#***************************************************************************
# kalyptusCxxToDcopIDL.pm - Generates idl from dcop headers
# -------------------
# begin : Fri Jan 25 12:00:00 2000
# copyright : (C) 2003 Alexander Kellett
# email : lypanov@kde.org
# author : Alexander Kellett
#***************************************************************************/
#/***************************************************************************
# * *
# * This program is free software; you can redistribute it and/or modify *
# * it under the terms of the GNU General Public License as published by *
# * the Free Software Foundation; either version 2 of the License, or *
# * (at your option) any later version. *
# * *
#***************************************************************************/
package kalyptusCxxToDcopIDL;
use File::Path;
use File::Basename;
use Carp;
use Ast;
use kdocAstUtil;
use kdocUtil;
use Iter;
use kalyptusDataDict;
use Data::Dumper;
use strict;
no strict "subs";
use vars qw/
$libname $rootnode $outputdir $opt $debug
$methodNumber
%builtins %typeunion %allMethods %allTypes %enumValueToType %typedeflist %mungedTypeMap
%skippedClasses /;
BEGIN
{
# Types supported by the StackItem union
# Key: C++ type Value: Union field of that type
%typeunion = (
'void*' => 's_voidp',
'bool' => 's_bool',
'char' => 's_char',
'uchar' => 's_uchar',
'short' => 's_short',
'ushort' => 's_ushort',
'int' => 's_int',
'uint' => 's_uint',
'long' => 's_long',
'ulong' => 's_ulong',
'float' => 's_float',
'double' => 's_double',
'enum' => 's_enum',
'class' => 's_class'
);
# Mapping for iterproto, when making up the munged method names
%mungedTypeMap = (
'QString' => '$',
'QString*' => '$',
'QString&' => '$',
'QCString' => '$',
'QCString*' => '$',
'QCString&' => '$',
'QByteArray' => '$',
'QByteArray&' => '$',
'QByteArray*' => '$',
'char*' => '$',
'QCOORD*' => '?',
'QRgb*' => '?',
);
# Yes some of this is in kalyptusDataDict's ctypemap
# but that one would need to be separated (builtins vs normal classes)
%typedeflist =
(
'signed char' => 'char',
'unsigned char' => 'uchar',
'signed short' => 'short',
'unsigned short' => 'ushort',
'signed' => 'int',
'signed int' => 'int',
'unsigned' => 'uint',
'unsigned int' => 'uint',
'signed long' => 'long',
'unsigned long' => 'ulong',
# Anything that is not known is mapped to void*, so no need for those here anymore
# 'QWSEvent*' => 'void*',
# 'QDiskFont*' => 'void*',
# 'XEvent*' => 'void*',
# 'QStyleHintReturn*' => 'void*',
# 'FILE*' => 'void*',
# 'QUnknownInterface*' => 'void*',
# 'GDHandle' => 'void*',
# '_NPStream*' => 'void*',
# 'QTextFormat*' => 'void*',
# 'QTextDocument*' => 'void*',
# 'QTextCursor*' => 'void*',
# 'QTextParag**' => 'void*',
# 'QTextParag*' => 'void*',
# 'QRemoteInterface*' => 'void*',
# 'QSqlRecordPrivate*' => 'void*',
# 'QTSMFI' => 'void*', # QTextStream's QTSManip
# 'const GUID&' => 'void*',
# 'QWidgetMapper*' => 'void*',
# 'MSG*' => 'void*',
# 'const QSqlFieldInfoList&' => 'void*', # QSqlRecordInfo - TODO (templates)
'QPtrCollection::Item' => 'void*', # to avoid a warning
'mode_t' => 'long',
'QProcess::PID' => 'long',
'size_type' => 'int', # QSqlRecordInfo
