From 37aaa67152936f4fefff22d559c03e943a86ae69 Mon Sep 17 00:00:00 2001 From: Michele Calgaro Date: Sat, 5 Sep 2020 01:09:44 +0900 Subject: Renamed kpacman -> tdepacman. Signed-off-by: Michele Calgaro --- kpacman/CMakeL10n.txt | 8 - kpacman/CMakeLists.txt | 63 -- kpacman/bitfont.cpp | 71 --- kpacman/bitfont.h | 30 - kpacman/bitmaps.h | 67 -- kpacman/board.cpp | 421 ------------- kpacman/board.h | 102 ---- kpacman/colors.h | 21 - kpacman/energizer.cpp | 61 -- kpacman/energizer.h | 30 - kpacman/fruit.cpp | 176 ------ kpacman/fruit.h | 53 -- kpacman/hi16-app-kpacman.png | Bin 325 -> 0 bytes kpacman/hi32-app-kpacman.png | Bin 535 -> 0 bytes kpacman/keys.cpp | 192 ------ kpacman/keys.h | 44 -- kpacman/kpacman.cpp | 476 --------------- kpacman/kpacman.desktop | 16 - kpacman/kpacman.h | 185 ------ kpacman/kpacmanrc | 70 --- kpacman/kpacmanui.rc | 18 - kpacman/kpacmanview.cpp | 163 ----- kpacman/kpacmanview.h | 68 --- kpacman/lo16-app-kpacman.png | Bin 325 -> 0 bytes kpacman/lo32-app-kpacman.png | Bin 535 -> 0 bytes kpacman/main.cpp | 56 -- kpacman/monster.cpp | 262 -------- kpacman/monster.h | 62 -- kpacman/pacman.cpp | 147 ----- kpacman/pacman.h | 47 -- kpacman/painter.cpp | 955 ----------------------------- kpacman/painter.h | 144 ----- kpacman/referee.cpp | 1393 ------------------------------------------ kpacman/referee.h | 191 ------ kpacman/score.cpp | 628 ------------------- kpacman/score.h | 124 ---- kpacman/status.cpp | 353 ----------- kpacman/status.h | 74 --- 38 files changed, 6771 deletions(-) delete mode 100644 kpacman/CMakeL10n.txt delete mode 100644 kpacman/CMakeLists.txt delete mode 100644 kpacman/bitfont.cpp delete mode 100644 kpacman/bitfont.h delete mode 100644 kpacman/bitmaps.h delete mode 100644 kpacman/board.cpp delete mode 100644 kpacman/board.h delete mode 100644 kpacman/colors.h delete mode 100644 kpacman/energizer.cpp delete mode 100644 kpacman/energizer.h delete mode 100644 kpacman/fruit.cpp delete mode 100644 kpacman/fruit.h delete mode 100644 kpacman/hi16-app-kpacman.png delete mode 100644 kpacman/hi32-app-kpacman.png delete mode 100644 kpacman/keys.cpp delete mode 100644 kpacman/keys.h delete mode 100644 kpacman/kpacman.cpp delete mode 100644 kpacman/kpacman.desktop delete mode 100644 kpacman/kpacman.h delete mode 100644 kpacman/kpacmanrc delete mode 100644 kpacman/kpacmanui.rc delete mode 100644 kpacman/kpacmanview.cpp delete mode 100644 kpacman/kpacmanview.h delete mode 100644 kpacman/lo16-app-kpacman.png delete mode 100644 kpacman/lo32-app-kpacman.png delete mode 100644 kpacman/main.cpp delete mode 100644 kpacman/monster.cpp delete mode 100644 kpacman/monster.h delete mode 100644 kpacman/pacman.cpp delete mode 100644 kpacman/pacman.h delete mode 100644 kpacman/painter.cpp delete mode 100644 kpacman/painter.h delete mode 100644 kpacman/referee.cpp delete mode 100644 kpacman/referee.h delete mode 100644 kpacman/score.cpp delete mode 100644 kpacman/score.h delete mode 100644 kpacman/status.cpp delete mode 100644 kpacman/status.h (limited to 'kpacman') diff --git a/kpacman/CMakeL10n.txt b/kpacman/CMakeL10n.txt deleted file mode 100644 index e42ac1c..0000000 --- a/kpacman/CMakeL10n.txt +++ /dev/null @@ -1,8 +0,0 @@ -##### create translation templates ############## - -tde_l10n_create_template( "messages/kpacman" ) - -tde_l10n_create_template( - CATALOG "desktop_files/kpacman.desktop/" - SOURCES kpacman.desktop -) diff --git a/kpacman/CMakeLists.txt b/kpacman/CMakeLists.txt deleted file mode 100644 index c4dae7a..0000000 --- a/kpacman/CMakeLists.txt +++ /dev/null @@ -1,63 +0,0 @@ -include_directories( - ${CMAKE_BINARY_DIR} - ${CMAKE_CURRENT_BINARY_DIR} - ${CMAKE_CURRENT_SOURCE_DIR} - ${TDE_INCLUDE_DIR} - ${TQT_INCLUDE_DIRS} - ${TDEGAMES_INCLUDE_DIRS} -) - -link_directories( - ${TQT_LIBRARY_DIRS} - ${TDE_LIB_DIR} - ${TDEGAMES_LIBRARY_DIRS} -) - - -##### kpacman (executable) - -tde_add_executable( ${PROJECT_NAME} AUTOMOC - - SOURCES - kpacmanview.cpp - referee.cpp - status.cpp - painter.cpp - score.cpp - pacman.cpp - monster.cpp - keys.cpp - fruit.cpp - energizer.cpp - board.cpp - bitfont.cpp - kpacman.cpp - main.cpp - LINK - tdeui-shared - tdecore-shared - ${TDEGAMES_LIBRARIES} - - DESTINATION ${BIN_INSTALL_DIR} -) - - -##### other data - -install( - FILES kpacmanui.rc - DESTINATION ${DATA_INSTALL_DIR}/${PROJECT_NAME} -) - -install( - FILES kpacmanrc - DESTINATION ${CONFIG_INSTALL_DIR} -) - - -tde_create_translated_desktop( ${PROJECT_NAME}.desktop ) - - -##### icons - -tde_install_icons( ${PROJECT_NAME} ) diff --git a/kpacman/bitfont.cpp b/kpacman/bitfont.cpp deleted file mode 100644 index f1535fb..0000000 --- a/kpacman/bitfont.cpp +++ /dev/null @@ -1,71 +0,0 @@ -#include "bitfont.h" - -Bitfont::Bitfont(TQString fontname, uchar firstChar, uchar lastChar) -{ - if (!fontname.isEmpty()) - font.load(fontname); - if (font.width() == font.height()) { - fontWidth = fontHeight = font.width() / 16; - fontFirstChar = 1; - fontLastChar = 255; - } else { - fontWidth = font.width()/(lastChar-firstChar+1); - fontHeight = font.height(); - fontFirstChar = firstChar; - fontLastChar = lastChar; - } -} - -TQRect Bitfont::rect(TQString str) -{ - return TQRect(0, 0, str.length()*fontWidth, fontHeight); -} - -TQPixmap Bitfont::text(TQString str, TQColor fg, TQColor bg) -{ - TQPixmap FG(str.length()*fontWidth, fontHeight); - TQBitmap MASK(str.length()*fontWidth, fontHeight, TRUE); - - const uchar *s = reinterpret_cast(str.latin1()); - for (uint i = 0; i < str.length(); i++) { - if (font.width() == font.height()) - bitBlt(&MASK, i*fontWidth, 0, &font, - (*s%16)*fontWidth, (*s/16)*fontWidth, fontWidth, fontHeight); - else - if (*s >= fontFirstChar && *s <= fontLastChar) - bitBlt(&MASK, i*fontWidth, 0, &font, - (*s-fontFirstChar)*fontWidth, 0, fontWidth, fontHeight); - s++; - } - - FG.fill(fg); - FG.setMask(MASK); - - if (bg.isValid()) { - TQPixmap BG(str.length()*fontWidth, fontHeight); - BG.fill(bg); - bitBlt(&BG, 0, 0, &FG); - return BG; - } else - return FG; -} - -uchar Bitfont::firstChar() -{ - return fontFirstChar; -} - -uchar Bitfont::lastChar() -{ - return fontLastChar; -} - -int Bitfont::width() -{ - return fontWidth; -} - -int Bitfont::height() -{ - return fontHeight; -} diff --git a/kpacman/bitfont.h b/kpacman/bitfont.h deleted file mode 100644 index 029383e..0000000 --- a/kpacman/bitfont.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef BITFONT_H -#define BITFONT_H - -#include -#include -#include -#include - -#include "colors.h" - -class Bitfont -{ -public: - Bitfont(TQString fontname, uchar firstChar, uchar lastChar); - - TQPixmap text(TQString str, TQColor fg = BLACK, TQColor bg = TQColor()); - TQRect rect(TQString str); - int width(); - int height(); - uchar firstChar(); - uchar lastChar(); -private: - TQBitmap font; - int fontWidth; - int fontHeight; - uchar fontFirstChar; - uchar fontLastChar; -}; - -#endif // BITFONT_H diff --git a/kpacman/bitmaps.h b/kpacman/bitmaps.h deleted file mode 100644 index f430384..0000000 --- a/kpacman/bitmaps.h +++ /dev/null @@ -1,67 +0,0 @@ -static unsigned char demo_bits[] = { - "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" - "++*******************************************************++" - "+*********************************************************+" - "+** *** **+" - "+** . . . . . . . . . . . . *** . . . . . . . . . . . . **+" - "+** *** **+" - "+** . ******* . ********* . *** . ********* . ******* . **+" - "+** ******* ********* *** ********* ******* **+" - "+** o ******* . ********* . *** . ********* . ******* o **+" - "+** ******* ********* *** ********* ******* **+" - "+** . ******* . ********* . *** . ********* . ******* . **+" - "+** **+" - "+** . . . . . . . . . . . . . . . . . . . . . . . . . . **+" - "+** **+" - "+** . ******* . *** . *************** . *** . ******* . **+" - "+** ******* *** *************** *** ******* **+" - "+** . ******* . *** . *************** . *** . ******* . **+" - "+** *** *** *** **+" - "+** . . . . . . *** . . . . *** . . . . *** . . . . . . **+" - "+** *** *** *** **+" - "+************ . ********* *** ********* . ************+" - "++*********** ********* *** ********* ***********++" - "+++++++++++** . ********* *** ********* . **+++++++++++" - "+++++++++++** *** *** **+++++++++++" - "+++++++++++** . *** 0 *** . **+++++++++++" - "+++++++++++** *** *** **+++++++++++" - "+++++++++++** . *** ######---###### *** . **+++++++++++" - "+************ *** ######---###### *** ************+" - "+************ . *** ## ## *** . ************+" - " ## ## " - " . ## 2 1 3 ## . " - " ## ## " - "+************ . *** ## ## *** . ************+" - "+************ *** ############### *** ************+" - "+++++++++++** . *** ############### *** . **+++++++++++" - "+++++++++++** *** *** **+++++++++++" - "+++++++++++** . *** F *** . **+++++++++++" - "+++++++++++** *** *** **+++++++++++" - "+++++++++++** . *** *************** *** . **+++++++++++" - "++*********** *** *************** *** ***********++" - "+************ . *** *************** *** . ************+" - "+** *** **+" - "+** . . . . . . . . . . . . *** . . . . . . . . . . . . **+" - "+** *** **+" - "+** . ******* . ********* . *** . ********* . ******* . **+" - "+** ******* ********* *** ********* ******* **+" - "+** . ******* . ********* . *** . ********* . ******* . **+" - "+** *** *** **+" - "+** o . . *** . . . . . . . P . . . . . . . *** . . o **+" - "+** *** *** **+" - "+****** . *** . *** . *************** . *** . *** . ******+" - "+****** *** *** *************** *** *** ******+" - "+****** . *** . *** . *************** . *** . *** . ******+" - "+** *** *** *** **+" - "+** . . . . . . *** . . . . *** . . . . *** . . . . . . **+" - "+** *** *** *** **+" - "+** . ******************* . *** . ******************* . **+" - "+** ******************* *** ******************* **+" - "+** . ******************* . *** . ******************* . **+" - "+** **+" - "+** . . . . . . . . . . . . . . . . . . . . . . . . . . **+" - "+** **+" - "+*********************************************************+" - "++*******************************************************++" - "+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++" -}; diff --git a/kpacman/board.cpp b/kpacman/board.cpp deleted file mode 100644 index 621a086..0000000 --- a/kpacman/board.cpp +++ /dev/null @@ -1,421 +0,0 @@ -#include - -#include - -#include -#include -#include -#include -#include - -#include "board.h" -#include "bitmaps.h" - -Board::Board(int size) : TQMemArray (size) -{ - sz = size; // set size of board - - map = ""; - mapName = ""; // no map loaded so far - - init(None); // initialize varibales -} - -void Board::init(Image image, TQString levelName) -{ - prisonEntry = OUT; - prisonExit = OUT; - fruitHome = OUT; - fruitPosition = OUT; - pacmanHome = OUT; - pacmanPosition = OUT; - for (int m = 0; m < 8; m++) { - monsterHome[m] = OUT; - monsterPosition[m] = OUT; - } - for (int e = 0; e < 8; e++) { - energizerPosition[e] = OUT; - } - for (int e = 0; e < 8; e++) { - tunnelPosition[e] = OUT; - } - - fill(0); - numPoints = 0; - numEnergizers = 0; - numMonsters = 0; - numTunnels = 0; - - if (!levelName.isNull() && !levelName.isEmpty()) - if (mapName == levelName) - image = File; - else { - TQFile levelFile(levelName); - if (!levelFile.open(IO_ReadOnly)) { - - TQString msg = i18n("The levelmap could not be constructed.\n\n" - "The file '@LEVELNAME@' does not exist,\n" - "or could not be opened for reading."); - msg.replace(TQRegExp("@LEVELNAME@"), levelName); - // TQMessageBox::information(0, i18n("Initialization Error"), msg); - printf("%s\n", msg.local8Bit().data()); - } else { - map.fill(' ', BoardHeight*BoardWidth); - int height = 0; - - TQTextStream levelStream(&levelFile); - while (!levelStream.eof() && height < BoardHeight) { - TQString line = levelStream.readLine(); - - if (line.find(TQRegExp("^ *;")) == -1) { - - line.replace(TQRegExp(";.*"), ""); // strip off comments - line.replace(TQRegExp("\" *$"), ""); // strip off trailing " - line.replace(TQRegExp("^ *\""), ""); // strip off leading " - - map.replace(height*BoardWidth, - (line.length() > BoardWidth) ? BoardWidth : line.length(), - line.latin1()); - - height++; - } - } - mapName = levelName; - levelFile.close(); - image = File; - } - } - - switch (image) { - case Intro : // setup(demo_bits); - break; - case Demo : setup(demo_bits); - break; - case Level : setup(demo_bits); - break; - case File : setup(reinterpret_cast(map.latin1())); - break; - default : break; - } -} - -void Board::setup(const uchar *buf) -{ - for ( int index = 0; buf[index] != 0 && index < BoardWidth*BoardHeight; index++ ) { - switch (buf[index]) { - case '*' : set(index, brick); break; - case '+' : set(index, out); break; - case '#' : set(index, prison); break; - case '-' : set(index, gate); break; - case 'E' : set(index, tunnel); break; - case '.' : set(index, Point); break; - case 'o' : set(index, energizer); break; - case 'I' : set(index, prisonentry); break; - case 'O' : set(index, prisonexit); break; - case 'F' : set(index, fruithome); break; - case 'P' : set(index, pacmanhome); break; - default : if (buf[index] >= '0' && buf[index] <= '7') { - set(index, monsterhome, buf[index]-(uchar)'0'); - } - } - } -} - -bool Board::inBounds(int pos) -{ - return ( pos < 0 || pos > sz-1 ? FALSE : TRUE); -} - -void Board::set(int pos, Square sq, int m) -{ - if (inBounds(pos)) - switch (sq) { - case out : at(pos) = OUT; break; - case Point : at(pos) |= pointBit; numPoints++; break; - case tunnel : at(pos) = sq; - for (int e = 0; e < numTunnels; e++) { // if tunnel is already on board - if (tunnelPosition[e] == pos) // don't do it again. - pos = OUT; - } - if (pos != OUT) { - tunnelPosition[numTunnels] = pos; - numTunnels++; - } - break; - case energizer : at(pos) |= energizerBit; - for (int e = 0; e < numEnergizers; e++) { - if (energizerPosition[e] == pos) - pos = OUT; - } - if (pos != OUT) { - energizerPosition[numEnergizers] = pos; - numEnergizers++; - } - break; - case fruit : at(pos) |= fruitBit; fruitPosition = pos; break; - case pacman : at(pos) |= pacmanBit; pacmanPosition = pos; break; - case monster : at(pos) |= (monsterBit << m); - monsterPosition[m] = pos; break; - case prisonentry : prisonEntry = pos; at(pos) = empty; break; - case prisonexit : prisonExit = pos; at(pos) = empty; break; - case fruithome : fruitHome = pos; at(pos) = empty; break; - case pacmanhome : pacmanHome = pos; at(pos) = empty; break; - case monsterhome : monsterHome[m] = pos; at(pos) = empty; - if (m == 0 && prisonExit == OUT) - prisonExit = pos; - if (m == 1 && prisonEntry == OUT) - prisonEntry = pos; - numMonsters++; - break; - default : at(pos) = sq; - } -} - -void Board::reset(int pos, Square sq, int m) -{ - bool found = FALSE; - if (inBounds(pos)) - switch (sq) { - case out : at(pos) = empty; break; - case Point : at(pos) &= ~ pointBit; numPoints--; break; - case energizer : at(pos) &= ~ energizerBit; - for (int e = 0; e < numEnergizers; e++) { // delete the position of the eaten - if (found) // energizer in the position array - energizerPosition[e-1] = energizerPosition[e]; - if (energizerPosition[e] == pos) - found = TRUE; - } - energizerPosition[numEnergizers--] = OUT; - break; - case fruit : at(pos) &= ~ fruitBit; fruitPosition = OUT; break; - case pacman : at(pos) &= ~ pacmanBit; pacmanPosition = OUT; break; - case monster : at(pos) &= ~ (monsterBit << m); - monsterPosition[m] = OUT; break; - default : at(pos) = at(pos) & varBits; - } -} - -int Board::position(Square sq, int m) -{ - switch(sq) { - case prisonentry : return prisonEntry; - case prisonexit : return prisonExit; - case fruit : return fruitPosition; - case fruithome : return fruitHome; - case pacman : return pacmanPosition; - case pacmanhome : return pacmanHome; - case monster : return monsterPosition[m]; - case monsterhome : return monsterHome[m]; - case energizer : return energizerPosition[m]; - case tunnel : return tunnelPosition[m]; - default : return OUT; - } -} - -bool Board::isOut(int pos) -{ - if (inBounds(pos)) - return (at(pos) == OUT ? TRUE : FALSE); - return TRUE; -} - -bool Board::isEmpty(int pos) -{ - if (inBounds(pos)) - return ((at(pos) & fixBits) == empty ? TRUE : FALSE); - return TRUE; -} - -bool Board::isBrick(int pos) -{ - if (inBounds(pos)) - return ((at(pos) & fixBits) == brick ? TRUE : FALSE); - return FALSE; -} - -bool Board::isPrison(int pos) -{ - if (inBounds(pos)) - return ((at(pos) & fixBits) == prison ? TRUE : FALSE); - return FALSE; -} - -bool Board::isGate(int pos) -{ - if (inBounds(pos)) - return ((at(pos) & fixBits) == gate ? TRUE : FALSE); - return FALSE; -} - -bool Board::isTunnel(int pos) -{ - if (inBounds(pos)) - return ((at(pos) & fixBits) == tunnel ? TRUE : FALSE); - return FALSE; -} - -bool Board::isPoint(int pos) -{ - if (inBounds(pos) && at(pos) != OUT) - return ((at(pos) & pointBit) != 0 ? TRUE : FALSE); - return FALSE; -} - -bool Board::isEnergizer(int pos) -{ - if (inBounds(pos) && at(pos) != OUT) - return ((at(pos) & energizerBit) != 0 ? TRUE : FALSE); - return FALSE; -} - -bool Board::isFruit(int pos) -{ - if (inBounds(pos) && at(pos) != OUT) - return ((at(pos) & fruitBit) != 0 ? TRUE : FALSE); - return FALSE; -} - -bool Board::isPacman(int pos) -{ - if (inBounds(pos) && at(pos) != OUT) - return ((at(pos) & pacmanBit) != 0 ? TRUE : FALSE); - return FALSE; -} - -bool Board::isMonster(int pos) -{ - if (inBounds(pos) && at(pos) != OUT) - return ((at(pos) & monsterBits) != 0 ? TRUE : FALSE); - return FALSE; -} - -bool Board::isWay(int pos, int dir, Square sq) { - int p1 = move(pos, dir, 2); - if (p1 == OUT) - return (sq == out ? TRUE : FALSE); - int p2, p3; - if (dir == N || dir == S) { - p2 = move(p1, E); - p3 = move(p1, W); - } else { - p2 = move(p1, N); - p3 = move(p1, S); - } - switch (sq) { - case out : return isOut(p1) | isOut(p2) | isOut(p3); - case empty : return isEmpty(p1) & isEmpty(p2) & isEmpty(p3); - case brick : return isBrick(p1) | isBrick(p2) | isBrick(p3); - case prison : return isPrison(p1) | isPrison(p2) | isPrison(p3); - case gate : return isGate(p1) & isGate(p2) & isGate(p3); - case tunnel : return isTunnel(p1) & - (isTunnel(p2) || isEmpty(p2)) & - (isTunnel(p3) || isEmpty(p3)); - default : return FALSE; - } -} - -bool Board::isJump(int pos, int dir) { - switch (dir) { - case NW: return pos < BoardWidth || x(pos) == 0; - case N: return pos < BoardWidth; - case NE: return pos < BoardWidth || x(pos) == BoardWidth-1; - case W: return x(pos) == 0; - case E: return x(pos) == BoardWidth-1; - case SW: return pos >= sz-BoardWidth || x(pos) == 0; - case S: return pos >= sz-BoardWidth; - case SE: return pos >= sz-BoardWidth || x(pos) == BoardWidth-1; - } - return FALSE; -} - -int Board::move(int pos, int dir, int steps) -{ - if (steps < 0) { // move backwards - dir = turn(dir); // turn around and do your steps - steps *= -1; - } - - while (steps-- != 0) { // until all steps are gone - switch (dir) { - case NW: pos = pos >= BoardWidth && x(pos) > 0 ? (pos-BoardWidth)-1 : sz-1; - break; - case N: pos = pos >= BoardWidth ? pos-BoardWidth : (sz-BoardWidth)+x(pos); - break; - case NE: pos = pos >= BoardWidth && x(pos) < BoardWidth-1 ? - (pos-BoardWidth)+1 : sz-BoardWidth; - break; - case W: pos = x(pos) > 0 ? pos-1 : pos+(BoardWidth-1); - break; - case E: pos = x(pos) < BoardWidth-1 ? pos+1 : pos-(BoardWidth-1); - break; - case SW: pos = pos < sz-BoardWidth && x(pos) > 0 ? (pos+BoardWidth)-1 : BoardWidth-1; - break; - case S: pos = pos < sz-BoardWidth ? pos+BoardWidth : x(pos); - break; - case SE: pos = pos < sz-BoardWidth && x(pos) < BoardWidth-1 ? (pos+BoardWidth)+1 : 0; - break; - } - } - return pos; // here we are -} - -int Board::closeup(int pos, int dir, int target) -{ - if (dir == N || dir == S) { - if (x(target) < x(pos)) - return W; - if (x(target) > x(pos)) - return E; - } else { - if (y(target) < y(pos)) - return N; - if (y(target) > y(pos)) - return S; - } - return dir; -} - -int Board::x(int pos) -{ - return pos % BoardWidth; -} - -int Board::y(int pos) -{ - return pos/BoardWidth; -} - -int Board::turn(int dir) -{ - switch (dir) { - case N : return S; - case NE : return SW; - case E : return W; - case SE : return NW; - case S : return N; - case SW : return NE; - case W : return E; - case NW : return SE; - default : return dir; - } -} - -int Board::points() -{ - return numPoints; -} - -int Board::energizers() -{ - return numEnergizers; -} - -int Board::monsters() -{ - return numMonsters; -} - -int Board::tunnels() -{ - return numTunnels; -} diff --git a/kpacman/board.h b/kpacman/board.h deleted file mode 100644 index 3b56973..0000000 --- a/kpacman/board.h +++ /dev/null @@ -1,102 +0,0 @@ -#ifndef BOARD_H -#define BOARD_H - -#include -#include -#include -#include - -#define OUT -1 - -enum Square {out = OUT, empty, brick, prison, gate, tunnel, prisonentry, prisonexit, - Point, energizer, fruit, pacman, monster, - fruithome, pacmanhome, monsterhome}; - -enum Image { None, Intro, Demo, Level, File }; - -#define X -1 -#define N 0 -#define S 1 -#define E 2 -#define W 3 -#define NE 4 -#define SE 5 -#define NW 6 -#define SW 7 - -#define BoardWidth 59 -#define BoardHeight 65 - -#define fixBits 0x0007 -#define varBits 0xFFF8 -#define monsterBits 0xFF00 - -#define pointBit 0x0008 -#define energizerBit 0x0010 -#define fruitBit 0x0020 -#define pacmanBit 0x0040 -#define monsterBit 0x0100 - -class Board : public TQMemArray -{ -public: - Board (int size); - ~Board() {}; - void init(Image image, TQString levelName=0); - void setup(const uchar *buf); - - void set(int pos, Square sq, int m = 0); - void reset(int pos, Square sq, int m = 0); - int position(Square sq, int m = 0); - - bool isOut(int pos); - bool isEmpty(int pos); - bool isBrick(int pos); - bool isPrison(int pos); - bool isGate(int pos); - bool isTunnel(int pos); - bool isPoint(int pos); - bool isEnergizer(int pos); - bool isFruit(int pos); - bool isPacman(int pos); - bool isMonster(int pos); - bool isWay(int pos, int dir, Square sq); - bool isJump(int pos, int dir); - - int move(int pos, int dir, int steps = 1); - int closeup(int pos, int dir, int target); - int x(int pos); - int y(int pos); - int turn(int dir); - - int points(); - int energizers(); - int monsters(); - int tunnels(); - -private: - bool inBounds(int pos); - int sz; // size of board - - TQString map; - TQString