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/*
kopetechatsession.cpp - Manages all chats
Copyright (c) 2002 by Duncan Mac-Vicar Prett <duncan@kde.org>
Copyright (c) 2002 by Daniel Stone <dstone@kde.org>
Copyright (c) 2002-2003 by Martijn Klingens <klingens@kde.org>
Copyright (c) 2002-2004 by Olivier Goffart <ogoffart @ kde.org>
Copyright (c) 2003 by Jason Keirstead <jason@keirstead.org>
Copyright (c) 2005 by Michaƫl Larouche <michael.larouche@kdemail.net>
Kopete (c) 2002-2003 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#include "kopetechatsession.h"
#include <tqapplication.h>
#include <tqregexp.h>
#include <kdebug.h>
#include <kdeversion.h>
#include <kglobal.h>
#include <klocale.h>
#include <kmessagebox.h>
#include <knotification.h>
#include "kopeteaccount.h"
#include "kopetecommandhandler.h"
#include "kopetechatsessionmanager.h"
#include "kopetemessagehandlerchain.h"
#include "kopetemetacontact.h"
#include "knotification.h"
#include "kopeteprefs.h"
#include "kopeteuiglobal.h"
#include "kopeteglobal.h"
#include "kopeteview.h"
#include "kopetecontact.h"
class KMMPrivate
{
public:
Kopete::ContactPtrList mContactList;
const Kopete::Contact *mUser;
TQMap<const Kopete::Contact *, Kopete::OnlineStatus> contacttqStatus;
Kopete::Protocol *mProtocol;
bool isEmpty;
bool mCanBeDeleted;
unsigned int refcount;
bool customDisplayName;
TQDateTime awayTime;
TQString displayName;
KopeteView *view;
bool mayInvite;
Kopete::MessageHandlerChain::Ptr chains[3];
};
Kopete::ChatSession::ChatSession( const Kopete::Contact *user,
Kopete::ContactPtrList others, Kopete::Protocol *protocol, const char *name )
: TQObject( user->account(), name )
{
d = new KMMPrivate;
d->mUser = user;
d->mProtocol = protocol;
d->isEmpty = others.isEmpty();
d->mCanBeDeleted = true;
d->refcount = 0;
d->view = 0L;
d->customDisplayName = false;
d->mayInvite = false;
for ( Kopete::Contact *c = others.first(); c; c = others.next() )
addContact( c, true );
connect( user, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ), this,
TQT_SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ) );
if( user->metaContact() )
connect( user->metaContact(), TQT_SIGNAL( photoChanged() ), this, TQT_SIGNAL( photoChanged() ) );
slotUpdateDisplayName();
}
Kopete::ChatSession::~ChatSession()
{
//for ( Kopete::Contact *c = d->mContactList.first(); c; c = d->mContactList.next() )
// c->setConversations( c->conversations() - 1 );
if ( !d )
return;
d->mCanBeDeleted = false; //prevent double deletion
Kopete::ChatSessionManager::self()->removeSession( this );
emit closing( this );
delete d;
}
void Kopete::ChatSession::slotOnlineStatusChanged( Kopete::Contact *c, const Kopete::OnlineStatus &status, const Kopete::OnlineStatus &oldtqStatus )
{
slotUpdateDisplayName();
emit onlineStatusChanged((Kopete::Contact*)c, status, oldtqStatus);
}
void Kopete::ChatSession::setContactOnlineStatus( const Kopete::Contact *contact, const Kopete::OnlineStatus &status )
{
Kopete::OnlineStatus oldtqStatus = d->contacttqStatus[ contact ];
d->contacttqStatus[ contact ] = status;
disconnect( contact, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ),
this, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus &) ) );
emit onlineStatusChanged( (Kopete::Contact*)contact, status, oldtqStatus );
}
const Kopete::OnlineStatus Kopete::ChatSession::contactOnlineStatus( const Kopete::Contact *contact ) const
{
if ( d->contacttqStatus.tqcontains( contact ) )
return d->contacttqStatus[ contact ];
return contact->onlinetqStatus();
}
const TQString Kopete::ChatSession::displayName()
{
if ( d->displayName.isNull() )
{
slotUpdateDisplayName();
}
return d->displayName;
}
void Kopete::ChatSession::setDisplayName( const TQString &newName )
{
d->displayName = newName;
d->customDisplayName = true;
