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author | Slávek Banko <slavek.banko@axis.cz> | 2020-08-17 18:58:43 +0200 |
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committer | Slávek Banko <slavek.banko@axis.cz> | 2020-08-17 18:58:43 +0200 |
commit | 6f2c87870081718731cccee678e1e89869826de2 (patch) | |
tree | 942f97a4b9d4126d385e8bdc0aee30ff3dc6ed6d /ChangeLog | |
download | tdepacman-6f2c87870081718731cccee678e1e89869826de2.tar.gz tdepacman-6f2c87870081718731cccee678e1e89869826de2.zip |
Initial import of version 0.3.2 from the source package.
https://sourceforge.net/projects/kpacman/files/kpacman/0.3.2/kpacman-0.3.2.tar.gz
Original package is licenced under GPL 2.0.
Signed-off-by: Slávek Banko <slavek.banko@axis.cz>
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/ChangeLog b/ChangeLog new file mode 100644 index 0000000..ad1a560 --- /dev/null +++ b/ChangeLog @@ -0,0 +1,125 @@ +Version 0.3.2 (30. June 2003) + + Almost a real KDE3 application. + +Version 0.3.1 (31. January 2002) + + Prerelease for KDE2 (Documentation not fully adjusted). + The "highscore"-file is no longer been created by the installation, but as + soon as the hall of fame has been entered. The path (directory/filename) + could be specified in the configfile. If the systemwide "highscore"-file is not + writable, a private file in the home-directory of the user is used and a + corresponding message is shown. + +Version 0.3.0 (June 2000, not released) + + Ms.Pacman mode implemented (mighty modification) ! + Automatic Pause/Continue in Back/Foreground, for Kevin Forge (he has the + idea for Ms.Pacman too) integrated. This options can be changed using the + menu. + Portuguese translation by Sérgio Fernandes. + Animation of the energizers und blinking of active player ("1UP") added. + Flickering during editing the hall of fame by changing the focus removed + (FocusEvents). + The mousecursor could be hidden/shown while over the playground, thru the + menubar. + The boardlayout (map) could be placed in external textfiles and selected thru + the configfile (kpacmanrc) if needed. + Duplicate pixmaps removed. Because all pixmapfiles could be specified thru + the configfile now, pixmaps could be placed in foreign (scheme)-directories + (EyesPixmapName=../tiny/eyes.xpm), or have different names (e.g.: + LevelPixmapName=fruit.xpm). + After eating the last dot, the first pixmap of the last/current direction is + shown. The initial pixmap of the north/up-direction was displayed so far. + +Version 0.2.6 (December 11th, 1999) + + Swedish translation of some text (unfortunately incomplete) by Johne. + By the use of special charaters (umlauts) in the swedish version, the whole + font-handling had to be rearranged. + The fonts contains (nearly) the full ISO-Latin1 characterset (no lowercase + characters). + Alignment functions built into the display routines. + No further use of xbm-fonts, therefore pbm-files were used as fonts (they + need less space, even they contains much more characters). + All textelements added to the localisation (i18n). So strings like "GAME + OVER" or "READY!" could be translated into any language. + The documentation and programm now contains my brandnew + email-address. + +Version 0.2.5 (June 20th, 1999) + + Displaying of the hall of fame changed, hopefully this fix some rare bugs. + Use lower/raise- instead of former used hide/show-functions to switch + display. + The file used for HighScore storage, will be set to worldwriteable (chmod + 666) during installation. Thru this "normal" users could store their highscores + permanently. + Levels entended upto 13 (LevelPixmaps, Score), by the higher scores, the + fonts (for displaying the scored points) had to be extended too. The scores + could be variable (in the range from 10 to 9000, only the leading digit can be + not 0. exception 1600 ) now. The pixmap for the score could be larger than + the actual figure itself. + Because there is not enough room to show 13 levelsymbols in the statusline, + the position of the symbol can be specified by the LevelPosition value(s). + The default-Speed of the monsters kept constant althrough higher levels, + requested by Gerald Williams. + Update-routines (display) optimized. + The documentation and programm now contains my new email-address. + +Version 0.2.4 (January 26th, 1999 - today linux v2.2 was released) + + Added the hall of fame to store the highscores. For this, the structure of the + bitfonts was extented to contain furthermore characters, the + special-characters (small scores during the game) moved to the + control-character-region and the fonthandling was enhanced (FontFirstChar + and FontLastChar can be stored in the Configfile). + The size of the labels in the "Change Keys..."-dialog were set manually, + cause the autoResize-function in the qt-libs didn't work correctly in all + versions. + The menuitems are more sensitive to the actual availiable functions + (disabled/enabled and checked). + Now, also in the "MIDWAY (large)"-scheme the smoother font-smooth.xbm + font is used by default. + The files for the internationalization moved to represent the new standard + locations. + +Version 0.2.3a (January 15th, 1999) + + Keyboard-routines changed to be compatible with the KDE 1.1 libraries + (compiles with 1.0 and 1.1). + A small bug fixed in kpacman.cpp (CHECK_PTR( menuBar )). + +Version 0.2.3 (September 12th, 1998) + + Slowed down the movement of the monsters in the prison, and fixed a bug + that kept the monsters moving slowly after the "harmless"-phase of the + monsters. + Added a new font "font-smooth" and smoothed the pixmap "wall.xpm" for the + Zacman-scheme. + Enhanced configuration of all timing-parameters using the configuration file. + Changed Help-function (kapp->getHelpMenu) to reflect the KDE-Standard. + Improved the documentation (Many thanks to Andreas Pour). + +Version 0.2.2 (August 24th, 1998) + + Localized the sources and added a German translation of the + documentation. + Fixed bug so pixmaps and bitfonts could located correctly after using the + "Change keys..."-dialog. + Changed the location of the files (sources, pixmaps, docs etc.) to reflect the + recommeded structure of kapptemplate v0.1. + +Version 0.2.1 (August 18th, 1998) + + Improved the timing (it's not perfect yet), and I hope Andreas Pour will have + more fun testing the next version. + Increased flexibility in handling the pixmaps. + +Version 0.2.0 (August 13th, 1998) + + Added (preliminary) graphic scheme support. + +Version 0.1.1 (August 8th, 1998) + + First public release. |