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/*
kopetewalletmanager.h - Kopete Wallet Manager
Copyright (c) 2004 by Richard Smith <kde@metafoo.co.uk>
Kopete (c) 2002-2004 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef KOPETEWALLETMANAGER_H
#define KOPETEWALLETMANAGER_H
#include <tqobject.h>
#include <kdemacros.h>
#include "kopete_export.h"
namespace TDEWallet { class Wallet; }
namespace Kopete
{
/**
* @author Richard Smith <kde@metafoo.co.uk>
*
* The Kopete::WalletManager class is a singleton, which looks after Kopete's
* TDEWallet connection.
*/
class KOPETE_EXPORT WalletManager : public TQObject
{
Q_OBJECT
public:
/**
* Retrieve the wallet manager instance
*/
static WalletManager *self();
~WalletManager();
/**
* @brief Attempt to open the TDEWallet asyncronously, then signal an
* object to indicate the task is complete.
*
* @param object The object to call back to
* @param slot The slot on object to call; must have signature slot( TDEWallet::Wallet* )
* The parameter to the slot will be the wallet that was opened if the call
* succeeded, or NULL if the wallet failed to open or the Kopete folder was
* inaccessible.
*
* For simplicity of client code, it is guaranteed that your slot
* will not be called during a call to this function.
*/
void openWallet( TQObject *object, const char *slot );
public slots:
/**
* Close the connection to the wallet. Will cause walletLost() to be emitted.
*/
void closeWallet();
signals:
/**
* Emitted when the connection to the wallet is lost.
*/
void walletLost();
private slots:
/**
* Called by the stored wallet pointer when it is successfully opened or
* when it fails.
*
* Causes walletOpened to be emitted.
*/
void slotWalletChangedStatus();
/**
* Called by a singleShot timer in the event that we are asked for a
* wallet when we already have one open and ready.
*/
void slotGiveExistingWallet();
private:
void openWalletInner();
void emitWalletOpened( TDEWallet::Wallet *wallet );
class Private;
Private *d;
WalletManager();
};
}
/**
* @internal
*/
class KopeteWalletSignal : public TQObject
{
Q_OBJECT
friend class Kopete::WalletManager;
signals:
void walletOpened( TDEWallet::Wallet *wallet );
};
#endif
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