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-rw-r--r--kpacman/referee.cpp1393
1 files changed, 0 insertions, 1393 deletions
diff --git a/kpacman/referee.cpp b/kpacman/referee.cpp
deleted file mode 100644
index 1f4e2bc..0000000
--- a/kpacman/referee.cpp
+++ /dev/null
@@ -1,1393 +0,0 @@
-#include <stdlib.h>
-
-#include <kapp.h>
-#include <kstddirs.h>
-
-#include <tdeconfig.h>
-#include <tqdatetm.h>
-#include <tqtimer.h>
-#include <tqevent.h>
-#include <tqcolor.h>
-#include <tqkeycode.h>
-#include <tqfileinfo.h>
-#include <tdeaccel.h>
-
-#include "referee.h"
-#include "board.h"
-#include "pacman.h"
-#include "monster.h"
-#include "fruit.h"
-#include "painter.h"
-
-Referee::Referee( TQWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font)
- : TQWidget( parent, name )
-{
- gameState.resize(12);
- gameTimer = 0;
- energizerTimer = 0;
-
- focusedPause = false;
- setFocusPolicy(TQWidget::StrongFocus);
-
- initKeys();
-
- scheme = Scheme;
- mode = Mode;
- confScheme();
-
- board = new Board(BoardWidth*BoardHeight);
-
- pix = new Painter(board, this, scheme, mode, font);
- setFixedSize(pix->levelPix().size());
-
- pacman = new Pacman(board);
-
- fruit = new Fruit(board);
-
- monsters = new TQPtrList<Monster>;
- monsters->setAutoDelete(TRUE);
-
- monsterRect = new TQPtrList<TQRect>;
- monsterRect->setAutoDelete(TRUE);
-
- energizers = new TQPtrList<Energizer>;
- energizers->setAutoDelete(TRUE);
-
- energizerRect = new TQPtrList<TQRect>;
- energizerRect->setAutoDelete(TRUE);
-
- pacmanRect.setRect(0, 0, 0, 0);
- fruitRect.setRect(0, 0, 0, 0);
-
- TQTime midnight( 0, 0, 0 );
- srand( midnight.secsTo(TQTime::currentTime()) );
-
- lifes = 0;
- points = 0;
-
- emit setLifes(lifes);
- emit setPoints(points);
-
- intro();
-}
-
-void Referee::paintEvent( TQPaintEvent *e)
-{
- if (gameState.testBit(HallOfFame))
- return;
-
- TQRect rect = e->rect();
-
- if (!rect.isEmpty()) {
- TQPixmap p = pix->levelPix();
- bitBlt(this, rect.x(), rect.y(),
- &p, rect.x(), rect.y(), rect.width(), rect.height());
- }
-
- if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) &&
- rect.intersects(pix->rect(board->position(fruithome), i18n("GAME OVER"))))
- pix->draw(board->position(fruithome), Widget, i18n("GAME OVER"), RED);
-
- for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) {
- if (e && e->state() == on &&
- rect.intersects(pix->rect(e->position(), EnergizerPix)) &&
- !(e->position() == pacman->position() && gameState.testBit(Scoring))) {
- if (e->pix() != -1)
- pix->draw(e->position(), Widget, EnergizerPix, e->pix());
- }
- }
-
- if (!gameState.testBit(Init)) {
-
- if (!gameState.testBit(Dying) && (fruit->pix() != -1))
- if (fruit->state() != active) {
- if (rect.intersects(pix->rect(fruit->position(), FruitScorePix, fruit->pix())))
- pix->draw(fruit->position(), Widget, FruitScorePix, fruit->pix());
- } else {
- if (rect.intersects(pix->rect(fruit->position(), FruitPix, fruit->pix())))
- pix->draw(fruit->position(), Widget, FruitPix, fruit->pix());
- }
-
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->state() == harmless &&
- rect.intersects(pix->rect(m->position(), MonsterPix)) &&
- !(m->position() == pacman->position() && gameState.testBit(Scoring))) {
- if (m->body() != -1)
- pix->draw(m->position(), Widget, MonsterPix, m->body());
- if (m->eyes() != -1)
- pix->draw(m->position(), Widget, EyesPix, m->eyes());
- }
-
- if (!gameState.testBit(Scoring) && !gameState.testBit(LevelDone) &&
- rect.intersects(pix->rect(pacman->position(), PacmanPix)) && pacman->pix() != -1)
- pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix());
-
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->state() != harmless &&
- rect.intersects(pix->rect(m->position(), MonsterPix)) &&
- !(m->position() == pacman->position() && gameState.testBit(Scoring))) {
- if (m->body() != -1)
- pix->draw(m->position(), Widget, MonsterPix, m->body());
- if (m->eyes() != -1)
- pix->draw(m->position(), Widget, EyesPix, m->eyes());
- }
- }
-
- if (gameState.testBit(Scoring) &&
- rect.intersects(pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1)))
- pix->draw(pacman->position(), Widget, MonsterScorePix, monstersEaten-1);
-
- if (gameState.testBit(Init) && gameState.testBit(Dying) &&
- timerCount < pix->maxPixmaps(DyingPix) &&
- rect.intersects(pix->rect(pacman->position(), PacmanPix)))
- pix->draw(pacman->position(), Widget, DyingPix, timerCount);
-
- if (gameState.testBit(LevelDone) &&
- rect.intersects(pix->rect(pacman->position(), PacmanPix)))
- pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix());
-
- if (gameState.testBit(Player) &&
- rect.intersects(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE"))))
- pix->draw(board->position(monsterhome, 0), Widget, i18n("PLAYER ONE"), CYAN);
-
- if (gameState.testBit(Ready) &&
- rect.intersects(pix->rect(board->position(fruithome), i18n("READY!"))))
