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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _SESSIONCLIENT_H_
+#define _SESSIONCLIENT_H_
+
+#include "talk/p2p/base/sessiondescription.h"
+#include "talk/p2p/base/sessionmessage.h"
+#include "talk/p2p/base/sessionmanager.h"
+#include "talk/xmllite/xmlelement.h"
+#include "talk/xmpp/jid.h"
+namespace cricket {
+
+// Generic XMPP session client. This class knows how to translate
+// a SessionMessage to and from XMPP stanzas. The SessionDescription
+// is a custom description implemented by the client.
+
+// This class knows how to talk to the session manager, however the
+// session manager doesn't have knowledge of a particular SessionClient.
+
+class SessionClient : public sigslot::has_slots<> {
+public:
+ SessionClient(SessionManager *psm);
+ virtual ~SessionClient();
+
+ // Call this method to determine if a stanza is for this session client
+ bool IsClientStanza(const buzz::XmlElement *stanza);
+
+ // Call this method to deliver a stanza to this session client
+ void OnIncomingStanza(const buzz::XmlElement *stanza);
+
+ // Call this whenever an error is recieved in response to an outgoing
+ // session IQ. Include the original stanza and any failure stanza. If
+ // the failure is due to a time out, the failure_stanza should be NULL
+ void OnFailedSend(const buzz::XmlElement* original_stanza,
+ const buzz::XmlElement* failure_stanza);
+
+ SessionManager *session_manager();
+
+ // Implement this method for stanza sending
+ sigslot::signal2<SessionClient*, const buzz::XmlElement*> SignalSendStanza;
+
+protected:
+ // Override these to know when sessions belonging to this client create/destroy
+
+ virtual void OnSessionCreate(Session * /*session*/, bool /*received_initiate*/) {}
+ virtual void OnSessionDestroy(Session * /*session*/) {}
+
+ // Implement these methods for a custom session description
+ virtual const SessionDescription *CreateSessionDescription(const buzz::XmlElement *element) = 0;
+ virtual buzz::XmlElement *TranslateSessionDescription(const SessionDescription *description) = 0;
+ virtual const std::string &GetSessionDescriptionName() = 0;
+ virtual const buzz::Jid &GetJid() const = 0;
+
+ SessionManager *session_manager_;
+
+private:
+ void OnSessionCreateSlot(Session *session, bool received_initiate);
+ void OnSessionDestroySlot(Session *session);
+ void OnOutgoingMessage(Session *session, const SessionMessage &message);
+ void ParseHeader(const buzz::XmlElement *stanza, SessionMessage &message);
+ bool ParseCandidate(const buzz::XmlElement *child, Candidate* candidate);
+ bool ParseIncomingMessage(const buzz::XmlElement *stanza,
+ SessionMessage& message);
+ void ParseInitiateAcceptModify(const buzz::XmlElement *stanza, SessionMessage &message);
+ void ParseCandidates(const buzz::XmlElement *stanza, SessionMessage &message);
+ void ParseRejectTerminate(const buzz::XmlElement *stanza, SessionMessage &message);
+ void ParseRedirect(const buzz::XmlElement *stanza, SessionMessage &message);
+ buzz::XmlElement *TranslateHeader(const SessionMessage &message);
+ buzz::XmlElement *TranslateCandidate(const Candidate &candidate);
+ buzz::XmlElement *TranslateInitiateAcceptModify(const SessionMessage &message);
+ buzz::XmlElement *TranslateCandidates(const SessionMessage &message);
+ buzz::XmlElement *TranslateRejectTerminate(const SessionMessage &message);
+ buzz::XmlElement *TranslateRedirect(const SessionMessage &message);
+
+};
+
+} // namespace cricket
+
+#endif // _SESSIONCLIENT_H_