diff options
Diffstat (limited to 'kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp')
-rw-r--r-- | kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp | 331 |
1 files changed, 331 insertions, 0 deletions
diff --git a/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp b/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp new file mode 100644 index 00000000..58e1db60 --- /dev/null +++ b/kopete/protocols/jabber/jingle/libjingle/talk/session/phone/voicechannel.cpp @@ -0,0 +1,331 @@ +/* + * libjingle + * Copyright 2004--2005, Google Inc. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include "talk/session/phone/voicechannel.h" +#include "talk/session/phone/channelmanager.h" +#include "talk/session/phone/phonesessionclient.h" +#include "talk/base/logging.h" +#include <cassert> +#undef SetPort + +namespace { + +// Delay before quality estimate is meaningful. +uint32 kQualityDelay = 5000; // in ms + +} + +namespace cricket { + +VoiceChannel::VoiceChannel(ChannelManager *manager, Session *session, MediaChannel *channel) { + channel_manager_ = manager; + assert(channel_manager_->worker_thread() == Thread::Current()); + channel_ = channel; + session_ = session; + socket_monitor_ = NULL; + audio_monitor_ = NULL; + socket_ = session_->CreateSocket("rtp"); + socket_->SignalState.connect(this, &VoiceChannel::OnSocketState); + socket_->SignalReadPacket.connect(this, &VoiceChannel::OnSocketRead); + channel->SetInterface(this); + enabled_ = false; + paused_ = false; + socket_writable_ = false; + muted_ = false; + LOG(INFO) << "Created voice channel"; + start_time_ = 0xFFFFFFFF - kQualityDelay; + + session->SignalState.connect(this, &VoiceChannel::OnSessionState); + OnSessionState(session, session->state()); +} + +VoiceChannel::~VoiceChannel() { + assert(channel_manager_->worker_thread() == Thread::Current()); + enabled_ = false; + ChangeState(); + delete socket_monitor_; + delete audio_monitor_; + Thread::Current()->Clear(this); + if (socket_ != NULL) + session_->DestroySocket(socket_); + LOG(INFO) << "Destroyed voice channel"; +} + +void VoiceChannel::OnMessage(Message *pmsg) { + switch (pmsg->message_id) { + case MSG_ENABLE: + EnableMedia_w(); + break; + + case MSG_DISABLE: + DisableMedia_w(); + break; + + case MSG_MUTE: + MuteMedia_w(); + break; + + case MSG_UNMUTE: + UnmuteMedia_w(); + break; + + case MSG_SETSENDCODEC: + SetSendCodec_w(); + break; + } +} + +void VoiceChannel::Enable(bool enable) { + // Can be called from thread other than worker thread + channel_manager_->worker_thread()->Post(this, enable ? MSG_ENABLE : MSG_DISABLE); +} + +void VoiceChannel::Mute(bool mute) { + // Can be called from thread other than worker thread + channel_manager_->worker_thread()->Post(this, mute ? MSG_MUTE : MSG_UNMUTE); +} + +MediaChannel * VoiceChannel::channel() { + return channel_; +} + +void VoiceChannel::OnSessionState(Session* session, Session::State state) { + if ((state == Session::STATE_RECEIVEDACCEPT) || + (state == Session::STATE_RECEIVEDINITIATE)) { + channel_manager_->worker_thread()->Post(this, MSG_SETSENDCODEC); + } +} + +void VoiceChannel::SetSendCodec_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + + const PhoneSessionDescription* desc = + static_cast<const PhoneSessionDescription*>(session()->remote_description()); + + const char *codec = NULL; + + if (desc->codecs().size() > 0) + PhoneSessionClient::FindMediaCodec(channel_manager_->media_engine(), desc, &codec); + + // The other client should have returned one of the codecs that we offered. + // If they could not, they should have rejected the session. So, if we get + // into this state, we're dealing with a bad client, so we may as well just + // pick the mostt common format there is: payload type zero. + if (codec == NULL) + codec = "PCMU"; + + channel_->SetCodec(codec); +} + +void VoiceChannel::OnSocketState(P2PSocket *socket, P2PSocket::State state) { + switch (state) { + case P2PSocket::STATE_WRITABLE: + SocketWritable_w(); + break; + + default: + SocketNotWritable_w(); + break; + } +} + +void VoiceChannel::OnSocketRead(P2PSocket *socket, const char *data, size_t