/* * servsock.cpp - simple wrapper to QServerSocket * Copyright (C) 2003 Justin Karneges * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #include"servsock.h" // CS_NAMESPACE_BEGIN //---------------------------------------------------------------------------- // ServSock //---------------------------------------------------------------------------- class ServSock::Private { public: Private() {} ServSockSignal *serv; }; ServSock::ServSock(QObject *parent) :QObject(parent) { d = new Private; d->serv = 0; } ServSock::~ServSock() { stop(); delete d; } bool ServSock::isActive() const { return (d->serv ? true: false); } bool ServSock::listen(Q_UINT16 port) { stop(); d->serv = new ServSockSignal(port); if(!d->serv->ok()) { delete d->serv; d->serv = 0; return false; } connect(d->serv, SIGNAL(connectionReady(int)), SLOT(sss_connectionReady(int))); return true; } void ServSock::stop() { delete d->serv; d->serv = 0; } int ServSock::port() const { if(d->serv) return d->serv->port(); else return -1; } QHostAddress ServSock::address() const { if(d->serv) return d->serv->address(); else return QHostAddress(); } void ServSock::sss_connectionReady(int s) { connectionReady(s); } //---------------------------------------------------------------------------- // ServSockSignal //---------------------------------------------------------------------------- ServSockSignal::ServSockSignal(int port) :QServerSocket(port, 16) { } void ServSockSignal::newConnection(int x) { connectionReady(x); } // CS_NAMESPACE_END #include "servsock.moc"