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-rw-r--r--kpacman/fruit.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/kpacman/fruit.h b/kpacman/fruit.h
deleted file mode 100644
index fbbd9c0..0000000
--- a/kpacman/fruit.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef FRUIT_H
-#define FRUIT_H
-
-#include <stdlib.h>
-
-#include "board.h"
-
-enum fruitState { inactive, active, eaten };
-
-class Fruit {
-public:
- Fruit(Board *b);
- void setEaten(int duration);
- void setLevel(int level, int wDuration, int fDuration, int ticks = -1);
- void setMaxPixmaps(int max);
- void setMovement(int entry, int tunnel, int iq);
- void setPosition(int pos);
- void setDirection(int dir);
- fruitState state();
- int position();
- int direction();
- bool move(bool activate=FALSE);
- int pix();
-
-private:
- Board *board;
-
- int IQ; // Intelligence of movement (0 = dumb..180=smart)
-
- fruitState actualState; // the state of fruit
-
- int pauseDuration; // number of ticks before next movement
- int pause; // actual ticks before movement (0 = move)
-
- int timeLeft; // Ticks remaining of current state
-
- int waitDuration; // Time before fruit appears
- int fruitDuration; // Length of active-time in ticks
-
- int actualDirection; // actual direction of the fruit
- int actualPosition; // actual position on board
- int lastPosition; // the last position of the fruit
- int actualLevel; // level for kind of fruit and score
- int actualPix;
- int maxPixmaps; // Number of Pixmaps (1..)
-
- int entryPosition; // where to come in
- int homePosition; // where to go, on the way in
- int tunnelPosition; // where to exit
-};
-
-#endif // FRUIT_H
-