len) { + assert(channel_manager_->worker_thread() == Thread::Current()); + // OnSocketRead gets called from P2PSocket; now pass data to MediaEngine + channel_->OnPacketReceived(data, (int)len); +} + +void VoiceChannel::SendPacket(const void *data, size_t len) { + // SendPacket gets called from MediaEngine; send to socket + // MediaEngine will call us on a random thread. The Send operation on the socket is + // special in that it can handle this. + socket_->Send(static_cast<const char *>(data), len); +} + +void VoiceChannel::ChangeState() { + if (paused_ || !enabled_ || !socket_writable_) { + channel_->SetPlayout(false); + channel_->SetSend(false); + } else { + if (muted_) { + channel_->SetSend(false); + channel_->SetPlayout(true); + } else { + channel_->SetSend(true); + channel_->SetPlayout(true); + } + } +} + +void VoiceChannel::PauseMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + assert(!paused_); + + LOG(INFO) << "Voice channel paused"; + paused_ = true; + ChangeState(); +} + +void VoiceChannel::UnpauseMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + assert(paused_); + + LOG(INFO) << "Voice channel unpaused"; + paused_ = false; + ChangeState(); +} + +void VoiceChannel::EnableMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (enabled_) + return; + + LOG(INFO) << "Voice channel enabled"; + enabled_ = true; + start_time_ = Time(); + ChangeState(); +} + +void VoiceChannel::DisableMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (!enabled_) + return; + + LOG(INFO) << "Voice channel disabled"; + enabled_ = false; + ChangeState(); +} + +void VoiceChannel::MuteMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (muted_) + return; + + LOG(INFO) << "Voice channel muted"; + muted_ = true; + ChangeState(); +} + +void VoiceChannel::UnmuteMedia_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (!muted_) + return; + + LOG(INFO) << "Voice channel unmuted"; + muted_ = false; + ChangeState(); +} + +void VoiceChannel::SocketWritable_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (socket_writable_) + return; + + LOG(INFO) << "Voice channel socket writable"; + socket_writable_ = true; + ChangeState(); +} + +void VoiceChannel::SocketNotWritable_w() { + assert(channel_manager_->worker_thread() == Thread::Current()); + if (!socket_writable_) + return; + + LOG(INFO) << "Voice channel socket not writable"; + socket_writable_ = false; + ChangeState(); +} + +void VoiceChannel::StartConnectionMonitor(int cms) { + delete socket_monitor_; + socket_monitor_ = new SocketMonitor(socket_, Thread::Current()); + socket_monitor_ + ->SignalUpdate.connect(this, &VoiceChannel::OnConnectionMonitorUpdate); + socket_monitor_->Start(cms); +} + +void VoiceChannel::StopConnectionMonitor() { + if (socket_monitor_ != NULL) { + socket_monitor_->Stop(); + socket_monitor_->SignalUpdate.disconnect(this); + delete socket_monitor_; + socket_monitor_ = NULL; + } +} + +void VoiceChannel::OnConnectionMonitorUpdate(SocketMonitor *monitor, + const std::vector<ConnectionInfo> &infos) { + SignalConnectionMonitor(this, infos); +} + +void VoiceChannel::StartAudioMonitor(int cms) { + delete audio_monitor_; + audio_monitor_ = new AudioMonitor(this, Thread::Current()); + audio_monitor_ + ->SignalUpdate.connect(this, &VoiceChannel::OnAudioMonitorUpdate); + audio_monitor_->Start(cms); +} + +void VoiceChannel::StopAudioMonitor() { + if (audio_monitor_ != NULL) { + audio_monitor_ ->Stop(); + audio_monitor_ ->SignalUpdate.disconnect(this); + delete audio_monitor_ ; + audio_monitor_ = NULL; + } +} + +void VoiceChannel::OnAudioMonitorUpdate(AudioMonitor *monitor, + const AudioInfo& info) { + SignalAudioMonitor(this, info); +} + +Session *VoiceChannel::session() { + return session_; +} + +bool VoiceChannel::HasQuality() { + return Time() >= start_time_ + kQualityDelay; +} + +float VoiceChannel::GetCurrentQuality() { + return channel_->GetCurrentQuality(); +} + +int VoiceChannel::GetInputLevel_w() { + return channel_manager_->media_engine()->GetInputLevel(); +} + +int VoiceChannel::GetOutputLevel_w() { + return channel_->GetOutputLevel(); +} + +Thread* VoiceChannel::worker_thread() { + return channel_manager_->worker_thread(); +} + +} |