/* * libjingle * Copyright 2004--2005, Google Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __SOCKETADDRESS_H__ #define __SOCKETADDRESS_H__ #include "talk/base/basictypes.h" #include #undef SetPort namespace cricket { // Records an IP address and port, which are 32 and 16 bit integers, // respectively, both in host byte-order. class SocketAddress { public: // Creates a missing / unknown address. SocketAddress(); // Creates the address with the given host and port. If use_dns is true, // the hostname will be immediately resolved to an IP (which may block for // several seconds if DNS is not available). Alternately, set use_dns to // false, and then call Resolve() to complete resolution later, or use // SetResolvedIP to set the IP explictly. SocketAddress(const std::string& hostname, int port = 0, bool use_dns = true); // Creates the address with the given IP and port. SocketAddress(uint32 ip, int port); // Creates a copy of the given address. SocketAddress(const SocketAddress& addr); // Replaces our address with the given one. SocketAddress& operator =(const SocketAddress& addr); // Changes the IP of this address to the given one, and clears the hostname. void SetIP(uint32 ip); // Changes the hostname of this address to the given one. // Calls Resolve and returns the result. bool SetIP(const std::string& hostname, bool use_dns = true); // Sets the IP address while retaining the hostname. Useful for bypassing // DNS for a pre-resolved IP. void SetResolvedIP(uint32 ip); // Changes the port of this address to the given one. void SetPort(int port); // Returns the IP address. uint32 ip() const; // Returns the port part of this address. uint16 port() const; // Returns the IP address in dotted form. std::string IPAsString() const; // Returns the port as a string std::string PortAsString() const; // Returns a display version of the IP/port. std::string ToString() const; // Determines whether this represents a missing / any address. bool IsAny() const; // Synomym for missing / any. bool IsNil() const { return IsAny(); } // Determines whether the IP address refers to the local host, i.e. within // the range 127.0.0.0/8. bool IsLocalIP() const; // Determines whether the IP address is in one of the private ranges: // 127.0.0.0/8 10.0.0.0/8 192.168.0.0/16 172.16.0.0/12. bool IsPrivateIP() const; // Determines whether the hostname has been resolved to an IP bool IsUnresolved() const; // Attempt to resolve a hostname to IP address. // Returns false if resolution is required but failed. // 'force' will cause re-resolution of hostname. // bool Resolve(bool force = false, bool use_dns = true); // Determines whether this address is identical to the given one. bool operator ==(const SocketAddress& addr) const; // Compares based on IP and then port. bool operator <(const SocketAddress& addr) const; // Determines whether this address has the same IP as the one given. bool EqualIPs(const SocketAddress& addr) const; // Deteremines whether this address has the same port as the one given. bool EqualPorts(const SocketAddress& addr) const; // Hashes this address into a small number. size_t Hash() const; // Returns the size of this address when written. size_t Size_() const; // Writes this address into the given buffer. void Write_(char* buf, int len) const; // Reads this address from the given buffer. void Read_(const char* buf, int len); // Converts the IP address given in compact form into dotted form. static std::string IPToString(uint32 ip); // Converts the IP address given in dotted form into compact form. // Without 'use_dns', only dotted names (A.B.C.D) are resolved. static uint32 StringToIP(const std::string& str, bool use_dns = true); private: std::string hostname_; uint32 ip_; uint16 port_; // Initializes the address to missing / any. void Zero(); }; } // namespace cricket #endif // __SOCKETADDRESS_H__