mapName; // Filename of the latest loaded map - - int prisonEntry; // position of prisonentry - int prisonExit; // position of prisonexit - int pacmanHome; // startposition of pacman - int monsterHome[8]; // startposition of monsters - int fruitHome; // startposition of fruit - - int pacmanPosition; // actual position of pacman - int monsterPosition[8]; // actual position of monsters - int fruitPosition; // actual position of fruit - int energizerPosition[8]; // actual position of energizers - int tunnelPosition[8]; // position of tunnels - - int numMonsters; // number of monsters on the board - int numPoints; // number of points (left) on the board - int numEnergizers; // number of energizers (left) - int numTunnels; // number of tunnels on the board -}; - -#endif // BOARD_H diff --git a/kpacman/colors.h b/kpacman/colors.h deleted file mode 100644 index 33beae2..0000000 --- a/kpacman/colors.h +++ /dev/null @@ -1,21 +0,0 @@ -#ifndef COLORS_H -#define COLORS_H - -#include - -#define BLACK TQColor(TQt::black) -#define RED TQColor(TQt::red) -#define BROWN TQColor(0xde, 0x95, 0x41) -#define PINK TQColor(0xff, 0xba, 0xde) -#define CYAN TQColor(0x00, 0xff, 0xde) -#define LIGHTBLUE TQColor(0x41, 0xba, 0xde) -#define ORANGE TQColor(0xff, 0xba, 0x41) -#define YELLOW TQColor(TQt::yellow) -#define BLUE TQColor(0x20, 0x20, 0xde) -#define GREEN TQColor(TQt::green) -#define LIGHTGREEN TQColor(0x41, 0xba, 0x94) -#define FLESH TQColor(0xff, 0xba, 0x94) -#define WHITE TQColor(0xd8, 0xdc, 0xd8) - -#endif // COLORS_H - diff --git a/kpacman/energizer.cpp b/kpacman/energizer.cpp deleted file mode 100644 index ca08f3b..0000000 --- a/kpacman/energizer.cpp +++ /dev/null @@ -1,61 +0,0 @@ -#include "energizer.h" - -Energizer::Energizer(Board *b) -{ - board = b; - setOn(); - actualPosition = OUT; - maxPixmaps = 0; -} - -void Energizer::setMaxPixmaps(int max) -{ - maxPixmaps = max; -} - -void Energizer::setOff() -{ - actualState = off; -} - -void Energizer::setOn() -{ - actualState = on; - actualPix = 0; -} - -void Energizer::setPosition(int pos) -{ - board->reset(actualPosition, energizer); - actualPosition = pos; - board->set(actualPosition, energizer); -} - -energizerState Energizer::state() -{ - return actualState; -} - -int Energizer::position() -{ - return actualPosition; -} - -bool Energizer::move() -{ - if (actualPosition == OUT) - return FALSE; - - if (++actualPix >= maxPixmaps) - actualPix = 0; - - return TRUE; -} - -int Energizer::pix() -{ - if (actualPosition == OUT || actualState == off) - return -1; - - return actualPix; -} diff --git a/kpacman/energizer.h b/kpacman/energizer.h deleted file mode 100644 index 377cd02..0000000 --- a/kpacman/energizer.h +++ /dev/null @@ -1,30 +0,0 @@ -#ifndef ENERGIZER_H -#define ENERGIZER_H - -#include "board.h" - -enum energizerState { on, off }; - -class Energizer { -public: - Energizer(Board *b); - void setMaxPixmaps(int max); - void setOff(); - void setOn(); - void setPosition(int pos); - energizerState state(); - int position(); - bool move(); - int pix(); - -private: - Board *board; - - energizerState actualState; // the state of energizer - - int actualPix; // last Pixmap-index - int maxPixmaps; // Number of Pixmaps (1..) - int actualPosition; // actual position on board -}; - -#endif // ENERGIZER_H diff --git a/kpacman/fruit.cpp b/kpacman/fruit.cpp deleted file mode 100644 index e6ad2d5..0000000 --- a/kpacman/fruit.cpp +++ /dev/null @@ -1,176 +0,0 @@ -#include - -#include "fruit.h" - -Fruit::Fruit(Board *b) -{ - board = b; - maxPixmaps = 0; - setLevel(0, 0, 0, 0); -} - -void Fruit::setEaten(int duration) -{ - actualState = eaten; - timeLeft = duration; - actualDirection = X; -} - -void Fruit::setLevel(int level, int wDuration, int fDuration, int ticks) -{ - actualLevel = level; - waitDuration = wDuration; - fruitDuration = fDuration; - pauseDuration = ticks; - pause = 0; - actualState = inactive; - timeLeft = waitDuration; - lastPosition = OUT; - setPosition(OUT); - setMovement(OUT, OUT, 0); - actualDirection = X; - setMaxPixmaps(maxPixmaps); -} - -void Fruit::setMaxPixmaps(int max) -{ - maxPixmaps = max; - if (actualLevel-1 < maxPixmaps) - actualPix = actualLevel == 0 ? 0 : actualLevel-1; - else if (maxPixmaps > 0) - actualPix = rand() % maxPixmaps; - else - actualPix = -1; -} - -void Fruit::setMovement(int entry, int tunnel, int iq) -{ - homePosition = board->position(fruithome); - entryPosition = entry; - tunnelPosition = tunnel; - IQ = iq; -} - -void Fruit::setPosition(int pos) -{ - board->reset(lastPosition, fruit); - actualPosition = lastPosition = pos; - board->set(actualPosition, fruit); -} - -void Fruit::setDirection(int dir) -{ - actualDirection = dir; -} - -fruitState Fruit::state() -{ - return actualState; -} - -int Fruit::position() -{ - return actualPosition; -} - -int Fruit::direction() -{ - return actualDirection; -} - -bool Fruit::move(bool activate) -{ - if (timeLeft > 0) { - timeLeft--; - } - - if (actualDirection == X || actualState == inactive) { - if (timeLeft == 0 || (activate && actualState == inactive)) { - if (actualState == inactive) { - if (entryPosition == OUT || tunnelPosition == OUT) { - setPosition(board->position(fruithome)); - } else { - setPosition(entryPosition); - actualDirection = 0; - while (!board->isWay(actualPosition, actualDirection, empty) || - board->isJump(actualPosition, actualDirection)) - actualDirection++; - } - timeLeft = fruitDuration; - setMaxPixmaps(maxPixmaps); - actualState = active; - } else { - actualState = inactive; - setPosition(OUT); - timeLeft = waitDuration; - actualDirection = X; - } - return TRUE; - } - return FALSE; - } - - if (pause-- > 0) - return FALSE; - else - pause = pauseDuration; - - if (actualPosition == OUT) - return FALSE; - - if (actualDirection == X) - return TRUE; - - int d = actualDirection; - - if (rand() % (int) ((190-IQ)/10) == 0) - if (timeLeft > 0) // coming home or leaving again - d = board->closeup(actualPosition, d, homePosition); - else - d = board->closeup(actualPosition, d, tunnelPosition); - else - do // try new direction, but not the opposite - d = rand() % 4; // direction, to prevent hectic movement. - while (d == board->turn(actualDirection)); - - while ((!board->isWay(actualPosition, d, empty) && - !board->isWay(actualPosition, d, tunnel)) || - d == board->turn(actualDirection)) { - if (d != actualDirection) // if new direction is not possible, - d = actualDirection; // try current direction first. - else - d = rand() % 4; - } - - actualDirection = d; - actualPosition = board->move(actualPosition, actualDirection); - - if (actualPosition == homePosition) { - timeLeft = 0; - } - - if (board->isTunnel(actualPosition)) { - setPosition(OUT); - timeLeft = waitDuration; - actualState = inactive; - actualDirection = X; - if (board->tunnels() > 0) { - entryPosition = board->position(tunnel, rand() % board->tunnels()); - tunnelPosition = board->position(tunnel, rand() % board->tunnels()); - } - } - - if (actualPosition != lastPosition) { - setPosition(actualPosition); - } - - return TRUE; -} - -int Fruit::pix() -{ - if (actualPosition == OUT || actualState == inactive) - return -1; - else - return actualPix; -} diff --git a/kpacman/fruit.h b/kpacman/fruit.h deleted file mode 100644 index fbbd9c0..0000000 --- a/kpacman/fruit.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef FRUIT_H -#define FRUIT_H - -#include - -#include "board.h" - -enum fruitState { inactive, active, eaten }; - -class Fruit { -public: - Fruit(Board *b); - void setEaten(int duration); - void setLevel(int level, int wDuration, int fDuration, int ticks = -1); - void setMaxPixmaps(int max); - void setMovement(int entry, int tunnel, int iq); - void setPosition(int pos); - void setDirection(int dir); - fruitState state(); - int position(); - int direction(); - bool move(bool activate=FALSE); - int pix(); - -private: - Board *board; - - int IQ; // Intelligence of movement (0 = dumb..180=smart) - - fruitState actualState; // the state of fruit - - int pauseDuration; // number of ticks before next movement - int pause; // actual ticks before movement (0 = move) - - int timeLeft; // Ticks remaining of current state - - int waitDuration; // Time before fruit appears - int fruitDuration; // Length of active-time in ticks - - int actualDirection; // actual direction of the fruit - int actualPosition; // actual position on board - int lastPosition; // the last position of the fruit - int actualLevel; // level for kind of fruit and score - int actualPix; - int maxPixmaps; // Number of Pixmaps (1..) - - int entryPosition; // where to come in - int homePosition; // where to go, on the way in - int tunnelPosition; // where to exit -}; - -#endif // FRUIT_H - diff --git a/kpacman/hi16-app-kpacman.png b/kpacman/hi16-app-kpacman.png deleted file mode 100644 index 7dc8172..0000000 Binary files a/kpacman/hi16-app-kpacman.png and /dev/null differ diff --git a/kpacman/hi32-app-kpacman.png b/kpacman/hi32-app-kpacman.png deleted file mode 100644 index 2c2d2e6..0000000 Binary files a/kpacman/hi32-app-kpacman.png and /dev/null differ diff --git a/kpacman/keys.cpp b/kpacman/keys.cpp deleted file mode 100644 index df8f980..0000000 --- a/kpacman/keys.cpp +++ /dev/null @@ -1,192 +0,0 @@ -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "keys.h" - -PKeys::PKeys( TQWidget *parent, const char *name) - : TQDialog( parent, name, TRUE, 0 ) -{ - TDEStandardDirs *dirs = TDEGlobal::dirs(); - - TQPushButton *okButton = new TQPushButton(this); - okButton->setText(i18n("Ok")); - okButton->setFixedSize(okButton->size()); - connect( okButton, SIGNAL(clicked()),this, SLOT(ok()) ); - okButton->move(20,210); - - TQPushButton *defaultButton = new TQPushButton(this); - defaultButton->setText(i18n("Defaults")); - defaultButton->setFixedSize(defaultButton->size()); - connect( defaultButton, SIGNAL(clicked()),this, SLOT(defaults()) ); - defaultButton->move(140,210); - - TQPushButton *cancelButton = new TQPushButton(this); - cancelButton->setText(i18n("Cancel")); - cancelButton->setFixedSize(cancelButton->size()); - connect( cancelButton, SIGNAL(clicked()),this, SLOT(reject()) ); - cancelButton->move(260,210); - - TQFrame *separator = new TQFrame(this); - separator->setFrameStyle( TQFrame::HLine | TQFrame::Sunken ); - separator->setGeometry( 20, 190, 340, 4 ); - - for ( int x = 0; x < 4; x++) { - TQLabel *l = new TQLabel(this); - l->setAlignment(AlignCenter); - labels[x] = l; - } - - labels[0]->setGeometry(120, 20, 140, 20 ); - labels[1]->setGeometry(120,160, 140, 20 ); - labels[2]->setGeometry( 20, 92, 100, 20 ); - labels[3]->setGeometry(265, 92, 100, 20 ); - - TQString pixPath; - - TQPushButton *up = new TQPushButton(this); - pixPath = dirs->findResource("appdata", "pics/up.xpm"); - up->setPixmap( TQPixmap(pixPath)); - up->setFixedSize(up->pixmap()->size()); - connect( up, SIGNAL(clicked()),this, SLOT(butUp()) ); - up->move(180, 50); - - TQPushButton *down = new TQPushButton(this); - pixPath = dirs->findResource("appdata", "pics/down.xpm"); - down->setPixmap( TQPixmap(pixPath)); - down->setFixedSize(down->pixmap()->size()); - connect( down, SIGNAL(clicked()),this, SLOT(butDown()) ); - down->move(180, 130); - - TQPushButton *left = new TQPushButton(this); - pixPath = dirs->findResource("appdata", "pics/left.xpm"); - left->setPixmap( TQPixmap(pixPath)); - left->setFixedSize(left->pixmap()->size()); - connect( left, SIGNAL(clicked()),this, SLOT(butLeft()) ); - left->move(140, 90); - - TQPushButton *right = new TQPushButton(this); - pixPath = dirs->findResource("appdata", "pics/right.xpm"); - right->setPixmap( TQPixmap(pixPath)); - right->setFixedSize(right->pixmap()->size()); - connect( right, SIGNAL(clicked()),this, SLOT(butRight()) ); - right->move(220, 90); - - - setCaption(i18n("Change Direction Keys")); - setFixedSize(380, 260); - lab = 0; - init(); -} - -void PKeys::keyPressEvent( TQKeyEvent *e ) -{ - uint kCode = e->key() & ~(SHIFT | CTRL | ALT); - TQString string = TDEAccel::keyToString(kCode); - - if (lab != 0) { - if ( string.isNull() ) - lab->setText(i18n("Undefined key")); - else - lab->setText(string); - } - else if ( lab == 0 && e->key() == Key_Escape) - reject(); -} - -void PKeys::butUp() -{ - getKey(0); -} - -void PKeys::butDown() -{ - getKey(1); -} - -void PKeys::butLeft() -{ - getKey(2); -} - -void PKeys::butRight() -{ - getKey(3); -} - -void PKeys::getKey(int i) -{ - if ( lab != 0) - focusOut(lab); - - focusIn(labels[i]); -} - -void PKeys::focusOut(TQLabel *l) -{ - l->setFrameStyle( TQFrame::NoFrame ); - l->setBackgroundColor(backgroundColor()); - l->repaint(); -} - -void PKeys::focusIn(TQLabel *l) -{ - lab = l; - lab->setFrameStyle( TQFrame::Panel | TQFrame::Sunken ); - lab->setBackgroundColor(white); - lab->repaint(); -} - -void PKeys::defaults() -{ - if ( lab != 0) - focusOut(lab); - - lab = 0; - - labels[0]->setText("Up"); - labels[1]->setText("Down"); - labels[2]->setText("Left"); - labels[3]->setText("Right"); -} - -void PKeys::init() -{ - TQString up("Up"); - up = kapp->config()->readEntry("upKey", up); - labels[0]->setText(up); - - TQString down("Down"); - down = kapp->config()->readEntry("downKey", down); - labels[1]->setText(down); - - TQString left("Left"); - left = kapp->config()->readEntry("leftKey", left); - labels[2]->setText(left); - - TQString right("Right"); - right = kapp->config()->readEntry("rightKey", right); - labels[3]->setText(right); -} - -void PKeys::ok() -{ - kapp->config()->writeEntry("upKey", labels[0]->text() ); - kapp->config()->writeEntry("downKey", labels[1]->text() ); - kapp->config()->writeEntry("leftKey", labels[2]->text() ); - kapp->config()->writeEntry("rightKey", labels[3]->text() ); - kapp->config()->sync(); - - accept(); -} - -#include "keys.moc" diff --git a/kpacman/keys.h b/kpacman/keys.h deleted file mode 100644 index f1c822a..0000000 --- a/kpacman/keys.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef KEYS_H -#define KEYS_H - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include - -#include -#include -#include -#include - -class PKeys : public TQDialog -{ - Q_OBJECT -public: - PKeys( TQWidget *parent=0, const char *name=0 ); - -private slots: - void butRight(); - void butLeft(); - void butUp(); - void butDown(); - - void getKey(int); - void defaults(); - void focusIn(TQLabel *); - void focusOut(TQLabel *); - - void ok(); - -protected: - void keyPressEvent( TQKeyEvent * ); - -private: - void init(); - - TQLabel *labels[4]; - TQLabel *lab; -}; - -#endif // KEYS_H diff --git a/kpacman/kpacman.cpp b/kpacman/kpacman.cpp deleted file mode 100644 index 9083728..0000000 --- a/kpacman/kpacman.cpp +++ /dev/null @@ -1,476 +0,0 @@ -/*************************************************************************** - kpacman.cpp - description - ------------------- - begin : Sam Jan 19 13:37:57 CET 2002 - copyright : (C) 1998-2003 by Jörg Thönnissen - email : joe@dsite.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -// include files for TQt -#include -#include -#include -#include - -// include files for KDE -#include -#include -#include -#include - -// application specific includes -#include "kpacman.h" - -#define ID_STATUS_MSG 1 - -KpacmanApp::KpacmanApp(TQWidget *, const char *name) : TDEMainWindow(0, name) -{ - config=kapp->config(); - - /////////////////////////////////////////////////////////////////// - // call inits to invoke all other construction parts - initStatusBar(); - initActions(); - initView(); - - readOptions(); - - highscoresChecked = false; - focusedPause = false; - - connect(view->referee, SIGNAL(setScore(int, int)), view->score, SLOT(setScore(int, int))); - connect(view->referee, SIGNAL(setPoints(int)), view->score, SLOT(set(int))); - connect(view->referee, SIGNAL(setLifes(int)), view->status, SLOT(setLifes(int))); - connect(view->referee, SIGNAL(setLevel(int)), view->status, SLOT(setLevel(int))); - - connect(view->referee, SIGNAL(focusedGamePause()), this, SLOT(slotFocusedGamePause())); - connect(view->referee, SIGNAL(forcedGameHighscores()), this, SLOT(slotForcedGameHighscores())); - - connect(view->score, SIGNAL(gameHighscores()), this, SLOT(slotGameHighscores())); - connect(view->score, SIGNAL(gameFinished()), this, SLOT(slotGameFinished())); -} - -KpacmanApp::~KpacmanApp() -{ - -} - - -void KpacmanApp::initActions() -{ - gameNew = KStdGameAction::gameNew(this, SLOT(slotGameNew()), actionCollection()); - gamePause = KStdGameAction::pause(this, SLOT(slotGamePause()), actionCollection()); - gamePause->setAccel(Key_F3); - gameQuit = KStdGameAction::quit(this, SLOT(slotGameQuit()), actionCollection()); - gameHighscores = KStdGameAction::highscores(this, SLOT(slotGameHighscores()), actionCollection()); - showMenuBar = KStdAction::showMenubar(this, SLOT(slotShowMenuBar()), actionCollection()); - showToolBar = KStdAction::showToolbar(this, SLOT(slotShowToolBar()), actionCollection()); - showStatusBar = KStdAction::showStatusbar(this, SLOT(slotShowStatusBar()), actionCollection()); - showMouseCursor = new TDEToggleAction(i18n("Show Mouse&cursor"), 0, - this, SLOT(slotShowMouseCursor()), actionCollection(), - "options_show_mousecursor"); - selectGraphicScheme = new TDEActionMenu(i18n("&Select graphic scheme"), actionCollection(), - "options_select_graphic_scheme"); - KStdAction::keyBindings(this, SLOT(slotKeyBindings()), actionCollection()); - focusOutPause = new TDEToggleAction(i18n("Pause in &Background"), 0, - this, SLOT(slotFocusOutPause()), actionCollection(), - "options_focus_out_pause"); - focusInContinue = new TDEToggleAction(i18n("Continue in &Foreground"), 0, - this, SLOT(slotFocusInContinue()), actionCollection(), - "options_focus_in_continue"); - - showMenuBar->setStatusText(i18n("Enables/disables the menubar")); - showToolBar->setStatusText(i18n("Enables/disables the toolbar")); - showStatusBar->setStatusText(i18n("Enables/disables the statusbar")); - showMouseCursor->setStatusText(i18n("Enable/disables the mousecursor")); - - // use the absolute path to your kpacmanui.rc file for testing purpose in createGUI(); - createGUI(); -} - - -void KpacmanApp::initStatusBar() -{ - /////////////////////////////////////////////////////////////////// - // STATUSBAR - // TODO: add your own items you need for displaying current application status. - statusBar()->insertItem(i18n("Ready."), ID_STATUS_MSG); -} - -void KpacmanApp::initView() -{ - //////////////////////////////////////////////////////////////////// - // create the main widget here that is managed by TDEMainWindow's view-region and - // connect the widget. - - view = new KpacmanView(this); - setCentralWidget(view); - - setFixedSize(view->width(), view->height()); - view->referee->setFocus(); -} - -void KpacmanApp::saveOptions() -{ - // config->setGroup("General Options"); - config->writeEntry("Geometry", size()); - config->writeEntry("ShowMenubar", showMenuBar->isChecked()); - config->writeEntry("ShowToolbar", showToolBar->isChecked()); - config->writeEntry("ShowStatusbar", showStatusBar->isChecked()); - config->writeEntry("ShowMousecursor", showMouseCursor->isChecked()); - config->writeEntry("FocusOutPause", focusOutPause->isChecked()); - config->writeEntry("FocusInContinue", focusInContinue->isChecked()); - config->writeEntry("ToolBarPos", (int) toolBar("mainToolBar")->barPos()); - config->writeEntry("Scheme", scheme); - config->writeEntry("Mode", mode); -} - -void KpacmanApp::readOptions() -{ - - // config->setGroup("General Options"); - - // bar status settings - bool bShowMenubar = config->readBoolEntry("ShowMenubar", true); - showMenuBar->setChecked(bShowMenubar); - slotShowMenuBar(); - - bool bShowToolbar = config->readBoolEntry("ShowToolbar", true); - showToolBar->setChecked(bShowToolbar); - slotShowToolBar(); - - bool bShowStatusbar = config->readBoolEntry("ShowStatusbar", false); - showStatusBar->setChecked(bShowStatusbar); - slotShowStatusBar(); - - // cursor status settings - bool bShowMousecursor = config->readBoolEntry("ShowMousecursor", false); - showMouseCursor->setChecked(bShowMousecursor); - slotShowMouseCursor(); - - // focus status settings - bool bFocusOutPause = config->readBoolEntry("FocusOutPause", false); - focusOutPause->setChecked(bFocusOutPause); - slotFocusOutPause(); - - bool bFocusInContinue = config->readBoolEntry("FocusInContinue", false); - focusInContinue->setChecked(bFocusInContinue); - slotFocusInContinue(); - - // bar position settings - TDEToolBar::BarPosition toolBarPos; - toolBarPos = (TDEToolBar::BarPosition) config->readNumEntry("ToolBarPos", TDEToolBar::Top); - toolBar("mainToolBar")->setBarPos(toolBarPos); - - TQSize size = config->readSizeEntry("Geometry"); - if (!size.isEmpty()) - { - resize(size); - } - - // scheme and mode - scheme = config->readNumEntry("Scheme", -1); - mode = config->readNumEntry("Mode", -1); - readSchemes(); -} - -void KpacmanApp::readSchemes() -{ - TQString saveGroup = config->group(); - TQString group; - TQString description; - - int modeCount = config->readNumEntry("ModeCount", -1); - int schemeCount = config->readNumEntry("SchemeCount"); - - modeID.resize(modeCount > 0 ? modeCount : 0); - schemeID.resize(schemeCount); - schemeMode.resize(schemeCount); - - schemesPopup = new TQPtrList; - schemesPopup->setAutoDelete(true); - - modesPopup = selectGraphicScheme->popupMenu(); - connect(modesPopup, SIGNAL(activated(int)), this, SLOT(slotSchemeActivated(int))); - - if (schemeCount == 0 || scheme == -1) { - TQMessageBox::warning(this, i18n("Configuration Error"), - i18n("There are no schemes defined,\n" - "or no scheme is selected.")); - return; - } - - // create submenus (TQPopupMenu) for graphic-modes - for (int m = 0; m < modeCount; m++) { - group.sprintf("Mode %d", m); - config->setGroup(group); - - description = config->readEntry("Description", group); - - TDEPopupMenu *p = new TDEPopupMenu; - p->setCheckable(true); - connect(p, SIGNAL(activated(int)), this, SLOT(slotSchemeActivated(int))); - schemesPopup->append(p); - - modeID[m] = modesPopup->insertItem(description, schemesPopup->at(m)); - modesPopup->setItemEnabled(modeID[m], false); - modesPopup->setItemChecked(modeID[m], m == mode); - } - - // create menuitems (insertItem) for graphic-schemes - for (int i = 0; i < schemeCount; i++) { - group.sprintf("Scheme %d", i); - config->setGroup(group); - - description = config->readEntry("Description", group); - schemeMode[i] = config->readNumEntry("Mode", -1); - - if (schemeMode[i] == -1) { - schemeID[i] = modesPopup->insertItem(description); - modesPopup->setItemChecked(schemeID[i], i == scheme); - } else { - schemeID[i] = schemesPopup->at(schemeMode[i])->insertItem(description); - schemesPopup->at(schemeMode[i])->setItemChecked(schemeID[i], i == scheme); - modesPopup->setItemEnabled(modeID[schemeMode[i]], true); - } - } - - config->setGroup(saveGroup); -} - -bool KpacmanApp::queryExit() -{ - saveOptions(); - return true; -} - - -///////////////////////////////////////////////////////////////////// -// SLOT IMPLEMENTATION -///////////////////////////////////////////////////////////////////// - -void KpacmanApp::slotGameNew() -{ - // enable the gameHighscores action, if disabled by forced highscores mode - if (!gameHighscores->isEnabled()) - gameHighscores->setEnabled(true); - - // hide highscores and show board again, if in highscores mode - if (highscoresChecked) - slotGameHighscores(); - - // deactivate pause and uncheck the menuitem, if in pause state - if (gamePause->isChecked()) { - gamePause->setChecked(false); - slotGamePause(); - } - // disable menuitem to prevent interruption of the game - gameNew->setEnabled(false); - - view->referee->play(); -} - -void KpacmanApp::slotGamePause() -{ - view->referee->pause(); - view->score->setPause(gamePause->isChecked()); -} - -void KpacmanApp::slotFocusedGamePause() -{ - // if an focus-event triggers the pause, toggle the gamePause checked - gamePause->setChecked(!gamePause->isChecked()); - focusedPause = !focusedPause; - - slotGamePause(); -} - -void KpacmanApp::slotGameHighscores() -{ - // toggle highscores mode flag - highscoresChecked = !highscoresChecked; - - view->referee->toggleHallOfFame(); - - // show highscore (by lowering referee and status) or return to play (by raising them again) - if (highscoresChecked) { - view->referee->lower(); - view->status->lower(); - } else { - view->status->raise(); - view->referee->raise(); - view->referee->setFocus(); - - // after forced highscores comes the intro again - if (!gameHighscores->isEnabled()) { - gameHighscores->setEnabled(true); - view->referee->intro(); - } - } -} - -void KpacmanApp::slotForcedGameHighscores() -{ - // disable menuitem to prevent closing highscores display - gameHighscores->setEnabled(false); - - slotGameHighscores(); -} - -void KpacmanApp::slotGameQuit() -{ - slotStatusMsg(i18n("Exiting...")); - saveOptions(); - kapp->quit(); -} - -void KpacmanApp::slotShowMenuBar() -{ - slotStatusMsg(i18n("Toggling menubar...")); - /////////////////////////////////////////////////////////////////// - // turn Menubar on or off - if(!showMenuBar->isChecked()) { - menuBar()->hide(); - setFixedSize(view->width(), view->height()); - } else { - menuBar()->show(); - } - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotShowToolBar() -{ - slotStatusMsg(i18n("Toggling toolbar...")); - /////////////////////////////////////////////////////////////////// - // turn Toolbar on or off - if(!showToolBar->isChecked()) { - toolBar("mainToolBar")->hide(); - setFixedSize(view->width(), view->height()); - } else { - toolBar("mainToolBar")->show(); - } - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotShowStatusBar() -{ - slotStatusMsg(i18n("Toggle the statusbar...")); - /////////////////////////////////////////////////////////////////// - // turn Statusbar on or off - if(!showStatusBar->isChecked()) { - statusBar()->hide(); - setFixedSize(view->width(), view->height()); - } else { - statusBar()->show(); - } - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotShowMouseCursor() -{ - slotStatusMsg(i18n("Toggle the mousecursor...")); - /////////////////////////////////////////////////////////////////// - // turn Mousecursor on or off - if(!showMouseCursor->isChecked()) { - view->setCursor(blankCursor); - } else { - view->setCursor(arrowCursor); - } - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotSchemeActivated(int id) -{ - slotStatusMsg(i18n("Graphic scheme selected...")); - /////////////////////////////////////////////////////////////////// - // select activated scheme/mode - - mode = -1; - scheme = -1; - - for (uint s = 0; s < schemeID.size(); s++) { - if (schemeID[s] == id) { - scheme = s; - mode = schemeMode[s]; - } - if (schemeMode[s] == -1) { - modesPopup->setItemChecked(schemeID[s], schemeID[s] == id); - } else { - modesPopup->setItemChecked(modeID[schemeMode[s]], schemeMode[s] == mode); - schemesPopup->at(schemeMode[s])->setItemChecked(schemeID[s], schemeID[s] == id); - } - } - - view->setScheme(scheme, mode); - setFixedSize(view->width(), view->height()); - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotFocusOutPause() -{ - slotStatusMsg(i18n("Toggle focusOutPause...")); - /////////////////////////////////////////////////////////////////// - // turn focusOutPause on or off - view->referee->setFocusOutPause(focusOutPause->isChecked()); - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotFocusInContinue() -{ - slotStatusMsg(i18n("Toggle focusInContinue...")); - /////////////////////////////////////////////////////////////////// - // turn focusInContinue on or off - view->referee->setFocusInContinue(focusInContinue->isChecked()); - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotKeyBindings() -{ - slotStatusMsg(i18n("Configure key bindings...")); - /////////////////////////////////////////////////////////////////// - // configure key bindings - PKeys *keys = new PKeys(); - if (keys->exec() == TQDialog::Accepted) { - view->referee->initKeys(); - view->score->initKeys(); - } - delete keys; - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotGameFinished() -{ - slotStatusMsg(i18n("Game finished...")); - /////////////////////////////////////////////////////////////////// - // enable/disable the menuitem - gameNew->setEnabled(true); - - slotStatusMsg(i18n("Ready.")); -} - -void KpacmanApp::slotStatusMsg(const TQString &text) -{ - /////////////////////////////////////////////////////////////////// - // change status message permanently - statusBar()->clear(); - statusBar()->changeItem(text, ID_STATUS_MSG); -} - -#include "kpacman.moc" diff --git a/kpacman/kpacman.desktop b/kpacman/kpacman.desktop deleted file mode 100644 index d357242..0000000 --- a/kpacman/kpacman.desktop +++ /dev/null @@ -1,16 +0,0 @@ -[Desktop Entry] -Name=Kpacman - -GenericName=Arcade Game - -Comment=A simple clone of the classic arcade game Pac-Man - -Keywords=arcade;pacman;dots;ghosts;level; - -Type=Application -Exec=kpacman -caption "%c" %i %m -Icon=kpacman.png -MiniIcon=kpacman.png -Terminal=false -X-DocPath=kpacman/index.html -Categories=Qt;TDE;Game;ArcadeGame; diff --git a/kpacman/kpacman.h b/kpacman/kpacman.h deleted file mode 100644 index e577f38..0000000 --- a/kpacman/kpacman.h +++ /dev/null @@ -1,185 +0,0 @@ -/*************************************************************************** - kpacman.h - description - ------------------- - begin : Sam Jan 19 13:37:57 CET 2002 - copyright : (C) 1998-2003 by Jörg Thönnissen - email : joe@dsite.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -#ifndef KPACMAN_H -#define KPACMAN_H - - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -// include files for TQt -#include -#include -#include - -//include files for KDE -#include -#include -#include -#include -#include -#include - -// application specific includes -#include "kpacmanview.h" -#include "referee.h" -#include "status.h" -#include "score.h" -#include "keys.h" - -// forward declaration of the Kpacman classes -class KpacmanView; - -/** - * The base class for Kpacman application. - */ -class KpacmanApp : public TDEMainWindow -{ - Q_OBJECT - - friend class KpacmanView; - - public: - /** constructor of KpacmanApp, calls all init functions to create the application. - */ - KpacmanApp(TQWidget *parent = 0, const char *name = 0); - virtual ~KpacmanApp(); - - protected: - /** save general Options like all bar positions and status as well as the application specific - * Options to the configuration file - */ - void saveOptions(); - /** read general Options again and initialize all variables - */ - void readOptions(); - /** read graphic schemes and build menu items for selection - */ - void readSchemes(); - /** initializes the TDEActions of the application */ - void initActions(); - /** sets up the statusbar for the main window by initialzing a statuslabel. - */ - void initStatusBar(); - /** creates the centerwidget of the KTMainWindow instance and sets it as the view - */ - void initView(); - /** queryExit is called by KTMainWindow when the last window of the application is going to be closed - * during the closeEvent(). - * Against the default implementation that just returns true, this calls saveOptions() to save the - * settings of the window's properties. - * @see KTMainWindow#queryExit - * @see KTMainWindow#closeEvent - */ - virtual bool queryExit(); - - - public slots: - /** play new game - */ - void slotGameNew(); - /** pause (continue) game - */ - void slotGamePause(); - /** pause (continue) game triggered by focus events - */ - void slotFocusedGamePause(); - /** toggle the highscores - */ - void slotGameHighscores(); - /** toggle the highscores, forced by the referee - */ - void slotForcedGameHighscores(); - /** save the options, then quits the application. - */ - void slotGameQuit(); - /** toggles the menubar - */ - void slotShowMenuBar(); - /** toggles the toolbar - */ - void slotShowToolBar(); - /** toggles the statusbar - */ - void slotShowStatusBar(); - /** toggles the mousecursor - */ - void slotShowMouseCursor(); - /** graphic scheme activated - * @param id the id of the activated/selected menuitem - */ - void slotSchemeActivated(int id); - /** toggles the focus out pause - */ - void slotFocusOutPause(); - /** toggles the focus in continue - */ - void slotFocusInContinue(); - /** changes the statusbar contents for the standard label permanently, used to indicate current actions. - * @param text the text that is displayed in the statusbar - */ - void slotStatusMsg(const TQString &text); - /** configure keysbindings dialog - */ - void slotKeyBindings(); - /** game (including highscores displayed) has been finished - */ - void slotGameFinished(); - - private: - /** the configuration object of the application */ - TDEConfig *config; - /** view is the main widget which represents your working area. The View - * class should handle all events of the view widget. It is kept empty so - * you can create your view according to your application's needs by - * changing the view class. - */ - KpacmanView *view; - - // TDEAction pointers to enable/disable actions - TDEAction* gameNew; - TDEToggleAction* gamePause; - TDEAction* gameHighscores; - TDEAction* gameQuit; - TDEToggleAction* showMenuBar; - TDEToggleAction* showToolBar; - TDEToggleAction* showStatusBar; - TDEToggleAction* showMouseCursor; - TDEToggleAction* focusOutPause; - TDEToggleAction* focusInContinue; - TDEActionMenu* selectGraphicScheme; - - // active scheme/mode - int scheme; - int mode; - - TDEPopupMenu *modesPopup; // TDEAction main scheme selection menu - TQPtrList *schemesPopup; // submenus for selecting scheme - - // ID's of the menuitem(s) for finding/selecting scheme by id - TQMemArray modeID; - TQMemArray schemeID; - - TQMemArray schemeMode; // mode(group) of the schemes, -1 if no group - - bool highscoresChecked; // highscores display active - bool focusedPause; // Pause caused by focusEvents -}; - -#endif // KPACMAN_H diff --git a/kpacman/kpacmanrc b/kpacman/kpacmanrc deleted file mode 100644 index 156c455..0000000 --- a/kpacman/kpacmanrc +++ /dev/null @@ -1,70 +0,0 @@ -FocusInContinue=true -FocusOutPause=true -HideMouseCursor=false -LevelPixmapName=fruit.xpm -Mode=0 -ModeCount=2 -Scheme=0 -SchemeCount=5 -downKey=Down -leftKey=Left -rightKey=Right -upKey=Up - -[Mode 0] -Description=&Pacman - -[Mode 1] -Description=&Ms.Pacman -DyingAnimationMS=150 -EnergizerPixmapName=switch.xpm,,,switch02.xpm,,,switch03.xpm,,,,switch.xpm,,,,,,,,,,,,switch03.xpm,,,,switch.xpm -ExtraLifeScore=-10000,-30000,-50000,30000 -FruitScore=100,200,500,700,1000,2000,5000 -FruitScorePixmapName=fruitscore.xpm -LevelPosition=0,1,2,3,4,5,6 -Levels=29 -MapDirectory=mspacman -MapName=map01,,,map02,,,map03,,,,map04,,,,map03,,,,map04,,,,map03,,,,map04 -PointPixmapName=point.xpm,,,point02.xpm,,,point03.xpm,,,,point.xpm,,,,,,,,,,,,point03.xpm,,,,point.xpm -PrisonPixmapName=prison.xpm,,,prison02.xpm,,,prison03.xpm,,,,prison04.xpm,,,,prison05.xpm,,,,prison06.xpm,,,,prison03.xpm,,,,prison04.xpm -WallPixmapName=wall.xpm,,,wall02.xpm,,,wall03.xpm,,,,wall04.xpm,,,,wall05.xpm,,,,wall06.xpm,,,,wall03.xpm,,,,wall04.xpm - -[Scheme 0] -Description=&MIDWAY MFG.CO. -Description[de]=&MIDWAY MFG.CO. -Font=font-smooth.pbm -Mode=0 -PixmapDirectory= - -[Scheme 1] -Description=MIDWAY MFG.CO. (&tiny) -Description[de]=MIDWAY MFG.CO. (&klein) -Font=font-small.pbm -Mode=0 -PixmapDirectory=tiny - -[Scheme 2] -Description=K&Zacman (incomplete) -Description[de]=K&Zacman (unvollständig) -Font=font-smooth.pbm -FruitPixmapName=../fruit.xpm -LevelPixmapName=../fruit.xpm -PixmapDirectory=zacman -PrisonPixmapName=../prison.xpm - -[Scheme 3] -Description=&MIDWAY MFG.CO. -EyesPixmapName=../eyes.xpm -Font=font-smooth.pbm -Mode=1 -MonsterPixmapName=../monster.xpm -PixmapDirectory=mspacman - -[Scheme 4] -Description=MIDWAY MFG.CO. (&tiny) -Description[de]=MIDWAY MFG.CO. (&klein) -EyesPixmapName=../tiny/eyes.xpm -Font=font-small.pbm -Mode=1 -MonsterPixmapName=../tiny/monster.xpm -PixmapDirectory=mspacman-tiny diff --git a/kpacman/kpacmanui.rc b/kpacman/kpacmanui.rc deleted file mode 100644 index 34c3ded..0000000 --- a/kpacman/kpacmanui.rc +++ /dev/null @@ -1,18 +0,0 @@ - - - - &Game - - &Settings - - - - - - - -Main Toolbar - - - - diff --git a/kpacman/kpacmanview.cpp b/kpacman/kpacmanview.cpp deleted file mode 100644 index 40d23e1..0000000 --- a/kpacman/kpacmanview.cpp +++ /dev/null @@ -1,163 +0,0 @@ -/*************************************************************************** - kpacmanview.cpp - description - ------------------- - begin : Sam Jan 19 13:37:57 CET 2002 - copyright : (C) 1998-2003 by Jörg Thönnissen - email : joe@dsite.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -// include files for TQt -#include - -// include files for KDE -#include -#include -#include - -// application specific includes -#include "kpacmanview.h" -#include "bitfont.h" -#include "score.h" -#include "referee.h" -#include "status.h" - -KpacmanView::KpacmanView( TQWidget *parent, const char *name) : TQWidget( parent, name ) -{ - bitfont = NULL; - fontName = ""; - - scheme = mode = -1; - confScheme(); - - score = new Score(this, name, scheme, mode, bitfont); - referee = new Referee( this, name, scheme, mode, bitfont); - status = new Status(this, name, scheme, mode); - - setFixedSize(referee->width(), bitfont->height()*3 + referee->height() + status->height()); -} - -KpacmanView::~KpacmanView() -{ -} - -void KpacmanView::confMisc(bool defGroup) -{ - TDEStandardDirs *dirs = TDEGlobal::dirs(); - TQString findPath; - - if (defGroup || kapp->config()->hasKey("Font")) { - fontName = kapp->config()->readEntry("Font"); - - if (fontName.left(1) != "/" && fontName.left(1) != "~") - fontName.insert(0, "fonts/"); - if (fontName.right(1) == "/") - fontName.append("font.xbm"); - - findPath = dirs->findResource("appdata", fontName); - if (!findPath.isEmpty()) - fontName = findPath; - - bitfontFirstChar = kapp->config()->readNumEntry("FontFirstChar", 0x0e); - bitfontLastChar = kapp->config()->readNumEntry("FontLastChar", 0x5f); - } -} - -void KpacmanView::confScheme() -{ - TQString lastFontName = fontName; - TQString oldgroup = kapp->config()->group(); - TQString newgroup; - - // if not set, read mode and scheme from the configfile - if (mode == -1 && scheme == -1) { - scheme = kapp->config()->readNumEntry("Scheme", -1); - mode = kapp->config()->readNumEntry("Mode", -1); - - // if mode is not set in the defGroup-group, lookup the scheme group - if (scheme != -1 || mode == -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - mode = kapp->config()->readNumEntry("Mode", -1); - kapp->config()->setGroup(oldgroup); - } - } - - confMisc(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - } - - if (lastFontName != fontName) { - - if (bitfont != 0) - delete bitfont; - - bitfont = new Bitfont(fontName, bitfontFirstChar, bitfontLastChar); - if (bitfont->width() == 0 || bitfont->height() == 0) { - TQString msg = i18n("The bitfont could not be contructed.\n\n" - "The file '@FONTNAME@' does not exist,\n" - "or is of an unknown format."); - msg.replace(TQRegExp("@FONTNAME@"), fontName); - // TQMessageBox::critical(this, i18n("Initialization Error"), msg); - printf("%s\n", msg.local8Bit().data()); - } - } - - kapp->config()->setGroup(oldgroup); -} - -void KpacmanView::setScheme(int Scheme, int Mode) -{ - mode = Mode; - scheme = Scheme; - - confScheme(); - - score->setScheme(Scheme, Mode, bitfont); - referee->setScheme(Scheme, Mode, bitfont); - status->setScheme(Scheme, Mode); - - setFixedSize(referee->width(), - bitfont->height()*3 + referee->height() + status->height()); - updateGeometry(); - - score->repaint(FALSE); - referee->repaint(FALSE); - status->repaint(FALSE); -} - -void KpacmanView::resizeEvent( TQResizeEvent * ) -{ - referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height()); - referee->setBackgroundColor(BLACK); - - status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(), - status->height()); - status->setBackgroundColor(BLACK); - - score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height()); - score->setBackgroundColor(BLACK); -} - -#include "kpacmanview.moc" diff --git a/kpacman/kpacmanview.h b/kpacman/kpacmanview.h deleted file mode 100644 index c94349f..0000000 --- a/kpacman/kpacmanview.h +++ /dev/null @@ -1,68 +0,0 @@ -/*************************************************************************** - kpacmanview.h - description - ------------------- - begin : Sam Jan 19 13:37:57 CET 2002 - copyright : (C) 1998-2003 by Jörg Thönnissen - email : joe@dsite.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -#ifndef KPACMANVIEW_H -#define KPACMANVIEW_H - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -//include files for TQt -#include -#include - -// application specific includes -#include "score.h" -#include "referee.h" -#include "status.h" -#include "painter.h" - -/** The KpacmanView class provides the view widget for the KpacmanApp instance. - * The View instance inherits TQWidget as a base class and represents the view object of a KTMainWindow. - */ -class KpacmanView : public TQWidget -{ - Q_OBJECT -public: - /** Constructor for the main view */ - KpacmanView ( TQWidget *parent = 0, const char *name = 0); - /** Destructor for the main view */ - virtual ~KpacmanView(); - - void setScheme(int scheme=-1, int mode=-1); - Score *score; - Referee *referee; - Status *status; - -protected: - void confScheme(); - void confMisc(bool defGroup=TRUE); - void resizeEvent( TQResizeEvent * ); - -private: - Bitfont *bitfont; - uchar bitfontFirstChar; - uchar bitfontLastChar; - - TQString fontName; - - int scheme; - int mode; -}; - -#endif // KPACMANVIEW_H diff --git a/kpacman/lo16-app-kpacman.png b/kpacman/lo16-app-kpacman.png deleted file mode 100644 index 7dc8172..0000000 Binary files a/kpacman/lo16-app-kpacman.png and /dev/null differ diff --git a/kpacman/lo32-app-kpacman.png b/kpacman/lo32-app-kpacman.png deleted file mode 100644 index 2c2d2e6..0000000 Binary files a/kpacman/lo32-app-kpacman.png and /dev/null differ diff --git a/kpacman/main.cpp b/kpacman/main.cpp deleted file mode 100644 index 14ac8e0..0000000 --- a/kpacman/main.cpp +++ /dev/null @@ -1,56 +0,0 @@ -/*************************************************************************** - main.cpp - description - ------------------- - begin : Sam Jan 19 13:37:57 CET 2002 - copyright : (C) 1998-2003 by Jörg Thönnissen - email : joe@dsite.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - -#include -#include -#include - -#include "kpacman.h" - -static const char *description = - I18N_NOOP("A pacman game for the KDE Desktop\n\n" - "The program based on the source of ksnake\n" - "by Michel Filippi (mfilippi@sade.rhein-main.de).\n" - "The design was strongly influenced by the pacman\n" - "(c) 1980 MIDWAY MFG.CO.