- pix->draw(board->position(fruithome), Widget, i18n("READY!"), YELLOW);
-
- if (gameState.testBit(Paused) &&
- rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED"))))
- pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, i18n("PAUSED"), RED, BLACK);
-}
-
-void Referee::timerEvent( TQTimerEvent *e )
-{
- if (gameState.testBit(HallOfFame))
- return;
-
- TQRect lastRect;
- int lastPix;
- bool moved = FALSE;
- int eated = 0;
-
- if (e->timerId() == energizerTimer) {
- for (int e = 0; e < board->energizers(); e++) {
- lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix);
- lastPix = energizers->at(e)->pix();
- if (energizers->at(e)->move()) {
- moved = TRUE;
- *energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix);
- if (lastPix == energizers->at(e)->pix() &&
- lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix))
- energizerRect->at(e)->setRect(0, 0, 0, 0);
- else
- *energizerRect->at(e) = pix->rect(*energizerRect->at(e), lastRect);
- }
- }
-
- for (int e = 0; e < board->energizers(); e++)
- if (!energizerRect->at(e)->isNull())
- repaint(*energizerRect->at(e), FALSE);
-
- return;
- }
-
- timerCount++;
-
- lastRect = pix->rect(pacman->position(), PacmanPix);
- lastPix = pacman->pix();
-
- if (moved = pacman->move()) { // pacman really moved
- pacmanRect = pix->rect(pacman->position(), PacmanPix);
- if (lastPix == pacman->pix() &&
- lastRect == pix->rect(pacman->position(), PacmanPix))
- pacmanRect.setRect(0, 0, 0, 0); // nothing to do, because the pixmap
- else // and the position isn't changed.
- pacmanRect = pix->rect(pacmanRect, lastRect);
- } else
- pacmanRect.setRect(0, 0, 0, 0);
-
- int pos = pacman->position();
-
- if (moved && board->isMonster(pos) && !gameState.testBit(Dying)) {
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->position() == pos) {
- if (m->state() == harmless && !gameState.testBit(Dying)) {
- m->setREM(remTicks[level]);
- m->setDirection(X); // prevent movement before eaten()
- eated++;
- if (gameState.testBit(Introducing))
- m->setPosition(OUT);
- }
- if (m->state() == dangerous && !gameState.testBit(Dying))
- killed();
- }
- }
-
- if (moved && !gameState.testBit(Dying)) {
- if (board->isPoint(pos)) {
- board->reset(pos, Point);
- score(pointScore);
- pix->erase(pos, PointPix);
- }
- if (board->isEnergizer(pos)) {
- for (int e = 0; e < board->energizers();e++) {
- if (energizers->at(e)->position() == pos) {
- energizers->at(e)->setOff();
- energizers->remove(e);
- energizerRect->remove(e);
- e = board->energizers();
- }
- }
- board->reset(pos, energizer);
- score(energizerScore);
- monstersEaten = 0;
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->state() != rem) {
- m->setHarmless(harmlessTicks[level], harmlessDurTicks[level],
- harmlessWarnTicks[level]);
- if (gameState.testBit(Introducing))
- m->setDirection(board->turn(m->direction()));
- }
- }
- if (pos == fruit->position() && fruit->state() == active) {
- fruit->setEaten(fruitScoreDurTicks[level]);
- initFruit(FALSE);
- score(fruitScore[fruit->pix()]);
- }
- }
-
- if (!gameState.testBit(Introducing)) {
- if (fruit->state() != active && fruit->pix() >= 0)
- lastRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
- else
- lastRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
-
- lastPix = fruit->pix();
- if (fruit->move()) {
- if (pos == fruit->position() && fruit->state() == active) {
- fruit->setEaten(fruitScoreDurTicks[level]);
- initFruit(FALSE);
- score(fruitScore[fruit->pix()]);
- }
- if (fruit->state() != active && fruit->pix() >= 0)
- fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
- else
- fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
- if (lastPix == fruit->pix() && lastRect == fruitRect)
- fruitRect.setRect(0, 0, 0, 0);
- else
- fruitRect = pix->rect(fruitRect, lastRect);
- } else
- fruitRect.setRect(0, 0, 0, 0);
- } else
- fruitRect.setRect(0, 0, 0, 0);
-
- int lastBodyPix;
- int lastEyesPix;
-
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m) {
- lastRect = pix->rect(m->position(), MonsterPix);
- lastBodyPix = m->body();
- lastEyesPix = m->eyes();
- if (m->move()) {
- moved = TRUE;
- *monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix);
- if (lastBodyPix == m->body() && lastEyesPix == m->eyes() &&
- lastRect == pix->rect(m->position(), MonsterPix))
- monsterRect->at(m->id())->setRect(0, 0, 0, 0);
- else
- *monsterRect->at(m->id()) = pix->rect(*monsterRect->at(m->id()), lastRect);
- if (m->position() == pos && !gameState.testBit(Dying)) {
- if (m->state() == harmless && !gameState.testBit(Dying)) {
- m->setREM(remTicks[level]);
- eated++;
- if (gameState.testBit(Introducing)) {
- m->setPosition(OUT);
- m->setDirection(X);
- }
- }
- if (m->state() == dangerous && !gameState.testBit(Dying))
- killed();
- }
- } else
- monsterRect->at(m->id())->setRect(0, 0, 0, 0);
- }
-
- for (int m = 0; m < board->monsters(); m++)
- if (pacmanRect.intersects(*monsterRect->at(m))) {
- pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m));
