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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
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+<HTML>
+<HEAD>
+ <TITLE> DwUuencode Man Page </TITLE>
+</HEAD>
+<BODY BGCOLOR="#FFFFFF">
+<H2>
+ <FONT COLOR="navy"> NAME </FONT>
+</H2>
+<P>
+DwUuencode -- Class for performing uuencode or uudecode operations
+<H2>
+ <FONT COLOR="navy"> SYNOPSIS </FONT>
+</H2>
+<PRE>class DW_EXPORT DwUuencode {
+
+public:
+
+ DwUuencode();
+ virtual ~DwUuencode();
+ void <A HREF="uuencode.html#SetFileName">SetFileName</A>(const char* aName);
+ const char* <A HREF="uuencode.html#FileName">FileName</A>() const;
+ void <A HREF="uuencode.html#SetFileMode">SetFileMode</A>(DwUint16 aMode);
+ DwUint16 <A HREF="uuencode.html#FileMode">FileMode</A>() const;
+ void <A HREF="uuencode.html#SetBinaryChars">SetBinaryChars</A>(const DwString&amp; aStr);
+ const DwString&amp; <A HREF="uuencode.html#BinaryChars">BinaryChars</A>() const;
+ void <A HREF="uuencode.html#SetAsciiChars">SetAsciiChars</A>(const DwString&amp; aStr);
+ const DwString&amp; <A HREF="uuencode.html#AsciiChars">AsciiChars</A>() const;
+ DwBool <A HREF="uuencode.html#Encode">Encode</A>();
+ DwBool <A HREF="uuencode.html#Decode">Decode</A>();
+};
+</PRE>
+<H2>
+ <FONT COLOR="navy"> DESCRIPTION </FONT>
+</H2>
+<P>
+<B><TT>DwUuencode</TT></B> performs uuencode or uudecode operations. Uuencode
+is a format for encoding binary data into text characters for transmission
+through the mail system. The format also includes the file name and the file
+mode. (Note: The file mode is significant only in UNIX.) In MIME, the use
+of uuencode is deprecated; base64 is the preferred encoding for sending binary
+data.
+<P>
+To use <B><TT>DwUuencode</TT></B> for encoding binary data into uuencode
+format, set the file name, file mode, and binary data string using the member
+functions <B><TT>SetFileName()</TT></B>, <B><TT>SetFileMode()</TT></B>, and
+<B><TT>SetBinaryChars()</TT></B>. Then call the member function
+<B><TT>Encode()</TT></B>. Finally, retrieve the uuencoded text characters
+by calling <B><TT>AsciiChars()</TT></B>.
+<P>
+To use <B><TT>DwUuencode</TT></B> to decode uuencoded data, set the ASCII
+characters using the member function <B><TT>SetAsciiChars()</TT></B>, then
+call <B><TT>Decode()</TT></B>. Finally, retrieve the file name, file mode,
+and binary characters by calling <B><TT>FileName()</TT></B>,
+<B><TT>FileMode()</TT></B>, and <B><TT>BinaryChars()</TT></B>.
+<H2>
+ <FONT COLOR="navy"> Public Member Functions </FONT>
+</H2>
+<P>
+<FONT COLOR="teal"><B> void <A NAME="SetFileName">SetFileName</A>(const char*
+aName) </B></FONT>
+<P>
+Sets the file name to be included in the uuencoded output.
+<P>
+<FONT COLOR="teal"><B> const char* <A NAME="FileName">FileName</A>() const
+</B></FONT>
+<P>
+Returns the file name extracted while uudecoding.
+<P>
+<FONT COLOR="teal"><B> void <A NAME="SetFileMode">SetFileMode</A>(DwUint16
+aMode) </B></FONT>
+<P>
+Sets the file mode to be included in the uuencoded output. If the file mode
+is not explicitly set using this member function, a default value of 0644
+(octal) is assumed.
+<P>
+<FONT COLOR="teal"><B> DwUint16 <A NAME="FileMode">FileMode</A>() const
+</B></FONT>
+<P>
+Returns the file mode extracted while uudecoding.
+<P>
+<FONT COLOR="teal"><B> void <A NAME="SetBinaryChars">SetBinaryChars</A>(const
+DwString&amp; aStr) </B></FONT>
+<P>
+Sets the string of binary data to be used in the uuencode operation.
+<P>
+<FONT COLOR="teal"><B> const DwString&amp;
+<A NAME="BinaryChars">BinaryChars</A>() const </B></FONT>
+<P>
+Returns the string of binary data extracted during a uudecode operation.
+<P>
+<FONT COLOR="teal"><B> void <A NAME="SetAsciiChars">SetAsciiChars</A>(const
+DwString&amp; aStr) </B></FONT>
+<P>
+Sets the string of ASCII characters to used in the decode operation.
+<P>
+<FONT COLOR="teal"><B> const DwString&amp;
+<A NAME="AsciiChars">AsciiChars</A>() const </B></FONT>
+<P>
+Returns the string of ASCII characters created during a uuencode operation.
+<P>
+<FONT COLOR="teal"><B> DwBool <A NAME="Encode">Encode</A>() </B></FONT>
+<P>
+Creates an ASCII string of characters by uuencoding the file name, file mode,
+and binary data.
+<P>
+<FONT COLOR="teal"><B> DwBool <A NAME="Decode">Decode</A>() </B></FONT>
+<P>
+Extracts the file name, file mode, and binary data from the ASCII characters
+via a uudecode operation.
+</BODY></HTML>