex->iDb==pTable->iDb || (pTable->iDb==0 && pIndex->iDb==1) );
+ sqliteDeleteIndex(db, pIndex);
+ }
+
+ /* Delete all foreign keys associated with this table. The keys
+ ** should have already been unlinked from the db->aFKey hash table
+ */
+ for(pFKey=pTable->pFKey; pFKey; pFKey=pNextFKey){
+ pNextFKey = pFKey->pNextFrom;
+ assert( pTable->iDb<db->nDb );
+ assert( sqlite3HashFind(&db->aDb[pTable->iDb].aFKey,
+ pFKey->zTo, strlen(pFKey->zTo)+1)!=pFKey );
+ sqliteFree(pFKey);
+ }
+
+ /* Delete the Table structure itself.
+ */
+ sqliteResetColumnNames(pTable);
+ sqliteFree(pTable->zName);
+ sqliteFree(pTable->zColAff);
+ sqlite3SelectDelete(pTable->pSelect);
+ sqliteFree(pTable);
+}
+
+/*
+** Unlink the given table from the hash tables and the delete the
+** table structure with all its indices and foreign keys.
+*/
+void sqlite3UnlinkAndDeleteTable(sqlite3 *db, int iDb, const char *zTabName){
+ Table *p;
+ FKey *pF1, *pF2;
+ Db *pDb;
+
+ assert( db!=0 );
+ assert( iDb>=0 && iDb<db->nDb );
+ assert( zTabName && zTabName[0] );
+ pDb = &db->aDb[iDb];
+ p = sqlite3HashInsert(&pDb->tblHash, zTabName, strlen(zTabName)+1, 0);
+ if( p ){
+ for(pF1=p->pFKey; pF1; pF1=pF1->pNextFrom){
+ int nTo = strlen(pF1->zTo) + 1;
+ pF2 = sqlite3HashFind(&pDb->aFKey, pF1->zTo, nTo);
+ if( pF2==pF1 ){
+ sqlite3HashInsert(&pDb->aFKey, pF1->zTo, nTo, pF1->pNextTo);
+ }else{
+ while( pF2 && pF2->pNextTo!=pF1 ){ pF2=pF2->pNextTo; }
+ if( pF2 ){
+ pF2->pNextTo = pF1->pNextTo;
+ }
+ }
+ }
+ sqlite3DeleteTable(db, p);
+ }
+ db->flags |= SQLITE_InternChanges;
+}
+
+/*
+** Given a token, return a string that consists of the text of that
+** token with any quotations removed. Space to hold the returned string
+** is obtained from sqliteMalloc() and must be freed by the calling
+** function.
+**
+** Tokens are really just pointers into the original SQL text and so
+** are not \000 terminated and are not persistent. The returned string
+** is \000 terminated and is persistent.
+*/
+char *sqlite3NameFromToken(Token *pName){
+ char *zName;
+ if( pName ){
+ zName = sqliteStrNDup(pName->z, pName->n);
+ sqlite3Dequote(zName);
+ }else{
+ zName = 0;
+ }
+ return zName;
+}
+
+/*
+** Open the sqlite_master table stored in database number iDb for
+** writing. The table is opened using cursor 0.
+*/
+void sqlite3OpenMasterTable(Vdbe *v, int iDb){
+ sqlite3VdbeAddOp(v, OP_Integer, iDb, 0);
+ sqlite3VdbeAddOp(v, OP_OpenWrite, 0, MASTER_ROOT);
+ sqlite3VdbeAddOp(v, OP_SetNumColumns, 0, 5); /* sqlite_master has 5 columns */
+}
+
+/*
+** The token *pName contains the name of a database (either "main" or
+** "temp" or the name of an attached db). This routine returns the
+** index of the named database in db->aDb[], or -1 if the named db
+** does not exist.
+*/
+int findDb(sqlite3 *db, Token *pName){
+ int i;
+ Db *pDb;
+ for(pDb=db->aDb, i=0; i<db->nDb; i++, pDb++){
+ if( pName->n==strlen(pDb->zName) &&
+ 0==sqlite3StrNICmp(pDb->zName, pName->z, pName->n) ){
+ return i;
+ }
+ }
+ return -1;
+}
+
+/* The table or view or trigger name is passed to this routine via tokens
+** pName1 and pName2. If the table name was fully qualified, for example:
+**
+** CREATE TABLE xxx.yyy (...);
+**
+** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
+** the table name is not fully qualified, i.e.:
+**
+** CREATE TABLE yyy(...);
+**
+** Then pName1 is set to "yyy" and pName2 is "".
+**
+** This routine sets the *ppUnqual pointer to point at the token (pName1 or
+** pName2) that stores the unqualified table name. The index of the
+** database "xxx" is returned.
+*/
+int sqlite3TwoPartName(
+ Parse *pParse, /* Parsing and code generating context */
+ Token *pName1, /* The "xxx" in the name "xxx.yyy" or "xxx" */
+ Token *pName2, /* The "yyy" in the name "xxx.yyy" */
+ Token **pUnqual /* Write the unqualified object name here */
+){
+ int iDb; /* Database holding the object */
+ sqlite3 *db = pParse->db;
+
+ if( pName2 && pName2->n>0 ){
+ assert( !db->init.busy );
+ *pUnqual = pName2;
+ iDb = findDb(db, pName1);
+ if( iDb<0 ){
+ sqlite3ErrorMsg(pParse, "unknown database %T", pName1);
+ pParse->nErr++;
+ return -1;
+ }
+ }else{
+ assert( db->init.iDb==0 || db->init.busy );
+ iDb = db->init.iDb;
+ *pUnqual = pName1;
+ }
+ return iDb;
+}
+
+/*
+** This routine is used to check if the UTF-8 string zName is a legal
+** unqualified name for a new schema object (table, index, view or
+** trigger). All names are legal except those that begin with the string
+** "sqlite_" (in upper, lower or mixed case). This portion of the namespace
+** is reserved for internal use.
+*/
+int sqlite3CheckObjectName(Parse *pParse, const char *zName){
+ if( !pParse->db->init.busy && 0==sqlite3StrNICmp(zName, "sqlite_", 7) ){
+ sqlite3ErrorMsg(pParse, "object name reserved for internal use: %s", zName);
+ return SQLITE_ERROR;
+ }
+ return SQLITE_OK;
+}
+
+/*
+** Begin constructing a new table representation in memory. This is
+** the first of several action routines that get called in response
+** to a CREATE TABLE statement. In particular, this routine is called
+** after seeing tokens "CREATE" and "TABLE" and the table name. The
+** pStart token is the CREATE and pName is the table name. The isTemp
+** flag is true if the table should be stored in the auxiliary database
+** file instead of in the main database file. This is normally the case
+** when the "TEMP" or "TEMPORARY" keyword occurs in between
+** CREATE and TABLE.
+**
+** The new table record is initialized and put in pParse->pNewTable.
+** As more of the CREATE TABLE statement is parsed, additional action
+** routines will be called to add more information to this record.
+** At the end of the CREATE TABLE statement, the sqlite3EndTable() routine
+** is called to complete the construction of the new table record.
+*/
+void sqlite3StartTable(
+ Parse *pParse, /* Parser context */
+ Token *pStart, /* The "CREATE" token */
+ Token *pName1, /* First part of the name of the table or view */
+ Token *pName2, /* Second part of the name of the table or view */
+ int isTemp, /* True if this is a TEMP table */
+ int isView /* True if this is a VIEW */
+){
+ Table *pTable;
+ Index *pIdx;
+ char *zName;
+ sqlite3 *db = pParse->db;
+ Vdbe *v;
+ int iDb; /* Database number to create the table in */
+ Token *pName; /* Unqualified name of the table to create */
+
+ /* The table or view name to create is passed to this routine via tokens
+ ** pName1 and pName2. If the table name was fully qualified, for example:
+ **
+ ** CREATE TABLE xxx.yyy (...);
+ **
+ ** Then pName1 is set to "xxx" and pName2 "yyy". On the other hand if
+ ** the table name is not fully qualified, i.e.:
+ **
+ ** CREATE TABLE yyy(...);
+ **
+ ** Then pName1 is set to "yyy" and pName2 is "".
+ **
+ ** The call below sets the pName pointer to point at the token (pName1 or
+ ** pName2) that stores the unqualified table name. The variable iDb is
+ ** set to the index of the database that the table or view is to be
+ ** created in.
+ */
+ iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
+ if( iDb<0 ) return;
+ if( isTemp && iDb>1 ){
+ /* If creating a temp table, the name may not be qualified */
+ sqlite3ErrorMsg(pParse, "temporary table name must be unqualified");
+ pParse->nErr++;
+ return;
+ }
+ if( isTemp ) iDb = 1;
+
+ pParse->sNameToken = *pName;
+ zName = sqlite3NameFromToken(pName);
+ if( zName==0 ) return;
+ if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
+ sqliteFree(zName);
+ return;
+ }
+ if( db->init.iDb==1 ) isTemp = 1;
+#ifndef SQLITE_OMIT_AUTHORIZATION
+ assert( (isTemp & 1)==isTemp );
+ {
+ int code;
+ char *zDb = db->aDb[iDb].zName;
+ if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){
+ sqliteFree(zName);
+ return;
+ }
+ if( isView ){
+ if( isTemp ){
+ code = SQLITE_CREATE_TEMP_VIEW;
+ }else{
+ code = SQLITE_CREATE_VIEW;
+ }
+ }else{
+ if( isTemp ){
+ code = SQLITE_CREATE_TEMP_TABLE;
+ }else{
+ code = SQLITE_CREATE_TABLE;
+ }
+ }
+ if( sqlite3AuthCheck(pParse, code, zName, 0, zDb) ){
+ sqliteFree(zName);
+ return;
+ }
+ }
+#endif
+
+ /* Make sure the new table name does not collide with an existing
+ ** index or table name in the same database. Issue an error message if
+ ** it does.
+ */
+ if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return;
+ pTable = sqlite3FindTable(db, zName, db->aDb[iDb].zName);
+ if( pTable ){
+ sqlite3ErrorMsg(pParse, "table %T already exists", pName);
+ sqliteFree(zName);
+ return;
+ }
+ if( (pIdx = sqlite3FindIndex(db, zName, 0))!=0 &&
+ ( iDb==0 || !db->init.busy) ){
+ sqlite3ErrorMsg(pParse, "there is already an index named %s", zName);
+ sqliteFree(zName);
+ return;
+ }
+ pTable = sqliteMalloc( sizeof(Table) );
+ if( pTable==0 ){
+ pParse->rc = SQLITE_NOMEM;
+ pParse->nErr++;
+ sqliteFree(zName);
+ return;
+ }
+ pTable->zName = zName;
+ pTable->nCol = 0;
+ pTable->aCol = 0;
+ pTable->iPKey = -1;
+ pTable->pIndex = 0;
+ pTable->iDb = iDb;
+ if( pParse->pNewTable ) sqlite3DeleteTable(db, pParse->pNewTable);
+ pParse->pNewTable = pTable;
+
+ /* Begin generating the code that will insert the table record into
+ ** the SQLITE_MASTER table. Note in particular that we must go ahead
+ ** and allocate the record number for the table entry now. Before any
+ ** PRIMARY KEY or UNIQUE keywords are parsed. Those keywords will cause
+ ** indices to be created and the table record must come before the
+ ** indices. Hence, the record number for the table must be allocated
+ ** now.
