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#ifndef STATUS_H
#define STATUS_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include <kapp.h>
#include <tdeconfig.h>
#include <ntqwidget.h>
#include <ntqpixmap.h>
#include <ntqstring.h>
#include <ntqarray.h>
#include <ntqstrlist.h>
#include <ntqregexp.h>
class Status : public TQWidget
{
Q_OBJECT
public:
Status(TQWidget *parent=0, const char *name=0, int scheme=-1, int mode=-1);
~Status() {};
public slots:
void setScheme(int scheme, int mode);
void setLevel(int level);
void setLifes(int lifes);
protected:
void paintEvent(TQPaintEvent *);
int minHeight();
int minWidth();
TQString decodeHexOctString(TQString str);
void fillArray(TQArray<int> &, TQString, int);
void fillStrList(TQStrList &, TQString, int);
void fillPixmapName(TQStrList &);
void confScheme();
void confLevels(bool defGroup=TRUE);
void confMisc(bool defGroup=TRUE);
void initPixmaps();
private:
TQArray<int> levelPos;
int actualLifes;
int actualLevel;
TQString pixmapDirectory;
TQStrList lifesPixmapName;
TQStrList levelPixmapName;
TQString lastLifesPixmapName;
TQString lastLevelPixmapName;
TQPtrList<TQPixmap> *loadPixmap(TQWidget *parent, TQString pixmapName,
TQPtrList<TQPixmap> *pixmaps=0);
TQPtrList<TQPixmap> *lifesPix;
TQPtrList<TQPixmap> *levelPix;
int maxLevel;
int level;
int scheme;
int mode;
};
#endif // STATUS_H
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