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diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp b/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp
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+++ b/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp
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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "talk/session/phone/voicechannel.h"
+#include "talk/session/phone/channelmanager.h"
+#include "talk/session/phone/phonesessionclient.h"
+#include "talk/base/logging.h"
+#include <cassert>
+#undef SetPort
+
+namespace {
+
+// Delay before quality estimate is meaningful.
+uint32 kQualityDelay = 5000; // in ms
+
+}
+
+namespace cricket {
+
+VoiceChannel::VoiceChannel(ChannelManager *manager, Session *session, MediaChannel *channel) {
+ channel_manager_ = manager;
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ channel_ = channel;
+ session_ = session;
+ socket_monitor_ = NULL;
+ audio_monitor_ = NULL;
+ socket_ = session_->CreateSocket("rtp");
+ socket_->SignalState.connect(this, &VoiceChannel::OnSocketState);
+ socket_->SignalReadPacket.connect(this, &VoiceChannel::OnSocketRead);
+ channel->SetInterface(this);
+ enabled_ = false;
+ paused_ = false;
+ socket_writable_ = false;
+ muted_ = false;
+ LOG(INFO) << "Created voice channel";
+ start_time_ = 0xFFFFFFFF - kQualityDelay;
+
+ session->SignalState.connect(this, &VoiceChannel::OnSessionState);
+ OnSessionState(session, session->state());
+}
+
+VoiceChannel::~VoiceChannel() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ enabled_ = false;
+ ChangeState();
+ delete socket_monitor_;
+ delete audio_monitor_;
+ Thread::Current()->Clear(this);
+ if (socket_ != NULL)
+ session_->DestroySocket(socket_);
+ LOG(INFO) << "Destroyed voice channel";
+}
+
+void VoiceChannel::OnMessage(Message *pmsg) {
+ switch (pmsg->message_id) {
+ case MSG_ENABLE:
+ EnableMedia_w();
+ break;
+
+ case MSG_DISABLE:
+ DisableMedia_w();
+ break;
+
+ case MSG_MUTE:
+ MuteMedia_w();
+ break;
+
+ case MSG_UNMUTE:
+ UnmuteMedia_w();
+ break;
+
+ case MSG_SETSENDCODEC:
+ SetSendCodec_w();
+ break;
+ }
+}
+
+void VoiceChannel::Enable(bool enable) {
+ // Can be called from thread other than worker thread
+ channel_manager_->worker_thread()->Post(this, enable ? MSG_ENABLE : MSG_DISABLE);
+}
+
+void VoiceChannel::Mute(bool mute) {
+ // Can be called from thread other than worker thread
+ channel_manager_->worker_thread()->Post(this, mute ? MSG_MUTE : MSG_UNMUTE);
+}
+
+MediaChannel * VoiceChannel::channel() {
+ return channel_;
+}
+
+void VoiceChannel::OnSessionState(Session* session, Session::State state) {
+ if ((state == Session::STATE_RECEIVEDACCEPT) ||
+ (state == Session::STATE_RECEIVEDINITIATE)) {
+ channel_manager_->worker_thread()->Post(this, MSG_SETSENDCODEC);
+ }
+}
+
+void VoiceChannel::SetSendCodec_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+
+ const PhoneSessionDescription* desc =
+ static_cast<const PhoneSessionDescription*>(session()->remote_description());
+
+ const char *codec = NULL;
+
+ if (desc->codecs().size() > 0)
+ PhoneSessionClient::FindMediaCodec(channel_manager_->media_engine(), desc, &codec);
+
+ // The other client should have returned one of the codecs that we offered.
+ // If they could not, they should have rejected the session. So, if we get
+ // into this state, we're dealing with a bad client, so we may as well just
+ // pick the mostt common format there is: payload type zero.
+ if (codec == NULL)
+ codec = "PCMU";
+
+ channel_->SetCodec(codec);
+}
+
+void VoiceChannel::OnSocketState(P2PSocket *socket, P2PSocket::State state) {
+ switch (state) {
+ case P2PSocket::STATE_WRITABLE:
+ SocketWritable_w();
+ break;
+
+ default:
+ SocketNotWritable_w();
+ break;
+ }
+}
+
+void VoiceChannel::OnSocketRead(P2PSocket *socket, const char *data, size_t len) {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ // OnSocketRead gets called from P2PSocket; now pass data to MediaEngine
+ channel_->OnPacketReceived(data, (int)len);
+}
+
+void VoiceChannel::SendPacket(const void *data, size_t len) {
+ // SendPacket gets called from MediaEngine; send to socket
+ // MediaEngine will call us on a random thread. The Send operation on the socket is
+ // special in that it can handle this.
