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diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/base/socket.h b/kopete/protocols/jabber/jingle/libjingle/talk/base/socket.h
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _socket_h_
+#define _socket_h_
+
+#include "talk/base/basictypes.h"
+#include "talk/base/socketaddress.h"
+
+#ifdef POSIX
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <arpa/inet.h>
+#include <netinet/in.h>
+#include <errno.h>
+#endif
+
+#ifdef WIN32
+#include "talk/base/win32.h"
+#endif
+
+// Rather than converting errors into a private namespace,
+// Reuse the POSIX socket api errors. Note this depends on
+// Win32 compatibility.
+
+#ifdef WIN32
+#define EWOULDBLOCK WSAEWOULDBLOCK
+#define EINPROGRESS WSAEINPROGRESS
+#define EALREADY WSAEALREADY
+#define ENOTSOCK WSAENOTSOCK
+#define EDESTADDRREQ WSAEDESTADDRREQ
+#define EMSGSIZE WSAEMSGSIZE
+#define EPROTOTYPE WSAEPROTOTYPE
+#define ENOPROTOOPT WSAENOPROTOOPT
+#define EPROTONOSUPPORT WSAEPROTONOSUPPORT
+#define ESOCKTNOSUPPORT WSAESOCKTNOSUPPORT
+#define EOPNOTSUPP WSAEOPNOTSUPP
+#define EPFNOSUPPORT WSAEPFNOSUPPORT
+#define EAFNOSUPPORT WSAEAFNOSUPPORT
+#define EADDRINUSE WSAEADDRINUSE
+#define EADDRNOTAVAIL WSAEADDRNOTAVAIL
+#define ENETDOWN WSAENETDOWN
+#define ENETUNREACH WSAENETUNREACH
+#define ENETRESET WSAENETRESET
+#define ECONNABORTED WSAECONNABORTED
+#define ECONNRESET WSAECONNRESET
+#define ENOBUFS WSAENOBUFS
+#define EISCONN WSAEISCONN
+#define ENOTCONN WSAENOTCONN
+#define ESHUTDOWN WSAESHUTDOWN
+#define ETOOMANYREFS WSAETOOMANYREFS
+#define ETIMEDOUT WSAETIMEDOUT
+#define ECONNREFUSED WSAECONNREFUSED
+#define ELOOP WSAELOOP
+#undef ENAMETOOLONG // remove errno.h's definition
+#define ENAMETOOLONG WSAENAMETOOLONG
+#define EHOSTDOWN WSAEHOSTDOWN
+#define EHOSTUNREACH WSAEHOSTUNREACH
+#undef ENOTEMPTY // remove errno.h's definition
+#define ENOTEMPTY WSAENOTEMPTY
+#define EPROCLIM WSAEPROCLIM
+#define EUSERS WSAEUSERS
+#define EDQUOT WSAEDQUOT
+#define ESTALE WSAESTALE
+#define EREMOTE WSAEREMOTE
+#undef EACCES
+#define EACCES WSAEACCES
+#endif // WIN32
+
+#ifdef POSIX
+#define INVALID_SOCKET (-1)
+#define SOCKET_ERROR (-1)
+#define closesocket(s) close(s)
+#endif // POSIX
+
+namespace cricket {
+
+inline bool IsBlockingError(int e) {
+ return (e == EWOULDBLOCK) || (e == EAGAIN) || (e == EINPROGRESS);
+}
+
+// General interface for the socket implementations of various networks. The
+// methods match those of normal UNIX sockets very closely.
+class Socket {
+public:
+ virtual ~Socket() {}
+
+ // Returns the address to which the socket is bound. If the socket is not
+ // bound, then the any-address is returned.
+ virtual SocketAddress GetLocalAddress() const = 0;
+
+ // Returns the address to which the socket is connected. If the socket is
+ // not connected, then the any-address is returned.
+ virtual SocketAddress GetRemoteAddress() const = 0;
+
+ virtual int Bind(const SocketAddress& addr) = 0;
+ virtual int Connect(const SocketAddress& addr) = 0;
+ virtual int Send(const void *pv, size_t cb) = 0;
+ virtual int SendTo(const void *pv, size_t cb, const SocketAddress& addr) = 0;
+ virtual int Recv(void *pv, size_t cb) = 0;
+ virtual int RecvFrom(void *pv, size_t cb, SocketAddress *paddr) = 0;
+ virtual int Listen(int backlog) = 0;
+ virtual Socket *Accept(SocketAddress *paddr) = 0;
+ virtual int Close() = 0;
+ virtual int GetError() const = 0;
+ virtual void SetError(int error) = 0;
+ inline bool IsBlocking() const { return IsBlockingError(GetError()); }
+
+ enum ConnState {
+ CS_CLOSED,
+ CS_CONNECTING,
+ CS_CONNECTED
+ };
+ virtual ConnState GetState() const = 0;
+
+ // Fills in the given uint16 with the current estimate of the MTU along the
+ // path to the address to which this socket is connected.
+ virtual int EstimateMTU(uint16* mtu) = 0;
+
+ enum Option {
+ OPT_DONTFRAGMENT
+ };
+ virtual int SetOption(Option opt, int value) = 0;
+
+protected:
+ Socket() {}
+
+private:
+ DISALLOW_EVIL_CONSTRUCTORS(Socket);
+};
+
+} // namespace cricket
+
+#endif // _socket_h_