emit displayNameChanged();
}
void Kopete::ChatSession::slotUpdateDisplayName()
{
if( d->customDisplayName )
return;
Kopete::Contact *c = d->mContactList.first();
//If there is no member yet, don't try to update the display name
if ( !c )
return;
d->displayName=TQString();
do
{
if(! d->displayName.isNull() )
d->displayName.append( TQString::tqfromLatin1( ", " ) ) ;
if ( c->metaContact() )
d->displayName.append( c->metaContact()->displayName() );
else
{
TQString nick=c->property(Kopete::Global::Properties::self()->nickName()).value().toString();
d->displayName.append( nick.isEmpty() ? c->contactId() : nick );
}
c=d->mContactList.next();
} while (c);
//If we have only 1 contact, add the status of him
if ( d->mContactList.count() == 1 )
{
d->displayName.append( TQString::tqfromLatin1( " (%1)" ).tqarg( d->mContactList.first()->onlinetqStatus().description() ) );
}
emit displayNameChanged();
}
const Kopete::ContactPtrList& Kopete::ChatSession::members() const
{
return d->mContactList;
}
const Kopete::Contact* Kopete::ChatSession::myself() const
{
return d->mUser;
}
Kopete::Protocol* Kopete::ChatSession::protocol() const
{
return d->mProtocol;
}
#include "kopetemessagehandler.h"
#include "kopetemessageevent.h"
// FIXME: remove this and the friend decl in KMM
class Kopete::TemporaryKMMCallbackAppendMessageHandler : public Kopete::MessageHandler
{
Kopete::ChatSession *manager;
public:
TemporaryKMMCallbackAppendMessageHandler( Kopete::ChatSession *manager )
: manager(manager)
{
}
void handleMessage( Kopete::MessageEvent *event )
{
Kopete::Message message = event->message();
emit manager->messageAppended( message, manager );
delete event;
}
};
class TempFactory : public Kopete::MessageHandlerFactory
{
public:
Kopete::MessageHandler *create( Kopete::ChatSession *manager, Kopete::Message::MessageDirection )
{
return new Kopete::TemporaryKMMCallbackAppendMessageHandler( manager );
}
int filterPosition( Kopete::ChatSession *, Kopete::Message::MessageDirection )
{
// FIXME: somewhere after everyone else.
return 100000;
}
};
Kopete::MessageHandlerChain::Ptr Kopete::ChatSession::chainForDirection( Kopete::Message::MessageDirection dir )
{
if( dir < 0 || dir > 2)
kdFatal(14000) << k_funcinfo << "invalid message direction " << dir << endl;
if( !d->chains[dir] )
{
TempFactory theTempFactory;
d->chains[dir] = Kopete::MessageHandlerChain::create( this, dir );
}
return d->chains[dir];
}
void Kopete::ChatSession::sendMessage( Kopete::Message &message )
{
message.setManager( this );
Kopete::Message sentMessage = message;
if ( !Kopete::CommandHandler::commandHandler()->processMessage( message, this ) )
{
emit messageSent( sentMessage, this );
if ( !account()->isAway() || KopetePrefs::prefs()->soundIfAway() )
{
KNotification::event(TQString::tqfromLatin1( "kopete_outgoing" ), i18n( "Outgoing Message Sent" ) );
}
}
else
{
messageSucceeded();
}
}
void Kopete::ChatSession::messageSucceeded()
{
emit messageSuccess();
}
void Kopete::ChatSession::emitNudgeNotification()
{
KNotification::event( TQString::tqfromLatin1("buzz_nudge"), i18n("A contact sent you a buzz/nudge.") );
}
void Kopete::ChatSession::appendMessage( Kopete::Message &msg )
{
msg.setManager( this );
if ( msg.direction() == Kopete::Message::Inbound )
{
TQString nick=myself()->property(Kopete::Global::Properties::self()->nickName()).value().toString();
if ( KopetePrefs::prefs()->highlightEnabled() && !nick.isEmpty() &&
msg.plainBody().tqcontains( TQRegExp( TQString::tqfromLatin1( "\\b(%1)\\b" ).tqarg( nick ), false ) ) )
{
msg.setImportance( Kopete::Message::Highlight );
}
emit messageReceived( msg, this );
}
// outbound messages here are ones the user has sent that are now
// getting reflected back to the chatwindow. they should go down
// the incoming chain.
