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-rw-r--r--networkstatus/connectionmanager.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/networkstatus/connectionmanager.h b/networkstatus/connectionmanager.h
index ab1401575..00ca4e35c 100644
--- a/networkstatus/connectionmanager.h
+++ b/networkstatus/connectionmanager.h
@@ -22,7 +22,7 @@
class ConnectionManagerPrivate;
-class ConnectionManager : public QObject, virtual public DCOPObject
+class ConnectionManager : public TQObject, virtual public DCOPObject
{
Q_OBJECT
K_DCOP
@@ -30,25 +30,25 @@ class ConnectionManager : public QObject, virtual public DCOPObject
static ConnectionManager* self();
enum State { Inactive, Online, Offline, Pending };
virtual ~ConnectionManager();
- NetworkStatus::EnumStatus status( const QString & host );
+ NetworkStatus::EnumStatus status( const TQString & host );
// check if a hostname is available. Ask user if offline. Request host
- NetworkStatus::EnumRequestResult requestConnection( QWidget* mainWidget, const QString & host, bool userInitiated );
+ NetworkStatus::EnumRequestResult requestConnection( TQWidget* mainWidget, const TQString & host, bool userInitiated );
// method to relinquish a connection
- void relinquishConnection( const QString & host );
+ void relinquishConnection( const TQString & host );
signals:
// signal that the network for a hostname is up/down
- void statusChanged( const QString & host, NetworkStatus::EnumStatus status );
+ void statusChanged( const TQString & host, NetworkStatus::EnumStatus status );
protected:
// sets up internal state
void initialise();
// reread the desktop status from the daemon and update internal state
void updateStatus();
// ask if the user would like to reconnect
- bool askToConnect( QWidget * mainWidget );
+ bool askToConnect( TQWidget * mainWidget );
k_dcop:
- void slotStatusChanged( QString host, int status );
+ void slotStatusChanged( TQString host, int status );
private:
- ConnectionManager( QObject *parent, const char * name );
+ ConnectionManager( TQObject *parent, const char * name );
ConnectionManagerPrivate *d;
static ConnectionManager * s_self;
};