- monsterRect->at(m)->setRect(0, 0, 0, 0);
- } else
- for (int im = m+1; im < board->monsters(); im++)
- if (monsterRect->at(m)->intersects(*monsterRect->at(im))) {
- *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im));
- monsterRect->at(im)->setRect(0, 0, 0, 0);
- }
-
- if (!pacmanRect.isNull())
- repaint(pacmanRect, FALSE);
-
- if (!fruitRect.isNull())
- repaint(fruitRect, FALSE);
-
- for (int m = 0; m < board->monsters(); m++)
- if (!monsterRect->at(m)->isNull())
- repaint(*monsterRect->at(m), FALSE);
-
- if (board->points() == 0 && !gameState.testBit(Dying))
- levelUp();
-
- if (eated > 0 && !gameState.testBit(Dying)) {
- timerCount = eated;
- eaten();
- }
-
- if (gameState.testBit(Introducing) && moved)
- introPlay();
-}
-
-void Referee::repaintFigures()
-{
- pacmanRect = pix->rect(pacman->position(), PacmanPix);
-
- for (int e = 0; e < board->energizers(); e++) {
- *energizerRect->at(e) = pix->rect(board->position(energizer, e), EnergizerPix);
-
- if (pacmanRect.intersects(*energizerRect->at(e))) {
- pacmanRect = pix->rect(pacmanRect, *energizerRect->at(e));
- energizerRect->at(e)->setRect(0, 0, 0, 0);
- } else
- for (int ie = e+1; ie < board->energizers(); ie++)
- if (energizerRect->at(e)->intersects(*energizerRect->at(ie))) {
- *energizerRect->at(e) = pix->rect(*energizerRect->at(e), *energizerRect->at(ie));
- energizerRect->at(ie)->setRect(0, 0, 0, 0);
- }
- }
-
- if (fruit->pix() != -1 && fruit->state() != active)
- fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix());
- else
- fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix());
-
- if (pacmanRect.intersects(fruitRect)) {
- pacmanRect = pix->rect(pacmanRect, fruitRect);
- fruitRect.setRect(0, 0, 0, 0);
- }
-
- for (int m = 0; m < board->monsters(); m++) {
- *monsterRect->at(m) = pix->rect(board->position(monster, m), MonsterPix);
-
- if (pacmanRect.intersects(*monsterRect->at(m))) {
- pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m));
- monsterRect->at(m)->setRect(0, 0, 0, 0);
- } else
- for (int im = m+1; im < board->monsters(); im++)
- if (monsterRect->at(m)->intersects(*monsterRect->at(im))) {
- *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im));
- monsterRect->at(im)->setRect(0, 0, 0, 0);
- }
- }
-
- if (!pacmanRect.isNull())
- repaint(pacmanRect, FALSE);
-
- if (!fruitRect.isNull())
- repaint(fruitRect, FALSE);
-
- for (int m = 0; m < board->monsters(); m++)
- if (!monsterRect->at(m)->isNull())
- repaint(*monsterRect->at(m), FALSE);
-
- for (int e = 0; e < board->energizers(); e++)
- if (!energizerRect->at(e)->isNull())
- repaint(*energizerRect->at(e), FALSE);
-
-}
-
-void Referee::initKeys()
-{
- TQString up("Up");
- up = kapp->config()->readEntry("upKey", up);
- UpKey = TDEShortcut(up);
-
- TQString down("Down");
- down = kapp->config()->readEntry("downKey", down);
- DownKey = TDEShortcut(down);
-
- TQString left("Left");
- left = kapp->config()->readEntry("leftKey", left);
- LeftKey = TDEShortcut(left);
-
- TQString right("Right");
- right = kapp->config()->readEntry("rightKey", right);
- RightKey = TDEShortcut(right);
-}
-
-void Referee::fillArray(TQMemArray<int> &array, TQString values, int max)
-{
- if (max < 0)
- max = values.contains(',')+1;
-
- array.resize(max);
- int last = 0;
- bool ok;
- TQString value;
-
- for (uint i = 0; i < array.size(); i++) {
- if (values.find(',') < 0 && values.length() > 0) {
- value = values;
- values = "";
- }
- if (values.find(',') >= 0) {
- value = values.left(values.find(','));
- values.remove(0,values.find(',')+1);
- }
- array[i] = value.toInt(&ok);
- if (ok)
- last = array[i];
- else
- array[i] = last;
- }
-}
-
-void Referee::fillStrList(TQStrList &list, TQString values, int max)
-{
- if (!list.isEmpty())
- list.clear();
-
- TQString last = "";
- TQString value;
-
- for (uint i = 0; i < (uint) max; i++) {
- if (values.find(',') < 0 && values.length() > 0) {
- value = values;
- values = "";
- }
- if (values.find(',') >= 0) {
- value = values.left(values.find(','));
- values.remove(0,values.find(',')+1);
- }
- if (!value.isEmpty())
- last = value;
-
- list.append(last.latin1());
- }
-}
-
-void Referee::fillMapName()
-{
- TQStrList list = mapName;
-
- if (!mapName.isEmpty())
- mapName.clear();
-
- TQString map;
-
- TQFileInfo fileInfo;
-
- for (uint i = 0; i < list.count(); i++) {
- map = list.at(i);
-
- if (map.left(1) != "/" && map.left(1) != "~")
- map = TDEGlobal::dirs()->findResource("appdata", mapDirectory+map);
-
- fileInfo.setFile(map);
- if (!fileInfo.isReadable())
- map = "";
-
- mapName.append(map.utf8());
- }
-}
-
-void Referee::confLevels(bool defGroup)
-{
- if (defGroup || kapp->config()->hasKey("Levels"))
- maxLevel = kapp->config()->readNumEntry("Levels", 13);
-}
-
-void Referee::confMisc(bool defGroup)
-{
- if (defGroup || kapp->config()->hasKey("PixmapDirectory")) {
- pixmapDirectory = kapp->config()->readEntry("PixmapDirectory");
-
- if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~")