\n\n" - "I like to thank my girlfriend Elke Krueers for\n" - "the last 14 years of her friendship\n" - "and Christine Nickel for the 'K' in my life."); - -static TDECmdLineOptions options[] = -{ - { 0, 0, 0 } - // INSERT YOUR COMMANDLINE OPTIONS HERE -}; - -int main(int argc, char *argv[]) -{ - - TDEAboutData aboutData( "kpacman", I18N_NOOP("Kpacman"), - VERSION, description, TDEAboutData::License_GPL, - "(c) 1998-2003, Jörg Thönnissen", 0, 0, "joe@dsite.de"); - aboutData.addAuthor("Jörg Thönnissen",0, "joe@dsite.de"); - TDECmdLineArgs::init( argc, argv, &aboutData ); - TDECmdLineArgs::addCmdLineOptions( options ); // Add our own options. - - TDEApplication app; - - KpacmanApp *kpacman = new KpacmanApp(); - kpacman->show(); - - return app.exec(); -} diff --git a/kpacman/monster.cpp b/kpacman/monster.cpp deleted file mode 100644 index 2f402b4..0000000 --- a/kpacman/monster.cpp +++ /dev/null @@ -1,262 +0,0 @@ -#include "monster.h" -#include "board.h" - -Monster::Monster(Board *b, int mid) -{ - board = b; - ID = mid; - - setREM(0); - setHarmless(0, 0, 0); - setArrested(0, 0); - setFreedom(board->position(prisonexit)); - if (mid == 0) - setPrison(board->position(prisonentry)); - else - setPrison(board->position(monsterhome, mid)); - - actualPosition = lastPosition = OUT; - feetPosition = 0; - IQ = 0; - maxBodyPixmaps = 0; - maxEyesPixmaps = 0; -} - -void Monster::setMaxPixmaps(int maxBody, int maxEyes) -{ - if (feetPosition >= (maxBody/10)) - feetPosition = 0; - maxBodyPixmaps = maxBody; - maxEyesPixmaps = maxEyes; -} - -void Monster::setArrested(int ticks, int duration) -{ - actualState = dangerous; - pauseDuration = ticks; - pause = 0; - arrestDuration = arrestLeft = duration; - arrestPause = ticks; - harmlessLeft = 0; -} - -void Monster::setDangerous(int ticks, int iq) -{ - actualState = dangerous; - pauseDuration = ticks; - pause = 0; - dangerousPause = ticks; - harmlessLeft = 0; - IQ = iq; -} - -void Monster::setHarmless(int ticks, int hDuration, int wDuration) -{ - actualState = harmless; - pauseDuration = ticks; - pause = 0; - harmlessDuration = harmlessLeft = hDuration; - warningDuration = wDuration; -} - -void Monster::setREM(int ticks) -{ - actualState = rem; - pauseDuration = ticks; - pause = 0; -} - -void Monster::setPosition(int pos) -{ - board->reset(lastPosition, monster, ID); // reset old position on the board - actualPosition = lastPosition = pos; // set position of monster - board->set(actualPosition, monster, ID); - feetPosition = 0; -} - -void Monster::setPrison(int pos) -{ - prisonPosition = pos; -} - -void Monster::setFreedom(int pos) -{ - freedomPosition = pos; -} - -void Monster::setDirection(int dir) -{ - if (dir == X) - lastDirection = actualDirection; - actualDirection = dir; -} - -monsterState Monster::state() -{ - return actualState; -} - -int Monster::position() -{ - return actualPosition; -} - -int Monster::direction() -{ - return actualDirection; -} - -int Monster::id() -{ - return ID; -} - -bool Monster::move() -{ - if (arrestLeft > 1) - arrestLeft--; - - if (harmlessLeft > 0) { - harmlessLeft--; - if (harmlessLeft == 0 && actualState == harmless) { - actualState = dangerous; - pauseDuration = dangerousPause; - } - } - - if (pause-- > 0) - return FALSE; - else - pause = pauseDuration; - - if (actualPosition == OUT) - return FALSE; - - if (actualDirection == X) { - if (++feetPosition >= (maxBodyPixmaps/10)) - feetPosition = 0; - return TRUE; - } - - lastPosition = actualPosition; - int d = actualDirection; - - if (arrestLeft > 1) { // during the arrest, only up and down - if (!board->isWay(actualPosition, d, empty) && - !board->isWay(actualPosition, d, tunnel)) - d = board->turn(actualDirection); - } - - if (arrestLeft == 1) { // going out of the prison - if (((d == W || d == E) && - board->x(actualPosition) == board->x(freedomPosition)) || - ((d == S || d == N) && - board->y(actualPosition) == board->y(freedomPosition)) || - board->isWay(actualPosition, d, brick) || - board->isWay(actualPosition, d, prison)) { - d = board->closeup(actualPosition, d, freedomPosition); - } - while (board->isWay(actualPosition, d, brick) || - board->isWay(actualPosition, d, prison)) { - if (d == actualDirection) - d = rand() % 4; - else - d = actualDirection; - } - if (actualState == dangerous) - pauseDuration = dangerousPause; - - } - - if (arrestLeft == 0) - if (actualState == rem) { // on the way to prison - - d = board->closeup(actualPosition, d, prisonPosition); - - while (board->isWay(actualPosition, d, brick) || - board->isWay(actualPosition, d, prison)) { - if (d != actualDirection) // if new direction is not possible, - d = actualDirection; // try current direction first. - else - d = rand() % 4; - } - - } else { // dangerous or harmless movement - if (rand() % (int) ((190-IQ)/10) == 0) { - d = board->closeup(actualPosition, d, board->position(pacman)); - if (actualState == harmless) - d = board->turn(d); - } else - do // try new direction, but not the opposite - d = rand() % 4; // direction, to prevent hectic movement. - while (d == board->turn(actualDirection)); - - while ((!board->isWay(actualPosition, d, empty) && - !board->isWay(actualPosition, d, tunnel)) || - d == board->turn(actualDirection)) { - if (d != actualDirection) // if new direction is not possible, - d = actualDirection; // try current direction first. - else - d = rand() % 4; - } - } - - actualDirection = d; - actualPosition = board->move(actualPosition, actualDirection); - - if (arrestLeft == 1 && actualPosition == freedomPosition) - arrestLeft = 0; - - if (actualState == rem && actualPosition == prisonPosition) { - actualState = dangerous; - pauseDuration = arrestPause; - arrestLeft = arrestDuration+1; - actualDirection = S; - } - - if (actualPosition != lastPosition) { - board->reset(lastPosition, monster, ID); - board->set(actualPosition, monster, ID); - } - - if (++feetPosition >= (maxBodyPixmaps/10)) - feetPosition = 0; - - return TRUE; -} - -int Monster::body() -{ - if (actualState == rem || actualPosition == OUT) - return -1; - else - if (actualState == harmless) - if (harmlessLeft > warningDuration || - harmlessLeft % (int) (warningDuration/4.5) > (int) (warningDuration/9)) - return ((maxBodyPixmaps/10)*8)+feetPosition; - else - return ((maxBodyPixmaps/10)*9)+feetPosition; - else - return ((maxBodyPixmaps/10)*ID)+feetPosition; -} - -int Monster::eyes() -{ - if (actualState == harmless || actualPosition == OUT) - return -1; - else - switch (actualDirection) { - case N : return 0; - case E : return 1; - case S : return 2; - case W : return 3; - case X : switch (lastDirection) { - case N : return 0; - case E : return 1; - case S : return 2; - default : return 3; - } - default : return -1; - } -} - diff --git a/kpacman/monster.h b/kpacman/monster.h deleted file mode 100644 index 385c513..0000000 --- a/kpacman/monster.h +++ /dev/null @@ -1,62 +0,0 @@ -#ifndef MONSTER_H -#define MONSTER_H - -#include -#include -#include - -#include "board.h" - -enum monsterState { dangerous, harmless, rem, arrested }; - -class Monster { -public: - Monster(Board *b, int mid = 0); - void setMaxPixmaps(int maxBody, int maxEyes); - void setArrested(int ticks, int duration); - void setDangerous(int ticks, int IQ); - void setHarmless(int ticks, int hDuration, int wDuration); - void setREM(int ticks); - void setPosition(int pos); - void setPrison(int pos); - void setFreedom(int pos); - void setDirection(int dir); - monsterState state(); - int position(); - int direction(); - int id(); - bool move(); - int body(); - int eyes(); -private: - Board *board; - int ID; // ID of monster (0 = 1st, 1 = 2nd ... 7 = last) - int IQ; // Intelligence of movement (0 = dumb..180 = smart) - - monsterState actualState; // The state of the monster - - int pauseDuration; // Number of ticks before movement - int pause; // actual ticks before moevment (0 = move) - int dangerousPause; // pause in dangerous-state - - int harmlessDuration; // Length of harmless-time in ticks - int harmlessLeft; // rest of the time in harmless-state - int warningDuration; // warningtime before monster get dangerous again - - int arrestDuration; // Length of arrest in ticks - int arrestLeft; // time left of arrest - int arrestPause; // pause in arrest-state - - int actualDirection; // actual direction of monster - int lastDirection; // last direction, before no movement (X) - int actualPosition; // actual position on board - int lastPosition; // the last position of the monster - int feetPosition; // left, right, left, right, ... - int maxBodyPixmaps; - int maxEyesPixmaps; - int prisonPosition; // where to go, if arrested - int freedomPosition; // where to go, if released from prison -}; - -#endif // MONSTER_H - diff --git a/kpacman/pacman.cpp b/kpacman/pacman.cpp deleted file mode 100644 index 40f60a8..0000000 --- a/kpacman/pacman.cpp +++ /dev/null @@ -1,147 +0,0 @@ -#include "pacman.h" -#include "board.h" - -Pacman::Pacman(Board *b) -{ - board = b; - setDemo(FALSE); - setAlive(0); - actualPosition = lastPosition = OUT; - mouthPosition = 0; - lastPix = 0; - maxPixmaps = 0; -} - -void Pacman::setMaxPixmaps(int max) -{ - if (actualDirection == X && lastPix >= 0) { - actualDirection = lastPix / (maxPixmaps/4); - if (max < maxPixmaps) - mouthPosition = 0; - else - mouthPosition = lastPix % (maxPixmaps/4); - maxPixmaps = max; - - lastPix = pix(); - - actualDirection = X; - } else - maxPixmaps = max; -} - -void Pacman::setAlive(int ticks) -{ - actualState = alive; - pauseDuration = ticks; - pause = 0; -} - -void Pacman::setPosition(int pos) -{ - board->reset(lastPosition, pacman); - actualPosition = lastPosition = pos; - board->set(actualPosition, pacman); - mouthPosition = 0; -} - -void Pacman::setDirection(int dir, bool forced) -{ - if (forced || - board->isWay(actualPosition, dir, empty) || - board->isWay(actualPosition, dir, tunnel)) { - if (dir == X) - lastPix = pix(); - actualDirection = dir; - nextDirection = X; - } else - nextDirection = dir; -} - -void Pacman::setDemo(bool yes) -{ - demo = yes; -} - -pacmanState Pacman::state() -{ - return actualState; -} - -int Pacman::position() -{ - return actualPosition; -} - -int Pacman::direction() -{ - return actualDirection; -} - -bool Pacman::move() -{ - if (pause-- > 0) - return FALSE; - else - pause = pauseDuration; - - if (actualDirection == X || actualPosition == OUT) - return FALSE; - - lastPosition = actualPosition; - - if (demo) { - int d = actualDirection; - - do // try new direction, but not the opposite - d = rand() % 4; // direction, to prevent hectic movement. - while (d == board->turn(actualDirection)); - - while (!board->isWay(actualPosition, d, empty) && - !board->isWay(actualPosition, d, tunnel)) { - if (d != actualDirection) // if new actualDirection is not possible, - d = actualDirection; // try current actualDirection first. - else - d = rand() % 4; - } - - actualDirection = d; - actualPosition = board->move(actualPosition, actualDirection); - - } else { - - if (nextDirection != X) - if (board->isWay(actualPosition, nextDirection, empty) || - board->isWay(actualPosition, nextDirection, tunnel)) { - actualDirection = nextDirection; - nextDirection = X; - } - - if (board->isWay(actualPosition, actualDirection, empty) || - board->isWay(actualPosition, actualDirection, tunnel)) - actualPosition = board->move(actualPosition, actualDirection); - } - - if (actualPosition != lastPosition) { - board->reset(lastPosition, pacman); - board->set(actualPosition, pacman); - - if (++mouthPosition >= (maxPixmaps/4)) - mouthPosition = 0; - } - return TRUE; -} - -int Pacman::pix() -{ - if (actualPosition != OUT && maxPixmaps > 0) - switch (actualDirection) { - case N : return ((maxPixmaps/4)*0)+mouthPosition; - case E : return ((maxPixmaps/4)*1)+mouthPosition; - case S : return ((maxPixmaps/4)*2)+mouthPosition; - case W : return ((maxPixmaps/4)*3)+mouthPosition; - case X : return lastPix; - } - - return -1; -} - diff --git a/kpacman/pacman.h b/kpacman/pacman.h deleted file mode 100644 index 6f1a7c1..0000000 --- a/kpacman/pacman.h +++ /dev/null @@ -1,47 +0,0 @@ -#ifndef PACMAN_H -#define PACMAN_H - -#include -#include -#include - -#include "board.h" - -enum pacmanState { alive }; - -class Pacman { -public: - Pacman(Board *b); - void init(bool Demo = FALSE); - void setMaxPixmaps(int max); - void setAlive(int ticks); - void setPosition(int pos); - void setDirection(int dir, bool forced = FALSE); - void setDemo(bool yes); - pacmanState state(); - int position(); - int direction(); - bool move(); - int pix(); - -private: - Board *board; - - pacmanState actualState; // the state of pacman - bool demo; // real life or just demo - - int pauseDuration; // number of ticks before next movement - int pause; // actual ticks before movement (0=move) - - int actualDirection; // actual direction of pacman - int nextDirection; // where he wants to go - int lastPix; // last Pixmap-index before no movement - int maxPixmaps; // Number of Pixmaps (1..) - int actualPosition; // actual position on board - int lastPosition; // the last position of pacman - int mouthPosition; // eating - -}; - -#endif // PACMAN_H - diff --git a/kpacman/painter.cpp b/kpacman/painter.cpp deleted file mode 100644 index 4c897c8..0000000 --- a/kpacman/painter.cpp +++ /dev/null @@ -1,955 +0,0 @@ -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "painter.h" -#include "board.h" - -Painter::Painter( Board *b, TQWidget *parent, int Scheme, int Mode, Bitfont *font) -{ - w = parent; - board = b; - - pointPix = NULL; - wallPix = NULL; - prisonPix = NULL; - energizerPix = NULL; - fruitPix = NULL; - pacmanPix = NULL; - dyingPix = NULL; - eyesPix = NULL; - monsterPix = NULL; - fruitScorePix = NULL; - monsterScorePix = NULL; - - lastPointPixmapName = ""; - lastWallPixmapName = ""; - lastPrisonPixmapName = ""; - lastEnergizerPixmapName = ""; - lastFruitPixmapName = ""; - lastPacmanPixmapName = ""; - lastDyingPixmapName = ""; - lastEyesPixmapName = ""; - lastMonsterPixmapName = ""; - lastFruitScorePixmapName = ""; - lastMonsterScorePixmapName = ""; - - bitfont = font; - - scheme = Scheme; - mode = Mode; - level = 0; - - confScheme(); -} - -TQPtrList *Painter::loadPixmap(TQWidget *parent, TQString pixmapName, - TQPtrList *pixmaps) -{ - if (pixmaps == NULL) { - pixmaps = new TQPtrList; - pixmaps->setAutoDelete(TRUE); - } - - if (!pixmaps->isEmpty()) - pixmaps->clear(); - - TQPixmap PIXMAP(pixmapName); - if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { - TQString msg = i18n("The pixmap could not be contructed.\n\n" - "The file '@PIXMAPNAME@' does not exist,\n" - "or is of an unknown format."); - msg.replace(TQRegExp("@PIXMAPNAME@"), pixmapName); - // TQMessageBox::critical(parent, i18n("Initialization Error"), msg); - printf("%s\n", msg.local8Bit().data()); - return 0; - } - - int height = PIXMAP.height(); - int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); - - TQBitmap BITMAP; - TQBitmap MASK; - - BITMAP = *PIXMAP.mask(); - MASK.resize(width, height); - - for (int x = 0; x < PIXMAP.width()/width; x++) { - TQPixmap *pixmap = new TQPixmap(width, height); - pixmaps->append(pixmap); - bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE); - bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, TQPixmap::CopyROP, TRUE); - pixmap->setMask(MASK); - } - - return pixmaps; -} - -TQPtrList *Painter::textPixmap(TQStrList &str, TQPtrList *pixmaps, - TQColor fg, TQColor bg) -{ - if (pixmaps == NULL) { - pixmaps = new TQPtrList; - pixmaps->setAutoDelete(TRUE); - } - - if (!pixmaps->isEmpty()) - pixmaps->clear(); - - for (uint s = 0; s < str.count(); s++) { - TQPixmap *pixmap = new TQPixmap(bitfont->text(str.at(s), fg, bg)); - pixmaps->append(pixmap); - } - - return pixmaps; -} - -TQPtrList *Painter::textPixmap(TQString str, TQPtrList *pixmaps, - TQColor fg, TQColor bg) -{ - if (pixmaps == NULL) { - pixmaps = new TQPtrList; - pixmaps->setAutoDelete(TRUE); - } - - if (!pixmaps->isEmpty()) - pixmaps->clear(); - - TQPixmap *pixmap = new TQPixmap(bitfont->text(str, fg, bg)); - pixmaps->append(pixmap); - - return pixmaps; -} - -/* Return the point of the upperleft pixel of the block representing that position - * on the board. - */ -TQPoint Painter::point(int pos) -{ - return TQPoint((board->x(pos)-1)*BlockWidth, (board->y(pos)-1)*BlockHeight); -} - - -TQRect Painter::rect(int pos, PixMap pix, uint i) -{ - if (pos == OUT) - return TQRect(); - - TQPixmap *PIXMAP = NULL; - switch (pix) { - case PacmanPix : PIXMAP = pacmanPix-> - at(checkRange(i, pacmanPix->count()-1)); - break; - case DyingPix : PIXMAP = dyingPix-> - at(checkRange(i, dyingPix->count()-1)); - break; - case MonsterPix : PIXMAP = monsterPix-> - at(checkRange(i, monsterPix->count()-1)); - break; - case EyesPix : PIXMAP = eyesPix-> - at(checkRange(i, eyesPix->count()-1)); - break; - case FruitPix : PIXMAP = fruitPix-> - at(checkRange(i, fruitPix->count()-1)); - break; - case PointPix : PIXMAP = pointPix-> - at(checkRange(i, pointPix->count()-1)); - break; - case EnergizerPix : PIXMAP = energizerPix-> - at(checkRange(i, energizerPix->count()-1)); - break; - case FruitScorePix : PIXMAP = fruitScorePix-> - at(checkRange(i, fruitScorePix->count()-1)); - break; - case MonsterScorePix : PIXMAP = monsterScorePix-> - at(checkRange(i,monsterScorePix->count()-1)); - break; - default : PIXMAP = wallPix-> - at(checkRange(i, wallPix->count()-1)); - } - if (PIXMAP == NULL) - return TQRect(); - - TQRect rect = PIXMAP->rect(); - TQPoint point = this->point(pos); - rect.moveCenter(TQPoint(point.x()-1, point.y()-1)); - - return rect; -} - -TQRect Painter::rect(int pos, TQString str, int align) -{ - if (pos == OUT) // return an empty rect if the position - return TQRect(); // is invalid - TQPoint point = this->point(pos); - TQRect rect = bitfont->rect(str); - - rect.moveCenter(TQPoint(point.x()-1, point.y()-1)); - - int dx = 0; - int dy = 0; - - if (align & TQLabel::AlignLeft || align & TQLabel::AlignRight) { - dx = (str.length()-1) * (bitfont->width()/2); - if (align & TQLabel::AlignRight) - dx *= -1; - } - - if (align & TQLabel::AlignTop || align & TQLabel::AlignBottom) { - dy = bitfont->height()/2; - if (align & TQLabel::AlignBottom) - dy *= -1; - } - - if (dx != 0 || dy != 0) - rect.moveBy(dx, dy); - - return rect; -} - -TQRect Painter::rect(TQRect r1, TQRect r2) -{ - TQRect rect; - rect.setLeft(r1.left() < r2.left() ? r1.left() : r2.left()); - rect.setTop(r1.top() < r2.top() ? r1.top() : r2.top()); - rect.setRight(r1.right() > r2.right() ? r1.right() : r2.right()); - rect.setBottom(r1.bottom() > r2.bottom() ? r1.bottom() : r2.bottom()); - - return rect; -} - -void Painter::erase(int pos, PixMap pix, uint i) -{ - if (pos == OUT) - return; - TQRect rect = this->rect(pos, pix, i); - bitBlt(&roomPix, rect.x(), rect.y(), &backPix, - rect.x(), rect.y(), rect.width(), rect.height()); -} - -int Painter::maxPixmaps(PixMap pix) -{ - switch (pix) { - case WallPix : return (int) wallPix->count(); - case PrisonPix : return (int) prisonPix->count(); - case PointPix : return (int) pointPix->count(); - case EnergizerPix : return (int) energizerPix->count(); - case FruitPix : return (int) fruitPix->count(); - case PacmanPix : return (int) pacmanPix->count(); - case DyingPix : return (int) dyingPix->count(); - case EyesPix : return (int) eyesPix->count(); - case MonsterPix : return (int) monsterPix->count(); - case FruitScorePix : return (int) fruitScorePix->count(); - case MonsterScorePix : return (int) monsterScorePix->count(); - default : return 0; - } -} - -void Painter::draw(TQPoint point, DrawWidget where, TQPixmap pix) -{ - switch (where) { - case Widget : bitBlt(w, point.x(), point.y(), &pix); - break; - case RoomPix : bitBlt(&roomPix, point.x(), point.y(), &pix); - break; - case BackPix : bitBlt(&backPix, point.x(), point.y(), &pix); - break; - } -} - -void Painter::draw(TQRect rect, DrawWidget where, TQPixmap pix) -{ - draw(TQPoint(rect.x(), rect.y()), where, pix); -} - -void Painter::draw(int pos, DrawWidget where, PixMap pix, uint i) -{ - TQPixmap *PIXMAP = NULL; - switch (pix) { - case PacmanPix : PIXMAP = pacmanPix-> - at(checkRange(i, pacmanPix->count()-1)); - break; - case DyingPix : PIXMAP = dyingPix-> - at(checkRange(i, dyingPix->count()-1)); - break; - case MonsterPix : PIXMAP = monsterPix-> - at(checkRange(i, monsterPix->count()-1)); - break; - case EyesPix : PIXMAP = eyesPix-> - at(checkRange(i, eyesPix->count()-1)); - break; - case FruitPix : PIXMAP = fruitPix-> - at(checkRange(i, fruitPix->count()-1)); - break; - case EnergizerPix : PIXMAP = energizerPix-> - at(checkRange(i, energizerPix->count()-1)); - break; - case FruitScorePix : PIXMAP = fruitScorePix-> - at(checkRange(i, fruitScorePix->count()-1)); - break; - case MonsterScorePix : PIXMAP = monsterScorePix-> - at(checkRange(i,monsterScorePix->count()-1)); - break; - default : ; - } - - if (PIXMAP == NULL) - return; - - TQRect rect = PIXMAP->rect(); - TQPoint point = this->point(pos); - rect.moveCenter(TQPoint(point.x()-1, point.y()-1)); - - switch (where) { - case Widget : bitBlt(w, rect.x(), rect.y(), PIXMAP); - break; - case RoomPix : bitBlt(&roomPix, rect.x(), rect.y(), PIXMAP); - break; - case BackPix : bitBlt(&backPix, rect.x(), rect.y(), PIXMAP); - break; - } -} - -TQPixmap Painter::draw(int pos, DrawWidget where, - TQString str, TQColor fg, TQColor bg, int align) -{ - TQPixmap TEXT = bitfont->text(str, fg, bg); - - TQRect rect = this->rect(pos, str, align); - TQPixmap SAVE = TQPixmap(rect.width(), rect.height()); - - switch (where) { - case Widget : bitBlt(&SAVE, 0, 0, w, rect.x(), rect.y()); - bitBlt(w, rect.x(), rect.y(), &TEXT); - break; - case RoomPix : bitBlt(&SAVE, 0, 0, &roomPix, rect.x(), rect.y()); - bitBlt(&roomPix, rect.x(), rect.y(), &TEXT); - break; - case BackPix : bitBlt(&SAVE, 0, 0, &backPix, rect.x(), rect.y()); - bitBlt(&backPix, rect.x(), rect.y(), &TEXT); - break; - } - - return SAVE; -} - -TQRect Painter::draw(int col, int row, DrawWidget where, - TQString str, TQColor fg, TQColor bg, int align) -{ - TQPixmap TEXT = bitfont->text(str, fg, bg); - - TQRect rect = this->rect(row*BoardWidth+col, str, align); - draw(rect, where, TEXT); - - return rect; -} - -void Painter::initPixmaps() -{ - if (lastPointPixmapName != pointPixmapName.at(level)) { - pointPix = loadPixmap(w, pointPixmapName.at(level), pointPix); - lastPointPixmapName = pointPixmapName.at(level); - } - if (lastPrisonPixmapName != prisonPixmapName.at(level)) { - prisonPix = loadPixmap(w, prisonPixmapName.at(level), prisonPix); - lastPrisonPixmapName = prisonPixmapName.at(level); - } - if (lastEnergizerPixmapName != energizerPixmapName.at(level)) { - energizerPix = loadPixmap(w, energizerPixmapName.at(level), energizerPix); - lastEnergizerPixmapName = energizerPixmapName.at(level); - } - if (lastFruitPixmapName != fruitPixmapName.at(level)) { - fruitPix = loadPixmap(w, fruitPixmapName.at(level), fruitPix); - lastFruitPixmapName = fruitPixmapName.at(level); - } - if (lastPacmanPixmapName != pacmanPixmapName.at(level)) { - pacmanPix = loadPixmap(w, pacmanPixmapName.at(level), pacmanPix); - lastPacmanPixmapName = pacmanPixmapName.at(level); - } - if (lastDyingPixmapName != dyingPixmapName.at(level)) { - dyingPix = loadPixmap(w, dyingPixmapName.at(level), dyingPix); - lastDyingPixmapName = dyingPixmapName.at(level); - } - if (lastEyesPixmapName != eyesPixmapName.at(level)) { - eyesPix = loadPixmap(w, eyesPixmapName.at(level), eyesPix); - lastEyesPixmapName = eyesPixmapName.at(level); - } - if (lastMonsterPixmapName != monsterPixmapName.at(level)) { - monsterPix = loadPixmap(w, monsterPixmapName.at(level), monsterPix); - lastMonsterPixmapName = monsterPixmapName.at(level); - } - - if (lastFruitScorePixmapName != fruitScorePixmapName.at(level) || - *fruitScorePixmapName.at(level) == '\0') { - if (*fruitScorePixmapName.at(level) == '\0') { - fruitScorePix = textPixmap(fruitScoreString, fruitScorePix, PINK); - } else { - fruitScorePix = loadPixmap(w, fruitScorePixmapName.at(level), - fruitScorePix); - lastFruitScorePixmapName = fruitScorePixmapName.at(level); - } - } - - if (lastMonsterScorePixmapName != monsterScorePixmapName.at(level) || - *monsterScorePixmapName.at(level) == '\0') { - if (*monsterScorePixmapName.at(level) == '\0') { - monsterScorePix = textPixmap(monsterScoreString, monsterScorePix, CYAN); - } else { - monsterScorePix = loadPixmap(w, monsterScorePixmapName.at(level), - monsterScorePix); - lastMonsterScorePixmapName = monsterScorePixmapName.at(level); - } - } - - if (lastWallPixmapName != wallPixmapName.at(level)) { - wallPix = loadPixmap(w, wallPixmapName.at(level), wallPix); - if (wallPix->isEmpty()) { - BlockWidth = 0; - BlockHeight = 0; - } else { - BlockWidth = wallPix->at(0)->width(); - BlockHeight = wallPix->at(0)->height(); - } - lastWallPixmapName = wallPixmapName.at(level); - } -} - -void Painter::initbackPixmaps() -{ - backgroundColor = BLACK; - - backPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); - backPix.fill(backgroundColor); -} - -void Painter::initRoomPixmap() -{ - roomPix.resize((BoardWidth-3)*BlockWidth, (BoardHeight-3)*BlockHeight ); - bitBlt(&roomPix,0,0, &backPix); - - for (unsigned int x = 0; x < board->size(); x++) { - if (board->isBrick(x)) - drawBrick(x); - if (board->isPrison(x) || board->isGate(x)) - drawPrison(x); - if (board->isPoint(x)) - drawPoint(x); - } -} - -void Painter::drawBrick(int pos) -{ - int border = 0; - if (board->isBrick(board->move(pos, N ))) border |= (1 << 0); - if (board->isBrick(board->move(pos, NE))) border |= (1 << 1); - if (board->isBrick(board->move(pos, E ))) border |= (1 << 2); - if (board->isBrick(board->move(pos, SE))) border |= (1 << 3); - if (board->isBrick(board->move(pos, S ))) border |= (1 << 4); - if (board->isBrick(board->move(pos, SW))) border |= (1 << 5); - if (board->isBrick(board->move(pos, W ))) border |= (1 << 6); - if (board->isBrick(board->move(pos, NW))) border |= (1 << 7); - - if (board->isOut(board->move(pos, N ))) border |= (1 << 8); - if (board->isOut(board->move(pos, NE))) border |= (1 << 9); - if (board->isOut(board->move(pos, E ))) border |= (1 << 10); - if (board->isOut(board->move(pos, SE))) border |= (1 << 11); - if (board->isOut(board->move(pos, S ))) border |= (1 << 12); - if (board->isOut(board->move(pos, SW))) border |= (1 << 13); - if (board->isOut(board->move(pos, W ))) border |= (1 << 14); - if (board->isOut(board->move(pos, NW))) border |= (1 << 15); - - switch (border & 0xFF) { - case 31 : border = 0; break; - case 159 : border = 0; break; - case 63 : border = 0; break; - case 191 : border = 0; break; - case 241 : border = 1; break; - case 249 : border = 1; break; - case 243 : border = 1; break; - case 251 : border = 1; break; - case 124 : border = 2; break; - case 252 : border = 2; break; - case 126 : border = 2; break; - case 199 : border = 3; break; - case 231 : border = 3; break; - case 207 : border = 3; break; - case 28 : if ((border >> 8) > 0) - border = 24; - else - border = 4; - break; - case 112 : if ((border >> 8) > 0) - border = 27; - else - border = 5; - break; - case 7 : if ((border >> 8) > 0) - border = 25; - else - border = 6; - break; - case 193 : if ((border >> 8) > 0) - border = 26; - else - border = 7; - break; - case 247 : if ((border & (1 << 11)) > 0) - border = 23; - else - border = 8; - break; - case 119 : if ((border & (1 << 15)) > 0) - border = 8; - if ((border & (1 << 11)) > 0) - border = 11; - break; - case 223 : if ((border & (1 << 13)) > 0) - border = 20; - else - border = 9; - break; - case 221 : if ((border & (1 << 13)) > 0) - border = 10; - if ((border & (1 << 9)) > 0) - border = 9; - break; - case 253 : if ((border & (1 << 9)) > 0) - border = 21; - else - border = 10; - break; - case 127 : if ((border & (1 << 15)) > 0) - border = 22; - else - border = 11; - break; - case 30 : border = 12; break; - case 240 : border = 13; break; - case 15 : border = 14; break; - case 225 : border = 15; break; - case 135 : border = 16; break; - case 195 : border = 17; break; - case 60 : border = 18; break; - case 120 : border = 19; break; - case 255 : border = 28; break; - default : border = -1; - } - if (border != -1 && border < (int) wallPix->count()) { - TQRect rect = this->rect(pos, WallPix); - bitBlt(&roomPix, rect.x(), rect.y(), wallPix->at((uint) border)); - } -} - -void Painter::drawPrison(int pos) -{ - int border = 0; - if (board->isPrison(board->move(pos, N ))) border |= (1 << 0); - if (board->isPrison(board->move(pos, NE))) border |= (1 << 1); - if (board->isPrison(board->move(pos, E ))) border |= (1 << 2); - if (board->isPrison(board->move(pos, SE))) border |= (1 << 3); - if (board->isPrison(board->move(pos, S ))) border |= (1 << 4); - if (board->isPrison(board->move(pos, SW))) border |= (1 << 5); - if (board->isPrison(board->move(pos, W ))) border |= (1 << 6); - if (board->isPrison(board->move(pos, NW))) border |= (1 << 7); - - if (board->isGate(board->move(pos, N ))) border |= (1 << 8); - if (board->isGate(board->move(pos, NE))) border |= (1 << 9); - if (board->isGate(board->move(pos, E ))) border |= (1 << 10); - if (board->isGate(board->move(pos, SE))) border |= (1 << 11); - if (board->isGate(board->move(pos, S ))) border |= (1 << 12); - if (board->isGate(board->move(pos, SW))) border |= (1 << 13); - if (board->isGate(board->move(pos, W ))) border |= (1 << 14); - if (board->isGate(board->move(pos, NW))) border |= (1 << 15); - - switch (border & 0xFF) { - case 31 : border = 0; break; - case 159 : border = 0; break; - case 63 : border = 0; break; - case 241 : border = 1; break; - case 249 : border = 1; break; - case 243 : border = 1; break; - case 124 : border = 2; break; - case 252 : border = 2; break; - case 126 : border = 2; break; - case 199 : border = 3; break; - case 231 : border = 3; break; - case 207 : border = 3; break; - case 28 : if ((border >> 8) != 0) - border = 12; - else - border = 4; - break; - case 112 : if ((border >> 8) != 0) - border = 13; - else - border = 5; - break; - case 7 : if ((border >> 8) != 0) - border = 14; - else - border = 6; - break; - case 193 : if ((border >> 8) != 0) - border = 15; - else - border = 7; - break; - case 247 : border = 8; break; - case 223 : border = 9; break; - case 253 : border = 10; break; - case 127 : border = 11; break; - default : border = -1; - } - if (board->isGate(pos)) { - if (board->isGate(board->move(pos, N))) - border = 17; - else - border = 16; - } - - if (border != -1 && border < (int) prisonPix->count()) { - TQRect rect = this->rect(pos, PrisonPix); - bitBlt(&roomPix, rect.x(), rect.y(), prisonPix->at((uint) border)); - } -} - -void Painter::drawPoint(int pos) -{ - if (!pointPix->isEmpty()) { - TQRect rect = this->rect(pos, PointPix); - bitBlt(&roomPix, rect.x(), rect.y(), pointPix->at(0)); - } -} - -TQString Painter::decodeHexOctString(TQString s) -{ - TQString value; - TQString valids; - int pos, xpos = 0, opos = 0; - int v, len, leadin; - const char *ptr; - uchar c; - - while (((xpos = s.find(TQRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) || - ((opos = s.find(TQRegExp("\\\\[0-7]+"), opos)) != -1)) { - if (xpos != -1) { - valids = "0123456789abcdef"; - leadin = 2; - pos = xpos; - } else { - valids = "01234567"; - leadin = 1; - pos = opos; - } - - c = '\0'; - len = 0; - value = s.mid(pos+leadin, 3); - ptr = value.latin1(); - - while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) { - c = (c * valids.length()) + v; - len++; - } - - value.fill(c, 1); - s.replace(pos, len+leadin, value); - } - - return s; -} - -void Painter::fillScoreString(TQStrList &list, TQMemArray &values) -{ - if( !list.isEmpty()) - list.clear(); - - TQString s; - - for (uint i = 0; i < values.size(); i++) { - - if (values[i] < 10 || values[i] > 10000) - s = "?"; - else if (values[i] == 1600) - s = "\x1a\x1b"; - else if (values[i] < 100) { - s = "\x0e"; - s.insert(0, char (values[i] / 10 + 0x10)); - } else if (values[i] < 1000) { - s = "\x0f"; - s.insert(0, char (values[i] / 100 + 0x10)); - } else { - s = "\x0f\x10"; - s.insert(0, char (values[i] / 1000 + 0x10)); - } - - list.append(s.latin1()); - } -} - -void Painter::fillArray(TQMemArray &array, TQString values, int max) -{ - array.resize(max); - int last = 0; - bool ok; - TQString value; - - for (uint i = 0; i < array.size(); i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - array[i] = value.toInt(&ok); - if (ok) - last = array[i]; - else - array[i] = last; - } -} - -void Painter::fillStrList(TQStrList &list, TQString values, int max) -{ - if (!list.isEmpty()) - list.clear(); - - TQString last = ""; - TQString value; - - for (uint i = 0; i < (uint) max; i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - if (!value.isEmpty()) - last = decodeHexOctString(value); - list.append(last.latin1()); - } -} - -void Painter::fillPixmapName(TQStrList &pixmapName) -{ - TQStrList list = pixmapName; - - if (!pixmapName.isEmpty()) - pixmapName.clear(); - - TQString pixmap; - - TQFileInfo fileInfo; - - for (uint i = 0; i < list.count(); i++) { - pixmap = list.at(i); - - if (pixmap.left(1) != "/" && pixmap.left(1) != "~") - pixmap = TDEGlobal::dirs()->findResource("appdata", pixmapDirectory+pixmap); - - fileInfo.setFile(pixmap); - if (!fileInfo.isReadable() || !fileInfo.isFile()) - pixmap = ""; - - pixmapName.append(pixmap.utf8()); - } -} - -void Painter::confLevels(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("Levels")) - maxLevel = kapp->config()->readNumEntry("Levels", 13); -} - -void Painter::confMisc(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("PixmapDirectory")) { - pixmapDirectory = kapp->config()->readEntry("PixmapDirectory"); - - if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") - pixmapDirectory.insert(0, "pics/"); - if (pixmapDirectory.right(1) != "/") - pixmapDirectory.append("/"); - } - - if (defGroup || kapp->config()->hasKey("PointPixmapName")) - fillStrList(pointPixmapName, - kapp->config()->readEntry("PointPixmapName", "point.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("WallPixmapName")) - fillStrList(wallPixmapName, - kapp->config()->readEntry("WallPixmapName", "wall.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("PrisonPixmapName")) - fillStrList(prisonPixmapName, - kapp->config()->readEntry("PrisonPixmapName", "prison.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("EnergizerPixmapName")) - fillStrList(energizerPixmapName, - kapp->config()->readEntry("EnergizerPixmapName", "switch.xpm"),maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitPixmapName")) - fillStrList(fruitPixmapName, - kapp->config()->readEntry("FruitPixmapName", "fruit.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("PacmanPixmapName")) - fillStrList(pacmanPixmapName, - kapp->config()->readEntry("PacmanPixmapName", "pacman.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("DyingPixmapName")) - fillStrList(dyingPixmapName, - kapp->config()->readEntry("DyingPixmapName", "dying.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("EyesPixmapName")) - fillStrList(eyesPixmapName, - kapp->config()->readEntry("EyesPixmapName", "eyes.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("MonsterPixmapName")) - fillStrList(monsterPixmapName, - kapp->config()->readEntry("MonsterPixmapName", "monster.xpm"), maxLevel+1); - - if (defGroup || kapp->config()->hasKey("FruitScorePixmapName")) - fillStrList(fruitScorePixmapName, - kapp->config()->readEntry("FruitScorePixmapName"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("MonsterScorePixmapName")) - fillStrList(monsterScorePixmapName, - kapp->config()->readEntry("MonsterScorePixmapName"), maxLevel+1); -} - -void Painter::confScoring(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("FruitScore")) - fillArray(fruitScore, - kapp->config()->readEntry("FruitScore", - "100,300,500,,700,,1000,,2000,,3000,,5000"), - maxLevel+1); - if (defGroup || kapp->config()->hasKey("MonsterScore")) - fillArray(monsterScore, - kapp->config()->readEntry("MonsterScore", "200,400,800,1600"), 4); - - if (defGroup || kapp->config()->hasKey("FruitScoreString")) - fillStrList(fruitScoreString, - kapp->config()->readEntry("FruitScoreString"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("MonsterScoreString")) - fillStrList(monsterScoreString, - kapp->config()->readEntry("MonsterScoreString"), 4); -} - -void Painter::confScheme() -{ - TQString oldgroup = kapp->config()->group(); - TQString newgroup; - - // if not set, read mode and scheme from the configfile - if (mode == -1 && scheme == -1) { - scheme = kapp->config()->readNumEntry("Scheme", -1); - mode = kapp->config()->readNumEntry("Mode", -1); - - // if mode is not set in the defGroup-group, lookup the scheme group - if (scheme != -1 || mode == -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - mode = kapp->config()->readNumEntry("Mode", -1); - kapp->config()->setGroup(oldgroup); - } - } - - confLevels(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - kapp->config()->setGroup(oldgroup); - - confMisc(); - confScoring(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - confScoring(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - confScoring(FALSE); - } - - if (*fruitScoreString.at(0) == '\0') - fillScoreString(fruitScoreString, fruitScore); - if (*monsterScoreString.at(0) == '\0') - fillScoreString(monsterScoreString, monsterScore); - - fillPixmapName(pointPixmapName); - fillPixmapName(wallPixmapName); - fillPixmapName(prisonPixmapName); - fillPixmapName(energizerPixmapName); - fillPixmapName(fruitPixmapName); - fillPixmapName(pacmanPixmapName); - fillPixmapName(dyingPixmapName); - fillPixmapName(eyesPixmapName); - fillPixmapName(monsterPixmapName); - fillPixmapName(fruitScorePixmapName); - fillPixmapName(monsterScorePixmapName); - - initPixmaps(); - initbackPixmaps(); - initRoomPixmap(); - - kapp->config()->setGroup(oldgroup); -} - -void Painter::setScheme(int Scheme, int Mode, Bitfont *font) -{ - bitfont = font; - - mode = Mode; - scheme = Scheme; - - confScheme(); -} - -void Painter::setLevel(int Level) -{ - level = Level; - - initPixmaps(); - initbackPixmaps(); - initRoomPixmap(); -} - -int Painter::checkRange(int value, int max, int min) -{ - if (value < min) { - printf("Painter::checkRange (value = %d, max = %d, min = %d)\n", - value, max, min); - return min; - } else if (value > max) { - printf("Painter::checkRange (value = %d, max = %d, min = %d)\n", - value, max, min); - return max; - } else - return value; -} diff --git a/kpacman/painter.h b/kpacman/painter.h deleted file mode 100644 index a15c615..0000000 --- a/kpacman/painter.h +++ /dev/null @@ -1,144 +0,0 @@ -#ifndef PAINTER_H -#define PAINTER_H - -#include - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "board.h" -#include "bitfont.h" -#include "colors.h" - -enum PixMap { PacmanPix, DyingPix, MonsterPix, EyesPix, FruitPix, - PointPix, EnergizerPix, WallPix, PrisonPix, - FruitScorePix, MonsterScorePix }; -enum DrawWidget { Widget, RoomPix, BackPix }; - -class Painter -{ -public: - Painter (Board *, TQWidget *parent=0, int scheme=-1, int mode=-1,Bitfont *font=0); - TQPixmap levelPix() { return roomPix; } - - void setScheme(int scheme=-1, int mode=-1, Bitfont *font=0); - void setLevel(int level=0); - - TQRect rect(int pos, PixMap pix, uint i = 0); - TQRect rect(int pos, TQString str, int align = TQLabel::AlignCenter ); - TQRect rect(TQRect r1, TQRect r2); - - void draw(TQPoint point, DrawWidget where, TQPixmap pix); - void draw(TQRect rect, DrawWidget where, TQPixmap pix); - void draw(int pos, DrawWidget where, PixMap pix, uint i = 0); - TQPixmap draw(int pos, DrawWidget where, TQString str, - TQColor fg, TQColor bg = TQColor(), int align = TQLabel::AlignCenter); - TQRect draw(int col, int row, DrawWidget where, TQString str, - TQColor fg, TQColor bg = TQColor(), int align = TQLabel::AlignCenter); - - void drawBrick(int pos); - void drawPrison(int pos); - void drawPoint(int pos); - - void erase(int pos, PixMap pix, uint i = 0); - - int maxPixmaps(PixMap pix); - -protected: - TQString decodeHexOctString(TQString str); - - void fillScoreString(TQStrList &, TQMemArray &); - void fillArray(TQMemArray &, TQString, int); - void fillStrList(TQStrList &, TQString, int); - void fillPixmapName(TQStrList &); - - void confScheme(); - void confLevels(bool defGroup=TRUE); - void confMisc(bool defGroup=TRUE); - void confScoring(bool defGroup=TRUE); - - void initPixmaps(); - void initRoomPixmap(); - void initbackPixmaps(); - -private: - TQWidget *w; - Board *board; - Bitfont *bitfont; - - int BlockWidth; - int BlockHeight; - - TQMemArray fruitScore; - TQStrList fruitScoreString; - TQMemArray monsterScore; - TQStrList monsterScoreString; - - TQString pixmapDirectory; - - TQStrList pointPixmapName; - TQStrList wallPixmapName; - TQStrList prisonPixmapName; - TQStrList energizerPixmapName; - TQStrList fruitPixmapName; - TQStrList pacmanPixmapName; - TQStrList dyingPixmapName; - TQStrList eyesPixmapName; - TQStrList monsterPixmapName; - TQStrList fruitScorePixmapName; - TQStrList monsterScorePixmapName; - - TQString lastPointPixmapName; - TQString lastWallPixmapName; - TQString lastPrisonPixmapName; - TQString lastEnergizerPixmapName; - TQString lastFruitPixmapName; - TQString lastPacmanPixmapName; - TQString lastDyingPixmapName; - TQString lastEyesPixmapName; - TQString lastMonsterPixmapName; - TQString lastFruitScorePixmapName; - TQString lastMonsterScorePixmapName; - - TQPtrList *loadPixmap(TQWidget *parent, TQString pixmapName, - TQPtrList *pixmaps=0); - TQPtrList *textPixmap(TQStrList &, TQPtrList *pixmaps=0, - TQColor fg = BLACK, TQColor bg = TQColor()); - TQPtrList *textPixmap(TQString str, TQPtrList *pixmaps=0, - TQColor fg = BLACK, TQColor bg = TQColor()); - - TQPoint point(int pos); - int checkRange(int value, int max, int min=0); - - TQPtrList *wallPix; - TQPtrList *prisonPix; - TQPtrList *pointPix; - TQPtrList *energizerPix; - TQPtrList *fruitPix; - TQPtrList *pacmanPix; - TQPtrList *dyingPix; - TQPtrList *eyesPix; - TQPtrList *monsterPix; - TQPtrList *fruitScorePix; - TQPtrList *monsterScorePix; - - TQPixmap roomPix; - TQPixmap backPix; - - bool plainColor; - TQColor backgroundColor; - - int maxLevel; - int level; - - int scheme; - int mode; -}; - -#endif // PAINTER_H diff --git a/kpacman/referee.cpp b/kpacman/referee.cpp deleted file mode 100644 index 1f4e2bc..0000000 --- a/kpacman/referee.cpp +++ /dev/null @@ -1,1393 +0,0 @@ -#include - -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include - -#include "referee.h" -#include "board.h" -#include "pacman.h" -#include "monster.h" -#include "fruit.h" -#include "painter.h" - -Referee::Referee( TQWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) - : TQWidget( parent, name ) -{ - gameState.resize(12); - gameTimer = 0; - energizerTimer = 0; - - focusedPause = false; - setFocusPolicy(TQWidget::StrongFocus); - - initKeys(); - - scheme = Scheme; - mode = Mode; - confScheme(); - - board = new Board(BoardWidth*BoardHeight); - - pix = new Painter(board, this, scheme, mode, font); - setFixedSize(pix->levelPix().size()); - - pacman = new Pacman(board); - - fruit = new Fruit(board); - - monsters = new TQPtrList; - monsters->setAutoDelete(TRUE); - - monsterRect = new TQPtrList; - monsterRect->setAutoDelete(TRUE); - - energizers = new TQPtrList; - energizers->setAutoDelete(TRUE); - - energizerRect = new TQPtrList; - energizerRect->setAutoDelete(TRUE); - - pacmanRect.setRect(0, 0, 0, 0); - fruitRect.setRect(0, 0, 0, 0); - - TQTime midnight( 0, 0, 0 ); - srand( midnight.secsTo(TQTime::currentTime()) ); - - lifes = 0; - points = 0; - - emit setLifes(lifes); - emit setPoints(points); - - intro(); -} - -void Referee::paintEvent( TQPaintEvent *e) -{ - if (gameState.testBit(HallOfFame)) - return; - - TQRect rect = e->rect(); - - if (!rect.isEmpty()) { - TQPixmap p = pix->levelPix(); - bitBlt(this, rect.x(), rect.y(), - &p, rect.x(), rect.y(), rect.width(), rect.height()); - } - - if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && - rect.intersects(pix->rect(board->position(fruithome), i18n("GAME OVER")))) - pix->draw(board->position(fruithome), Widget, i18n("GAME OVER"), RED); - - for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { - if (e && e->state() == on && - rect.intersects(pix->rect(e->position(), EnergizerPix)) && - !(e->position() == pacman->position() && gameState.testBit(Scoring))) { - if (e->pix() != -1) - pix->draw(e->position(), Widget, EnergizerPix, e->pix()); - } - } - - if (!gameState.testBit(Init)) { - - if (!gameState.testBit(Dying) && (fruit->pix() != -1)) - if (fruit->state() != active) { - if (rect.intersects(pix->rect(fruit->position(), FruitScorePix, fruit->pix()))) - pix->draw(fruit->position(), Widget, FruitScorePix, fruit->pix()); - } else { - if (rect.intersects(pix->rect(fruit->position(), FruitPix, fruit->pix()))) - pix->draw(fruit->position(), Widget, FruitPix, fruit->pix()); - } - - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->state() == harmless && - rect.intersects(pix->rect(m->position(), MonsterPix)) && - !(m->position() == pacman->position() && gameState.testBit(Scoring))) { - if (m->body() != -1) - pix->draw(m->position(), Widget, MonsterPix, m->body()); - if (m->eyes() != -1) - pix->draw(m->position(), Widget, EyesPix, m->eyes()); - } - - if (!gameState.testBit(Scoring) && !gameState.testBit(LevelDone) && - rect.intersects(pix->rect(pacman->position(), PacmanPix)) && pacman->pix() != -1) - pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); - - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->state() != harmless && - rect.intersects(pix->rect(m->position(), MonsterPix)) && - !