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/*
Kopete Oscar Protocol
connection.h - independent protocol encapsulation
Copyright (c) 2004-2005 by Matt Rogers <mattr@kde.org>
Kopete (c) 2002-2005 by the Kopete developers <kopete-devel@kde.org>
*************************************************************************
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Lesser General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
*************************************************************************
*/
#ifndef CONNECTION_H
#define CONNECTION_H
#include <tqobject.h>
#include <tqvaluelist.h>
#include "oscartypes.h"
#include "rateclass.h"
class ConnectionPrivate;
class Client;
class ClientStream;
class Connector;
class ByteStream;
class Transfer;
class RateClassManager;
class SSIManager;
class Task;
namespace Oscar
{
class Settings;
}
/**
* This class encapsulates both the low level network layer code and the high
* level OSCAR protocol code required to create a single independent
* connection to an OSCAR server
* @author Matt Rogers
*/
class Connection : public QObject
{
Q_OBJECT
public:
Connection( Connector* connector, ClientStream* cs, const char* name = 0 );
~Connection();
void setClient( Client* );
void connectToServer( const TQString& server, bool auth = true );
/**
* Close the connection and reset the connection data
*/
void close();
/**
* Check to see if the family specified by @p family is supported by this
* connection.
* @param family the family number to check
*/
bool isSupported( int family ) const;
/**
* Get the list of supported families
* @return The list of families supported on this connection
*/
TQValueList<int> supportedFamilies() const;
/**
* Add the SNAC families in \p familyList to the list of supported families for
* this connection
* \param familyList the list of families to add
*/
void addToSupportedFamilies( const TQValueList<int>& familyList );
/**
* Add the SNAC family in \p family to the list of supported families for
* this connection
* \overload
* \param family the single family to add to the list
*/
void addToSupportedFamilies( int family );
/**
* Add the rate classes in \p rateClassList to the list of rate classes packets
* need to be filtered on
* \param rateClassList the list of rate classes to add
*/
void addToRateClasses( const TQValueList<RateClass*> rateClassList );
/**
* Add the rate class in \p rc to the list of rate classes packets
* need to be filtered on
* \overload
* \param rc the list rate class to add
*/
void addToRateClasses( RateClass* rc );
/**
* Indicate to the connection that there has been an error in a task. The
* error won't require us to go offline, but the user should be notified
* about the error
* \param s the SNAC the error occured from
* \param errCode the error code
*/
void taskError( const Oscar::SNAC& s, int errCode );
/**
* Indicate to the connection that there has been a fatal error in a task.
* This error will require a disconnection from the OSCAR service and if
* necessary, the user should be prompted to reconnect manually or an
* automatic reconnection should be attempted.
* \param s the SNAC the error occured from
* \param errCode the error code
*/
void fatalTaskError( const Oscar::SNAC& s, int errCode );
/**
* Get the chat room name for this connection.
* @return the name of the room or TQString::null if not connected to a room
*/
/** Get the user settings object */
Oscar::Settings* settings() const;
/** Get the current FLAP sequence for this connection */
Q_UINT16 flapSequence();
/** Get the current SNAC sequence for this connection */
Q_UINT32 snacSequence();
/** Get the cookie for this connection */
TQByteArray cookie() const;
TQString userId() const;
TQString password() const;
bool isIcq() const;
SSIManager* ssiManager() const;
const Oscar::ClientVersion* version() const;
RateClassManager* rateManager() const;
bool isLoggedIn() const;
/** Convenience function to get the root task for use in Tasks */
Task* rootTask() const;
/** Get the raw connector for this connection, in case we need it */
Connector* connector();
/** Get the byte stream for this connection, in case we need it */
ByteStream* byteStream();
void send( Transfer* t ) const;
void forcedSend( Transfer* t ) const;
signals:
/** There's data ready to read */
void readyRead();
/** We've connected */
void connected();
/** We were disconnected */
void disconnected();
/**
* There was an error on the socket and we've disconnected
* \param errCode the error code from the operating system
* \param errString the i18n'ed string that describes the error
*/
void socketError( int errCode, const TQString& errString );
private:
/** Seed the sequence numbers with random values */
void initSequence();
/** Distribute the transfer among the connection's tasks */
void distribute( Transfer* t ) const;
private slots:
/** Reset the data for the connection.*/
void reset();
/** We've got something from the stream */
void streamReadyRead();
/** We've finished logging in */
void loggedIn();
void streamSocketError( int );
private:
ConnectionPrivate* d;
bool m_loggedIn;
};
#endif
//kate: tab-width 4; indent-mode csands; auto-insert-doxygen on;
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