- pixmapDirectory.insert(0, "pics/");
- if (pixmapDirectory.right(1) != "/")
- pixmapDirectory.append("/");
- }
-
- if (defGroup || kapp->config()->hasKey("MapDirectory")) {
- mapDirectory = kapp->config()->readEntry("MapDirectory");
-
- if (mapDirectory.left(1) != "/" && mapDirectory.left(1) != "~")
- mapDirectory.insert(0, "maps/");
- if (mapDirectory.right(1) != "/")
- mapDirectory.append("/");
- }
-
- if (defGroup || kapp->config()->hasKey("MapName"))
- fillStrList(mapName, kapp->config()->readEntry("MapName", "map"), maxLevel+1);
-
- if (defGroup || kapp->config()->hasKey("MonsterIQ"))
- fillArray(monsterIQ, kapp->config()->readEntry("MonsterIQ", "0,170,180,170,180,170,180"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitIQ"))
- fillArray(fruitIQ, kapp->config()->readEntry("FruitIQ", "0,170,180,170,180,170,180"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitIndex"))
- fillArray(fruitIndex, kapp->config()->readEntry("FruitIndex", "0"), maxLevel+1);
-}
-
-void Referee::confTiming(bool defGroup)
-{
- if (defGroup || kapp->config()->hasKey("SpeedMS"))
- fillArray(speed, kapp->config()->readEntry("SpeedMS", "20"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("PacmanTicks"))
- fillArray(pacmanTicks,kapp->config()->readEntry("PacmanTicks", "3"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("RemTicks"))
- fillArray(remTicks, kapp->config()->readEntry("RemTicks", "1"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("DangerousTicks"))
- fillArray(dangerousTicks, kapp->config()->readEntry("DangerousTicks", "3"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("HarmlessTicks"))
- fillArray(harmlessTicks, kapp->config()->readEntry("HarmlessTicks", "7,6,,5,,4"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("HarmlessDurationTicks"))
- fillArray(harmlessDurTicks, kapp->config()->readEntry("HarmlessDurationTicks", "375,,,300,,250,200,150"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("HarmlessWarningTicks"))
- fillArray(harmlessWarnTicks, kapp->config()->readEntry("HarmlessWarningTicks", "135"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("ArrestTicks"))
- fillArray(arrestTicks, kapp->config()->readEntry("ArrestTicks", "6"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("ArrestDurationTicks"))
- fillArray(arrestDurTicks, kapp->config()->readEntry("ArrestDurationTicks", "200,,,150"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitTicks"))
- fillArray(fruitTicks, kapp->config()->readEntry("FruitTicks", "7,6,,5,,4"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitAppearsTicks"))
- fillArray(fruitAppearsTicks, kapp->config()->readEntry("FruitAppearsTicks", "1000,,1500,2000,2500,3000,3500,4000"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitDurationTicks"))
- fillArray(fruitDurTicks, kapp->config()->readEntry("FruitDurationTicks", "500,,,400,350,300,,250,200,150"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("FruitScoreDurationTicks"))
- fillArray(fruitScoreDurTicks, kapp->config()->readEntry("FruitScoreDurationTicks", "150"), maxLevel+1);
-
- if (defGroup || kapp->config()->hasKey("MonsterScoreDurationMS"))
- monsterScoreDurMS = kapp->config()->readNumEntry("MonsterScoreDurationMS", 1000);
- if (defGroup || kapp->config()->hasKey("PlayerDurationMS"))
- playerDurMS = kapp->config()->readNumEntry("PlayerDurationMS", 3000);
- if (defGroup || kapp->config()->hasKey("ReadyDurationMS"))
- readyDurMS = kapp->config()->readNumEntry("ReadyDurationMS", 2000);
- if (defGroup || kapp->config()->hasKey("GameOverDurationMS"))
- gameOverDurMS = kapp->config()->readNumEntry("GameOverDurationMS", 3000);
- if (defGroup || kapp->config()->hasKey("AfterPauseMS"))
- afterPauseMS = kapp->config()->readNumEntry("AfterPauseMS", 1000);
- if (defGroup || kapp->config()->hasKey("DyingPreAnimationMS"))
- dyingPreAnimationMS = kapp->config()->readNumEntry("DyingPreAnimationMS", 1000);
- if (defGroup || kapp->config()->hasKey("DyingAnimationMS"))
- dyingAnimationMS = kapp->config()->readNumEntry("DyingAnimationMS", 100);
- if (defGroup || kapp->config()->hasKey("DyingPostAnimationMS"))
- dyingPostAnimationMS = kapp->config()->readNumEntry("DyingPostAnimationMS", 500);
- if (defGroup || kapp->config()->hasKey("IntroAnimationMS"))
- introAnimationMS = kapp->config()->readNumEntry("IntroAnimationMS", 800);
- if (defGroup || kapp->config()->hasKey("IntroPostAnimationMS"))
- introPostAnimationMS = kapp->config()->readNumEntry("IntroPostAnimationMS", 1000);
- if (defGroup || kapp->config()->hasKey("LevelUpPreAnimationMS"))
- levelUpPreAnimationMS = kapp->config()->readNumEntry("LevelUpPreAnimationMS", 2000);
- if (defGroup || kapp->config()->hasKey("LevelUpAnimationMS"))
- levelUpAnimationMS = kapp->config()->readNumEntry("LevelUpAnimationMS", 2000);
- if (defGroup || kapp->config()->hasKey("EnergizerAnimationMS"))
- energizerAnimationMS = kapp->config()->readNumEntry("EnergizerAnimationMS", 200);
-}
-
-void Referee::confScoring(bool defGroup)
-{