+ */
+ if( !db->init.busy && (v = sqlite3GetVdbe(pParse))!=0 ){
+ sqlite3BeginWriteOperation(pParse, 0, iDb);
+ /* Every time a new table is created the file-format
+ ** and encoding meta-values are set in the database, in
+ ** case this is the first table created.
+ */
+ sqlite3VdbeAddOp(v, OP_Integer, db->file_format, 0);
+ sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 1);
+ sqlite3VdbeAddOp(v, OP_Integer, db->enc, 0);
+ sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 4);
+
+ sqlite3OpenMasterTable(v, iDb);
+ sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0);
+ sqlite3VdbeAddOp(v, OP_Dup, 0, 0);
+ sqlite3VdbeAddOp(v, OP_String8, 0, 0);
+ sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0);
+ }
+}
+
+/*
+** Add a new column to the table currently being constructed.
+**
+** The parser calls this routine once for each column declaration
+** in a CREATE TABLE statement. sqlite3StartTable() gets called
+** first to get things going. Then this routine is called for each
+** column.
+*/
+void sqlite3AddColumn(Parse *pParse, Token *pName){
+ Table *p;
+ int i;
+ char *z;
+ Column *pCol;
+ if( (p = pParse->pNewTable)==0 ) return;
+ z = sqlite3NameFromToken(pName);
+ if( z==0 ) return;
+ for(i=0; i<p->nCol; i++){
+ if( sqlite3StrICmp(z, p->aCol[i].zName)==0 ){
+ sqlite3ErrorMsg(pParse, "duplicate column name: %s", z);
+ sqliteFree(z);
+ return;
+ }
+ }
+ if( (p->nCol & 0x7)==0 ){
+ Column *aNew;
+ aNew = sqliteRealloc( p->aCol, (p->nCol+8)*sizeof(p->aCol[0]));
+ if( aNew==0 ) return;
+ p->aCol = aNew;
+ }
+ pCol = &p->aCol[p->nCol];
+ memset(pCol, 0, sizeof(p->aCol[0]));
+ pCol->zName = z;
+
+ /* If there is no type specified, columns have the default affinity
+ ** 'NONE'. If there is a type specified, then sqlite3AddColumnType() will
+ ** be called next to set pCol->affinity correctly.
+ */
+ pCol->affinity = SQLITE_AFF_NONE;
+ pCol->pColl = pParse->db->pDfltColl;
+ p->nCol++;
+}
+
+/*
+** This routine is called by the parser while in the middle of
+** parsing a CREATE TABLE statement. A "NOT NULL" constraint has
+** been seen on a column. This routine sets the notNull flag on
+** the column currently under construction.
+*/
+void sqlite3AddNotNull(Parse *pParse, int onError){
+ Table *p;
+ int i;
+ if( (p = pParse->pNewTable)==0 ) return;
+ i = p->nCol-1;
+ if( i>=0 ) p->aCol[i].notNull = onError;
+}
+
+/*
+** This routine is called by the parser while in the middle of
+** parsing a CREATE TABLE statement. The pFirst token is the first
+** token in the sequence of tokens that describe the type of the
+** column currently under construction. pLast is the last token
+** in the sequence. Use this information to construct a string
+** that contains the typename of the column and store that string
+** in zType.
+*/
+void sqlite3AddColumnType(Parse *pParse, Token *pFirst, Token *pLast){
+ Table *p;
+ int i, j;
+ int n;
+ char *z, **pz;
+ Column *pCol;
+ if( (p = pParse->pNewTable)==0 ) return;
+ i = p->nCol-1;
+ if( i<0 ) return;
+ pCol = &p->aCol[i];
+ pz = &pCol->zType;
+ n = pLast->n + (pLast->z - pFirst->z);
+ assert( pCol->zType==0 );
+ z = pCol->zType = sqlite3MPrintf("%.*s", n, pFirst->z);
+ if( z==0 ) return;
+ for(i=j=0; z[i]; i++){
+ int c = z[i];
+ if( isspace(c) ) continue;
+ z[j++] = c;
+ }
+ z[j] = 0;
+ pCol->affinity = sqlite3AffinityType(z, n);
+}
+
+/*
+** The given token is the default value for the last column added to
+** the table currently under construction. If "minusFlag" is true, it
+** means the value token was preceded by a minus sign.
+**
+** This routine is called by the parser while in the middle of
+** parsing a CREATE TABLE statement.
+*/
+void sqlite3AddDefaultValue(Parse *pParse, Token *pVal, int minusFlag){
+ Table *p;
+ int i;
+ char *z;
+ if( (p = pParse->pNewTable)==0 ) return;
+ i = p->nCol-1;
+ if( i<0 ) return;
+ assert( p->aCol[i].zDflt==0 );
+ z = p->aCol[i].zDflt = sqlite3MPrintf("%s%T", minusFlag ? "-" : "", pVal);
+ sqlite3Dequote(z);
+}
+
+/*
+** Designate the PRIMARY KEY for the table. pList is a list of names
+** of columns that form the primary key. If pList is NULL, then the
+** most recently added column of the table is the primary key.
+**
+** A table can have at most one primary key. If the table already has
+** a primary key (and this is the second primary key) then create an
+** error.
+**
+** If the PRIMARY KEY is on a single column whose datatype is INTEGER,
+** then we will try to use that column as the row id. (Exception:
+** For backwards compatibility with older databases, do not do this
+** if the file format version number is less than 1.) Set the Table.iPKey
+** field of the table under construction to be the index of the
+** INTEGER PRIMARY KEY column. Table.iPKey is set to -1 if there is
+** no INTEGER PRIMARY KEY.
+**
+** If the key is not an INTEGER PRIMARY KEY, then create a unique
+** index for the key. No index is created for INTEGER PRIMARY KEYs.
+*/
+void sqlite3AddPrimaryKey(Parse *pParse, ExprList *pList, int onError){
+ Table *pTab = pParse->pNewTable;
+ char *zType = 0;
+ int iCol = -1, i;
+ if( pTab==0 ) goto primary_key_exit;
+ if( pTab->hasPrimKey ){
+ sqlite3ErrorMsg(pParse,
+ "table \"%s\" has more than one primary key", pTab->zName);
+ goto primary_key_exit;
+ }
+ pTab->hasPrimKey = 1;
+ if( pList==0 ){
+ iCol = pTab->nCol - 1;
+ pTab->aCol[iCol].isPrimKey = 1;
+ }else{
+ for(i=0; i<pList->nExpr; i++){
+ for(iCol=0; iCol<pTab->nCol; iCol++){
+ if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[iCol].zName)==0 ){
+ break;
+ }
+ }
+ if( iCol<pTab->nCol ) pTab->aCol[iCol].isPrimKey = 1;
+ }
+ if( pList->nExpr>1 ) iCol = -1;
+ }
+ if( iCol>=0 && iCol<pTab->nCol ){
+ zType = pTab->aCol[iCol].zType;
+ }
+ if( zType && sqlite3StrICmp(zType, "INTEGER")==0 ){
+ pTab->iPKey = iCol;
+ pTab->keyConf = onError;
+ }else{
+ sqlite3CreateIndex(pParse, 0, 0, 0, pList, onError, 0, 0);
+ pList = 0;
+ }
+
+primary_key_exit:
+ sqlite3ExprListDelete(pList);
+ return;
+}
+
+/*
+** Set the collation function of the most recently parsed table column
+** to the CollSeq given.
+*/
+void sqlite3AddCollateType(Parse *pParse, const char *zType, int nType){
+ Table *p;
+ Index *pIdx;
+ CollSeq *pColl;
+ int i;
+
+ if( (p = pParse->pNewTable)==0 ) return;
+ i = p->nCol-1;
+
+ pColl = sqlite3LocateCollSeq(pParse, zType, nType);
+ p->aCol[i].pColl = pColl;
+
+ /* If the column is declared as "<name> PRIMARY KEY COLLATE <type>",
+ ** then an index may have been created on this column before the
+ ** collation type was added. Correct this if it is the case.
+ */
+ for(pIdx = p->pIndex; pIdx; pIdx=pIdx->pNext){
+ assert( pIdx->nColumn==1 );
+ if( pIdx->aiColumn[0]==i ) pIdx->keyInfo.aColl[0] = pColl;
+ }
+}
+
+/*
+** Locate and return an entry from the db.aCollSeq hash table. If the entry
+** specified by zName and nName is not found and parameter 'create' is
+** true, then create a new entry. Otherwise return NULL.
+**
+** Each pointer stored in the sqlite3.aCollSeq hash table contains an
+** array of three CollSeq structures. The first is the collation sequence
+** prefferred for UTF-8, the second UTF-16le, and the third UTF-16be.
+**
+** Stored immediately after the three collation sequences is a copy of
+** the collation sequence name. A pointer to this string is stored in
+** each collation sequence structure.
+*/
+static CollSeq * findCollSeqEntry(
+ sqlite3 *db,
+ const char *zName,
+ int nName,
+ int create
+){
+ CollSeq *pColl;
+ if( nName<0 ) nName = strlen(zName);
+ pColl = sqlite3HashFind(&db->aCollSeq, zName, nName);
+
+ if( 0==pColl && create ){
+ pColl = sqliteMalloc( 3*sizeof(*pColl) + nName + 1 );
+ if( pColl ){
+ pColl[0].zName = (char*)&pColl[3];
+ pColl[0].enc = SQLITE_UTF8;
+ pColl[1].zName = (char*)&pColl[3];
+ pColl[1].enc = SQLITE_UTF16LE;
+ pColl[2].zName = (char*)&pColl[3];
+ pColl[2].enc = SQLITE_UTF16BE;
+ memcpy(pColl[0].zName, zName, nName);
+ pColl[0].zName[nName] = 0;
+ sqlite3HashInsert(&db->aCollSeq, pColl[0].zName, nName, pColl);
+ }
+ }
+ return pColl;
+}
+
+/*
+** Parameter zName points to a UTF-8 encoded string nName bytes long.
+** Return the CollSeq* pointer for the collation sequence named zName
+** for the encoding 'enc' from the database 'db'.
+**
+** If the entry specified is not found and 'create' is true, then create a
+** new entry. Otherwise return NULL.
