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/*
dispatcher.h - msn p2p protocol
Copyright (c) 2003-2005 by Olivier Goffart <ogoffart@ kde.org>
Copyright (c) 2005 by Gregg Edghill <gregg.edghill@gmail.com>
*************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef DISPATCHER_H
#define DISPATCHER_H
#include <qobject.h>
#include <qstringlist.h>
#include "kopete_export.h"
#include "p2p.h"
#include "messageformatter.h"
#include "incomingtransfer.h"
#include "outgoingtransfer.h"
namespace Kopete { class Contact; }
class MSNSwitchBoardSocket;
/**
@author Kopete Developers
*/
namespace P2P{
class IncomingTransfer;
class OutgoingTransfer;
class KOPETE_EXPORT Dispatcher : public QObject
{ Q_OBJECT
public:
Dispatcher(QObject *parent, const QString& contact, const QStringList &ip);
~Dispatcher();
void detach(TransferContext* transfer);
QString localContact();
void requestDisplayIcon(const QString& from, const QString& msnObject);
void sendFile(const QString& path, Q_INT64 fileSize, const QString& to);
void sendImage(const QString& fileName, const QString& to);
QString m_pictureUrl;
QMap<QString, QString> objectList;
#if MSN_WEBCAM
void startWebcam(const QString &myHandle, const QString &msgHandle, bool wantToReceive);
#endif
public slots:
void slotReadMessage(const QString &from, const QByteArray& stream);
void messageAcknowledged(unsigned int correlationId, bool fullReceive);
signals:
void sendCommand(const QString &cmd, const QString &args = QString::null, bool addId = true, const QByteArray &body = QByteArray(), bool binary=false);
void displayIconReceived(KTempFile* file, const QString& msnObject);
void incomingTransfer(const QString& from, const QString& fileName, Q_INT64 fileSize);
private:
class CallbackChannel
{
public:
CallbackChannel(MSNSwitchBoardSocket *switchboard);
~CallbackChannel();
Q_UINT32 send(const QByteArray& stream);
private:
MSNSwitchBoardSocket *m_switchboard;
};
public:
CallbackChannel* callbackChannel();
/**
* IP's of this compiter, the first one is the one seen by the server.
*/
QStringList localIp() { return m_ip; }
private:
void dispatch(const P2P::Message& message);
Kopete::Contact* getContactByAccountId(const QString& accountId);
P2P::MessageFormatter m_messageFormatter;
QMap<Q_UINT32, P2P::TransferContext*> m_sessions;
QMap<Q_UINT32, P2P::Message> m_messageBuffer;
QString m_contact;
CallbackChannel *m_callbackChannel;
QStringList m_ip;
friend class P2P::TransferContext;
friend class P2P::IncomingTransfer;
friend class P2P::OutgoingTransfer;
};
}
#endif
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