- if (defGroup || kapp->config()->hasKey("PointScore"))
- pointScore = kapp->config()->readNumEntry("PointScore", 10);
- if (defGroup || kapp->config()->hasKey("EnergizerScore"))
- energizerScore = kapp->config()->readNumEntry("EnergizerScore", 50);
- if (defGroup || kapp->config()->hasKey("FruitScore"))
- fillArray(fruitScore, kapp->config()->readEntry("FruitScore", "100,300,500,,700,,1000,,2000,,3000,,5000"), maxLevel+1);
- if (defGroup || kapp->config()->hasKey("MonsterScore"))
- fillArray(monsterScore, kapp->config()->readEntry("MonsterScore", "200,400,800,1600"), 4);
- if (defGroup || kapp->config()->hasKey("ExtraLifeScore"))
- fillArray(extraLifeScore, kapp->config()->readEntry("ExtraLifeScore", "10000"), -1);
-}
-
-void Referee::confScheme()
-{
- TQString oldgroup = kapp->config()->group();
- TQString newgroup;
-
- // if not set, read mode and scheme from the configfile
- if (mode == -1 && scheme == -1) {
- scheme = kapp->config()->readNumEntry("Scheme", -1);
- mode = kapp->config()->readNumEntry("Mode", -1);
-
- // if mode is not set in the defGroup-group, lookup the scheme group
- if (scheme != -1 || mode == -1) {
- newgroup.sprintf("Scheme %d", scheme);
- kapp->config()->setGroup(newgroup);
-
- mode = kapp->config()->readNumEntry("Mode", -1);
- kapp->config()->setGroup(oldgroup);
- }
- }
-
- confLevels();
-
- if (mode != -1) {
- newgroup.sprintf("Mode %d", mode);
- kapp->config()->setGroup(newgroup);
-
- confLevels(FALSE);
- }
-
- if (scheme != -1) {
- newgroup.sprintf("Scheme %d", scheme);
- kapp->config()->setGroup(newgroup);
-
- confLevels(FALSE);
- }
-
- kapp->config()->setGroup(oldgroup);
-
- confMisc();
- confTiming();
- confScoring();
-
- if (mode != -1) {
- newgroup.sprintf("Mode %d", mode);
- kapp->config()->setGroup(newgroup);
-
- confMisc(FALSE);
- confTiming(FALSE);
- confScoring(FALSE);
- }
-
- if (scheme != -1) {
- newgroup.sprintf("Scheme %d", scheme);
- kapp->config()->setGroup(newgroup);
-
- confMisc(FALSE);
- confTiming(FALSE);
- confScoring(FALSE);
- }
-
- fillMapName();
-
- kapp->config()->setGroup(oldgroup);
-}
-
-void Referee::setScheme(int Scheme, int Mode, Bitfont *font)
-{
- mode = Mode;
- scheme = Scheme;
-
- confScheme();
-
- pix->setScheme(scheme, mode, font);
-
- pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix));
- fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix));
-
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m)
- m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
-
- for (Energizer *e = energizers->first(); e != 0; e = energizers->next())
- if (e)
- e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix));
-
- if (gameState.testBit(Introducing))
- for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++)
- introPaint(i);
-
- setFixedSize(pix->levelPix().size());
- repaint();
-}
-
-void Referee::keyPressEvent( TQKeyEvent *k )
-{
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) ||
- gameState.testBit(Demonstration) || gameState.testBit(Dying) ||
- gameState.testBit(Ready) || gameState.testBit(LevelDone) ||
- !gameState.testBit(Playing))
- return;
-
- uint key = k->key();
- if (key == UpKey)
- pacman->setDirection(N);
- else if (key == DownKey)
- pacman->setDirection(S);
- else if (key == RightKey)
- pacman->setDirection(E);
- else if (key == LeftKey)
- pacman->setDirection(W);
-
-#ifdef CHEATS
- else if (key == Key_L) { printf("levelUp()\n"); levelUp(); }
- else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); }
- else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); }
-#endif
-
- else {
- k->ignore();
- return;
- }
- k->accept();
-}
-
-void Referee::score(int p)
-{
- if (!gameState.testBit(Playing))
- return;
-
- if ((points += p) < 0)
- points = 0;
-
- emit setPoints(points);
-
- if (points >= nextExtraLifeScore) {
- emit setLifes(++lifes);
- if (extraLifeScoreIndex < (int) extraLifeScore.size()-1)
- extraLifeScoreIndex++;
- if (extraLifeScore[extraLifeScoreIndex] < 0)
- nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1;
- else
- nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex];
- }
-}
-
-void Referee::eaten()
-{
- if (gameState.testBit(Ready))
- return;
-
- stop();
-
- if (monstersEaten < 4)
- monstersEaten++;
-
- gameState.setBit(Scoring);
- score(monsterScore[monstersEaten-1]);
-
- repaint(pix->rect(pix->rect(pacman->position(), MonsterPix),
- pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1)));
-
- if (--timerCount > 0)
- TQTimer::singleShot( monsterScoreDurMS, this, SLOT(eaten()));
- else {
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->direction() == X && !gameState.testBit(Introducing))
- m->setDirection(N);
- if (monstersEaten != 4 || !gameState.testBit(Introducing))
- TQTimer::singleShot( monsterScoreDurMS, this, SLOT(start()));
- }
-}
-
-void Referee::toggleHallOfFame()
-{
- gameState.toggleBit(HallOfFame);
-}
-
-void Referee::hallOfFame()
-{
- if (gameState.testBit(HallOfFame)) // If the HallOfFame is switched on manually, toggle the
- toggleHallOfFame(); // bit twice.