+*/
+CollSeq *sqlite3FindCollSeq(
+ sqlite3 *db,
+ u8 enc,
+ const char *zName,
+ int nName,
+ int create
+){
+ CollSeq *pColl = findCollSeqEntry(db, zName, nName, create);
+ assert( SQLITE_UTF8==1 && SQLITE_UTF16LE==2 && SQLITE_UTF16BE==3 );
+ assert( enc>=SQLITE_UTF8 && enc<=SQLITE_UTF16BE );
+ if( pColl ) pColl += enc-1;
+ return pColl;
+}
+
+/*
+** Invoke the 'collation needed' callback to request a collation sequence
+** in the database text encoding of name zName, length nName.
+** If the collation sequence
+*/
+static void callCollNeeded(sqlite3 *db, const char *zName, int nName){
+ assert( !db->xCollNeeded || !db->xCollNeeded16 );
+ if( nName<0 ) nName = strlen(zName);
+ if( db->xCollNeeded ){
+ char *zExternal = sqliteStrNDup(zName, nName);
+ if( !zExternal ) return;
+ db->xCollNeeded(db->pCollNeededArg, db, (int)db->enc, zExternal);
+ sqliteFree(zExternal);
+ }
+ if( db->xCollNeeded16 ){
+ char const *zExternal;
+ sqlite3_value *pTmp = sqlite3GetTransientValue(db);
+ sqlite3ValueSetStr(pTmp, -1, zName, SQLITE_UTF8, SQLITE_STATIC);
+ zExternal = sqlite3ValueText(pTmp, SQLITE_UTF16NATIVE);
+ if( !zExternal ) return;
+ db->xCollNeeded16(db->pCollNeededArg, db, (int)db->enc, zExternal);
+ }
+}
+
+/*
+** This routine is called if the collation factory fails to deliver a
+** collation function in the best encoding but there may be other versions
+** of this collation function (for other text encodings) available. Use one
+** of these instead if they exist. Avoid a UTF-8 <-> UTF-16 conversion if
+** possible.
+*/
+static int synthCollSeq(Parse *pParse, CollSeq *pColl){
+ CollSeq *pColl2;
+ char *z = pColl->zName;
+ int n = strlen(z);
+ sqlite3 *db = pParse->db;
+ int i;
+ static const u8 aEnc[] = { SQLITE_UTF16BE, SQLITE_UTF16LE, SQLITE_UTF8 };
+ for(i=0; i<3; i++){
+ pColl2 = sqlite3FindCollSeq(db, aEnc[i], z, n, 0);
+ if( pColl2->xCmp!=0 ){
+ memcpy(pColl, pColl2, sizeof(CollSeq));
+ return SQLITE_OK;
+ }
+ }
+ if( pParse->nErr==0 ){
+ sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", n, z);
+ }
+ pParse->nErr++;
+ return SQLITE_ERROR;
+}
+
+/*
+** This routine is called on a collation sequence before it is used to
+** check that it is defined. An undefined collation sequence exists when
+** a database is loaded that contains references to collation sequences
+** that have not been defined by sqlite3_create_collation() etc.
+**
+** If required, this routine calls the 'collation needed' callback to
+** request a definition of the collating sequence. If this doesn't work,
+** an equivalent collating sequence that uses a text encoding different
+** from the main database is substituted, if one is available.
+*/
+int sqlite3CheckCollSeq(Parse *pParse, CollSeq *pColl){
+ if( pColl && !pColl->xCmp ){
+ /* No collation sequence of this type for this encoding is registered.
+ ** Call the collation factory to see if it can supply us with one.
+ */
+ callCollNeeded(pParse->db, pColl->zName, strlen(pColl->zName));
+ if( !pColl->xCmp && synthCollSeq(pParse, pColl) ){
+ return SQLITE_ERROR;
+ }
+ }
+ return SQLITE_OK;
+}
+
+/*
+** Call sqlite3CheckCollSeq() for all collating sequences in an index,
+** in order to verify that all the necessary collating sequences are
+** loaded.
+*/
+int sqlite3CheckIndexCollSeq(Parse *pParse, Index *pIdx){
+ if( pIdx ){
+ int i;
+ for(i=0; i<pIdx->nColumn; i++){
+ if( sqlite3CheckCollSeq(pParse, pIdx->keyInfo.aColl[i]) ){
+ return SQLITE_ERROR;
+ }
+ }
+ }
+ return SQLITE_OK;
+}
+
+/*
+** This function returns the collation sequence for database native text
+** encoding identified by the string zName, length nName.
+**
+** If the requested collation sequence is not available, or not available
+** in the database native encoding, the collation factory is invoked to
+** request it. If the collation factory does not supply such a sequence,
+** and the sequence is available in another text encoding, then that is
+** returned instead.
+**
+** If no versions of the requested collations sequence are available, or
+** another error occurs, NULL is returned and an error message written into
+** pParse.
+*/
+CollSeq *sqlite3LocateCollSeq(Parse *pParse, const char *zName, int nName){
+ u8 enc = pParse->db->enc;
+ u8 initbusy = pParse->db->init.busy;
+ CollSeq *pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, initbusy);
+ if( nName<0 ) nName = strlen(zName);
+ if( !initbusy && (!pColl || !pColl->xCmp) ){
+ /* No collation sequence of this type for this encoding is registered.
+ ** Call the collation factory to see if it can supply us with one.
+ */
+ callCollNeeded(pParse->db, zName, nName);
+ pColl = sqlite3FindCollSeq(pParse->db, enc, zName, nName, 0);
+ if( pColl && !pColl->xCmp ){
+ /* There may be a version of the collation sequence that requires
+ ** translation between encodings. Search for it with synthCollSeq().
+ */
+ if( synthCollSeq(pParse, pColl) ){
+ return 0;
+ }
+ }
+ }
+
+ /* If nothing has been found, write the error message into pParse */
+ if( !initbusy && (!pColl || !pColl->xCmp) ){
+ if( pParse->nErr==0 ){
+ sqlite3ErrorMsg(pParse, "no such collation sequence: %.*s", nName, zName);
+ }
+ pColl = 0;
+ }
+ return pColl;
+}
+
+
+
+/*
+** Scan the column type name zType (length nType) and return the
+** associated affinity type.
+*/
+char sqlite3AffinityType(const char *zType, int nType){
+ int n, i;
+ static const struct {
+ const char *zSub; /* Keywords substring to search for */
+ char nSub; /* length of zSub */
+ char affinity; /* Affinity to return if it matches */
+ } substrings[] = {
+ {"INT", 3, SQLITE_AFF_INTEGER},
+ {"CHAR", 4, SQLITE_AFF_TEXT},
+ {"CLOB", 4, SQLITE_AFF_TEXT},
+ {"TEXT", 4, SQLITE_AFF_TEXT},
+ {"BLOB", 4, SQLITE_AFF_NONE},
+ };
+
+ if( nType==0 ){
+ return SQLITE_AFF_NONE;
+ }
+ for(i=0; i<sizeof(substrings)/sizeof(substrings[0]); i++){
+ int c1 = substrings[i].zSub[0];
+ int c2 = tolower(c1);
+ int limit = nType - substrings[i].nSub;
+ const char *z = substrings[i].zSub;
+ for(n=0; n<=limit; n++){
+ int c = zType[n];
+ if( (c==c1 || c==c2)
+ && 0==sqlite3StrNICmp(&zType[n], z, substrings[i].nSub) ){
+ return substrings[i].affinity;
+ }
+ }
+ }
+ return SQLITE_AFF_NUMERIC;
+}
+
+/*
+** Generate code that will increment the schema cookie.
+**
+** The schema cookie is used to determine when the schema for the
+** database changes. After each schema change, the cookie value
+** changes. When a process first reads the schema it records the
+** cookie. Thereafter, whenever it goes to access the database,
+** it checks the cookie to make sure the schema has not changed
+** since it was last read.
+**
+** This plan is not completely bullet-proof. It is possible for
+** the schema to change multiple times and for the cookie to be
+** set back to prior value. But schema changes are infrequent
+** and the probability of hitting the same cookie value is only
+** 1 chance in 2^32. So we're safe enough.
+*/
+void sqlite3ChangeCookie(sqlite3 *db, Vdbe *v, int iDb){
+ sqlite3VdbeAddOp(v, OP_Integer, db->aDb[iDb].schema_cookie+1, 0);
+ sqlite3VdbeAddOp(v, OP_SetCookie, iDb, 0);
+}
+
+/*
+** Measure the number of characters needed to output the given
+** identifier. The number returned includes any quotes used
+** but does not include the null terminator.
+**
+** The estimate is conservative. It might be larger that what is
+** really needed.
+*/
+static int identLength(const char *z){
+ int n;
+ for(n=0; *z; n++, z++){
+ if( *z=='"' ){ n++; }
+ }
+ return n + 2;
+}
+
+/*
+** Write an identifier onto the end of the given string. Add
+** quote characters as needed.
+*/
+static void identPut(char *z, int *pIdx, char *zSignedIdent){
+ unsigned char *zIdent = (unsigned char*)zSignedIdent;
+ int i, j, needQuote;
+ i = *pIdx;
+ for(j=0; zIdent[j]; j++){
+ if( !isalnum(zIdent[j]) && zIdent[j]!='_' ) break;
+ }
+ needQuote = zIdent[j]!=0 || isdigit(zIdent[0])
+ || sqlite3KeywordCode(zIdent, j)!=TK_ID;
+ if( needQuote ) z[i++] = '"';
+ for(j=0; zIdent[j]; j++){
+ z[i++] = zIdent[j];
+ if( zIdent[j]=='"' ) z[i++] = '"';
+ }
+ if( needQuote ) z[i++] = '"';
+ z[i] = 0;
+ *pIdx = i;
+}
+
+/*
+** Generate a CREATE TABLE statement appropriate for the given
+** table. Memory to hold the text of the statement is obtained
+** from sqliteMalloc() and must be freed by the calling function.
+*/
+static char *createTableStmt(Table *p){
+ int i, k, n;
+ char *zStmt;
+ char *zSep, *zSep2, *zEnd, *z;
+ Column *pCol;
+ n = 0;
+ for(pCol = p->aCol, i=0; i<p->nCol; i++, pCol++){
+ n += identLength(pCol->zName);
+ z = pCol->zType;
+ if( z ){
+ n += (strlen(z) + 1);
+ }
+ }
+ n += identLength(p->zName);
+ if( n<50 ){
+ zSep = "";
+ zSep2 = ",";
+ zEnd = ")";
+ }else{
+ zSep = "\n ";
+ zSep2 = ",\n ";
+ zEnd = "\n)";
+ }
+ n += 35 + 6*p->nCol;
+ zStmt = sqliteMallocRaw( n );
+ if( zStmt==0 ) return 0;
+ strcpy(zStmt, p->iDb==1 ? "CREATE TEMP TABLE " : "CREATE TABLE ");
+ k = strlen(zStmt);
+ identPut(zStmt, &k, p->zName);
+ zStmt[k++] = '(';
+ for(pCol=p->aCol, i=0; i<p->nCol; i++, pCol++){
+ strcpy(&zStmt[k], zSep);
+ k += strlen(&zStmt[k]);
+ zSep = zSep2;
+ identPut(zStmt, &k, pCol->zName);
+ if( (z = pCol->zType)!=0 ){
+ zStmt[k++] = ' ';
+ strcpy(&zStmt[k], z);
+ k += strlen(z);
+ }
+ }
+ strcpy(&zStmt[k], zEnd);
+ return zStmt;
+}
+
+/*
+** This routine is called to report the final ")" that terminates
+** a CREATE TABLE statement.
