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/*
smpppdclient.h
Copyright (c) 2006 by Heiko Schaefer <heiko@rangun.de>
Kopete (c) 2002-2006 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; version 2 of the License. *
* *
*************************************************************************
*/
#ifndef SMPPPDCLIENT_H
#define SMPPPDCLIENT_H
#include <qstringlist.h>
namespace KNetwork {
class KStreamSocket;
};
namespace SMPPPD {
class State;
/**
@author Heiko Schaefer <heiko@rangun.de>
*/
class Client {
Client(const Client&);
Client& operator=(const Client&);
public:
Client();
~Client();
bool isReady() const;
bool connect(const QString& server, uint port = 3185);
void disconnect();
QStringList getInterfaceConfigurations();
bool statusInterface(const QString& ifcfg);
bool isOnline();
QString serverID() const;
QString serverVersion() const;
void setPassword(const QString& password);
private:
friend class State;
void changeState(State * newState);
QStringList read() const;
void write(const char * cmd);
private:
State * m_state;
KNetwork::KStreamSocket * m_sock;
QString m_serverID;
QString m_serverVer;
QString m_password;
};
inline void Client::changeState(State * newState) {
m_state = newState;
}
inline void Client::setPassword(const QString& password) {
m_password = password;
}
};
#endif
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