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Diffstat (limited to 'kopete/protocols/jabber/jingle/libjingle/talk/base/scoped_ptr.h')
-rw-r--r-- | kopete/protocols/jabber/jingle/libjingle/talk/base/scoped_ptr.h | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/base/scoped_ptr.h b/kopete/protocols/jabber/jingle/libjingle/talk/base/scoped_ptr.h new file mode 100644 index 00000000..0470ff83 --- /dev/null +++ b/kopete/protocols/jabber/jingle/libjingle/talk/base/scoped_ptr.h @@ -0,0 +1,259 @@ +#ifndef SCOPED_PTR_H +#define SCOPED_PTR_H + +// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999. +// Copyright (c) 2001, 2002 Peter Dimov +// +// Permission to copy, use, modify, sell and distribute this software +// is granted provided this copyright notice appears in all copies. +// This software is provided "as is" without express or implied +// warranty, and with no claim as to its suitability for any purpose. +// +// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation. +// + +// scoped_ptr mimics a built-in pointer except that it guarantees deletion +// of the object pointed to, either on destruction of the scoped_ptr or via +// an explicit reset(). scoped_ptr is a simple solution for simple needs; +// use shared_ptr or std::auto_ptr if your needs are more complex. + +// scoped_ptr_malloc added in by Google. When one of +// these goes out of scope, instead of doing a delete or delete[], it +// calls free(). scoped_ptr_malloc<char> is likely to see much more +// use than any other specializations. + +// release() added in by Google. Use this to conditionally +// transfer ownership of a heap-allocated object to the caller, usually on +// method success. + +#include <cstddef> // for std::ptrdiff_t +#include <assert.h> // for assert +#include <stdlib.h> // for free() decl + +#ifdef _WIN32 +namespace std { using ::ptrdiff_t; }; +#endif // _WIN32 + +namespace buzz { + +template <typename T> +class scoped_ptr { + private: + + T* ptr; + + scoped_ptr(scoped_ptr const &); + scoped_ptr & operator=(scoped_ptr const &); + + public: + + typedef T element_type; + + explicit scoped_ptr(T* p = 0): ptr(p) {} + + ~scoped_ptr() { + typedef char type_must_be_complete[sizeof(T)]; + delete ptr; + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + delete ptr; + ptr = p; + } + } + + T& operator*() const { + assert(ptr != 0); + return *ptr; + } + + T* operator->() const { + assert(ptr != 0); + return ptr; + } + + T* get() const { + return ptr; + } + + void swap(scoped_ptr & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + T** accept() { + if (ptr) { + delete ptr; + ptr = 0; + } + return &ptr; + } + + T** use() { + return &ptr; + } +}; + +template<typename T> inline +void swap(scoped_ptr<T>& a, scoped_ptr<T>& b) { + a.swap(b); +} + + + + +// scoped_array extends scoped_ptr to arrays. Deletion of the array pointed to +// is guaranteed, either on destruction of the scoped_array or via an explicit +// reset(). Use shared_array or std::vector if your needs are more complex. + +template<typename T> +class scoped_array { + private: + + T* ptr; + + scoped_array(scoped_array const &); + scoped_array & operator=(scoped_array const &); + + public: + + typedef T element_type; + + explicit scoped_array(T* p = 0) : ptr(p) {} + + ~scoped_array() { + typedef char type_must_be_complete[sizeof(T)]; + delete[] ptr; + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + delete [] ptr; + ptr = p; + } + } + + T& operator[](std::ptrdiff_t i) const { + assert(ptr != 0); + assert(i >= 0); + return ptr[i]; + } + + T* get() const { + return ptr; + } + + void swap(scoped_array & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + T** accept() { + if (ptr) { + delete [] ptr; + ptr = 0; + } + return &ptr; + } +}; + +template<class T> inline +void swap(scoped_array<T>& a, scoped_array<T>& b) { + a.swap(b); +} + +// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a +// second template argument, the function used to free the object. + +template<typename T, void (*FF)(void*) = free> class scoped_ptr_malloc { + private: + + T* ptr; + + scoped_ptr_malloc(scoped_ptr_malloc const &); + scoped_ptr_malloc & operator=(scoped_ptr_malloc const &); + + public: + + typedef T element_type; + + explicit scoped_ptr_malloc(T* p = 0): ptr(p) {} + + ~scoped_ptr_malloc() { + typedef char type_must_be_complete[sizeof(T)]; + FF(static_cast<void*>(ptr)); + } + + void reset(T* p = 0) { + typedef char type_must_be_complete[sizeof(T)]; + + if (ptr != p) { + FF(static_cast<void*>(ptr)); + ptr = p; + } + } + + T& operator*() const { + assert(ptr != 0); + return *ptr; + } + + T* operator->() const { + assert(ptr != 0); + return ptr; + } + + T* get() const { + return ptr; + } + + void swap(scoped_ptr_malloc & b) { + T* tmp = b.ptr; + b.ptr = ptr; + ptr = tmp; + } + + T* release() { + T* tmp = ptr; + ptr = 0; + return tmp; + } + + T** accept() { + if (ptr) { + FF(static_cast<void*>(ptr)); + ptr = 0; + } + return &ptr; + } +}; + +template<typename T, void (*FF)(void*)> inline +void swap(scoped_ptr_malloc<T,FF>& a, scoped_ptr_malloc<T,FF>& b) { + a.swap(b); +} + +} + +using buzz::scoped_ptr; + +#endif // #ifndef SCOPED_PTR_H |