+**
+** The table structure that other action routines have been building
+** is added to the internal hash tables, assuming no errors have
+** occurred.
+**
+** An entry for the table is made in the master table on disk, unless
+** this is a temporary table or db->init.busy==1. When db->init.busy==1
+** it means we are reading the sqlite_master table because we just
+** connected to the database or because the sqlite_master table has
+** recently changes, so the entry for this table already exists in
+** the sqlite_master table. We do not want to create it again.
+**
+** If the pSelect argument is not NULL, it means that this routine
+** was called to create a table generated from a
+** "CREATE TABLE ... AS SELECT ..." statement. The column names of
+** the new table will match the result set of the SELECT.
+*/
+void sqlite3EndTable(Parse *pParse, Token *pEnd, Select *pSelect){
+ Table *p;
+ sqlite3 *db = pParse->db;
+
+ if( (pEnd==0 && pSelect==0) || pParse->nErr || sqlite3_malloc_failed ) return;
+ p = pParse->pNewTable;
+ if( p==0 ) return;
+
+ assert( !db->init.busy || !pSelect );
+
+ /* If the db->init.busy is 1 it means we are reading the SQL off the
+ ** "sqlite_master" or "sqlite_temp_master" table on the disk.
+ ** So do not write to the disk again. Extract the root page number
+ ** for the table from the db->init.newTnum field. (The page number
+ ** should have been put there by the sqliteOpenCb routine.)
+ */
+ if( db->init.busy ){
+ p->tnum = db->init.newTnum;
+ }
+
+ /* If not initializing, then create a record for the new table
+ ** in the SQLITE_MASTER table of the database. The record number
+ ** for the new table entry should already be on the stack.
+ **
+ ** If this is a TEMPORARY table, write the entry into the auxiliary
+ ** file instead of into the main database file.
+ */
+ if( !db->init.busy ){
+ int n;
+ Vdbe *v;
+
+ v = sqlite3GetVdbe(pParse);
+ if( v==0 ) return;
+
+ if( p->pSelect==0 ){
+ /* A regular table */
+ sqlite3VdbeAddOp(v, OP_CreateTable, p->iDb, 0);
+ }else{
+ /* A view */
+ sqlite3VdbeAddOp(v, OP_Integer, 0, 0);
+ }
+
+ sqlite3VdbeAddOp(v, OP_Close, 0, 0);
+
+ /* If this is a CREATE TABLE xx AS SELECT ..., execute the SELECT
+ ** statement to populate the new table. The root-page number for the
+ ** new table is on the top of the vdbe stack.
+ **
+ ** Once the SELECT has been coded by sqlite3Select(), it is in a
+ ** suitable state to query for the column names and types to be used
+ ** by the new table.
+ */
+ if( pSelect ){
+ Table *pSelTab;
+ sqlite3VdbeAddOp(v, OP_Dup, 0, 0);
+ sqlite3VdbeAddOp(v, OP_Integer, p->iDb, 0);
+ sqlite3VdbeAddOp(v, OP_OpenWrite, 1, 0);
+ pParse->nTab = 2;
+ sqlite3Select(pParse, pSelect, SRT_Table, 1, 0, 0, 0, 0);
+ sqlite3VdbeAddOp(v, OP_Close, 1, 0);
+ if( pParse->nErr==0 ){
+ pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSelect);
+ if( pSelTab==0 ) return;
+ assert( p->aCol==0 );
+ p->nCol = pSelTab->nCol;
+ p->aCol = pSelTab->aCol;
+ pSelTab->nCol = 0;
+ pSelTab->aCol = 0;
+ sqlite3DeleteTable(0, pSelTab);
+ }
+ }
+
+ sqlite3OpenMasterTable(v, p->iDb);
+
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, p->pSelect==0?"table":"view",P3_STATIC);
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0);
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, p->zName, 0);
+ sqlite3VdbeAddOp(v, OP_Pull, 3, 0);
+
+ if( pSelect ){
+ char *z = createTableStmt(p);
+ n = z ? strlen(z) : 0;
+ sqlite3VdbeAddOp(v, OP_String8, 0, 0);
+ sqlite3VdbeChangeP3(v, -1, z, n);
+ sqliteFree(z);
+ }else{
+ if( p->pSelect ){
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE VIEW ", P3_STATIC);
+ }else{
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, "CREATE TABLE ", P3_STATIC);
+ }
+ assert( pEnd!=0 );
+ n = Addr(pEnd->z) - Addr(pParse->sNameToken.z) + 1;
+ sqlite3VdbeAddOp(v, OP_String8, 0, 0);
+ sqlite3VdbeChangeP3(v, -1, pParse->sNameToken.z, n);
+ sqlite3VdbeAddOp(v, OP_Concat, 0, 0);
+ }
+ sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC);
+ sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0);
+ sqlite3ChangeCookie(db, v, p->iDb);
+ sqlite3VdbeAddOp(v, OP_Close, 0, 0);
+ sqlite3VdbeOp3(v, OP_ParseSchema, p->iDb, 0,
+ sqlite3MPrintf("tbl_name='%q'",p->zName), P3_DYNAMIC);
+ }
+
+ /* Add the table to the in-memory representation of the database.
+ */
+ if( db->init.busy && pParse->nErr==0 ){
+ Table *pOld;
+ FKey *pFKey;
+ Db *pDb = &db->aDb[p->iDb];
+ pOld = sqlite3HashInsert(&pDb->tblHash, p->zName, strlen(p->zName)+1, p);
+ if( pOld ){
+ assert( p==pOld ); /* Malloc must have failed inside HashInsert() */
+ return;
+ }
+ for(pFKey=p->pFKey; pFKey; pFKey=pFKey->pNextFrom){
+ int nTo = strlen(pFKey->zTo) + 1;
+ pFKey->pNextTo = sqlite3HashFind(&pDb->aFKey, pFKey->zTo, nTo);
+ sqlite3HashInsert(&pDb->aFKey, pFKey->zTo, nTo, pFKey);
+ }
+ pParse->pNewTable = 0;
+ db->nTable++;
+ db->flags |= SQLITE_InternChanges;
+ }
+}
+
+/*
+** The parser calls this routine in order to create a new VIEW
+*/
+void sqlite3CreateView(
+ Parse *pParse, /* The parsing context */
+ Token *pBegin, /* The CREATE token that begins the statement */
+ Token *pName1, /* The token that holds the name of the view */
+ Token *pName2, /* The token that holds the name of the view */
+ Select *pSelect, /* A SELECT statement that will become the new view */
+ int isTemp /* TRUE for a TEMPORARY view */
+){
+ Table *p;
+ int n;
+ const unsigned char *z;
+ Token sEnd;
+ DbFixer sFix;
+ Token *pName;
+
+ sqlite3StartTable(pParse, pBegin, pName1, pName2, isTemp, 1);
+ p = pParse->pNewTable;
+ if( p==0 || pParse->nErr ){
+ sqlite3SelectDelete(pSelect);
+ return;
+ }
+ sqlite3TwoPartName(pParse, pName1, pName2, &pName);
+ if( sqlite3FixInit(&sFix, pParse, p->iDb, "view", pName)
+ && sqlite3FixSelect(&sFix, pSelect)
+ ){
+ sqlite3SelectDelete(pSelect);
+ return;
+ }
+
+ /* Make a copy of the entire SELECT statement that defines the view.
+ ** This will force all the Expr.token.z values to be dynamically
+ ** allocated rather than point to the input string - which means that
+ ** they will persist after the current sqlite3_exec() call returns.
+ */
+ p->pSelect = sqlite3SelectDup(pSelect);
+ sqlite3SelectDelete(pSelect);
+ if( !pParse->db->init.busy ){
+ sqlite3ViewGetColumnNames(pParse, p);
+ }
+
+ /* Locate the end of the CREATE VIEW statement. Make sEnd point to
+ ** the end.
+ */
+ sEnd = pParse->sLastToken;
+ if( sEnd.z[0]!=0 && sEnd.z[0]!=';' ){
+ sEnd.z += sEnd.n;
+ }
+ sEnd.n = 0;
+ n = sEnd.z - pBegin->z;
+ z = (const unsigned char*)pBegin->z;
+ while( n>0 && (z[n-1]==';' || isspace(z[n-1])) ){ n--; }
+ sEnd.z = &z[n-1];
+ sEnd.n = 1;
+
+ /* Use sqlite3EndTable() to add the view to the SQLITE_MASTER table */
+ sqlite3EndTable(pParse, &sEnd, 0);
+ return;
+}
+
+/*
+** The Table structure pTable is really a VIEW. Fill in the names of
+** the columns of the view in the pTable structure. Return the number
+** of errors. If an error is seen leave an error message in pParse->zErrMsg.
+*/
+int sqlite3ViewGetColumnNames(Parse *pParse, Table *pTable){
+ ExprList *pEList;
+ Select *pSel;
+ Table *pSelTab;
+ int nErr = 0;
+
+ assert( pTable );
+
+ /* A positive nCol means the columns names for this view are
+ ** already known.
+ */
+ if( pTable->nCol>0 ) return 0;
+
+ /* A negative nCol is a special marker meaning that we are currently
+ ** trying to compute the column names. If we enter this routine with
+ ** a negative nCol, it means two or more views form a loop, like this:
+ **
+ ** CREATE VIEW one AS SELECT * FROM two;
+ ** CREATE VIEW two AS SELECT * FROM one;
+ **
+ ** Actually, this error is caught previously and so the following test
+ ** should always fail. But we will leave it in place just to be safe.
+ */
+ if( pTable->nCol<0 ){
+ sqlite3ErrorMsg(pParse, "view %s is circularly defined", pTable->zName);
+ return 1;
+ }
+
+ /* If we get this far, it means we need to compute the table names.
+ */
+ assert( pTable->pSelect ); /* If nCol==0, then pTable must be a VIEW */
+ pSel = pTable->pSelect;
+
+ /* Note that the call to sqlite3ResultSetOfSelect() will expand any
+ ** "*" elements in this list. But we will need to restore the list
+ ** back to its original configuration afterwards, so we save a copy of
+ ** the original in pEList.
