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diff --git a/kopete/protocols/jabber/libiris/cutestuff/network/bsocket.h b/kopete/protocols/jabber/libiris/cutestuff/network/bsocket.h
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+/*
+ * bsocket.h - QSocket wrapper based on Bytestream with SRV DNS support
+ * Copyright (C) 2003 Justin Karneges
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef CS_BSOCKET_H
+#define CS_BSOCKET_H
+
+#include<qobject.h>
+#include<qhostaddress.h>
+#include"bytestream.h"
+
+// CS_NAMESPACE_BEGIN
+
+class BSocket : public ByteStream
+{
+ Q_OBJECT
+public:
+ enum Error { ErrConnectionRefused = ErrCustom, ErrHostNotFound };
+ enum State { Idle, HostLookup, Connecting, Connected, Closing };
+ BSocket(QObject *parent=0);
+ ~BSocket();
+
+ void connectToHost(const QString &host, Q_UINT16 port);
+ void connectToServer(const QString &srv, const QString &type);
+ int socket() const;
+ void setSocket(int);
+ int state() const;
+
+ // from ByteStream
+ bool isOpen() const;
+ void close();
+ void write(const QByteArray &);
+ QByteArray read(int bytes=0);
+ int bytesAvailable() const;
+ int bytesToWrite() const;
+
+ // local
+ QHostAddress address() const;
+ Q_UINT16 port() const;
+
+ // remote
+ QHostAddress peerAddress() const;
+ Q_UINT16 peerPort() const;
+
+signals:
+ void hostFound();
+ void connected();
+
+private slots:
+ void qs_hostFound();
+ void qs_connected();
+ void qs_connectionClosed();
+ void qs_delayedCloseFinished();
+ void qs_readyRead();
+ void qs_bytesWritten(int);
+ void qs_error(int);
+ void srv_done();
+ void ndns_done();
+ void do_connect();
+
+private:
+ class Private;
+ Private *d;
+
+ void reset(bool clear=false);
+ void ensureSocket();
+};
+
+// CS_NAMESPACE_END
+
+#endif