-
- emit setLevel(0); // Clear status display for hall of fame
- emit setScore(level, 0);
- emit forcedGameHighscores();
-}
-
-void Referee::pause()
-{
- static int pausedTimer = 0;
-
- if (!gameState.testBit(Paused)) {
- pausedTimer = gameTimer;
- stop();
- stopEnergizer();
- gameState.setBit(Paused);
- repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE);
- } else {
- gameState.clearBit(Paused);
- repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE);
- if (pausedTimer) {
- pausedTimer = 0;
- start();
- }
- // manual pause deactivating (also) deactivates a focusedPause
- focusedPause = false;
- }
- //0.3.2 emit gamePause();
-}
-
-void Referee::intro()
-{
- stop();
- stopEnergizer();
- bool paused = gameState.testBit(Paused);
-
- gameState.fill(FALSE);
- gameState.setBit(Introducing);
- gameState.setBit(Init);
-
- if (paused)
- gameState.setBit(Paused);
-
- level = 0;
- emit setLevel(level);
-
- board->init(Intro);
- pix->setLevel(level);
-
- initPacman();
- initFruit();
- initMonsters();
- initEnergizers();
-
- repaint();
-
- monstersEaten = 0;
- timerCount = 0;
- introPlay();
-}
-
-void Referee::introMonster(int id)
-{
- Monster *m = new Monster(board, id);
-
- m->setPosition((10+id*6)*BoardWidth+10);
- m->setDirection(E);
- m->setDangerous(dangerousTicks[level], monsterIQ[level]);
- m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
-
- if (m->body() != -1)
- pix->draw(m->position(), RoomPix, MonsterPix, m->body());
- if (m->eyes() != -1)
- pix->draw(m->position(), RoomPix, EyesPix, m->eyes());
-
- repaint(pix->rect(m->position(), MonsterPix), FALSE);
- m->setPosition(OUT);
-}
-
-void Referee::introPaint(int t)
-{
- TQString pts;
-
- switch (t) {
- case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, TQColor(), AlignLeft), FALSE);
- repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, TQColor(), AlignLeft), FALSE);
- repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, TQColor(), AlignLeft), FALSE);
- break;
- case 1 : introMonster(0);
- break;
- case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, TQColor(), AlignLeft), FALSE);
- break;
- case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, TQColor(), AlignLeft), FALSE);
- break;
- case 4 : introMonster(1);
- break;
- case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, TQColor(), AlignLeft), FALSE);
- break;
- case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, TQColor(), AlignLeft), FALSE);
- break;
- case 7 : introMonster(2);
- break;
- case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, TQColor(), AlignLeft), FALSE);
- break;
- case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, TQColor(), AlignLeft), FALSE);
- break;
- case 10 : introMonster(3);
- break;
- case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, TQColor(), AlignLeft), FALSE);
- break;
- case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, TQColor(), AlignLeft), FALSE);
- break;
- case 13 : pts.sprintf("%d", pointScore);
- repaint(pix->draw(28, 44, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE);
- repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE);
- pts.sprintf("%d", energizerScore);
- repaint(pix->draw(28, 48, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE);
- repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE);
- break;
- case 14 : // "@ 1980 MIDWAY MFG.CO."