+ */
+ pEList = pSel->pEList;
+ pSel->pEList = sqlite3ExprListDup(pEList);
+ if( pSel->pEList==0 ){
+ pSel->pEList = pEList;
+ return 1; /* Malloc failed */
+ }
+ pTable->nCol = -1;
+ pSelTab = sqlite3ResultSetOfSelect(pParse, 0, pSel);
+ if( pSelTab ){
+ assert( pTable->aCol==0 );
+ pTable->nCol = pSelTab->nCol;
+ pTable->aCol = pSelTab->aCol;
+ pSelTab->nCol = 0;
+ pSelTab->aCol = 0;
+ sqlite3DeleteTable(0, pSelTab);
+ DbSetProperty(pParse->db, pTable->iDb, DB_UnresetViews);
+ }else{
+ pTable->nCol = 0;
+ nErr++;
+ }
+ sqlite3SelectUnbind(pSel);
+ sqlite3ExprListDelete(pSel->pEList);
+ pSel->pEList = pEList;
+ return nErr;
+}
+
+/*
+** Clear the column names from every VIEW in database idx.
+*/
+static void sqliteViewResetAll(sqlite3 *db, int idx){
+ HashElem *i;
+ if( !DbHasProperty(db, idx, DB_UnresetViews) ) return;
+ for(i=sqliteHashFirst(&db->aDb[idx].tblHash); i; i=sqliteHashNext(i)){
+ Table *pTab = sqliteHashData(i);
+ if( pTab->pSelect ){
+ sqliteResetColumnNames(pTab);
+ }
+ }
+ DbClearProperty(db, idx, DB_UnresetViews);
+}
+
+/*
+** This routine is called to do the work of a DROP TABLE statement.
+** pName is the name of the table to be dropped.
+*/
+void sqlite3DropTable(Parse *pParse, SrcList *pName, int isView){
+ Table *pTab;
+ Vdbe *v;
+ int base;
+ sqlite3 *db = pParse->db;
+ int iDb;
+
+ if( pParse->nErr || sqlite3_malloc_failed ) goto exit_drop_table;
+ assert( pName->nSrc==1 );
+ pTab = sqlite3LocateTable(pParse, pName->a[0].zName, pName->a[0].zDatabase);
+
+ if( pTab==0 ) goto exit_drop_table;
+ iDb = pTab->iDb;
+ assert( iDb>=0 && iDb<db->nDb );
+#ifndef SQLITE_OMIT_AUTHORIZATION
+ {
+ int code;
+ const char *zTab = SCHEMA_TABLE(pTab->iDb);
+ const char *zDb = db->aDb[pTab->iDb].zName;
+ if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb)){
+ goto exit_drop_table;
+ }
+ if( isView ){
+ if( iDb==1 ){
+ code = SQLITE_DROP_TEMP_VIEW;
+ }else{
+ code = SQLITE_DROP_VIEW;
+ }
+ }else{
+ if( iDb==1 ){
+ code = SQLITE_DROP_TEMP_TABLE;
+ }else{
+ code = SQLITE_DROP_TABLE;
+ }
+ }
+ if( sqlite3AuthCheck(pParse, code, pTab->zName, 0, zDb) ){
+ goto exit_drop_table;
+ }
+ if( sqlite3AuthCheck(pParse, SQLITE_DELETE, pTab->zName, 0, zDb) ){
+ goto exit_drop_table;
+ }
+ }
+#endif
+ if( pTab->readOnly ){
+ sqlite3ErrorMsg(pParse, "table %s may not be dropped", pTab->zName);
+ pParse->nErr++;
+ goto exit_drop_table;
+ }
+ if( isView && pTab->pSelect==0 ){
+ sqlite3ErrorMsg(pParse, "use DROP TABLE to delete table %s", pTab->zName);
+ goto exit_drop_table;
+ }
+ if( !isView && pTab->pSelect ){
+ sqlite3ErrorMsg(pParse, "use DROP VIEW to delete view %s", pTab->zName);
+ goto exit_drop_table;
+ }
+
+ /* Generate code to remove the table from the master table
+ ** on disk.
+ */
+ v = sqlite3GetVdbe(pParse);
+ if( v ){
+ static const VdbeOpList dropTable[] = {
+ { OP_Rewind, 0, ADDR(13), 0},
+ { OP_String8, 0, 0, 0}, /* 1 */
+ { OP_MemStore, 1, 1, 0},
+ { OP_MemLoad, 1, 0, 0}, /* 3 */
+ { OP_Column, 0, 2, 0}, /* sqlite_master.tbl_name */
+ { OP_Ne, 0, ADDR(12), 0},
+ { OP_String8, 0, 0, "trigger"},
+ { OP_Column, 0, 2, 0}, /* sqlite_master.type */
+ { OP_Eq, 0, ADDR(12), 0},
+ { OP_Delete, 0, 0, 0},
+ { OP_Rewind, 0, ADDR(13), 0},
+ { OP_Goto, 0, ADDR(3), 0},
+ { OP_Next, 0, ADDR(3), 0}, /* 12 */
+ };
+ Index *pIdx;
+ Trigger *pTrigger;
+ sqlite3BeginWriteOperation(pParse, 0, pTab->iDb);
+
+ /* Drop all triggers associated with the table being dropped. Code
+ ** is generated to remove entries from sqlite_master and/or
+ ** sqlite_temp_master if required.
+ */
+ pTrigger = pTab->pTrigger;
+ while( pTrigger ){
+ assert( pTrigger->iDb==pTab->iDb || pTrigger->iDb==1 );
+ sqlite3DropTriggerPtr(pParse, pTrigger, 1);
+ pTrigger = pTrigger->pNext;
+ }
+
+ /* Drop all SQLITE_MASTER table and index entries that refer to the
+ ** table. The program name loops through the master table and deletes
+ ** every row that refers to a table of the same name as the one being
+ ** dropped. Triggers are handled seperately because a trigger can be
+ ** created in the temp database that refers to a table in another
+ ** database.
+ */
+ sqlite3OpenMasterTable(v, pTab->iDb);
+ base = sqlite3VdbeAddOpList(v, ArraySize(dropTable), dropTable);
+ sqlite3VdbeChangeP3(v, base+1, pTab->zName, 0);
+ sqlite3ChangeCookie(db, v, pTab->iDb);
+ sqlite3VdbeAddOp(v, OP_Close, 0, 0);
+ if( !isView ){
+ sqlite3VdbeAddOp(v, OP_Destroy, pTab->tnum, pTab->iDb);
+ for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
+ sqlite3VdbeAddOp(v, OP_Destroy, pIdx->tnum, pIdx->iDb);
+ }
+ }
+ sqlite3VdbeOp3(v, OP_DropTable, pTab->iDb, 0, pTab->zName, 0);
+ }
+ sqliteViewResetAll(db, iDb);
+
+exit_drop_table:
+ sqlite3SrcListDelete(pName);
+}
+
+/*
+** This routine is called to create a new foreign key on the table
+** currently under construction. pFromCol determines which columns
+** in the current table point to the foreign key. If pFromCol==0 then
+** connect the key to the last column inserted. pTo is the name of
+** the table referred to. pToCol is a list of tables in the other
+** pTo table that the foreign key points to. flags contains all
+** information about the conflict resolution algorithms specified
+** in the ON DELETE, ON UPDATE and ON INSERT clauses.
+**
+** An FKey structure is created and added to the table currently
+** under construction in the pParse->pNewTable field. The new FKey
+** is not linked into db->aFKey at this point - that does not happen
+** until sqlite3EndTable().
+**
+** The foreign key is set for IMMEDIATE processing. A subsequent call
+** to sqlite3DeferForeignKey() might change this to DEFERRED.
+*/
+void sqlite3CreateForeignKey(
+ Parse *pParse, /* Parsing context */
+ ExprList *pFromCol, /* Columns in this table that point to other table */
+ Token *pTo, /* Name of the other table */
+ ExprList *pToCol, /* Columns in the other table */
+ int flags /* Conflict resolution algorithms. */
+){
+ Table *p = pParse->pNewTable;
+ int nByte;
+ int i;
+ int nCol;
+ char *z;
+ FKey *pFKey = 0;
+
+ assert( pTo!=0 );
+ if( p==0 || pParse->nErr ) goto fk_end;
+ if( pFromCol==0 ){
+ int iCol = p->nCol-1;
+ if( iCol<0 ) goto fk_end;
+ if( pToCol && pToCol->nExpr!=1 ){
+ sqlite3ErrorMsg(pParse, "foreign key on %s"
+ " should reference only one column of table %T",
+ p->aCol[iCol].zName, pTo);
+ goto fk_end;
+ }
+ nCol = 1;
+ }else if( pToCol && pToCol->nExpr!=pFromCol->nExpr ){
+ sqlite3ErrorMsg(pParse,
+ "number of columns in foreign key does not match the number of "
+ "columns in the referenced table");
+ goto fk_end;
+ }else{
+ nCol = pFromCol->nExpr;
+ }
+ nByte = sizeof(*pFKey) + nCol*sizeof(pFKey->aCol[0]) + pTo->n + 1;
+ if( pToCol ){
+ for(i=0; i<pToCol->nExpr; i++){
+ nByte += strlen(pToCol->a[i].zName) + 1;
+ }
+ }
+ pFKey = sqliteMalloc( nByte );
+ if( pFKey==0 ) goto fk_end;
+ pFKey->pFrom = p;
+ pFKey->pNextFrom = p->pFKey;
+ z = (char*)&pFKey[1];
+ pFKey->aCol = (struct sColMap*)z;
+ z += sizeof(struct sColMap)*nCol;
+ pFKey->zTo = z;
+ memcpy(z, pTo->z, pTo->n);
+ z[pTo->n] = 0;
+ z += pTo->n+1;
+ pFKey->pNextTo = 0;
+ pFKey->nCol = nCol;
+ if( pFromCol==0 ){
+ pFKey->aCol[0].iFrom = p->nCol-1;
+ }else{
+ for(i=0; i<nCol; i++){
+ int j;
+ for(j=0; j<p->nCol; j++){
+ if( sqlite3StrICmp(p->aCol[j].zName, pFromCol->a[i].zName)==0 ){
+ pFKey->aCol[i].iFrom = j;
+ break;
+ }
+ }
+ if( j>=p->nCol ){
+ sqlite3ErrorMsg(pParse,
+ "unknown column \"%s\" in foreign key definition",
+ pFromCol->a[i].zName);
+ goto fk_end;
+ }
+ }
+ }
+ if( pToCol ){
+ for(i=0; i<nCol; i++){
+ int n = strlen(pToCol->a[i].zName);
+ pFKey->aCol[i].zCol = z;
+ memcpy(z, pToCol->a[i].zName, n);
+ z[n] = 0;
+ z += n+1;
+ }
+ }
+ pFKey->isDeferred = 0;
+ pFKey->deleteConf = flags & 0xff;
+ pFKey->updateConf = (flags >> 8 ) & 0xff;
+ pFKey->insertConf = (flags >> 16 ) & 0xff;
+
+ /* Link the foreign key to the table as the last step.
