From bcb704366cb5e333a626c18c308c7e0448a8e69f Mon Sep 17 00:00:00 2001 From: toma Date: Wed, 25 Nov 2009 17:56:58 +0000 Subject: Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdenetwork@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da --- .../groupwise/libgroupwise/coreprotocol.h | 202 +++++++++++++++++++++ 1 file changed, 202 insertions(+) create mode 100644 kopete/protocols/groupwise/libgroupwise/coreprotocol.h (limited to 'kopete/protocols/groupwise/libgroupwise/coreprotocol.h') diff --git a/kopete/protocols/groupwise/libgroupwise/coreprotocol.h b/kopete/protocols/groupwise/libgroupwise/coreprotocol.h new file mode 100644 index 00000000..4cd30b88 --- /dev/null +++ b/kopete/protocols/groupwise/libgroupwise/coreprotocol.h @@ -0,0 +1,202 @@ +/* + Kopete Groupwise Protocol + coreprotocol.h- the core GroupWise protocol + + Copyright (c) 2004 SUSE Linux AG http://www.suse.com + + Based on Iris, Copyright (C) 2003 Justin Karneges + + Kopete (c) 2002-2004 by the Kopete developers + + ************************************************************************* + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of the GNU Lesser General Public * + * License as published by the Free Software Foundation; either * + * version 2 of the License, or (at your option) any later version. * + * * + ************************************************************************* +*/ + +#ifndef GW_CORE_PROTOCOL_H +#define GW_CORE_PROTOCOL_H + +#include +#include +#include + +#include "gwfield.h" + +class EventProtocol; +class ResponseProtocol; +class Request; +class Transfer; + +/** + * This class handles transforming data between structured high level messages and encoded bytes that are sent + * and received over the network. + * + * 0) FIELD ARRAYS + * --------------- + * This is relevant to both input and output handling. + * Requests (out) and Responses (in) are messages containing, after a HTTP header, a series of 'Fields'. + * A message may contain a flat series of Fields, or each Field may mark the start of a nested array of more Fields. + * In this case the Field's value is the length of the following nested array. + * The length of the top level Field series is not given. The message ends when there are no more Fields expected as part of a nested array, + * and is marked by a terminator. + * The encoding used for Fields differs for Requests and Responses, and is described below. + * + * 1) INPUT + * -------- + * The input functionality is a finite state machine that processes the stream of data from the GroupWise server. + * Since the server may arbitrarily truncate or run together protocol level messages, we buffer the incoming data stream, + * parsing it into individual messages that are removed from the buffer and passed back to the ClientStream, which propagates + * them to higher layers. + * + * Incoming data may be in either of two formats; a Response or an Event. + * All binary data is Little Endian on the network. + * + * 1.1) INPUT MESSAGE 'SPECIES' + * + * 1.1.1) Events + * + * Events are independently occuring notifications generated by the server or by the activity of other users. + * Events are represented on the wire in binary format: + * + * BYTE 1 + * 0 8 6.... + * AAAABBBBCCCCCCCCC....DDDDDDDD..... + * AAAA is a UINT32 giving the type of event + * BBBB is a UINT32 giving the length of the event source, + * CCCC... is the event source, a UTF8 encoded string, which is observed to be zero terminated + * DDDD... is event dependent binary data, which frequently consists of the conference the event relates to, + * conference flags describing the logging, chat security and closed status, and message data. + * + * As the DDDD portion is irregularly structured, it must be processed knowing the semantics of the event type. + * See the @ref EventProtocol documentation. + * + * Event message data is always a UINT32 giving the message length, then a message in RTF format. + * The message length may be zero. + * + * 1.1.2) Responses + * Responses are the server's response to client Requests. Each Request generates one Response. Requests and Responses are regularly structured + * and can be parsed/generated without any knowledge of their content. + * Responses consist of text/line oriented standard HTTP headers, followed