- repaint(pix->draw(30, 58, RoomPix, "© 1998-2003 J.THÖNNISSEN", PINK), FALSE);
- break;
- }
-}
-
-void Referee::introPlay()
-{
- if (!gameState.testBit(Introducing) || gameState.testBit(Ready))
- return;
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(introPlay()));
- return;
- }
-
- if (!gameState.testBit(Init)) {
- if (monstersEaten == 4) {
- stop();
- TQTimer::singleShot(introPostAnimationMS, this, SLOT(demo()));
- }
- if (pacman->direction() == W) {
- int id = -1;
- if (pacman->position() == 37*BoardWidth-6)
- id = 0;
- else
- if (board->isMonster(37*BoardWidth-6))
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->position() == 37*BoardWidth-6) {
- id = m->id();
- id++;
- break;
- }
-
- if (id >= 0 && id <= 4)
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m && m->id() == id && m->position() == OUT) {
- m->setPosition(37*BoardWidth-1);
- m->setDirection(W);
- m->setDangerous(dangerousTicks[level], monsterIQ[level]);
- board->set(37*BoardWidth-1, monsterhome, id);
- repaint(pix->rect(m->position(), MonsterPix));
- break;
- }
- }
- return;
- }
-
- if (timerCount < 15)
- introPaint(timerCount);
-
- switch (timerCount) {
- case 13 : board->set(44*BoardWidth+22, Point);
- pix->drawPoint(44*BoardWidth+22);
- repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE);
- energizers->at(0)->setPosition(48*BoardWidth+22);
- energizers->at(0)->setOn();
- repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE);
- break;
- case 14 : energizers->at(1)->setPosition(36*BoardWidth+10);
- energizers->at(1)->setOn();
- repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE);
- for (int pos = 8; pos < BoardWidth; pos++) {
- board->set(34*BoardWidth+pos, out);
- board->set(38*BoardWidth+pos, out);
- }
- board->set(36*BoardWidth+8, out);
- break;
- case 15 : gameState.clearBit(Init);
- initPacman();
- pacman->setDemo(TRUE);
- pacman->setPosition(37*BoardWidth-1);
- repaintFigures();
- start();
- return;
- }
-
- if (timerCount++ < 15)
- TQTimer::singleShot(introAnimationMS, this, SLOT(introPlay()));
-}
-
-void Referee::demo()
-{
- if (gameState.testBit(Ready))
- return;
-
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(demo()));
- return;
- }
-
- stop();
- stopEnergizer();
-
- gameState.fill(FALSE);
- gameState.setBit(Init);
- gameState.setBit(Demonstration);
-
- level = 0;
- emit setLevel(level);
-
- board->init(Demo, mapName.at(0));
- pix->setLevel(level);
-
- initPacman();
- initFruit();
- initMonsters();
- initEnergizers();
-
- gameState.clearBit(Init);
-
- repaint();
-
- timerCount = 0;
- TQTimer::singleShot(playerDurMS, this, SLOT(start()));
-}
-
-void Referee::play()
-{
- stop();
- stopEnergizer();
-
- gameState.fill(FALSE);
- gameState.setBit(Init);
- gameState.setBit(Playing);
- gameState.setBit(Player);
- gameState.setBit(Ready);
-
- lifes = 3;
- level = 1;
- points = 0;
-
- extraLifeScoreIndex = 0;
- nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex];
- if (nextExtraLifeScore < 0)
- nextExtraLifeScore *= -1;
-
- board->init(Level, mapName.at(level));
- pix->setLevel(level);
-
- initPacman();
- initFruit();
- initMonsters();
- initEnergizers();
-
- repaint();
- //0.3.2 emit toggleNew();
- emit setLifes(lifes);
- emit setLevel(level);
- emit setPoints(points);
-
- repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE);
- repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
-
- timerCount = 0;
- TQTimer::singleShot(playerDurMS, this, SLOT(ready()));
-}
-
-void Referee::ready()
-{
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(ready()));
- return;
- }
-
- if (gameState.testBit(Player)) {
- emit setLifes(--lifes);
- gameState.clearBit(Player);
- gameState.clearBit(Init);
- repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE);
- repaintFigures();
- TQTimer::singleShot(playerDurMS, this, SLOT(ready()));
- return;
- }
-
- if (gameState.testBit(Ready)) {
- gameState.clearBit(Ready);
- repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
- start();
- } else {
- gameState.setBit(Ready);
- gameState.clearBit(Init);
- repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
- TQTimer::singleShot(readyDurMS, this, SLOT(ready()));
- }
-}
-
-
-void Referee::levelUp()
-{
- stop();
- stopEnergizer();
-
- gameState.setBit(LevelDone);
- pacman->setPosition(pacman->position()); // set mouthPosition to "0"
- repaint(pix->rect(pacman->position(), PacmanPix));
-
- timerCount = 0;
- TQTimer::singleShot(levelUpPreAnimationMS, this, SLOT(levelUpPlay()));
-}
-
-void Referee::levelUpPlay()
-{
- if (gameState.testBit(Ready))
- return;
-
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(levelUpPlay()));
- return;
- }
-
- switch (timerCount) {
- case 0 : gameState.setBit(Init);
- setOnEnergizers();
- repaintFigures();
- break;
- case 1 : gameState.clearBit(LevelDone);
- repaint(pix->rect(pacman->position(), PacmanPix));
- break;
- }
-
- if (timerCount++ < 2) {
- TQTimer::singleShot(levelUpAnimationMS, this, SLOT(levelUpPlay()));
- return;
- }
-
- gameState.clearBit(Init);
-
- if (gameState.testBit(Demonstration)) {
- hallOfFame();
- return;
- }
-
- if (level < maxLevel)
- level++;
-
- board->init(Level, mapName.at(level));
- pix->setLevel(level);
-
- initPacman();
- initFruit();
- initMonsters();
- initEnergizers();
-
- repaint();
- emit setLevel(level);
-
- ready();
-}
-
-void Referee::start()
-{
- if (gameState.testBit(Ready))
- return;
-
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(start()));
- return;
- }
-
- if (gameState.testBit(Scoring)) {
- gameState.clearBit(Scoring);