+ */
+ p->pFKey = pFKey;
+ pFKey = 0;
+
+fk_end:
+ sqliteFree(pFKey);
+ sqlite3ExprListDelete(pFromCol);
+ sqlite3ExprListDelete(pToCol);
+}
+
+/*
+** This routine is called when an INITIALLY IMMEDIATE or INITIALLY DEFERRED
+** clause is seen as part of a foreign key definition. The isDeferred
+** parameter is 1 for INITIALLY DEFERRED and 0 for INITIALLY IMMEDIATE.
+** The behavior of the most recently created foreign key is adjusted
+** accordingly.
+*/
+void sqlite3DeferForeignKey(Parse *pParse, int isDeferred){
+ Table *pTab;
+ FKey *pFKey;
+ if( (pTab = pParse->pNewTable)==0 || (pFKey = pTab->pFKey)==0 ) return;
+ pFKey->isDeferred = isDeferred;
+}
+
+/*
+** Create a new index for an SQL table. pIndex is the name of the index
+** and pTable is the name of the table that is to be indexed. Both will
+** be NULL for a primary key or an index that is created to satisfy a
+** UNIQUE constraint. If pTable and pIndex are NULL, use pParse->pNewTable
+** as the table to be indexed. pParse->pNewTable is a table that is
+** currently being constructed by a CREATE TABLE statement.
+**
+** pList is a list of columns to be indexed. pList will be NULL if this
+** is a primary key or unique-constraint on the most recent column added
+** to the table currently under construction.
+*/
+void sqlite3CreateIndex(
+ Parse *pParse, /* All information about this parse */
+ Token *pName1, /* First part of index name. May be NULL */
+ Token *pName2, /* Second part of index name. May be NULL */
+ SrcList *pTblName, /* Table to index. Use pParse->pNewTable if 0 */
+ ExprList *pList, /* A list of columns to be indexed */
+ int onError, /* OE_Abort, OE_Ignore, OE_Replace, or OE_None */
+ Token *pStart, /* The CREATE token that begins a CREATE TABLE statement */
+ Token *pEnd /* The ")" that closes the CREATE INDEX statement */
+){
+ Table *pTab = 0; /* Table to be indexed */
+ Index *pIndex = 0; /* The index to be created */
+ char *zName = 0;
+ int i, j;
+ Token nullId; /* Fake token for an empty ID list */
+ DbFixer sFix; /* For assigning database names to pTable */
+ int isTemp; /* True for a temporary index */
+ sqlite3 *db = pParse->db;
+
+ int iDb; /* Index of the database that is being written */
+ Token *pName = 0; /* Unqualified name of the index to create */
+
+ if( pParse->nErr || sqlite3_malloc_failed ) goto exit_create_index;
+
+ /*
+ ** Find the table that is to be indexed. Return early if not found.
+ */
+ if( pTblName!=0 ){
+
+ /* Use the two-part index name to determine the database
+ ** to search for the table. 'Fix' the table name to this db
+ ** before looking up the table.
+ */
+ assert( pName1 && pName2 );
+ iDb = sqlite3TwoPartName(pParse, pName1, pName2, &pName);
+ if( iDb<0 ) goto exit_create_index;
+
+ /* If the index name was unqualified, check if the the table
+ ** is a temp table. If so, set the database to 1.
+ */
+ pTab = sqlite3SrcListLookup(pParse, pTblName);
+ if( pName2 && pName2->n==0 && pTab && pTab->iDb==1 ){
+ iDb = 1;
+ }
+
+ if( sqlite3FixInit(&sFix, pParse, iDb, "index", pName) &&
+ sqlite3FixSrcList(&sFix, pTblName)
+ ){
+ goto exit_create_index;
+ }
+ pTab = sqlite3LocateTable(pParse, pTblName->a[0].zName,
+ pTblName->a[0].zDatabase);
+ if( !pTab ) goto exit_create_index;
+ assert( iDb==pTab->iDb );
+ }else{
+ assert( pName==0 );
+ pTab = pParse->pNewTable;
+ iDb = pTab->iDb;
+ }
+
+ if( pTab==0 || pParse->nErr ) goto exit_create_index;
+ if( pTab->readOnly ){
+ sqlite3ErrorMsg(pParse, "table %s may not be indexed", pTab->zName);
+ goto exit_create_index;
+ }
+ if( pTab->pSelect ){
+ sqlite3ErrorMsg(pParse, "views may not be indexed");
+ goto exit_create_index;
+ }
+ isTemp = pTab->iDb==1;
+
+ /*
+ ** Find the name of the index. Make sure there is not already another
+ ** index or table with the same name.
+ **
+ ** Exception: If we are reading the names of permanent indices from the
+ ** sqlite_master table (because some other process changed the schema) and
+ ** one of the index names collides with the name of a temporary table or
+ ** index, then we will continue to process this index.
+ **
+ ** If pName==0 it means that we are
+ ** dealing with a primary key or UNIQUE constraint. We have to invent our
+ ** own name.
+ */
+ if( pName ){
+ zName = sqlite3NameFromToken(pName);
+ if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index;
+ if( zName==0 ) goto exit_create_index;
+ if( SQLITE_OK!=sqlite3CheckObjectName(pParse, zName) ){
+ goto exit_create_index;
+ }
+ if( !db->init.busy ){
+ Index *pISameName; /* Another index with the same name */
+ Table *pTSameName; /* A table with same name as the index */
+ if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) goto exit_create_index;
+ if( (pISameName = sqlite3FindIndex(db, zName, db->aDb[iDb].zName))!=0 ){
+ sqlite3ErrorMsg(pParse, "index %s already exists", zName);
+ goto exit_create_index;
+ }
+ if( (pTSameName = sqlite3FindTable(db, zName, 0))!=0 ){
+ sqlite3ErrorMsg(pParse, "there is already a table named %s", zName);
+ goto exit_create_index;
+ }
+ }
+ }else if( pName==0 ){
+ char zBuf[30];
+ int n;
+ Index *pLoop;
+ for(pLoop=pTab->pIndex, n=1; pLoop; pLoop=pLoop->pNext, n++){}
+ sprintf(zBuf,"_%d",n);
+ zName = 0;
+ sqlite3SetString(&zName, "sqlite_autoindex_", pTab->zName, zBuf, (char*)0);
+ if( zName==0 ) goto exit_create_index;
+ }
+
+ /* Check for authorization to create an index.
+ */
+#ifndef SQLITE_OMIT_AUTHORIZATION
+ {
+ const char *zDb = db->aDb[pTab->iDb].zName;
+ if( sqlite3AuthCheck(pParse, SQLITE_INSERT, SCHEMA_TABLE(isTemp), 0, zDb) ){
+ goto exit_create_index;
+ }
+ i = SQLITE_CREATE_INDEX;
+ if( isTemp ) i = SQLITE_CREATE_TEMP_INDEX;
+ if( sqlite3AuthCheck(pParse, i, zName, pTab->zName, zDb) ){
+ goto exit_create_index;
+ }
+ }
+#endif
+
+ /* If pList==0, it means this routine was called to make a primary
+ ** key out of the last column added to the table under construction.
+ ** So create a fake list to simulate this.
+ */
+ if( pList==0 ){
+ nullId.z = pTab->aCol[pTab->nCol-1].zName;
+ nullId.n = strlen(nullId.z);
+ pList = sqlite3ExprListAppend(0, 0, &nullId);
+ if( pList==0 ) goto exit_create_index;
+ }
+
+ /*
+ ** Allocate the index structure.
+ */
+ pIndex = sqliteMalloc( sizeof(Index) + strlen(zName) + 1 +
+ (sizeof(int) + sizeof(CollSeq*))*pList->nExpr );
+ if( pIndex==0 ) goto exit_create_index;
+ pIndex->aiColumn = (int*)&pIndex->keyInfo.aColl[pList->nExpr];
+ pIndex->zName = (char*)&pIndex->aiColumn[pList->nExpr];
+ strcpy(pIndex->zName, zName);
+ pIndex->pTable = pTab;
+ pIndex->nColumn = pList->nExpr;
+ pIndex->onError = onError;
+ pIndex->autoIndex = pName==0;
+ pIndex->iDb = iDb;
+
+ /* Scan the names of the columns of the table to be indexed and
+ ** load the column indices into the Index structure. Report an error
+ ** if any column is not found.
+ */
+ for(i=0; i<pList->nExpr; i++){
+ for(j=0; j<pTab->nCol; j++){
+ if( sqlite3StrICmp(pList->a[i].zName, pTab->aCol[j].zName)==0 ) break;
+ }
+ if( j>=pTab->nCol ){
+ sqlite3ErrorMsg(pParse, "table %s has no column named %s",
+ pTab->zName, pList->a[i].zName);
+ goto exit_create_index;
+ }
+ pIndex->aiColumn[i] = j;
+ if( pList->a[i].pExpr ){
+ assert( pList->a[i].pExpr->pColl );
+ pIndex->keyInfo.aColl[i] = pList->a[i].pExpr->pColl;
+ }else{
+ pIndex->keyInfo.aColl[i] = pTab->aCol[j].pColl;
+ }
+ assert( pIndex->keyInfo.aColl[i] );
+ if( !db->init.busy &&
+ sqlite3CheckCollSeq(pParse, pIndex->keyInfo.aColl[i])
+ ){
+ goto exit_create_index;
+ }
+ }
+ pIndex->keyInfo.nField = pList->nExpr;
+
+ if( pTab==pParse->pNewTable ){
+ /* This routine has been called to create an automatic index as a
+ ** result of a PRIMARY KEY or UNIQUE clause on a column definition, or
+ ** a PRIMARY KEY or UNIQUE clause following the column definitions.
+ ** i.e. one of:
+ **
+ ** CREATE TABLE t(x PRIMARY KEY, y);
+ ** CREATE TABLE t(x, y, UNIQUE(x, y));
+ **
+ ** Either way, check to see if the table already has such an index. If
+ ** so, don't bother creating this one. This only applies to
+ ** automatically created indices. Users can do as they wish with
+ ** explicit indices.
+ */
+ Index *pIdx;
+ for(pIdx=pTab->pIndex; pIdx; pIdx=pIdx->pNext){
+ int k;
+ assert( pIdx->onError!=OE_None );
+ assert( pIdx->autoIndex );
+ assert( pIndex->onError!=OE_None );
+
+ if( pIdx->nColumn!=pIndex->nColumn ) continue;
+ for(k=0; k<pIdx->nColumn; k++){
+ if( pIdx->aiColumn[k]!=pIndex->aiColumn[k] ) break;
+ if( pIdx->keyInfo.aColl[k]!=pIndex->keyInfo.aColl[k] ) break;
+ }
+ if( k==pIdx->nColumn ){
+ if( pIdx->onError!=pIndex->onError ){
+ /* This constraint creates the same index as a previous
+ ** constraint specified somewhere in the CREATE TABLE statement.