by a binary payload. The payload is a series of Fields as described above, + * and the terminator following the last field is a null (0x0) byte. + * + * TODO: Add Field structure format: type, tag, method, flags, and value. see ResponseProtocol::readFields() for reference if this is incomplete. + * + * 1.3) INPUT PROCESSING IMPLEMENTATION + * CoreProtocol input handling operates on an event driven basis. It starts processing when it receives data via @ref addIncomingData(), + * and emits @ref incomingData() as each complete message is parsed in off the wire. + * Each call to addIncomingData() may result in zero or more incomingData() signals + * + * 2) REQUESTS + * ----------- + * The output functionality is an encoding function that transforms outgoing Requests into the wire request format + * - a HTTP POST made up of the request operation type as the path, followed by a series of (repeated) variables that form the arguments. + * Order of the arguments is significant! + * Argument values are URL-encoded with spaces encoded as + rather than %20. + * The terminator used is a CRLF pair ("\r\n"). + * HTTP headers are only used in a login operation, where they contain a Host: hostname:port line. + * Headers are separated from the arguments by a blank line (only CRLF) as usual. + * + * 3) USER MESSAGE BODY TEXT REPRESENTATION + * ----------------------------------- + * Message text sent by users (found in both Requests and Events) is generally formatted as Rich Text Format. + * Text portions of the RTF may be be encoded in + * any of three ways - + * ascii text, + * latin1 as hexadecimal, + * escaped unicode code points (encoded/escaped as \uUNICODEVALUE?, with or without a space between the end of the unicode value and the ? ) + * Outgoing messages may contain rich text, and additionally the plain text encoded as UTF8, but this plain payload is apparently ignored by the server + * + */ +class CoreProtocol : public QObject +{ +Q_OBJECT +public: + enum State { NeedMore, Available, NoData }; + + CoreProtocol(); + + virtual ~CoreProtocol(); + /** + * Debug output + */ + static void debug(const QString &str); + + /** + * Reset the protocol, clear buffers + */ + void reset(); + + /** + * Accept data from the network, and buffer it into a useful message + * @param incomingBytes Raw data in wire format. + */ + void addIncomingData( const QByteArray& incomingBytes ); + + /** + * @return the incoming transfer or 0 if none is available. + */ + Transfer* incomingTransfer(); + + /** + * Convert a request into an outgoing transfer + * emits @ref outgoingData() with each part of the transfer + */ + void outgoingTransfer( Request* outgoing ); + + /** + * Get the state of the protocol + */ + int state(); + +signals: + /** + * Emitted as the core protocol converts fields to wire ready data + */ + void outgoingData( const QByteArray& ); + /** + * Emitted when there is incoming data, parsed into a Transfer + */ + void incomingData(); +protected slots: + /** + * Just a debug method to test emitting to the socket, atm - should go to the ClientStream + */ + void slotOutgoingData( const QCString & ); + +protected: + /** + * Check that there is data to read, and set the protocol's state if there isn't any. + */ + bool okToProceed(); + /** + * Convert incoming wire data into a Transfer object and queue it + * @return number of bytes from the input that were parsed into a Transfer + */ + int wireToTransfer( const QByteArray& wire ); + /** + * Convert fields to a wire representation. Emits outgoingData as each field is written. + * Calls itself recursively to process nested fields, hence + * @param depth Current depth of recursion. Don't use this parameter yourself! + */ + void fieldsToWire( Field::FieldList fields, int depth = 0 ); + /** + * encodes a method number (usually supplied as a #defined symbol) to a char + */ + QChar encode_method( Q_UINT8 method ); +private: + QByteArray m_in; // buffer containing unprocessed bytes we received + QDataStream* m_din; // contains the packet currently being parsed + int m_error; + Transfer* m_inTransfer; // the transfer that is being received + int m_state; // represents the protocol's overall state + EventProtocol* m_eventProtocol; + ResponseProtocol * m_responseProtocol; +}; + +#endif + -- cgit v1.2.1