- repaint(pix->rect(pix->rect(pacman->position(), MonsterPix),
- pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1)));
- }
-
- if (!gameTimer)
- gameTimer = startTimer( speed [level] );
-
- if (!energizerTimer)
- energizerTimer = startTimer( energizerAnimationMS );
-}
-
-void Referee::start(int t)
-{
- gameTimer = startTimer(t);
-}
-
-void Referee::stop()
-{
- if (gameTimer) {
- killTimer (gameTimer);
- gameTimer = 0;
- }
-}
-
-void Referee::stopEnergizer()
-{
- if (energizerTimer) {
- killTimer (energizerTimer);
- energizerTimer = 0;
- }
-}
-
-void Referee::killed()
-{
- if (gameState.testBit(Ready))
- return;
-
- if (!gameState.testBit(Dying)) {
- gameState.setBit(Dying);
-
- pacman->setDirection(X, TRUE);
- for (Monster *m = monsters->first(); m != 0; m = monsters->next())
- if (m)
- m->setDirection(X);
- TQTimer::singleShot(dyingPreAnimationMS, this, SLOT(killed()));
- } else {
- stop();
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(killed()));
- return;
- }
-
- gameState.setBit(Init);
-
- repaintFigures();
-
- timerCount = 0;
- killedPlay();
- }
-}
-
-void Referee::killedPlay()
-{
- if (!gameState.testBit(Dying) || gameState.testBit(Ready))
- return;
- if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(killedPlay()));
- return;
- }
-
- if (timerCount <= pix->maxPixmaps(DyingPix)) {
- repaint(pix->rect(pacman->position(), PacmanPix), FALSE);
- if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0)
- TQTimer::singleShot(dyingPostAnimationMS, this, SLOT(killedPlay()));
- else
- TQTimer::singleShot(dyingAnimationMS, this, SLOT(killedPlay()));
- timerCount++;
- } else {
- gameState.clearBit(Dying);
- stopEnergizer();
- if (lifes == 0) {
- gameState.setBit(GameOver);
- gameState.clearBit(Playing);
- for (int e = 0; e < board->energizers(); e++) {
- energizers->at(e)->setOff();
- repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE);
- }
- repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE);
- TQTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame()));
- } else {
- gameState.clearBit(Init);
- initPacman();
- initFruit();
- initMonsters();
- initEnergizers();
- emit setLifes(--lifes);
- repaintFigures();
- ready();
- }
- }
-}
-
-void Referee::initPacman()
-{
- pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix));
- pacman->setDemo(gameState.testBit(Demonstration));
- pacman->setPosition(board->position(pacmanhome));
- pacman->setDirection(W, TRUE);
- pacman->setAlive(pacmanTicks[level]);
-}
-
-void Referee::initFruit(bool fullInitialization)
-{
- if (fullInitialization) {
- fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix));
- if (fruitIndex[level] == 0)
- fruit->setLevel(level, fruitAppearsTicks[level],
- fruitDurTicks[level], fruitTicks[level]);
- else if (fruitIndex[level] < 0)
- fruit->setLevel(pix->maxPixmaps(FruitPix)+1,
- fruitAppearsTicks[level],
- fruitDurTicks[level], fruitTicks[level]);
- else
- fruit->setLevel(fruitIndex[level], fruitAppearsTicks[level],
- fruitDurTicks[level], fruitTicks[level]);
- }
-
- if (board->tunnels() > 0)
- fruit->setMovement(board->position(tunnel, rand() % board->tunnels()),
- board->position(tunnel, rand() % board->tunnels()),
- fruitIQ[level]);
-}
-
-void Referee::initMonsters()
-{
- if( !monsters->isEmpty())
- monsters->clear();
- if( !monsterRect->isEmpty())
- monsterRect->clear();
-
- for (int id = 0; id < (gameState.testBit(Introducing) ? 4 : board->monsters()); id++) {
- Monster *m = new Monster(board, id);
- monsters->append(m);
- TQRect *r = new TQRect();
- monsterRect->append(r);
- if (!gameState.testBit(Introducing)) {
- m->setFreedom(board->position(prisonexit));
- m->setDangerous(dangerousTicks[level], monsterIQ[level]);
- if (id == 0)
- m->setPrison(board->position(prisonentry));
- else {
- m->setPrison(board->position(monsterhome, id));
- m->setArrested(arrestTicks[level], arrestDurTicks[level]*id);
- }
- m->setPosition(board->position(monsterhome, id));
- switch(id) {
- case 0 : m->setDirection(W); break;
- case 1 : m->setDirection(N); break;
- default : m->setDirection(S);
- }
- }
- m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix));
- }
-}
-
-void Referee::initEnergizers()
-{
- if( !energizers->isEmpty())
- energizers->clear();
- if( !energizerRect->isEmpty())
- energizerRect->clear();
-
- for (int id = 0; id < (gameState.testBit(Introducing) ? 2 : board->energizers()); id++) {
- Energizer *e = new Energizer(board);
- energizers->append(e);
- TQRect *r = new TQRect();
- energizerRect->append(r);
- if (!gameState.testBit(Introducing)) {
- e->setPosition(board->position(energizer, id));
- e->setOn();
- }
- e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix));
- }
-}
-
-void Referee::setOnEnergizers()
-{
- for (int e = 0; e < board->energizers(); e++) {
- energizers->at(e)->setOn();
- }
-}
-
-void Referee::setFocusOutPause(bool FocusOutPause)
-{
- focusOutPause = FocusOutPause;
-}
-
-void Referee::setFocusInContinue(bool FocusInContinue)
-{
- focusInContinue = FocusInContinue;
-}
-
-void Referee::focusInEvent(TQFocusEvent *)
-{
- if (focusInContinue && focusedPause &&
- gameState.testBit(Paused) && gameState.testBit(Playing)) {
- focusedPause = false;
- // this also calls the Referee::pause() function
- emit focusedGamePause();
- }
-}
-
-void Referee::focusOutEvent(TQFocusEvent *)
-{
- if (focusOutPause && !focusedPause &&
- !gameState.testBit(Paused) && gameState.testBit(Playing)) {
- focusedPause = true;
- // this also calls the Referee::pause() function
- emit focusedGamePause();
- }
-}
-
-#include "referee.moc"