+ ** However the ON CONFLICT clauses are different. If both this
+ ** constraint and the previous equivalent constraint have explicit
+ ** ON CONFLICT clauses this is an error. Otherwise, use the
+ ** explicitly specified behaviour for the index.
+ */
+ if( !(pIdx->onError==OE_Default || pIndex->onError==OE_Default) ){
+ sqlite3ErrorMsg(pParse,
+ "conflicting ON CONFLICT clauses specified", 0);
+ }
+ if( pIdx->onError==OE_Default ){
+ pIdx->onError = pIndex->onError;
+ }
+ }
+ goto exit_create_index;
+ }
+ }
+ }
+
+ /* Link the new Index structure to its table and to the other
+ ** in-memory database structures.
+ */
+ if( db->init.busy ){
+ Index *p;
+ p = sqlite3HashInsert(&db->aDb[pIndex->iDb].idxHash,
+ pIndex->zName, strlen(pIndex->zName)+1, pIndex);
+ if( p ){
+ assert( p==pIndex ); /* Malloc must have failed */
+ goto exit_create_index;
+ }
+ db->flags |= SQLITE_InternChanges;
+ if( pTblName!=0 ){
+ pIndex->tnum = db->init.newTnum;
+ }
+ }
+
+ /* If the db->init.busy is 0 then create the index on disk. This
+ ** involves writing the index into the master table and filling in the
+ ** index with the current table contents.
+ **
+ ** The db->init.busy is 0 when the user first enters a CREATE INDEX
+ ** command. db->init.busy is 1 when a database is opened and
+ ** CREATE INDEX statements are read out of the master table. In
+ ** the latter case the index already exists on disk, which is why
+ ** we don't want to recreate it.
+ **
+ ** If pTblName==0 it means this index is generated as a primary key
+ ** or UNIQUE constraint of a CREATE TABLE statement. Since the table
+ ** has just been created, it contains no data and the index initialization
+ ** step can be skipped.
+ */
+ else if( db->init.busy==0 ){
+ int n;
+ Vdbe *v;
+ int lbl1, lbl2;
+
+ v = sqlite3GetVdbe(pParse);
+ if( v==0 ) goto exit_create_index;
+ if( pTblName!=0 ){
+ sqlite3BeginWriteOperation(pParse, 0, iDb);
+ sqlite3OpenMasterTable(v, iDb);
+ }
+ sqlite3VdbeAddOp(v, OP_NewRecno, 0, 0);
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, "index", P3_STATIC);
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, pIndex->zName, 0);
+ sqlite3VdbeOp3(v, OP_String8, 0, 0, pTab->zName, 0);
+ sqlite3VdbeAddOp(v, OP_CreateIndex, iDb, 0);
+ if( pTblName ){
+ sqlite3VdbeAddOp(v, OP_Dup, 0, 0);
+ sqlite3VdbeAddOp(v, OP_Integer, iDb, 0);
+ sqlite3VdbeOp3(v, OP_OpenWrite, 1, 0,
+ (char*)&pIndex->keyInfo, P3_KEYINFO);
+ }
+ sqlite3VdbeAddOp(v, OP_String8, 0, 0);
+ if( pStart && pEnd ){
+ if( onError==OE_None ){
+ sqlite3VdbeChangeP3(v, -1, "CREATE INDEX ", P3_STATIC);
+ }else{
+ sqlite3VdbeChangeP3(v, -1, "CREATE UNIQUE INDEX ", P3_STATIC);
+ }
+ sqlite3VdbeAddOp(v, OP_String8, 0, 0);
+ n = Addr(pEnd->z) - Addr(pName->z) + 1;
+ sqlite3VdbeChangeP3(v, -1, pName->z, n);
+ sqlite3VdbeAddOp(v, OP_Concat, 0, 0);
+ }
+ sqlite3VdbeOp3(v, OP_MakeRecord, 5, 0, "tttit", P3_STATIC);
+ sqlite3VdbeAddOp(v, OP_PutIntKey, 0, 0);
+ if( pTblName ){
+ sqlite3VdbeAddOp(v, OP_Integer, pTab->iDb, 0);
+ sqlite3VdbeAddOp(v, OP_OpenRead, 2, pTab->tnum);
+ /* VdbeComment((v, "%s", pTab->zName)); */
+ sqlite3VdbeAddOp(v, OP_SetNumColumns, 2, pTab->nCol);
+ lbl2 = sqlite3VdbeMakeLabel(v);
+ sqlite3VdbeAddOp(v, OP_Rewind, 2, lbl2);
+ lbl1 = sqlite3VdbeCurrentAddr(v);
+ sqlite3GenerateIndexKey(v, pIndex, 2);
+ sqlite3VdbeOp3(v, OP_IdxPut, 1, pIndex->onError!=OE_None,
+ "indexed columns are not unique", P3_STATIC);
+ sqlite3VdbeAddOp(v, OP_Next, 2, lbl1);
+ sqlite3VdbeResolveLabel(v, lbl2);
+ sqlite3VdbeAddOp(v, OP_Close, 2, 0);
+ sqlite3VdbeAddOp(v, OP_Close, 1, 0);
+ sqlite3ChangeCookie(db, v, iDb);
+ sqlite3VdbeAddOp(v, OP_Close, 0, 0);
+ sqlite3VdbeOp3(v, OP_ParseSchema, iDb, 0,
+ sqlite3MPrintf("name='%q'", pIndex->zName), P3_DYNAMIC);
+ }
+ }
+
+ /* When adding an index to the list of indices for a table, make
+ ** sure all indices labeled OE_Replace come after all those labeled
+ ** OE_Ignore. This is necessary for the correct operation of UPDATE
+ ** and INSERT.
+ */
+ if( db->init.busy || pTblName==0 ){
+ if( onError!=OE_Replace || pTab->pIndex==0
+ || pTab->pIndex->onError==OE_Replace){
+ pIndex->pNext = pTab->pIndex;
+ pTab->pIndex = pIndex;
+ }else{
+ Index *pOther = pTab->pIndex;
+ while( pOther->pNext && pOther->pNext->onError!=OE_Replace ){
+ pOther = pOther->pNext;
+ }
+ pIndex->pNext = pOther->pNext;
+ pOther->pNext = pIndex;
+ }
+ pIndex = 0;
+ }
+
+ /* Clean up before exiting */
+exit_create_index:
+ if( pIndex ){
+ freeIndex(pIndex);
+ }
+ sqlite3ExprListDelete(pList);
+ sqlite3SrcListDelete(pTblName);
+ sqliteFree(zName);
+ return;
+}
+
+/*
+** This routine will drop an existing named index. This routine
+** implements the DROP INDEX statement.
+*/
+void sqlite3DropIndex(Parse *pParse, SrcList *pName){
+ Index *pIndex;
+ Vdbe *v;
+ sqlite3 *db = pParse->db;
+
+ if( pParse->nErr || sqlite3_malloc_failed ) return;
+ assert( pName->nSrc==1 );
+ if( SQLITE_OK!=sqlite3ReadSchema(pParse) ) return;
+ pIndex = sqlite3FindIndex(db, pName->a[0].zName, pName->a[0].zDatabase);
+ if( pIndex==0 ){
+ sqlite3ErrorMsg(pParse, "no such index: %S", pName, 0);
+ pParse->checkSchema = 1;
+ goto exit_drop_index;
+ }
+ if( pIndex->autoIndex ){
+ sqlite3ErrorMsg(pParse, "index associated with UNIQUE "
+ "or PRIMARY KEY constraint cannot be dropped", 0);
+ goto exit_drop_index;
+ }
+#ifndef SQLITE_OMIT_AUTHORIZATION
+ {
+ int code = SQLITE_DROP_INDEX;
+ Table *pTab = pIndex->pTable;
+ const char *zDb = db->aDb[pIndex->iDb].zName;
+ const char *zTab = SCHEMA_TABLE(pIndex->iDb);
+ if( sqlite3AuthCheck(pParse, SQLITE_DELETE, zTab, 0, zDb) ){
+ goto exit_drop_index;
+ }
+ if( pIndex->iDb ) code = SQLITE_DROP_TEMP_INDEX;
+ if( sqlite3AuthCheck(pParse, code, pIndex->zName, pTab->zName, zDb) ){
+ goto exit_drop_index;
+ }
+ }
+#endif
+
+ /* Generate code to remove the index and from the master table */
+ v = sqlite3GetVdbe(pParse);
+ if( v ){
+ static const VdbeOpList dropIndex[] = {
+ { OP_Rewind, 0, ADDR(9), 0},
+ { OP_String8, 0, 0, 0}, /* 1 */
+ { OP_MemStore, 1, 1, 0},
+ { OP_MemLoad, 1, 0, 0}, /* 3 */
+ { OP_Column, 0, 1, 0},
+ { OP_Eq, 0, ADDR(8), 0},
+ { OP_Next, 0, ADDR(3), 0},
+ { OP_Goto, 0, ADDR(9), 0},
+ { OP_Delete, 0, 0, 0}, /* 8 */
+ };
+ int base;
+
+ sqlite3BeginWriteOperation(pParse, 0, pIndex->iDb);
+ sqlite3OpenMasterTable(v, pIndex->iDb);
+ base = sqlite3VdbeAddOpList(v, ArraySize(dropIndex), dropIndex);
+ sqlite3VdbeChangeP3(v, base+1, pIndex->zName, 0);
+ sqlite3ChangeCookie(db, v, pIndex->iDb);
+ sqlite3VdbeAddOp(v, OP_Close, 0, 0);
+ sqlite3VdbeAddOp(v, OP_Destroy, pIndex->tnum, pIndex->iDb);
+ sqlite3VdbeOp3(v, OP_DropIndex, pIndex->iDb, 0, pIndex->zName, 0);
+ }
+
+exit_drop_index:
+ sqlite3SrcListDelete(pName);
+}
+
+/*
+** Append a new element to the given IdList. Create a new IdList if
+** need be.
+**
+** A new IdList is returned, or NULL if malloc() fails.
+*/
+IdList *sqlite3IdListAppend(IdList *pList, Token *pToken){
+ if( pList==0 ){
+ pList = sqliteMalloc( sizeof(IdList) );
+ if( pList==0 ) return 0;
+ pList->nAlloc = 0;
+ }
+ if( pList->nId>=pList->nAlloc ){
+ struct IdList_item *a;
+ pList->nAlloc = pList->nAlloc*2 + 5;
+ a = sqliteRealloc(pList->a, pList->nAlloc*sizeof(pList->a[0]) );
+ if( a==0 ){
+ sqlite3IdListDelete(pList);
+ return 0;
+ }
+ pList->a = a;
+ }
+ memset(&pList->a[pList->nId], 0, sizeof(pList->a[0]));
+ pList->a[pList->nId].zName = sqlite3NameFromToken(pToken);
+ pList->nId++;
+ return pList;
+}
+
+/*
+** Append a new table name to the given SrcList. Create a new SrcList if
+** need be. A new entry is created in the SrcList even if pToken is NULL.