(m->position() == pacman->position() && gameState.testBit(Scoring))) { - if (m->body() != -1) - pix->draw(m->position(), Widget, MonsterPix, m->body()); - if (m->eyes() != -1) - pix->draw(m->position(), Widget, EyesPix, m->eyes()); - } - } - - if (gameState.testBit(Scoring) && - rect.intersects(pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))) - pix->draw(pacman->position(), Widget, MonsterScorePix, monstersEaten-1); - - if (gameState.testBit(Init) && gameState.testBit(Dying) && - timerCount < pix->maxPixmaps(DyingPix) && - rect.intersects(pix->rect(pacman->position(), PacmanPix))) - pix->draw(pacman->position(), Widget, DyingPix, timerCount); - - if (gameState.testBit(LevelDone) && - rect.intersects(pix->rect(pacman->position(), PacmanPix))) - pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); - - if (gameState.testBit(Player) && - rect.intersects(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")))) - pix->draw(board->position(monsterhome, 0), Widget, i18n("PLAYER ONE"), CYAN); - - if (gameState.testBit(Ready) && - rect.intersects(pix->rect(board->position(fruithome), i18n("READY!")))) - pix->draw(board->position(fruithome), Widget, i18n("READY!"), YELLOW); - - if (gameState.testBit(Paused) && - rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")))) - pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, i18n("PAUSED"), RED, BLACK); -} - -void Referee::timerEvent( TQTimerEvent *e ) -{ - if (gameState.testBit(HallOfFame)) - return; - - TQRect lastRect; - int lastPix; - bool moved = FALSE; - int eated = 0; - - if (e->timerId() == energizerTimer) { - for (int e = 0; e < board->energizers(); e++) { - lastRect = pix->rect(energizers->at(e)->position(), EnergizerPix); - lastPix = energizers->at(e)->pix(); - if (energizers->at(e)->move()) { - moved = TRUE; - *energizerRect->at(e) = pix->rect(energizers->at(e)->position(), EnergizerPix); - if (lastPix == energizers->at(e)->pix() && - lastRect == pix->rect(energizers->at(e)->position(), EnergizerPix)) - energizerRect->at(e)->setRect(0, 0, 0, 0); - else - *energizerRect->at(e) = pix->rect(*energizerRect->at(e), lastRect); - } - } - - for (int e = 0; e < board->energizers(); e++) - if (!energizerRect->at(e)->isNull()) - repaint(*energizerRect->at(e), FALSE); - - return; - } - - timerCount++; - - lastRect = pix->rect(pacman->position(), PacmanPix); - lastPix = pacman->pix(); - - if (moved = pacman->move()) { // pacman really moved - pacmanRect = pix->rect(pacman->position(), PacmanPix); - if (lastPix == pacman->pix() && - lastRect == pix->rect(pacman->position(), PacmanPix)) - pacmanRect.setRect(0, 0, 0, 0); // nothing to do, because the pixmap - else // and the position isn't changed. - pacmanRect = pix->rect(pacmanRect, lastRect); - } else - pacmanRect.setRect(0, 0, 0, 0); - - int pos = pacman->position(); - - if (moved && board->isMonster(pos) && !gameState.testBit(Dying)) { - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->position() == pos) { - if (m->state() == harmless && !gameState.testBit(Dying)) { - m->setREM(remTicks[level]); - m->setDirection(X); // prevent movement before eaten() - eated++; - if (gameState.testBit(Introducing)) - m->setPosition(OUT); - } - if (m->state() == dangerous && !gameState.testBit(Dying)) - killed(); - } - } - - if (moved && !gameState.testBit(Dying)) { - if (board->isPoint(pos)) { - board->reset(pos, Point); - score(pointScore); - pix->erase(pos, PointPix); - } - if (board->isEnergizer(pos)) { - for (int e = 0; e < board->energizers();e++) { - if (energizers->at(e)->position() == pos) { - energizers->at(e)->setOff(); - energizers->remove(e); - energizerRect->remove(e); - e = board->energizers(); - } - } - board->reset(pos, energizer); - score(energizerScore); - monstersEaten = 0; - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->state() != rem) { - m->setHarmless(harmlessTicks[level], harmlessDurTicks[level], - harmlessWarnTicks[level]); - if (gameState.testBit(Introducing)) - m->setDirection(board->turn(m->direction())); - } - } - if (pos == fruit->position() && fruit->state() == active) { - fruit->setEaten(fruitScoreDurTicks[level]); - initFruit(FALSE); - score(fruitScore[fruit->pix()]); - } - } - - if (!gameState.testBit(Introducing)) { - if (fruit->state() != active && fruit->pix() >= 0) - lastRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); - else - lastRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); - - lastPix = fruit->pix(); - if (fruit->move()) { - if (pos == fruit->position() && fruit->state() == active) { - fruit->setEaten(fruitScoreDurTicks[level]); - initFruit(FALSE); - score(fruitScore[fruit->pix()]); - } - if (fruit->state() != active && fruit->pix() >= 0) - fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); - else - fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); - if (lastPix == fruit->pix() && lastRect == fruitRect) - fruitRect.setRect(0, 0, 0, 0); - else - fruitRect = pix->rect(fruitRect, lastRect); - } else - fruitRect.setRect(0, 0, 0, 0); - } else - fruitRect.setRect(0, 0, 0, 0); - - int lastBodyPix; - int lastEyesPix; - - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m) { - lastRect = pix->rect(m->position(), MonsterPix); - lastBodyPix = m->body(); - lastEyesPix = m->eyes(); - if (m->move()) { - moved = TRUE; - *monsterRect->at(m->id()) = pix->rect(m->position(), MonsterPix); - if (lastBodyPix == m->body() && lastEyesPix == m->eyes() && - lastRect == pix->rect(m->position(), MonsterPix)) - monsterRect->at(m->id())->setRect(0, 0, 0, 0); - else - *monsterRect->at(m->id()) = pix->rect(*monsterRect->at(m->id()), lastRect); - if (m->position() == pos && !gameState.testBit(Dying)) { - if (m->state() == harmless && !gameState.testBit(Dying)) { - m->setREM(remTicks[level]); - eated++; - if (gameState.testBit(Introducing)) { - m->setPosition(OUT); - m->setDirection(X); - } - } - if (m->state() == dangerous && !gameState.testBit(Dying)) - killed(); - } - } else - monsterRect->at(m->id())->setRect(0, 0, 0, 0); - } - - for (int m = 0; m < board->monsters(); m++) - if (pacmanRect.intersects(*monsterRect->at(m))) { - pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); - monsterRect->at(m)->setRect(0, 0, 0, 0); - } else - for (int im = m+1; im < board->monsters(); im++) - if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { - *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); - monsterRect->at(im)->setRect(0, 0, 0, 0); - } - - if (!pacmanRect.isNull()) - repaint(pacmanRect, FALSE); - - if (!fruitRect.isNull()) - repaint(fruitRect, FALSE); - - for (int m = 0; m < board->monsters(); m++) - if (!monsterRect->at(m)->isNull()) - repaint(*monsterRect->at(m), FALSE); - - if (board->points() == 0 && !gameState.testBit(Dying)) - levelUp(); - - if (eated > 0 && !gameState.testBit(Dying)) { - timerCount = eated; - eaten(); - } - - if (gameState.testBit(Introducing) && moved) - introPlay(); -} - -void Referee::repaintFigures() -{ - pacmanRect = pix->rect(pacman->position(), PacmanPix); - - for (int e = 0; e < board->energizers(); e++) { - *energizerRect->at(e) = pix->rect(board->position(energizer, e), EnergizerPix); - - if (pacmanRect.intersects(*energizerRect->at(e))) { - pacmanRect = pix->rect(pacmanRect, *energizerRect->at(e)); - energizerRect->at(e)->setRect(0, 0, 0, 0); - } else - for (int ie = e+1; ie < board->energizers(); ie++) - if (energizerRect->at(e)->intersects(*energizerRect->at(ie))) { - *energizerRect->at(e) = pix->rect(*energizerRect->at(e), *energizerRect->at(ie)); - energizerRect->at(ie)->setRect(0, 0, 0, 0); - } - } - - if (fruit->pix() != -1 && fruit->state() != active) - fruitRect = pix->rect(fruit->position(), FruitScorePix, fruit->pix()); - else - fruitRect = pix->rect(fruit->position(), FruitPix, fruit->pix()); - - if (pacmanRect.intersects(fruitRect)) { - pacmanRect = pix->rect(pacmanRect, fruitRect); - fruitRect.setRect(0, 0, 0, 0); - } - - for (int m = 0; m < board->monsters(); m++) { - *monsterRect->at(m) = pix->rect(board->position(monster, m), MonsterPix); - - if (pacmanRect.intersects(*monsterRect->at(m))) { - pacmanRect = pix->rect(pacmanRect, *monsterRect->at(m)); - monsterRect->at(m)->setRect(0, 0, 0, 0); - } else - for (int im = m+1; im < board->monsters(); im++) - if (monsterRect->at(m)->intersects(*monsterRect->at(im))) { - *monsterRect->at(m) = pix->rect(*monsterRect->at(m), *monsterRect->at(im)); - monsterRect->at(im)->setRect(0, 0, 0, 0); - } - } - - if (!pacmanRect.isNull()) - repaint(pacmanRect, FALSE); - - if (!fruitRect.isNull()) - repaint(fruitRect, FALSE); - - for (int m = 0; m < board->monsters(); m++) - if (!monsterRect->at(m)->isNull()) - repaint(*monsterRect->at(m), FALSE); - - for (int e = 0; e < board->energizers(); e++) - if (!energizerRect->at(e)->isNull()) - repaint(*energizerRect->at(e), FALSE); - -} - -void Referee::initKeys() -{ - TQString up("Up"); - up = kapp->config()->readEntry("upKey", up); - UpKey = TDEShortcut(up); - - TQString down("Down"); - down = kapp->config()->readEntry("downKey", down); - DownKey = TDEShortcut(down); - - TQString left("Left"); - left = kapp->config()->readEntry("leftKey", left); - LeftKey = TDEShortcut(left); - - TQString right("Right"); - right = kapp->config()->readEntry("rightKey", right); - RightKey = TDEShortcut(right); -} - -void Referee::fillArray(TQMemArray &array, TQString values, int max) -{ - if (max < 0) - max = values.contains(',')+1; - - array.resize(max); - int last = 0; - bool ok; - TQString value; - - for (uint i = 0; i < array.size(); i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - array[i] = value.toInt(&ok); - if (ok) - last = array[i]; - else - array[i] = last; - } -} - -void Referee::fillStrList(TQStrList &list, TQString values, int max) -{ - if (!list.isEmpty()) - list.clear(); - - TQString last = ""; - TQString value; - - for (uint i = 0; i < (uint) max; i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - if (!value.isEmpty()) - last = value; - - list.append(last.latin1()); - } -} - -void Referee::fillMapName() -{ - TQStrList list = mapName; - - if (!mapName.isEmpty()) - mapName.clear(); - - TQString map; - - TQFileInfo fileInfo; - - for (uint i = 0; i < list.count(); i++) { - map = list.at(i); - - if (map.left(1) != "/" && map.left(1) != "~") - map = TDEGlobal::dirs()->findResource("appdata", mapDirectory+map); - - fileInfo.setFile(map); - if (!fileInfo.isReadable()) - map = ""; - - mapName.append(map.utf8()); - } -} - -void Referee::confLevels(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("Levels")) - maxLevel = kapp->config()->readNumEntry("Levels", 13); -} - -void Referee::confMisc(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("PixmapDirectory")) { - pixmapDirectory = kapp->config()->readEntry("PixmapDirectory"); - - if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") - pixmapDirectory.insert(0, "pics/"); - if (pixmapDirectory.right(1) != "/") - pixmapDirectory.append("/"); - } - - if (defGroup || kapp->config()->hasKey("MapDirectory")) { - mapDirectory = kapp->config()->readEntry("MapDirectory"); - - if (mapDirectory.left(1) != "/" && mapDirectory.left(1) != "~") - mapDirectory.insert(0, "maps/"); - if (mapDirectory.right(1) != "/") - mapDirectory.append("/"); - } - - if (defGroup || kapp->config()->hasKey("MapName")) - fillStrList(mapName, kapp->config()->readEntry("MapName", "map"), maxLevel+1); - - if (defGroup || kapp->config()->hasKey("MonsterIQ")) - fillArray(monsterIQ, kapp->config()->readEntry("MonsterIQ", "0,170,180,170,180,170,180"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitIQ")) - fillArray(fruitIQ, kapp->config()->readEntry("FruitIQ", "0,170,180,170,180,170,180"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitIndex")) - fillArray(fruitIndex, kapp->config()->readEntry("FruitIndex", "0"), maxLevel+1); -} - -void Referee::confTiming(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("SpeedMS")) - fillArray(speed, kapp->config()->readEntry("SpeedMS", "20"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("PacmanTicks")) - fillArray(pacmanTicks,kapp->config()->readEntry("PacmanTicks", "3"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("RemTicks")) - fillArray(remTicks, kapp->config()->readEntry("RemTicks", "1"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("DangerousTicks")) - fillArray(dangerousTicks, kapp->config()->readEntry("DangerousTicks", "3"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("HarmlessTicks")) - fillArray(harmlessTicks, kapp->config()->readEntry("HarmlessTicks", "7,6,,5,,4"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("HarmlessDurationTicks")) - fillArray(harmlessDurTicks, kapp->config()->readEntry("HarmlessDurationTicks", "375,,,300,,250,200,150"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("HarmlessWarningTicks")) - fillArray(harmlessWarnTicks, kapp->config()->readEntry("HarmlessWarningTicks", "135"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("ArrestTicks")) - fillArray(arrestTicks, kapp->config()->readEntry("ArrestTicks", "6"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("ArrestDurationTicks")) - fillArray(arrestDurTicks, kapp->config()->readEntry("ArrestDurationTicks", "200,,,150"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitTicks")) - fillArray(fruitTicks, kapp->config()->readEntry("FruitTicks", "7,6,,5,,4"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitAppearsTicks")) - fillArray(fruitAppearsTicks, kapp->config()->readEntry("FruitAppearsTicks", "1000,,1500,2000,2500,3000,3500,4000"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitDurationTicks")) - fillArray(fruitDurTicks, kapp->config()->readEntry("FruitDurationTicks", "500,,,400,350,300,,250,200,150"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("FruitScoreDurationTicks")) - fillArray(fruitScoreDurTicks, kapp->config()->readEntry("FruitScoreDurationTicks", "150"), maxLevel+1); - - if (defGroup || kapp->config()->hasKey("MonsterScoreDurationMS")) - monsterScoreDurMS = kapp->config()->readNumEntry("MonsterScoreDurationMS", 1000); - if (defGroup || kapp->config()->hasKey("PlayerDurationMS")) - playerDurMS = kapp->config()->readNumEntry("PlayerDurationMS", 3000); - if (defGroup || kapp->config()->hasKey("ReadyDurationMS")) - readyDurMS = kapp->config()->readNumEntry("ReadyDurationMS", 2000); - if (defGroup || kapp->config()->hasKey("GameOverDurationMS")) - gameOverDurMS = kapp->config()->readNumEntry("GameOverDurationMS", 3000); - if (defGroup || kapp->config()->hasKey("AfterPauseMS")) - afterPauseMS = kapp->config()->readNumEntry("AfterPauseMS", 1000); - if (defGroup || kapp->config()->hasKey("DyingPreAnimationMS")) - dyingPreAnimationMS = kapp->config()->readNumEntry("DyingPreAnimationMS", 1000); - if (defGroup || kapp->config()->hasKey("DyingAnimationMS")) - dyingAnimationMS = kapp->config()->readNumEntry("DyingAnimationMS", 100); - if (defGroup || kapp->config()->hasKey("DyingPostAnimationMS")) - dyingPostAnimationMS = kapp->config()->readNumEntry("DyingPostAnimationMS", 500); - if (defGroup || kapp->config()->hasKey("IntroAnimationMS")) - introAnimationMS = kapp->config()->readNumEntry("IntroAnimationMS", 800); - if (defGroup || kapp->config()->hasKey("IntroPostAnimationMS")) - introPostAnimationMS = kapp->config()->readNumEntry("IntroPostAnimationMS", 1000); - if (defGroup || kapp->config()->hasKey("LevelUpPreAnimationMS")) - levelUpPreAnimationMS = kapp->config()->readNumEntry("LevelUpPreAnimationMS", 2000); - if (defGroup || kapp->config()->hasKey("LevelUpAnimationMS")) - levelUpAnimationMS = kapp->config()->readNumEntry("LevelUpAnimationMS", 2000); - if (defGroup || kapp->config()->hasKey("EnergizerAnimationMS")) - energizerAnimationMS = kapp->config()->readNumEntry("EnergizerAnimationMS", 200); -} - -void Referee::confScoring(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("PointScore")) - pointScore = kapp->config()->readNumEntry("PointScore", 10); - if (defGroup || kapp->config()->hasKey("EnergizerScore")) - energizerScore = kapp->config()->readNumEntry("EnergizerScore", 50); - if (defGroup || kapp->config()->hasKey("FruitScore")) - fillArray(fruitScore, kapp->config()->readEntry("FruitScore", "100,300,500,,700,,1000,,2000,,3000,,5000"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("MonsterScore")) - fillArray(monsterScore, kapp->config()->readEntry("MonsterScore", "200,400,800,1600"), 4); - if (defGroup || kapp->config()->hasKey("ExtraLifeScore")) - fillArray(extraLifeScore, kapp->config()->readEntry("ExtraLifeScore", "10000"), -1); -} - -void Referee::confScheme() -{ - TQString oldgroup = kapp->config()->group(); - TQString newgroup; - - // if not set, read mode and scheme from the configfile - if (mode == -1 && scheme == -1) { - scheme = kapp->config()->readNumEntry("Scheme", -1); - mode = kapp->config()->readNumEntry("Mode", -1); - - // if mode is not set in the defGroup-group, lookup the scheme group - if (scheme != -1 || mode == -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - mode = kapp->config()->readNumEntry("Mode", -1); - kapp->config()->setGroup(oldgroup); - } - } - - confLevels(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - kapp->config()->setGroup(oldgroup); - - confMisc(); - confTiming(); - confScoring(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - confTiming(FALSE); - confScoring(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - confTiming(FALSE); - confScoring(FALSE); - } - - fillMapName(); - - kapp->config()->setGroup(oldgroup); -} - -void Referee::setScheme(int Scheme, int Mode, Bitfont *font) -{ - mode = Mode; - scheme = Scheme; - - confScheme(); - - pix->setScheme(scheme, mode, font); - - pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); - fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); - - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m) - m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); - - for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) - if (e) - e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); - - if (gameState.testBit(Introducing)) - for (int i = 0; i < (gameState.testBit(Init) ? timerCount : 15); i++) - introPaint(i); - - setFixedSize(pix->levelPix().size()); - repaint(); -} - -void Referee::keyPressEvent( TQKeyEvent *k ) -{ - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame) || - gameState.testBit(Demonstration) || gameState.testBit(Dying) || - gameState.testBit(Ready) || gameState.testBit(LevelDone) || - !gameState.testBit(Playing)) - return; - - uint key = k->key(); - if (key == UpKey) - pacman->setDirection(N); - else if (key == DownKey) - pacman->setDirection(S); - else if (key == RightKey) - pacman->setDirection(E); - else if (key == LeftKey) - pacman->setDirection(W); - -#ifdef CHEATS - else if (key == Key_L) { printf("levelUp()\n"); levelUp(); } - else if (key == Key_F) { printf("fruit->move(TRUE)\n"); fruit->move(TRUE); repaint(FALSE); } - else if (key == Key_E) { printf("setLifes(++lifes)\n"); emit setLifes(++lifes); } -#endif - - else { - k->ignore(); - return; - } - k->accept(); -} - -void Referee::score(int p) -{ - if (!gameState.testBit(Playing)) - return; - - if ((points += p) < 0) - points = 0; - - emit setPoints(points); - - if (points >= nextExtraLifeScore) { - emit setLifes(++lifes); - if (extraLifeScoreIndex < (int) extraLifeScore.size()-1) - extraLifeScoreIndex++; - if (extraLifeScore[extraLifeScoreIndex] < 0) - nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex] * -1; - else - nextExtraLifeScore += extraLifeScore[extraLifeScoreIndex]; - } -} - -void Referee::eaten() -{ - if (gameState.testBit(Ready)) - return; - - stop(); - - if (monstersEaten < 4) - monstersEaten++; - - gameState.setBit(Scoring); - score(monsterScore[monstersEaten-1]); - - repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), - pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); - - if (--timerCount > 0) - TQTimer::singleShot( monsterScoreDurMS, this, SLOT(eaten())); - else { - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->direction() == X && !gameState.testBit(Introducing)) - m->setDirection(N); - if (monstersEaten != 4 || !gameState.testBit(Introducing)) - TQTimer::singleShot( monsterScoreDurMS, this, SLOT(start())); - } -} - -void Referee::toggleHallOfFame() -{ - gameState.toggleBit(HallOfFame); -} - -void Referee::hallOfFame() -{ - if (gameState.testBit(HallOfFame)) // If the HallOfFame is switched on manually, toggle the - toggleHallOfFame(); // bit twice. - - emit setLevel(0); // Clear status display for hall of fame - emit setScore(level, 0); - emit forcedGameHighscores(); -} - -void Referee::pause() -{ - static int pausedTimer = 0; - - if (!gameState.testBit(Paused)) { - pausedTimer = gameTimer; - stop(); - stopEnergizer(); - gameState.setBit(Paused); - repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); - } else { - gameState.clearBit(Paused); - repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); - if (pausedTimer) { - pausedTimer = 0; - start(); - } - // manual pause deactivating (also) deactivates a focusedPause - focusedPause = false; - } - //0.3.2 emit gamePause(); -} - -void Referee::intro() -{ - stop(); - stopEnergizer(); - bool paused = gameState.testBit(Paused); - - gameState.fill(FALSE); - gameState.setBit(Introducing); - gameState.setBit(Init); - - if (paused) - gameState.setBit(Paused); - - level = 0; - emit setLevel(level); - - board->init(Intro); - pix->setLevel(level); - - initPacman(); - initFruit(); - initMonsters(); - initEnergizers(); - - repaint(); - - monstersEaten = 0; - timerCount = 0; - introPlay(); -} - -void Referee::introMonster(int id) -{ - Monster *m = new Monster(board, id); - - m->setPosition((10+id*6)*BoardWidth+10); - m->setDirection(E); - m->setDangerous(dangerousTicks[level], monsterIQ[level]); - m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); - - if (m->body() != -1) - pix->draw(m->position(), RoomPix, MonsterPix, m->body()); - if (m->eyes() != -1) - pix->draw(m->position(), RoomPix, EyesPix, m->eyes()); - - repaint(pix->rect(m->position(), MonsterPix), FALSE); - m->setPosition(OUT); -} - -void Referee::introPaint(int t) -{ - TQString pts; - - switch (t) { - case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, TQColor(), AlignLeft), FALSE); - repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, TQColor(), AlignLeft), FALSE); - repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, TQColor(), AlignLeft), FALSE); - break; - case 1 : introMonster(0); - break; - case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, TQColor(), AlignLeft), FALSE); - break; - case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, TQColor(), AlignLeft), FALSE); - break; - case 4 : introMonster(1); - break; - case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, TQColor(), AlignLeft), FALSE); - break; - case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, TQColor(), AlignLeft), FALSE); - break; - case 7 : introMonster(2); - break; - case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, TQColor(), AlignLeft), FALSE); - break; - case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, TQColor(), AlignLeft), FALSE); - break; - case 10 : introMonster(3); - break; - case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, TQColor(), AlignLeft), FALSE); - break; - case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, TQColor(), AlignLeft), FALSE); - break; - case 