+ socket_->Send(static_cast<const char *>(data), len);
+}
+
+void VoiceChannel::ChangeState() {
+ if (paused_ || !enabled_ || !socket_writable_) {
+ channel_->SetPlayout(false);
+ channel_->SetSend(false);
+ } else {
+ if (muted_) {
+ channel_->SetSend(false);
+ channel_->SetPlayout(true);
+ } else {
+ channel_->SetSend(true);
+ channel_->SetPlayout(true);
+ }
+ }
+}
+
+void VoiceChannel::PauseMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ assert(!paused_);
+
+ LOG(INFO) << "Voice channel paused";
+ paused_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::UnpauseMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ assert(paused_);
+
+ LOG(INFO) << "Voice channel unpaused";
+ paused_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::EnableMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (enabled_)
+ return;
+
+ LOG(INFO) << "Voice channel enabled";
+ enabled_ = true;
+ start_time_ = Time();
+ ChangeState();
+}
+
+void VoiceChannel::DisableMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (!enabled_)
+ return;
+
+ LOG(INFO) << "Voice channel disabled";
+ enabled_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::MuteMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (muted_)
+ return;
+
+ LOG(INFO) << "Voice channel muted";
+ muted_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::UnmuteMedia_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (!muted_)
+ return;
+
+ LOG(INFO) << "Voice channel unmuted";
+ muted_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::SocketWritable_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (socket_writable_)
+ return;
+
+ LOG(INFO) << "Voice channel socket writable";
+ socket_writable_ = true;
+ ChangeState();
+}
+
+void VoiceChannel::SocketNotWritable_w() {
+ assert(channel_manager_->worker_thread() == Thread::Current());
+ if (!socket_writable_)
+ return;
+
+ LOG(INFO) << "Voice channel socket not writable";
+ socket_writable_ = false;
+ ChangeState();
+}
+
+void VoiceChannel::StartConnectionMonitor(int cms) {
+ delete socket_monitor_;
+ socket_monitor_ = new SocketMonitor(socket_, Thread::Current());
+ socket_monitor_
+ ->SignalUpdate.connect(this, &VoiceChannel::OnConnectionMonitorUpdate);
+ socket_monitor_->Start(cms);
+}
+
+void VoiceChannel::StopConnectionMonitor() {
+ if (socket_monitor_ != NULL) {
+ socket_monitor_->Stop();
+ socket_monitor_->SignalUpdate.disconnect(this);
+ delete socket_monitor_;
+ socket_monitor_ = NULL;
+ }
+}
+
+void VoiceChannel::OnConnectionMonitorUpdate(SocketMonitor *monitor,
+ const std::vector<ConnectionInfo> &infos) {
+ SignalConnectionMonitor(this, infos);
+}
+
+void VoiceChannel::StartAudioMonitor(int cms) {
+ delete audio_monitor_;
+ audio_monitor_ = new AudioMonitor(this, Thread::Current());
+ audio_monitor_
+ ->SignalUpdate.connect(this, &VoiceChannel::OnAudioMonitorUpdate);
+ audio_monitor_->Start(cms);
+}
+
+void VoiceChannel::StopAudioMonitor() {
+ if (audio_monitor_ != NULL) {
+ audio_monitor_ ->Stop();
+ audio_monitor_ ->SignalUpdate.disconnect(this);
+ delete audio_monitor_ ;
+ audio_monitor_ = NULL;
+ }
+}
+
+void VoiceChannel::OnAudioMonitorUpdate(AudioMonitor *monitor,
+ const AudioInfo& info) {
+ SignalAudioMonitor(this, info);
+}
+
+Session *VoiceChannel::session() {
+ return session_;
+}
+
+bool VoiceChannel::HasQuality() {
+ return Time() >= start_time_ + kQualityDelay;
+}
+
+float VoiceChannel::GetCurrentQuality() {
+ return channel_->GetCurrentQuality();
+}
+
+int VoiceChannel::GetInputLevel_w() {
+ return channel_manager_->media_engine()->GetInputLevel();
+}
+
+int VoiceChannel::GetOutputLevel_w() {
+ return channel_->GetOutputLevel();
+}
+
+Thread* VoiceChannel::worker_thread() {
+ return channel_manager_->worker_thread();
+}
+
+}