+**
+** A new SrcList is returned, or NULL if malloc() fails.
+**
+** If pDatabase is not null, it means that the table has an optional
+** database name prefix. Like this: "database.table". The pDatabase
+** points to the table name and the pTable points to the database name.
+** The SrcList.a[].zName field is filled with the table name which might
+** come from pTable (if pDatabase is NULL) or from pDatabase.
+** SrcList.a[].zDatabase is filled with the database name from pTable,
+** or with NULL if no database is specified.
+**
+** In other words, if call like this:
+**
+** sqlite3SrcListAppend(A,B,0);
+**
+** Then B is a table name and the database name is unspecified. If called
+** like this:
+**
+** sqlite3SrcListAppend(A,B,C);
+**
+** Then C is the table name and B is the database name.
+*/
+SrcList *sqlite3SrcListAppend(SrcList *pList, Token *pTable, Token *pDatabase){
+ struct SrcList_item *pItem;
+ if( pList==0 ){
+ pList = sqliteMalloc( sizeof(SrcList) );
+ if( pList==0 ) return 0;
+ pList->nAlloc = 1;
+ }
+ if( pList->nSrc>=pList->nAlloc ){
+ SrcList *pNew;
+ pList->nAlloc *= 2;
+ pNew = sqliteRealloc(pList,
+ sizeof(*pList) + (pList->nAlloc-1)*sizeof(pList->a[0]) );
+ if( pNew==0 ){
+ sqlite3SrcListDelete(pList);
+ return 0;
+ }
+ pList = pNew;
+ }
+ pItem = &pList->a[pList->nSrc];
+ memset(pItem, 0, sizeof(pList->a[0]));
+ if( pDatabase && pDatabase->z==0 ){
+ pDatabase = 0;
+ }
+ if( pDatabase && pTable ){
+ Token *pTemp = pDatabase;
+ pDatabase = pTable;
+ pTable = pTemp;
+ }
+ pItem->zName = sqlite3NameFromToken(pTable);
+ pItem->zDatabase = sqlite3NameFromToken(pDatabase);
+ pItem->iCursor = -1;
+ pList->nSrc++;
+ return pList;
+}
+
+/*
+** Assign cursors to all tables in a SrcList
+*/
+void sqlite3SrcListAssignCursors(Parse *pParse, SrcList *pList){
+ int i;
+ for(i=0; i<pList->nSrc; i++){
+ if( pList->a[i].iCursor<0 ){
+ pList->a[i].iCursor = pParse->nTab++;
+ }
+ }
+}
+
+/*
+** Add an alias to the last identifier on the given identifier list.
+*/
+void sqlite3SrcListAddAlias(SrcList *pList, Token *pToken){
+ if( pList && pList->nSrc>0 ){
+ pList->a[pList->nSrc-1].zAlias = sqlite3NameFromToken(pToken);
+ }
+}
+
+/*
+** Delete an IdList.
+*/
+void sqlite3IdListDelete(IdList *pList){
+ int i;
+ if( pList==0 ) return;
+ for(i=0; i<pList->nId; i++){
+ sqliteFree(pList->a[i].zName);
+ }
+ sqliteFree(pList->a);
+ sqliteFree(pList);
+}
+
+/*
+** Return the index in pList of the identifier named zId. Return -1
+** if not found.
+*/
+int sqlite3IdListIndex(IdList *pList, const char *zName){
+ int i;
+ if( pList==0 ) return -1;
+ for(i=0; i<pList->nId; i++){
+ if( sqlite3StrICmp(pList->a[i].zName, zName)==0 ) return i;
+ }
+ return -1;
+}
+
+/*
+** Delete an entire SrcList including all its substructure.
+*/
+void sqlite3SrcListDelete(SrcList *pList){
+ int i;
+ struct SrcList_item *pItem;
+ if( pList==0 ) return;
+ for(pItem=pList->a, i=0; i<pList->nSrc; i++, pItem++){
+ sqliteFree(pItem->zDatabase);
+ sqliteFree(pItem->zName);
+ sqliteFree(pItem->zAlias);
+ if( pItem->pTab && pItem->pTab->isTransient ){
+ sqlite3DeleteTable(0, pItem->pTab);
+ }
+ sqlite3SelectDelete(pItem->pSelect);
+ sqlite3ExprDelete(pItem->pOn);
+ sqlite3IdListDelete(pItem->pUsing);
+ }
+ sqliteFree(pList);
+}
+
+/*
+** Begin a transaction
+*/
+void sqlite3BeginTransaction(Parse *pParse, int type){
+ sqlite3 *db;
+ Vdbe *v;
+ int i;
+
+ if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return;
+ if( pParse->nErr || sqlite3_malloc_failed ) return;
+ if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "BEGIN", 0, 0) ) return;
+
+ v = sqlite3GetVdbe(pParse);
+ if( !v ) return;
+ if( type!=TK_DEFERRED ){
+ for(i=0; i<db->nDb; i++){
+ sqlite3VdbeAddOp(v, OP_Transaction, i, (type==TK_EXCLUSIVE)+1);
+ }
+ }
+ sqlite3VdbeAddOp(v, OP_AutoCommit, 0, 0);
+}
+
+/*
+** Commit a transaction
+*/
+void sqlite3CommitTransaction(Parse *pParse){
+ sqlite3 *db;
+ Vdbe *v;
+
+ if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return;
+ if( pParse->nErr || sqlite3_malloc_failed ) return;
+ if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "COMMIT", 0, 0) ) return;
+
+ v = sqlite3GetVdbe(pParse);
+ if( v ){
+ sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 0);
+ }
+}
+
+/*
+** Rollback a transaction
+*/
+void sqlite3RollbackTransaction(Parse *pParse){
+ sqlite3 *db;
+ Vdbe *v;
+
+ if( pParse==0 || (db=pParse->db)==0 || db->aDb[0].pBt==0 ) return;
+ if( pParse->nErr || sqlite3_malloc_failed ) return;
+ if( sqlite3AuthCheck(pParse, SQLITE_TRANSACTION, "ROLLBACK", 0, 0) ) return;
+
+ v = sqlite3GetVdbe(pParse);
+ if( v ){
+ sqlite3VdbeAddOp(v, OP_AutoCommit, 1, 1);
+ }
+}
+
+/*
+** Make sure the TEMP database is open and available for use. Return
+** the number of errors. Leave any error messages in the pParse structure.
+*/
+static int sqlite3OpenTempDatabase(Parse *pParse){
+ sqlite3 *db = pParse->db;
+ if( db->aDb[1].pBt==0 && !pParse->explain ){
+ int rc = sqlite3BtreeFactory(db, 0, 0, MAX_PAGES, &db->aDb[1].pBt);
+ if( rc!=SQLITE_OK ){
+ sqlite3ErrorMsg(pParse, "unable to open a temporary database "
+ "file for storing temporary tables");
+ pParse->rc = rc;
+ return 1;
+ }
+ if( db->flags & !db->autoCommit ){
+ rc = sqlite3BtreeBeginTrans(db->aDb[1].pBt, 1);
+ if( rc!=SQLITE_OK ){
+ sqlite3ErrorMsg(pParse, "unable to get a write lock on "
+ "the temporary database file");
+ pParse->rc = rc;
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+/*
+** Generate VDBE code that will verify the schema cookie and start
+** a read-transaction for all named database files.
+**
+** It is important that all schema cookies be verified and all
+** read transactions be started before anything else happens in
+** the VDBE program. But this routine can be called after much other
+** code has been generated. So here is what we do:
+**
+** The first time this routine is called, we code an OP_Goto that
+** will jump to a subroutine at the end of the program. Then we
+** record every database that needs its schema verified in the
+** pParse->cookieMask field. Later, after all other code has been
+** generated, the subroutine that does the cookie verifications and
+** starts the transactions will be coded and the OP_Goto P2 value
+** will be made to point to that subroutine. The generation of the
+** cookie verification subroutine code happens in sqlite3FinishCoding().
+**
+** If iDb<0 then code the OP_Goto only - don't set flag to verify the
+** schema on any databases. This can be used to position the OP_Goto
+** early in the code, before we know if any database tables will be used.
+*/
+void sqlite3CodeVerifySchema(Parse *pParse, int iDb){
+ sqlite3 *db;
+ Vdbe *v;
+ int mask;
+
+ v = sqlite3GetVdbe(pParse);
+ if( v==0 ) return; /* This only happens if there was a prior error */
+ db = pParse->db;
+ if( pParse->cookieGoto==0 ){
+ pParse->cookieGoto = sqlite3VdbeAddOp(v, OP_Goto, 0, 0)+1;
+ }
+ if( iDb>=0 ){
+ assert( iDb<db->nDb );
+ assert( db->aDb[iDb].pBt!=0 || iDb==1 );
+ assert( iDb<32 );
+ mask = 1<<iDb;
+ if( (pParse->cookieMask & mask)==0 ){
+ pParse->cookieMask |= mask;
+ pParse->cookieValue[iDb] = db->aDb[iDb].schema_cookie;
+ if( iDb==1 ){
+ sqlite3OpenTempDatabase(pParse);
+ }
+ }
+ }
+}
+
+/*
+** Generate VDBE code that prepares for doing an operation that
+** might change the database.
+**
+** This routine starts a new transaction if we are not already within
+** a transaction. If we are already within a transaction, then a checkpoint
+** is set if the setStatement parameter is true. A checkpoint should
+** be set for operations that might fail (due to a constraint) part of
+** the way through and which will need to undo some writes without having to
+** rollback the whole transaction. For operations where all constraints
+** can be checked before any changes are made to the database, it is never
+** necessary to undo a write and the checkpoint should not be set.
+**
+** Only database iDb and the temp database are made writable by this call.
+** If iDb==0, then the main and temp databases are made writable. If
+** iDb==1 then only the temp database is made writable. If iDb>1 then the
+** specified auxiliary database and the temp database are made writable.
+*/
+void sqlite3BeginWriteOperation(Parse *pParse, int setStatement, int iDb){
+ Vdbe *v = sqlite3GetVdbe(pParse);
+ if( v==0 ) return;
+ sqlite3CodeVerifySchema(pParse, iDb);
+ pParse->writeMask |= 1<<iDb;
+ if( setStatement ){
+ sqlite3VdbeAddOp(v, OP_Statement, iDb, 0);
+ }
+ if( iDb!=1 && pParse->db->aDb[1].pBt!=0 ){
+ sqlite3BeginWriteOperation(pParse, setStatement, 1);
+ }
+}
+
+/*
+** Return the transient sqlite3_value object used for encoding conversions
+** during SQL compilation.
+*/
+sqlite3_value *sqlite3GetTransientValue(sqlite3 *db){
+ if( !db->pValue ){
+ db->pValue = sqlite3ValueNew();
+ }
+ return db->pValue;
+}