13 : pts.sprintf("%d", pointScore); - repaint(pix->draw(28, 44, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE); - repaint(pix->draw(31, 44, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE); - pts.sprintf("%d", energizerScore); - repaint(pix->draw(28, 48, RoomPix, pts, WHITE, TQColor(), AlignRight), FALSE); - repaint(pix->draw(31, 48, RoomPix, "\x1C\x1D\x1E", WHITE, TQColor(), AlignLeft), FALSE); - break; - case 14 : // "@ 1980 MIDWAY MFG.CO." - repaint(pix->draw(30, 58, RoomPix, "© 1998-2003 J.THÖNNISSEN", PINK), FALSE); - break; - } -} - -void Referee::introPlay() -{ - if (!gameState.testBit(Introducing) || gameState.testBit(Ready)) - return; - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(introPlay())); - return; - } - - if (!gameState.testBit(Init)) { - if (monstersEaten == 4) { - stop(); - TQTimer::singleShot(introPostAnimationMS, this, SLOT(demo())); - } - if (pacman->direction() == W) { - int id = -1; - if (pacman->position() == 37*BoardWidth-6) - id = 0; - else - if (board->isMonster(37*BoardWidth-6)) - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->position() == 37*BoardWidth-6) { - id = m->id(); - id++; - break; - } - - if (id >= 0 && id <= 4) - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m && m->id() == id && m->position() == OUT) { - m->setPosition(37*BoardWidth-1); - m->setDirection(W); - m->setDangerous(dangerousTicks[level], monsterIQ[level]); - board->set(37*BoardWidth-1, monsterhome, id); - repaint(pix->rect(m->position(), MonsterPix)); - break; - } - } - return; - } - - if (timerCount < 15) - introPaint(timerCount); - - switch (timerCount) { - case 13 : board->set(44*BoardWidth+22, Point); - pix->drawPoint(44*BoardWidth+22); - repaint(pix->rect(44*BoardWidth+22, PointPix), FALSE); - energizers->at(0)->setPosition(48*BoardWidth+22); - energizers->at(0)->setOn(); - repaint(pix->rect(48*BoardWidth+22, EnergizerPix), FALSE); - break; - case 14 : energizers->at(1)->setPosition(36*BoardWidth+10); - energizers->at(1)->setOn(); - repaint(pix->rect(36*BoardWidth+10, EnergizerPix), FALSE); - for (int pos = 8; pos < BoardWidth; pos++) { - board->set(34*BoardWidth+pos, out); - board->set(38*BoardWidth+pos, out); - } - board->set(36*BoardWidth+8, out); - break; - case 15 : gameState.clearBit(Init); - initPacman(); - pacman->setDemo(TRUE); - pacman->setPosition(37*BoardWidth-1); - repaintFigures(); - start(); - return; - } - - if (timerCount++ < 15) - TQTimer::singleShot(introAnimationMS, this, SLOT(introPlay())); -} - -void Referee::demo() -{ - if (gameState.testBit(Ready)) - return; - - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(demo())); - return; - } - - stop(); - stopEnergizer(); - - gameState.fill(FALSE); - gameState.setBit(Init); - gameState.setBit(Demonstration); - - level = 0; - emit setLevel(level); - - board->init(Demo, mapName.at(0)); - pix->setLevel(level); - - initPacman(); - initFruit(); - initMonsters(); - initEnergizers(); - - gameState.clearBit(Init); - - repaint(); - - timerCount = 0; - TQTimer::singleShot(playerDurMS, this, SLOT(start())); -} - -void Referee::play() -{ - stop(); - stopEnergizer(); - - gameState.fill(FALSE); - gameState.setBit(Init); - gameState.setBit(Playing); - gameState.setBit(Player); - gameState.setBit(Ready); - - lifes = 3; - level = 1; - points = 0; - - extraLifeScoreIndex = 0; - nextExtraLifeScore = extraLifeScore[extraLifeScoreIndex]; - if (nextExtraLifeScore < 0) - nextExtraLifeScore *= -1; - - board->init(Level, mapName.at(level)); - pix->setLevel(level); - - initPacman(); - initFruit(); - initMonsters(); - initEnergizers(); - - repaint(); - //0.3.2 emit toggleNew(); - emit setLifes(lifes); - emit setLevel(level); - emit setPoints(points); - - repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); - - timerCount = 0; - TQTimer::singleShot(playerDurMS, this, SLOT(ready())); -} - -void Referee::ready() -{ - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(ready())); - return; - } - - if (gameState.testBit(Player)) { - emit setLifes(--lifes); - gameState.clearBit(Player); - gameState.clearBit(Init); - repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); - repaintFigures(); - TQTimer::singleShot(playerDurMS, this, SLOT(ready())); - return; - } - - if (gameState.testBit(Ready)) { - gameState.clearBit(Ready); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); - start(); - } else { - gameState.setBit(Ready); - gameState.clearBit(Init); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); - TQTimer::singleShot(readyDurMS, this, SLOT(ready())); - } -} - - -void Referee::levelUp() -{ - stop(); - stopEnergizer(); - - gameState.setBit(LevelDone); - pacman->setPosition(pacman->position()); // set mouthPosition to "0" - repaint(pix->rect(pacman->position(), PacmanPix)); - - timerCount = 0; - TQTimer::singleShot(levelUpPreAnimationMS, this, SLOT(levelUpPlay())); -} - -void Referee::levelUpPlay() -{ - if (gameState.testBit(Ready)) - return; - - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(levelUpPlay())); - return; - } - - switch (timerCount) { - case 0 : gameState.setBit(Init); - setOnEnergizers(); - repaintFigures(); - break; - case 1 : gameState.clearBit(LevelDone); - repaint(pix->rect(pacman->position(), PacmanPix)); - break; - } - - if (timerCount++ < 2) { - TQTimer::singleShot(levelUpAnimationMS, this, SLOT(levelUpPlay())); - return; - } - - gameState.clearBit(Init); - - if (gameState.testBit(Demonstration)) { - hallOfFame(); - return; - } - - if (level < maxLevel) - level++; - - board->init(Level, mapName.at(level)); - pix->setLevel(level); - - initPacman(); - initFruit(); - initMonsters(); - initEnergizers(); - - repaint(); - emit setLevel(level); - - ready(); -} - -void Referee::start() -{ - if (gameState.testBit(Ready)) - return; - - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(start())); - return; - } - - if (gameState.testBit(Scoring)) { - gameState.clearBit(Scoring); - repaint(pix->rect(pix->rect(pacman->position(), MonsterPix), - pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1))); - } - - if (!gameTimer) - gameTimer = startTimer( speed [level] ); - - if (!energizerTimer) - energizerTimer = startTimer( energizerAnimationMS ); -} - -void Referee::start(int t) -{ - gameTimer = startTimer(t); -} - -void Referee::stop() -{ - if (gameTimer) { - killTimer (gameTimer); - gameTimer = 0; - } -} - -void Referee::stopEnergizer() -{ - if (energizerTimer) { - killTimer (energizerTimer); - energizerTimer = 0; - } -} - -void Referee::killed() -{ - if (gameState.testBit(Ready)) - return; - - if (!gameState.testBit(Dying)) { - gameState.setBit(Dying); - - pacman->setDirection(X, TRUE); - for (Monster *m = monsters->first(); m != 0; m = monsters->next()) - if (m) - m->setDirection(X); - TQTimer::singleShot(dyingPreAnimationMS, this, SLOT(killed())); - } else { - stop(); - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(killed())); - return; - } - - gameState.setBit(Init); - - repaintFigures(); - - timerCount = 0; - killedPlay(); - } -} - -void Referee::killedPlay() -{ - if (!gameState.testBit(Dying) || gameState.testBit(Ready)) - return; - if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) { - TQTimer::singleShot(afterPauseMS, this, SLOT(killedPlay())); - return; - } - - if (timerCount <= pix->maxPixmaps(DyingPix)) { - repaint(pix->rect(pacman->position(), PacmanPix), FALSE); - if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0) - TQTimer::singleShot(dyingPostAnimationMS, this, SLOT(killedPlay())); - else - TQTimer::singleShot(dyingAnimationMS, this, SLOT(killedPlay())); - timerCount++; - } else { - gameState.clearBit(Dying); - stopEnergizer(); - if (lifes == 0) { - gameState.setBit(GameOver); - gameState.clearBit(Playing); - for (int e = 0; e < board->energizers(); e++) { - energizers->at(e)->setOff(); - repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); - } - repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE); - TQTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); - } else { - gameState.clearBit(Init); - initPacman(); - initFruit(); - initMonsters(); - initEnergizers(); - emit setLifes(--lifes); - repaintFigures(); - ready(); - } - } -} - -void Referee::initPacman() -{ - pacman->setMaxPixmaps(pix->maxPixmaps(PacmanPix)); - pacman->setDemo(gameState.testBit(Demonstration)); - pacman->setPosition(board->position(pacmanhome)); - pacman->setDirection(W, TRUE); - pacman->setAlive(pacmanTicks[level]); -} - -void Referee::initFruit(bool fullInitialization) -{ - if (fullInitialization) { - fruit->setMaxPixmaps(pix->maxPixmaps(FruitPix)); - if (fruitIndex[level] == 0) - fruit->setLevel(level, fruitAppearsTicks[level], - fruitDurTicks[level], fruitTicks[level]); - else if (fruitIndex[level] < 0) - fruit->setLevel(pix->maxPixmaps(FruitPix)+1, - fruitAppearsTicks[level], - fruitDurTicks[level], fruitTicks[level]); - else - fruit->setLevel(fruitIndex[level], fruitAppearsTicks[level], - fruitDurTicks[level], fruitTicks[level]); - } - - if (board->tunnels() > 0) - fruit->setMovement(board->position(tunnel, rand() % board->tunnels()), - board->position(tunnel, rand() % board->tunnels()), - fruitIQ[level]); -} - -void Referee::initMonsters() -{ - if( !monsters->isEmpty()) - monsters->clear(); - if( !monsterRect->isEmpty()) - monsterRect->clear(); - - for (int id = 0; id < (gameState.testBit(Introducing) ? 4 : board->monsters()); id++) { - Monster *m = new Monster(board, id); - monsters->append(m); - TQRect *r = new TQRect(); - monsterRect->append(r); - if (!gameState.testBit(Introducing)) { - m->setFreedom(board->position(prisonexit)); - m->setDangerous(dangerousTicks[level], monsterIQ[level]); - if (id == 0) - m->setPrison(board->position(prisonentry)); - else { - m->setPrison(board->position(monsterhome, id)); - m->setArrested(arrestTicks[level], arrestDurTicks[level]*id); - } - m->setPosition(board->position(monsterhome, id)); - switch(id) { - case 0 : m->setDirection(W); break; - case 1 : m->setDirection(N); break; - default : m->setDirection(S); - } - } - m->setMaxPixmaps(pix->maxPixmaps(MonsterPix), pix->maxPixmaps(EyesPix)); - } -} - -void Referee::initEnergizers() -{ - if( !energizers->isEmpty()) - energizers->clear(); - if( !energizerRect->isEmpty()) - energizerRect->clear(); - - for (int id = 0; id < (gameState.testBit(Introducing) ? 2 : board->energizers()); id++) { - Energizer *e = new Energizer(board); - energizers->append(e); - TQRect *r = new TQRect(); - energizerRect->append(r); - if (!gameState.testBit(Introducing)) { - e->setPosition(board->position(energizer, id)); - e->setOn(); - } - e->setMaxPixmaps(pix->maxPixmaps(EnergizerPix)); - } -} - -void Referee::setOnEnergizers() -{ - for (int e = 0; e < board->energizers(); e++) { - energizers->at(e)->setOn(); - } -} - -void Referee::setFocusOutPause(bool FocusOutPause) -{ - focusOutPause = FocusOutPause; -} - -void Referee::setFocusInContinue(bool FocusInContinue) -{ - focusInContinue = FocusInContinue; -} - -void Referee::focusInEvent(TQFocusEvent *) -{ - if (focusInContinue && focusedPause && - gameState.testBit(Paused) && gameState.testBit(Playing)) { - focusedPause = false; - // this also calls the Referee::pause() function - emit focusedGamePause(); - } -} - -void Referee::focusOutEvent(TQFocusEvent *) -{ - if (focusOutPause && !focusedPause && - !gameState.testBit(Paused) && gameState.testBit(Playing)) { - focusedPause = true; - // this also calls the Referee::pause() function - emit focusedGamePause(); - } -} - -#include "referee.moc" diff --git a/kpacman/referee.h b/kpacman/referee.h deleted file mode 100644 index c147d18..0000000 --- a/kpacman/referee.h +++ /dev/null @@ -1,191 +0,0 @@ -#ifndef REFEREE_H -#define REFEREE_H - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include - -#include -#include -#include -#include -#include - -#include "board.h" -#include "pacman.h" -#include "monster.h" -#include "fruit.h" -#include "energizer.h" -#include "bitfont.h" -#include "painter.h" - -enum { Init, Introducing, Playing, Demonstration, Paused, Player, Ready, - Scoring, LevelDone, Dying, GameOver, HallOfFame }; - - -class Referee : public TQWidget -{ - Q_OBJECT -public: - Referee (TQWidget *parent=0, const char *name=0, int scheme=-1, int mode=-1, Bitfont *font=0); - - void setSkill(int); - void setRoom(int); - -public slots: - void setScheme(int scheme, int mode, Bitfont *font=0); - - void levelUp(); - void levelUpPlay(); - - void pause(); - void ready(); - void intro(); - void introPlay(); - void hallOfFame(); - void demo(); - void play(); - void killed(); - void killedPlay(); - void eaten(); - void toggleHallOfFame(); - - void setFocusOutPause(bool focusOutPause); - void setFocusInContinue(bool focusInContinue); - void initKeys(); - - void repaintFigures(); - -private slots: - void start(); - void stop(); - void stopEnergizer(); - -signals: - void setScore(int, int); - void setPoints(int); - void setLevel(int); - void setLifes(int); - - void focusedGamePause(); - void forcedGameHighscores(); - -protected: - void timerEvent(TQTimerEvent *); - void paintEvent(TQPaintEvent *); - void keyPressEvent(TQKeyEvent *); - - void focusOutEvent(TQFocusEvent *); - void focusInEvent(TQFocusEvent *); - - void fillArray(TQMemArray &, TQString, int); - void fillStrList(TQStrList &, TQString, int); - void fillMapName(); - - void confScheme(); - void confLevels(bool defGroup=TRUE); - void confMisc(bool defGroup=TRUE); - void confTiming(bool defGroup=TRUE); - void confScoring(bool defGroup=TRUE); - -private: - TQBitArray gameState; - int timerCount; - int maxLevel; - - int scheme; - int mode; - - TQString pixmapDirectory; - TQString mapDirectory; - TQStrList mapName; - - TQMemArray speed; - TQMemArray monsterIQ; - TQMemArray fruitIQ; - TQMemArray fruitIndex; - TQMemArray pacmanTicks; - TQMemArray remTicks; - TQMemArray dangerousTicks; - TQMemArray harmlessTicks; - TQMemArray harmlessDurTicks; - TQMemArray harmlessWarnTicks; - TQMemArray arrestTicks; - TQMemArray arrestDurTicks; - TQMemArray fruitTicks; - TQMemArray fruitAppearsTicks; - TQMemArray fruitDurTicks; - TQMemArray fruitScoreDurTicks; - - int monsterScoreDurMS; - int playerDurMS; - int readyDurMS; - int gameOverDurMS; - int afterPauseMS; - int dyingPreAnimationMS; - int dyingAnimationMS; - int dyingPostAnimationMS; - int introAnimationMS; - int introPostAnimationMS; - int levelUpPreAnimationMS; - int levelUpAnimationMS; - int energizerAnimationMS; - - int pointScore; - int energizerScore; - TQMemArray fruitScore; - TQMemArray monsterScore; - TQMemArray extraLifeScore; - - int extraLifeScoreIndex; - int nextExtraLifeScore; - - int monstersEaten; - int points; - int lifes; - int level; - - bool focusedPause; - bool focusOutPause; - bool focusInContinue; - - Board *board; - Painter *pix; - Pacman *pacman; - Fruit *fruit; - - TQPtrList *monsters; - TQPtrList *monsterRect; - - TQPtrList *energizers; - TQPtrList *energizerRect; - - TQRect pacmanRect; - TQRect fruitRect; - - void introMonster(int id); - void introPaint(int t); - - void initMonsters(); - void initPacman(); - void initFruit(bool fullInitialization=TRUE); - void initEnergizers(); - - void setOnEnergizers(); - - int gameTimer; - int energizerTimer; - void start(int); - void init(bool); - - void score(int); - - uint UpKey; - uint DownKey; - uint RightKey; - uint LeftKey; -}; - -#endif // REFEREE_H diff --git a/kpacman/score.cpp b/kpacman/score.cpp deleted file mode 100644 index c87bb96..0000000 --- a/kpacman/score.cpp +++ /dev/null @@ -1,628 +0,0 @@ -#include -#include - -#include -#include - -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "bitfont.h" -#include "score.h" - -Score::Score(TQWidget *parent, const char *name, int Scheme, int Mode, Bitfont *font) : TQWidget(parent, name) -{ - setFocusPolicy(TQWidget::StrongFocus); - - paused = FALSE; - - lastScore = -1; - lastPlayer = -1; - - cursorBlinkTimer = 0; - cursorBlinkMS = -1; - cursor.x = -1; - cursor.y = -1; - cursor.on = FALSE; - cursor.chr = TQChar('?'); - - initKeys(); - - scheme = Scheme; - mode = Mode; - confScheme(); - - bitfont = font; - - highscoreFile.setName(locateHighscoreFilePath().filePath()); - read(); - - for (int p = 0; p < maxPlayer; p++) { - playerScore[p] = 0; - playerName[p] = getenv("LOGNAME"); - if (playerName[p].length() < minPlayerNameLength) - playerName[p].setExpand(minPlayerNameLength-1, ' '); - - for (uint i = 0; i < playerName[p].length(); i++) - if (playerName[p].at(i) < bitfont->firstChar() || - playerName[p].at(i) > bitfont->lastChar()) - playerName[p].at(i) = playerName[p].at(i).upper(); - } -} - -Score::~Score() -{ - // write(); -} - -void Score::paintEvent( TQPaintEvent *e) -{ - if (rect(1, 0, i18n(" 1UP ")).intersects(e->rect())) { - TQPixmap pix; - TQColor fg = BLACK; - if (cursor.on || paused || lastPlayer != 0) - fg = WHITE; - pix = bitfont->text(i18n(" 1UP "), fg, BLACK); - bitBlt(this, x(1), y(0), &pix); - } - - if (rect(8, 0, i18n(" HIGH SCORE ")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n(" HIGH SCORE "), WHITE, BLACK); - bitBlt(this, x(8), y(0), &pix); - } - - if (maxPlayer > 1 && rect(21, 0, i18n(" 2UP ")).intersects(e->rect())) { - TQPixmap pix; - TQColor fg = BLACK; - if (cursor.on || paused || lastPlayer != 1) - fg = WHITE; - pix = bitfont->text(i18n(" 2UP "), fg, BLACK); - bitBlt(this, x(21), y(0), &pix); - } - - TQString s; - - s.sprintf("%6d0", playerScore[0]/10); - if (rect(0, 1, s).intersects(e->rect())) { - TQPixmap pix = bitfont->text(s, WHITE, BLACK); - bitBlt(this, x(0), y(1), &pix); - } - - s.sprintf("%8d0", HighScore/10); - if (rect(8, 1, s).intersects(e->rect())) { - TQPixmap pix = bitfont->text(s, WHITE, BLACK); - bitBlt(this, x(8), y(1), &pix); - } - - if (lastScore >= 0) { - if (rect(1, 4*1.25, i18n(" CONGRATULATIONS ")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n(" CONGRATULATIONS "), YELLOW, BLACK); - bitBlt(this, x(1), y(4*1.25), &pix); - } - if (rect(1, 6*1.25, i18n(" YOU HAVE ARCHIEVED ")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n(" YOU HAVE ARCHIEVED "), CYAN, BLACK); - bitBlt(this, x(1), y(6*1.25), &pix); - } - if (rect(1, 7*1.25, i18n(" A SCORE IN THE TOP 10. ")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n(" A SCORE IN THE TOP 10. "), CYAN, BLACK); - bitBlt(this, x(1), y(7*1.25), &pix); - } - if (rect(1, 8*1.25, i18n(" ")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n(" "), CYAN, BLACK); - bitBlt(this, x(1), y(8*1.25), &pix); - } - } - - if (rect(1, 9.5*1.25, i18n("RNK SCORE NAME DATE")).intersects(e->rect())) { - TQPixmap pix = bitfont->text(i18n("RNK SCORE NAME DATE"), WHITE, BLACK); - bitBlt(this, x(1), y(9.5*1.25), &pix); - } - - for (int i = 0; i < 10; i++) { - s.sprintf("%2d%9d %-3.3s %-8.8s", - i+1, hallOfFame[i].points, hallOfFame[i].name.utf8().data(), - formatDate(hallOfFame[i].moment.date()).utf8().data()); - if (rect(1, (11+i)*1.25, s).intersects(e->rect())) { - TQPixmap pix = bitfont->text(s, (i == lastScore) ? YELLOW : WHITE, BLACK); - bitBlt(this, x(1), y((11+i)*1.25), &pix); - } - } - - if (cursor.x != -1 && cursor.y != -1 && cursor.on) { - if (rect(cursor.x, (cursor.y*1.25), cursor.chr).intersects(e->rect())) { - TQPixmap pix = bitfont->text(cursor.chr, BLACK, YELLOW); - bitBlt(this, x(cursor.x), y(cursor.y*1.25), &pix); - } - } - - if (paused) { - - TQPixmap pix = bitfont->text(i18n("PAUSED"), RED, BLACK); - TQRect r = bitfont->rect(i18n("PAUSED")); - r.moveCenter(TQPoint(this->width()/2, this->height()/2)); - - bitBlt(this, r.x(), r.y(), &pix); - } -} - -void Score::timerEvent(TQTimerEvent *e) -{ - cursor.on = !cursor.on; - - if (paused) - return; - - if (cursor.x != -1 && cursor.y != -1) - repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); - scrollRepeat = FALSE; - - if (lastPlayer == 0) - repaint(rect(1, 0, i18n(" 1UP ")), FALSE); - - if (lastPlayer == 1) - repaint(rect(21, 0, i18n(" 2UP ")), FALSE); -} - -void Score::keyPressEvent(TQKeyEvent *k) -{ - if (lastScore < 0 || lastPlayer < 0 || lastPlayer >= maxPlayer || paused) { - k->ignore(); - return; - } - - int x = cursor.x; - int y = cursor.y; - - uint key = k->key(); - - if (scrollRepeat && (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down)) { - k->ignore(); - return; - } - - if (key != Key_Return) { - if (key == RightKey || key == Key_Right) - if (++cursor.x > 16) - cursor.x = 14; - if (key == LeftKey || key == Key_Left) - if (--cursor.x < 14) - cursor.x = 16; - if (key == UpKey || key == Key_Up) - if (cursor.chr.unicode() < bitfont->lastChar()) - cursor.chr = cursor.chr.unicode()+1; - else - cursor.chr = bitfont->firstChar(); - if (key == DownKey || key == Key_Down) - if (cursor.chr.unicode() > bitfont->firstChar()) - cursor.chr = cursor.chr.unicode()-1; - else - cursor.chr = bitfont->lastChar(); - - if (cursor.x == x && cursor.y == y && - cursor.chr == hallOfFame[lastScore].name.at(cursor.x-14)) { - uint ascii = k->ascii(); - - if (ascii < bitfont->firstChar() || ascii > bitfont->lastChar()) - ascii = toupper(ascii); - - if (ascii >= bitfont->firstChar() && ascii <= bitfont->lastChar()) { - cursor.chr = ascii; - hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; - if (++cursor.x > 16) - cursor.x = 14; - } - } - } - - if (key == Key_Return) { - playerName[lastPlayer] = hallOfFame[lastScore].name; - write(); - read(); - lastScore = -1; - lastPlayer = -1; - cursor.x = -1; - cursor.y = -1; - emit gameFinished(); - end(); - } - - if (x != cursor.x || y != cursor.y) { - if (cursor.x != -1) - cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); - scrollRepeat = FALSE; - repaint(rect(x, y*1.25, cursor.chr), FALSE); - } else - hallOfFame[lastScore].name.at(cursor.x-14) = cursor.chr; - - if (key == UpKey || key == Key_Up || key == DownKey || key == Key_Down) - scrollRepeat = TRUE; - else - repaint(rect(cursor.x, cursor.y*1.25, cursor.chr), FALSE); -} - -void Score::initKeys() -{ - TQString up("Up"); - up = kapp->config()->readEntry("upKey", up); - UpKey = TDEShortcut(up); - - TQString down("Down"); - down = kapp->config()->readEntry("downKey", down); - DownKey = TDEShortcut(down); - - TQString left("Left"); - left = kapp->config()->readEntry("leftKey", left); - LeftKey = TDEShortcut(left); - - TQString right("Right"); - right = kapp->config()->readEntry("rightKey", right); - RightKey = TDEShortcut(right); -} - -void Score::confTiming(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("CursorBlinkMS")) - cursorBlinkMS = kapp->config()->readNumEntry("CursorBlinkMS", 250); - if (defGroup || kapp->config()->hasKey("HallOfFameMS")) - hallOfFameMS = kapp->config()->readNumEntry("HallOfFameMS", 7000); - if (defGroup || kapp->config()->hasKey("AfterPauseMS")) - afterPauseMS = kapp->config()->readNumEntry("AfterPauseMS", 1000); -} - -void Score::confScheme() -{ - TQString oldgroup = kapp->config()->group(); - TQString newgroup; - - // if not set, read mode and scheme from the configfile - if (mode == -1 && scheme == -1) { - scheme = kapp->config()->readNumEntry("Scheme", -1); - mode = kapp->config()->readNumEntry("Mode", -1); - - // if mode is not set in the defGroup-group, lookup the scheme group - if (scheme != -1 || mode == -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - mode = kapp->config()->readNumEntry("Mode", -1); - kapp->config()->setGroup(oldgroup); - } - } - - int oldCursorBlinkMS = cursorBlinkMS; - - confTiming(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confTiming(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confTiming(FALSE); - } - - if (cursorBlinkMS != oldCursorBlinkMS) { - if (cursorBlinkTimer) - killTimer(cursorBlinkTimer); - cursorBlinkTimer = startTimer(cursorBlinkMS); - } - - kapp->config()->setGroup(oldgroup); -} - -void Score::setScheme(int Scheme, int Mode, Bitfont *font) -{ - mode = Mode; - scheme = Scheme; - - confScheme(); - - bitfont = font; - - for (int p = 0; p < maxPlayer; p++) - for (uint i = 0; i < playerName[p].length(); i++) - if (playerName[p].at(i) < bitfont->firstChar() || - playerName[p].at(i) > bitfont->lastChar()) - playerName[p].at(i) = playerName[p].at(i).upper(); - - for (int i = 0; i < 10; i++) - for (uint j = 0; j < hallOfFame[i].name.length(); j++) - if (hallOfFame[i].name.at(j) < bitfont->firstChar() || - hallOfFame[i].name.at(j) > bitfont->lastChar()) - hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); - - if (cursor.chr.unicode() < bitfont->firstChar() || - cursor.chr.unicode() > bitfont->lastChar()) - cursor.chr = cursor.chr.upper(); -} - -void Score::set(int score) -{ - set(score, 0); -} - -void Score::set(int score, int player) -{ - if (player < 0 || player >= maxPlayer) - return; - - lastPlayer = player; - playerScore[lastPlayer] = score; - - TQString s; - - s.sprintf("%6d0", playerScore[lastPlayer]/10); - repaint(rect(0, 1, s), FALSE); - - if (score > HighScore) { - HighScore = score; - s.sprintf("%8d0", HighScore/10); - repaint(rect(8, 1, s), FALSE); - } -} - -/* - * Set the score for player after the game if over. If the score is in the - * high scores then the hall of fame is updated (shifted) and the scoreboard - * is shown. - */ - -void Score::setScore(int level, int player) -{ - // pointer to the array-position of a new archived top score - lastScore = -1; - - // was it a real game or just a demo (level == 0) - if (player >= 0 && player < maxPlayer && level != 0) { - - lastPlayer = player; - - for (int i = 0; i < 10; i++) - if ( playerScore[lastPlayer] > hallOfFame[i].points) { - lastScore = i; - break; - } - } - - // no new highscore archived, finish after specified time - if (lastScore < 0) { - // enable gameNew directly for an immediate next try - emit gameFinished(); - lastPlayer = -1; - TQTimer::singleShot(hallOfFameMS, this, SLOT(end())); - return; - } - - // shift old (lower) scores to make place for the new one - for (int i = 9; i > lastScore && i > 0; i--) - hallOfFame[i] = hallOfFame[i-1]; - - hallOfFame[lastScore].points = playerScore[lastPlayer]; - hallOfFame[lastScore].levels = level; - hallOfFame[lastScore].moment = TQDateTime::currentDateTime(); - hallOfFame[lastScore].name = playerName[lastPlayer]; - - cursor.x = 14; - cursor.y = 11+lastScore; - cursor.chr = hallOfFame[lastScore].name.at(cursor.x-14); - -// startTimer(cursorBlinkMS); - setFocus(); -} - -/* - * Read the highscores, if no file or a file shorter than 4 bytes (versions before 0.2.4 stores only - * the points of one highscore) exists - the highscores were initialized with default values. - */ -void Score::read() -{ - if (highscoreFile.exists() && highscoreFile.size() > 4) { - if (highscoreFile.open(IO_ReadOnly)) { - TQDataStream s(&highscoreFile); - char *name; - for (int i = 0; i < 10; i++) { - s >> hallOfFame[i].points >> hallOfFame[i].levels >> hallOfFame[i].duration >> - hallOfFame[i].moment >> name; - hallOfFame[i].name = TQString::fromLatin1(name); - delete(name); - } - highscoreFile.close(); - } - } else { - for (int i = 0; i < 10; i++) { - hallOfFame[i].points = 5000; - hallOfFame[i].levels = 0; - hallOfFame[i].duration = TQTime(); - hallOfFame[i].moment = TQDateTime(); - hallOfFame[i].name = "???"; - } - // write(); - } - - for (int i = 0; i < 10; i++) - for (uint j = 0; j < hallOfFame[i].name.length(); j++) - if (hallOfFame[i].name.at(j) < bitfont->firstChar() || - hallOfFame[i].name.at(j) > bitfont->lastChar()) - hallOfFame[i].name.at(j) = hallOfFame[i].name.at(j).upper(); - - HighScore = hallOfFame[0].points; -} - -void Score::write() -{ - if (!highscoreFile.exists() && highscoreFile.name() == systemHighscoreFileInfo.filePath()) - KMessageBox::information(0, - i18n("You're going to create the highscore-file\n" - "'%1'\n" - "for your maschine, that should be used systemwide.\n" - "\n" - "To grant access to the other users, set the appropriate rights (a+w)\n" - "on that file or ask your systemadministator for that favor.\n" - "\n" - "To use a different directory or filename for the highscores," - "specify them in the configfile (kpacmanrc:highscoreFilePath)." - ).arg(systemHighscoreFileInfo.filePath())); - - if (highscoreFile.name() == privateHighscoreFileInfo.filePath()) - KMessageBox::information(0, - i18n("You're using a private highscore-file, that's mostly because of\n" - "missing write-access to the systemwide file\n" - "'%1' .\n" - "\n" - "Ask your systemadministrator for granting you access to that file,\n" - "by setting the appropriate rights (a+w) on it.\n" - "\n" - "To use a different directory or filename for the highscores," - "specify them in the configfile (kpacmanrc:highscoreFilePath)." - ).arg(systemHighscoreFileInfo.filePath()), - TQString::null, "PrivateHighscore"); - - if (highscoreFile.open(IO_WriteOnly)) { - TQDataStream s(&highscoreFile); - for (int i = 0; i < 10; i++) - s << hallOfFame[i].points << hallOfFame[i].levels << hallOfFame[i].duration << - hallOfFame[i].moment << hallOfFame[i].name.latin1(); - highscoreFile.close(); - } -} - -void Score::setPause(bool Paused) -{ - paused = Paused; - - TQRect r = bitfont->rect(i18n("PAUSED")); - r.moveCenter(TQPoint(this->width()/2, this->height()/2)); - repaint(r, TRUE); - - // repaint 1UP or 2UP - repaint(FALSE); -} - -void Score::end() -{ - if (paused) { - TQTimer::singleShot(afterPauseMS, this, SLOT(end())); - return; - } - - // repaint 1UP or 2UP - repaint(FALSE); - - // if lastPlayer != -1 we're already in playing mode - if (lastPlayer == -1) - emit gameHighscores(); -} - -/* - * Return the date in a formatted TQString. The format can be changed using internationalization - * of the string "YY/MM/DD". Invalid TQDate's where returned as "00/00/00". - */ -TQString Score::formatDate(TQDate date) -{ - TQString s = i18n("@YY@/@MM@/@DD@"); - - TQString dd; - dd.sprintf("%02d", date.isValid() ? date.year() % 100 : 0); - s.replace(TQRegExp("@YY@"), dd); - dd.sprintf("%02d", date.isValid() ? date.month() : 0); - s.replace(TQRegExp("@MM@"), dd); - dd.sprintf("%02d", date.isValid() ? date.day() : 0); - s.replace(TQRegExp("@DD@"), dd); - - return s; -} - -TQRect Score::rect(int col, float row, TQString str, int align) -{ - TQRect r = bitfont->rect(str); - r.moveBy(x(col), y(row)); - - int dx = 0; - int dy = 0; - - if (align & AlignLeft || align & AlignRight) { - dx = (str.length()-1) * (bitfont->width()/2); - if (align & AlignRight) - dx *= -1; - } - - if (align & AlignTop || align & AlignBottom) { - dy = bitfont->height()/2; - if (align & AlignBottom) - dy *= -1; - } - - if (dx != 0 || dy != 0) - r.moveBy(dx, dy); - - return r; -} - -int Score::x(int col) -{ - return col*bitfont->width(); -} - -int Score::y(float row) -{ - return (int) (row*(bitfont->height()+bitfont->height()/4)); -} - -/** - * Ermittelt die zu benutzende "highscore"-Datei, in die auch geschrieben werden kann. - * Über den "highscoreFilePath"-TDEConfig-Eintrag, kann abweichend von der Standardlokation - * der Standort der "highscore"-Datei spezifiziert werden. - * Wenn die systemweite "highscore"-Datei nicht beschrieben werden kann, wird mit einer - * privaten Datei gearbeitet. - */ -TQFileInfo Score::locateHighscoreFilePath() -{ - TQFileInfo systemHighscoreDirPath; - TQStringList systemHighscoreDirs; - - // Schreibfähige "private" highscore-Datei ermitteln für den fallback. - privateHighscoreFileInfo.setFile(TDEGlobal::dirs()->saveLocation("appdata")+highscoreName); - - // FilePath aus der Konfigurationsdatei benutzen - systemHighscoreFileInfo.setFile(kapp->config()->readEntry("HighscoreFilePath")); - - // Kein Wert aus der Konfiguration erhalten, dann die "system"-Datei suchen. - if (systemHighscoreFileInfo.filePath().isEmpty()) - systemHighscoreDirs = TDEGlobal::dirs()->resourceDirs("appdata"); - else - systemHighscoreDirs = TQStringList(systemHighscoreFileInfo.filePath()); - - for (TQStringList::Iterator i = systemHighscoreDirs.begin(); i != systemHighscoreDirs.end(); ++i) { - - systemHighscoreFileInfo.setFile(*i); - if (systemHighscoreFileInfo.fileName().isEmpty()) - systemHighscoreFileInfo.setFile(systemHighscoreFileInfo.dirPath()+"/"+highscoreName); - - // privateHighscoreFileInfo für die "system" Suche ignorieren - if (systemHighscoreFileInfo.filePath() != privateHighscoreFileInfo.filePath()) - if (!systemHighscoreFileInfo.exists()) { - systemHighscoreDirPath.setFile(systemHighscoreFileInfo.dirPath()); - if (systemHighscoreDirPath.exists() && systemHighscoreDirPath.isWritable()) - return systemHighscoreFileInfo; - } else - if (systemHighscoreFileInfo.isWritable()) - return systemHighscoreFileInfo; - } - - return privateHighscoreFileInfo; -} - -#include "score.moc" diff --git a/kpacman/score.h b/kpacman/score.h deleted file mode 100644 index fc0da45..0000000 --- a/kpacman/score.h +++ /dev/null @@ -1,124 +0,0 @@ -#ifndef SCORE_H -#define SCORE_H - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include - -#include -#include -#include -#include -#include -#include -#include - -#include "painter.h" -#include "bitfont.h" - -#define maxPlayer 1 -#define minPlayerNameLength 3 -#define highscoreName "highscore" - -class Score : public TQWidget -{ - Q_OBJECT -public: - Score (TQWidget *parent=0, const char *name=0, int scheme=-1, int mode=-1, Bitfont *font=0); - ~Score(); - -public slots: - void setScheme(int scheme, int mode, Bitfont *font=0); - - void set(int score); - void set(int score, int player); - void setScore(int level, int player); - void setPause(bool paused); - - void initKeys(); - -private slots: - void read(); - void write(); - void end(); - -signals: - void gameFinished(); - void gameHighscores(); - -protected: - void timerEvent(TQTimerEvent *); - void paintEvent(TQPaintEvent *); - void keyPressEvent(TQKeyEvent *); - - void focusInEvent(TQFocusEvent *) { ; } - void focusOutEvent(TQFocusEvent *) { ; } - - void confScheme(); - void confTiming(bool defGroup=TRUE); - -private: - Bitfont *bitfont; - - TQRect rect(int col, float row, TQString str, int align = AlignCenter); - int x(int col); - int y(float row); - - TQString formatDate(TQDate date); - - /** - * Ermittelt die zu benutzende "highscore"-Datei, in die auch geschrieben werden kann. - * Über den "highscoreFilePath"-TDEConfig-Eintrag, kann abweichend von der Standardlokation - * der Standort der "highscore"-Datei spezifiziert werden. - * Wenn die systemweite "globale" Datei nicht beschrieben werden kann, wird mit einer - * privaten Datei gearbeitet. - */ - TQFileInfo locateHighscoreFilePath(); - - int cursorBlinkMS; - int hallOfFameMS; - int afterPauseMS; - - bool paused; - - uint UpKey; - uint DownKey; - uint RightKey; - uint LeftKey; - - int lastScore; - int lastPlayer; - int HighScore; - int playerScore[maxPlayer]; - TQString playerName[maxPlayer]; - - struct { - int x; - int y; - TQChar chr; - bool on; - } cursor; - - int cursorBlinkTimer; - bool scrollRepeat; - - struct { - int points; - int levels; - TQTime duration; - TQDateTime moment; - TQString name; - } hallOfFame[10]; - - TQFileInfo systemHighscoreFileInfo; - TQFileInfo privateHighscoreFileInfo; - - TQFile highscoreFile; - - int scheme; - int mode; -}; - -#endif // SCORE_H diff --git a/kpacman/status.cpp b/kpacman/status.cpp deleted file mode 100644 index 12f01b7..0000000 --- a/kpacman/status.cpp +++ /dev/null @@ -1,353 +0,0 @@ -#include -#include - -#include -#include -#include -#include -#include - -#include "status.h" - -Status::Status( TQWidget *parent, const char *name, int Scheme, int Mode ) : - TQWidget( parent, name ) -{ - actualLifes = 0; - actualLevel = 0; - - lifesPix = NULL; - levelPix = NULL; - - scheme = Scheme; - mode = Mode; - level = 0; - - confScheme(); -} - -TQPtrList *Status::loadPixmap(TQWidget *parent, TQString pixmapName, - TQPtrList *pixmaps) -{ - if (pixmaps == NULL) { - pixmaps = new TQPtrList; - pixmaps->setAutoDelete(TRUE); - } - - if (!pixmaps->isEmpty()) - pixmaps->clear(); - - TQPixmap PIXMAP(pixmapName); - if (PIXMAP.isNull() || PIXMAP.mask() == NULL) { - TQString msg = i18n("The pixmap could not be contructed.\n\n" - "The file '@PIXMAPNAME@' does not exist,\n" - "or is of an unknown format."); - msg.replace(TQRegExp("@PIXMAPNAME@"), pixmapName); - TQMessageBox::information(parent, i18n("Initialization Error"), msg); - return 0; - } - - int height = PIXMAP.height(); - int width = (height == 0) ? 0 : PIXMAP.width()/(PIXMAP.width()/height); - - TQBitmap BITMAP; - TQBitmap MASK; - - BITMAP = *PIXMAP.mask(); - MASK.resize(width, height); - - for (int x = 0; x < PIXMAP.width()/width; x++) { - TQPixmap *pixmap = new TQPixmap(width, height); - pixmaps->append(pixmap); - bitBlt(pixmap, 0, 0, &PIXMAP, x*width, 0, width, height, CopyROP, TRUE); - bitBlt(&MASK, 0, 0, &BITMAP, x*width, 0, width, height, CopyROP, TRUE); - pixmap->setMask(MASK); - } - - return pixmaps; -} - -void Status::paintEvent( TQPaintEvent *) -{ - for (int x = 0; x < actualLifes && !lifesPix->isEmpty(); x++) - bitBlt(this, lifesPix->at(0)->width()+(lifesPix->at(0)->width()*x), - (height()-lifesPix->at(0)->height())/2, - lifesPix->at(0), 0, 0, - lifesPix->at(0)->width(), lifesPix->at(0)->height()); - - for (int x = 0; x < actualLevel && !levelPix->isEmpty(); x++) { - erase((width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), - (height()-levelPix->at(x)->height())/2, - levelPix->at(x)->width(), levelPix->at(x)->height()); - bitBlt(this, (width()-levelPix->at(x)->width()*2)-(levelPix->at(x)->width()*levelPos[x]), - (height()-levelPix->at(x)->height())/2, - levelPix->at(x), 0, 0, - levelPix->at(x)->width(), levelPix->at(x)->height()); - } -} - -void Status::initPixmaps() -{ - if (lastLifesPixmapName != lifesPixmapName.at(level)) { - lifesPix = loadPixmap(this, lifesPixmapName.at(level), lifesPix); - lastLifesPixmapName = lifesPixmapName.at(level); - } - if (lastLevelPixmapName != levelPixmapName.at(level)) { - levelPix = loadPixmap(this, levelPixmapName.at(level), levelPix); - lastLevelPixmapName = levelPixmapName.at(level); - } -} - -TQString Status::decodeHexOctString(TQString s) -{ - TQString value; - TQString valids; - int pos, xpos = 0, opos = 0; - int v, len, leadin; - const char *ptr; - uchar c; - - while (((xpos = s.find(TQRegExp("\\\\x[0-9a-fA-F]+"), xpos)) != -1) || - ((opos = s.find(TQRegExp("\\\\[0-7]+"), opos)) != -1)) { - if (xpos != -1) { - valids = "0123456789abcdef"; - leadin = 2; - pos = xpos; - } else { - valids = "01234567"; - leadin = 1; - pos = opos; - } - - c = '\0'; - len = 0; - value = s.mid(pos+leadin, 3); - ptr = value.latin1(); - - while (*ptr != '\0' && (v = valids.find(*ptr++, 0, FALSE)) != -1) { - c = (c * valids.length()) + v; - len++; - } - - value.fill(c, 1); - s.replace(pos, len+leadin, value); - } - - return s; -} - -void Status::fillArray(TQMemArray &array, TQString values, int max) -{ - array.resize(max); - int last = 0; - bool ok; - TQString value; - - for (uint i = 0; i < array.size(); i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - array[i] = value.toInt(&ok); - if (ok) - last = array[i]; - else - array[i] = last; - } -} - -void Status::fillStrList(TQStrList &list, TQString values, int max) -{ - if (!list.isEmpty()) - list.clear(); - - TQString last = ""; - TQString value; - - for (uint i = 0; i < (uint) max; i++) { - if (values.find(',') < 0 && values.length() > 0) { - value = values; - values = ""; - } - if (values.find(',') >= 0) { - value = values.left(values.find(',')); - values.remove(0,values.find(',')+1); - } - if (!value.isEmpty()) - last = decodeHexOctString(value); - list.append(last.latin1()); - } -} - -void Status::fillPixmapName(TQStrList &pixmapName) -{ - TQStrList list = pixmapName; - - if (!pixmapName.isEmpty()) - pixmapName.clear(); - - TQString pixmap; - - TQFileInfo fileInfo; - - for (uint i = 0; i < list.count(); i++) { - pixmap = list.at(i); - - if (pixmap.left(1) != "/" && pixmap.left(1) != "~") - pixmap = TDEGlobal::dirs()->findResource("appdata", pixmapDirectory+pixmap); - - fileInfo.setFile(pixmap); - if (!fileInfo.isReadable() || !fileInfo.isFile()) - pixmap = ""; - - pixmapName.append(pixmap.utf8()); - } -} - -void Status::confLevels(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("Levels")) - maxLevel = kapp->config()->readNumEntry("Levels", 13); -} - -void Status::confMisc(bool defGroup) -{ - if (defGroup || kapp->config()->hasKey("LevelPosition")) - fillArray(levelPos, kapp->config()->readEntry("LevelPosition", "0,1,2,3,,4,,5,,6,,7"), maxLevel); - - if (defGroup || kapp->config()->hasKey("PixmapDirectory")) { - pixmapDirectory = kapp->config()->readEntry("PixmapDirectory"); - - if (pixmapDirectory.left(1) != "/" && pixmapDirectory.left(1) != "~") - pixmapDirectory.insert(0, "pics/"); - if (pixmapDirectory.right(1) != "/") - pixmapDirectory.append("/"); - } - - if (defGroup || kapp->config()->hasKey("LifesPixmapName")) - fillStrList(lifesPixmapName, - kapp->config()->readEntry("LifesPixmapName", "lifes.xpm"), maxLevel+1); - if (defGroup || kapp->config()->hasKey("LevelPixmapName")) - fillStrList(levelPixmapName, - kapp->config()->readEntry("LevelPixmapName", "level.xpm"), maxLevel+1); - -} - -void Status::confScheme() -{ - TQString oldgroup = kapp->config()->group(); - TQString newgroup; - - // if not set, read mode and scheme from the configfile - if (mode == -1 && scheme == -1) { - scheme = kapp->config()->readNumEntry("Scheme", -1); - mode = kapp->config()->readNumEntry("Mode", -1); - - // if mode is not set in the defGroup-group, lookup the scheme group - if (scheme != -1 || mode == -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - mode = kapp->config()->readNumEntry("Mode", -1); - kapp->config()->setGroup(oldgroup); - } - } - - confLevels(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confLevels(FALSE); - } - - kapp->config()->setGroup(oldgroup); - - confMisc(); - - if (mode != -1) { - newgroup.sprintf("Mode %d", mode); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - } - - if (scheme != -1) { - newgroup.sprintf("Scheme %d", scheme); - kapp->config()->setGroup(newgroup); - - confMisc(FALSE); - } - - fillPixmapName(lifesPixmapName); - fillPixmapName(levelPixmapName); - - initPixmaps(); - - setFixedHeight(minHeight()); - - kapp->config()->setGroup(oldgroup); -} - -void Status::setScheme(int Scheme, int Mode) -{ - mode = Mode; - scheme = Scheme; - - confScheme(); - - repaint(); -} - -int Status::minHeight() -{ - if (lifesPix->isEmpty() && levelPix->isEmpty()) - return 0; - if (levelPix->isEmpty()) - return lifesPix->at(0)->height(); - if (lifesPix->isEmpty()) - return levelPix->at(0)->height(); - return (lifesPix->at(0)->height() > levelPix->at(0)->height()) ? - lifesPix->at(0)->height() : levelPix->at(0)->height(); -} - -int Status::minWidth() -{ - if (lifesPix->isEmpty() && levelPix->isEmpty()) - return 0; - if (levelPix->isEmpty()) - return lifesPix->at(0)->width(); - if (lifesPix->isEmpty()) - return levelPix->at(0)->width(); - return (lifesPix->at(0)->width() > levelPix->at(0)->width()) ? - lifesPix->at(0)->width() : levelPix->at(0)->width(); -} - -void Status::setLifes(int lifes) -{ - actualLifes = lifes; - repaint(); -} - -void Status::setLevel(int Level) -{ - level = Level; - - initPixmaps(); - - actualLevel = (level > (int) levelPix->count()) ? (int) levelPix->count() : level; - repaint(); -} - -#include "status.moc" diff --git a/kpacman/status.h b/kpacman/status.h deleted file mode 100644 index 6cbf759..0000000 --- a/kpacman/status.h +++ /dev/null @@ -1,74 +0,0 @@ -#ifndef STATUS_H -#define STATUS_H - -#ifdef HAVE_CONFIG_H -#include "config.h" -#endif - -#include - -#include -#include -#include -#include -#include -#include -#include -#include - -class Status : public TQWidget -{ - Q_OBJECT -public: - Status(TQWidget *parent=0, const char *name=0, int scheme=-1, int mode=-1); - ~Status() {}; - -public slots: - void setScheme(int scheme, int mode); - void setLevel(int level); - void setLifes(int lifes); - -protected: - void paintEvent(TQPaintEvent *); - int minHeight(); - int minWidth(); - - TQString decodeHexOctString(TQString str); - - void fillArray(TQMemArray &, TQString, int); - void fillStrList(TQStrList &, TQString, int); - void fillPixmapName(TQStrList &); - - void confScheme(); - void confLevels(bool defGroup=TRUE); - void confMisc(bool defGroup=TRUE); - - void initPixmaps(); - -private: - TQMemArray levelPos; - int actualLifes; - int actualLevel; - - TQString pixmapDirectory; - - TQStrList lifesPixmapName; - TQStrList levelPixmapName; - - TQString lastLifesPixmapName; - TQString lastLevelPixmapName; - - TQPtrList *loadPixmap(TQWidget *parent, TQString pixmapName, - TQPtrList *pixmaps=0); - - TQPtrList *lifesPix; - TQPtrList *levelPix; - - int maxLevel; - int level; - - int scheme; - int mode; -}; - -#endif // STATUS_H -- cgit v1.2.1