Kopete::Message::MessageDirection chainDirection = msg.direction();
if( chainDirection == Kopete::Message::Outbound )
chainDirection = Kopete::Message::Inbound;
chainForDirection( chainDirection )->processMessage( msg );
// emit messageAppended( msg, this );
}
void Kopete::ChatSession::addContact( const Kopete::Contact *c, const Kopete::OnlineStatus &initialtqStatus, bool suppress )
{
if( !d->contacttqStatus.tqcontains(c) )
d->contacttqStatus[ c ] = initialtqStatus;
addContact( c, suppress );
}
void Kopete::ChatSession::addContact( const Kopete::Contact *c, bool suppress )
{
//kdDebug( 14010 ) << k_funcinfo << endl;
if ( d->mContactList.tqcontains( c ) )
{
kdDebug( 14010 ) << k_funcinfo << "Contact already exists" <<endl;
emit contactAdded( c, suppress );
}
else
{
if ( d->mContactList.count() == 1 && d->isEmpty )
{
kdDebug( 14010 ) << k_funcinfo << " FUCKER ZONE " << endl;
/* We have only 1 contact before, so the status of the
message manager was given from that contact status */
Kopete::Contact *old = d->mContactList.first();
d->mContactList.remove( old );
d->mContactList.append( c );
disconnect( old, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ),
this, TQT_SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus &) ) );
if ( old->metaContact() )
{
disconnect( old->metaContact(), TQT_SIGNAL( displayNameChanged( const TQString &, const TQString & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
disconnect( old->metaContact(), TQT_SIGNAL( photoChanged() ), this, TQT_SIGNAL( photoChanged() ) );
}
else
disconnect( old, TQT_SIGNAL( propertyChanged( Kopete::Contact *, const TQString &, const TQVariant &, const TQVariant & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
emit contactAdded( c, suppress );
emit contactRemoved( old, TQString() );
}
else
{
d->mContactList.append( c );
emit contactAdded( c, suppress );
}
connect( c, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ),
this, TQT_SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus &) ) );
;
if ( c->metaContact() )
{
connect( c->metaContact(), TQT_SIGNAL( displayNameChanged( const TQString &, const TQString & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
connect( c->metaContact(), TQT_SIGNAL( photoChanged() ), this, TQT_SIGNAL( photoChanged() ) );
}
else
connect( c, TQT_SIGNAL( propertyChanged( Kopete::Contact *, const TQString &, const TQVariant &, const TQVariant & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
connect( c, TQT_SIGNAL( contactDestroyed( Kopete::Contact * ) ), this, TQT_SLOT( slotContactDestroyed( Kopete::Contact * ) ) );
slotUpdateDisplayName();
}
d->isEmpty = false;
}
void Kopete::ChatSession::removeContact( const Kopete::Contact *c, const TQString& reason, Kopete::Message::MessageFormat format, bool suppressNotification )
{
kdDebug( 14010 ) << k_funcinfo << endl;
if ( !c || !d->mContactList.tqcontains( c ) )
return;
if ( d->mContactList.count() == 1 )
{
kdDebug( 14010 ) << k_funcinfo << "Contact not removed. Keep always one contact" << endl;
d->isEmpty = true;
}
else
{
d->mContactList.remove( c );
disconnect( c, TQT_SIGNAL( onlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus & ) ),
this, TQT_SLOT( slotOnlineStatusChanged( Kopete::Contact *, const Kopete::OnlineStatus &, const Kopete::OnlineStatus &) ) );
if ( c->metaContact() )
{
disconnect( c->metaContact(), TQT_SIGNAL( displayNameChanged( const TQString &, const TQString & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
disconnect( c->metaContact(), TQT_SIGNAL( photoChanged() ), this, TQT_SIGNAL( photoChanged() ) );
}
else
disconnect( c, TQT_SIGNAL( propertyChanged( Kopete::Contact *, const TQString &, const TQVariant &, const TQVariant & ) ), this, TQT_SLOT( slotUpdateDisplayName() ) );
disconnect( c, TQT_SIGNAL( contactDestroyed( Kopete::Contact * ) ), this, TQT_SLOT( slotContactDestroyed( Kopete::Contact * ) ) );
slotUpdateDisplayName();
}
d->contacttqStatus.remove( c );
emit contactRemoved( c, reason, format, suppressNotification );
}
void Kopete::ChatSession::receivedTypingMsg( const Kopete::Contact *c, bool t )
{
emit remoteTyping( c, t );
}
void Kopete::ChatSession::receivedTypingMsg( const TQString &contactId, bool t )
{
for ( Kopete::Contact *it = d->mContactList.first(); it; it = d->mContactList.next() )
{
if ( it->contactId() == contactId )
{
receivedTypingMsg( it, t );
return;
}
}
}
void Kopete::ChatSession::typing( bool t )
{
emit myselfTyping( t );
}
void Kopete::ChatSession::receivedEventNotification( const TQString& notificationText)
{
emit eventNotification( notificationText );
}
void Kopete::ChatSession::setCanBeDeleted ( bool b )
{
d->mCanBeDeleted = b;
if (d->refcount < (b?1:0) && !d->view )
deleteLater();
}
void Kopete::ChatSession::ref ()
{
d->refcount++;
}
void Kopete::ChatSession::deref ()
{
d->refcount--;
if ( d->refcount < 1 && d->mCanBeDeleted && !d->view )
deleteLater();
}
KopeteView* Kopete::ChatSession::view( bool canCreate, const TQString &requestedPlugin )
{
if ( !d->view && canCreate )
{
d->view = Kopete::ChatSessionManager::self()->createView( this, requestedPlugin );
if ( d->view )
{
connect( d->view->mainWidget(), TQT_SIGNAL( closing( KopeteView * ) ), this, TQT_SLOT( slotViewDestroyed( ) ) );
}
else
{
KMessageBox::queuedMessageBox( Kopete::UI::Global::mainWidget(), KMessageBox::Error,
i18n( "<qt>An error has occurred while creating a new chat window. The chat window has not been created.</qt>" ),
i18n( "Error While Creating Chat Window" ) );
}
}
return d->view;
}
void Kopete::ChatSession::slotViewDestroyed()
{
d->view = 0L;
if ( d->mCanBeDeleted && d->refcount < 1)
deleteLater();
}
Kopete::Account *Kopete::ChatSession::account() const
{
return myself()->account();
}
void Kopete::ChatSession::slotContactDestroyed( Kopete::Contact *contact )
{
if(contact == myself())
deleteLater();
if( !contact || !d->mContactList.tqcontains( contact ) )
return;
//This is a workaround to prevent crash if the contact get deleted.
// in the best case, we should ask the protocol to recreate a temporary contact.
// (remember: the contact may be deleted when the users removes it from the contactlist, or when closing kopete )
d->mContactList.remove( contact );
emit contactRemoved( contact, TQString() );
if ( d->mContactList.isEmpty() )
deleteLater();
}
bool Kopete::ChatSession::mayInvite() const
{
return d->mayInvite;
}
void Kopete::ChatSession::inviteContact(const TQString& )
{
//default implementation do nothing
}
void Kopete::ChatSession::setMayInvite( bool b )
{
d->mayInvite=b;
}
void Kopete::ChatSession::raiseView()
{
KopeteView *v=view(true, KopetePrefs::prefs()->interfacePreference() );
if(v)
v->raise(true);
}
#include "kopetechatsession.moc"
// vim: set noet ts=4 sts=4 sw=4:
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