'Qt::ComparisonFlags' => 'uint',
'Qt::ToolBarDock' => 'int', # compat thing, Qt shouldn't use it
'QIODevice::Offset' => 'ulong',
'WState' => 'int',
'WId' => 'ulong',
'QRgb' => 'uint',
'QCOORD' => 'int',
'QTSMFI' => 'int',
'Qt::WState' => 'int',
'Qt::WFlags' => 'int',
'Qt::HANDLE' => 'uint',
'QEventLoop::ProcessEventsFlags' => 'uint',
'QStyle::SCFlags' => 'int',
'QStyle::SFlags' => 'int',
'Q_INT16' => 'short',
'Q_INT32' => 'int',
'Q_INT8' => 'char',
'Q_LONG' => 'long',
'Q_UINT16' => 'ushort',
'Q_UINT32' => 'uint',
'Q_UINT8' => 'uchar',
'Q_ULONG' => 'long',
);
}
sub writeDoc
{
( $libname, $rootnode, $outputdir, $opt ) = @_;
print STDERR "Starting writeDoc for $libname...\n";
$debug = $main::debuggen;
# Define QPtrCollection::Item, for resolveType
unless ( kdocAstUtil::findRef( $rootnode, "QPtrCollection::Item" ) ) {
my $cNode = kdocAstUtil::findRef( $rootnode, "QPtrCollection" );
warn "QPtrCollection not found" if (!$cNode);
my $node = Ast::New( 'Item' );
$node->AddProp( "NodeType", "Forward" );
$node->AddProp( "Source", $cNode->{Source} ) if ($cNode);
kdocAstUtil::attachChild( $cNode, $node ) if ($cNode);
$node->AddProp( "Access", "public" );
}
print STDERR "Preparsing...\n";
# Preparse everything, to prepare some additional data in the classes and methods
Iter::LocalCompounds( $rootnode, sub { preParseClass( shift ); } );
# Write out smokedata.cpp
writeSmokeDataFile($rootnode);
print STDERR "Writing dcopidl...\n";
print STDOUT "\n";
print STDOUT "\n";
print STDOUT map { "$_\n" } reverse @main::includes_list;
Iter::LocalCompounds( $rootnode, sub {
my ($node) = @_;
my ($methodCode, $switchCode, $incl) = generateAllMethods( $node );
my $className = join "::", kdocAstUtil::heritage($node);
if ($node->{DcopExported}) {
print STDOUT "\n";
print STDOUT " $className\n";
print STDOUT join("\n", map { " $_"; } grep { $_ ne "Global"; }
map {
my $name = $_->{astNodeName};
$name =~ s/</;
$name =~ s/>/>/;
my $tmpl = $_->{TmplType};
$tmpl =~ s/</;
$tmpl =~ s/>/>/;
$tmpl ? "$name<$tmpl>" : $name;
} @{$node->{InList}}) . "\n";
print STDOUT $methodCode;
print STDOUT "\n";
}
});
print STDOUT "\n";
print STDERR "Done.\n";
}
=head2 preParseClass
Called for each class
=cut
sub preParseClass
{
my( $classNode ) = @_;
my $className = join( "::", kdocAstUtil::heritage($classNode) );
if( $#{$classNode->{Kids}} < 0 ||
$classNode->{Access} eq "private" ||
$classNode->{Access} eq "protected" || # e.g. QPixmap::QPixmapData
exists $classNode->{Tmpl} ||
# Don't generate standard bindings for QString, this class is handled as a native type
$className eq 'QString' ||
$className eq 'QConstString' ||
$className eq 'QCString' ||
# Don't map classes which are really arrays
$className eq 'QStringList' ||
$className eq 'QCanvasItemList' ||
$className eq 'QWidgetList' ||
$className eq 'QObjectList' ||
$className eq 'QStrList' ||
# Those are template related
$className eq 'QTSManip' || # cause compiler errors with several gcc versions
$className eq 'QGDict' ||
$className eq 'QGList' ||
$className eq 'QGVector' ||
$className eq 'QStrIList' ||
$className eq 'QStrIVec' ||
$className eq 'QByteArray' ||
$className eq 'QBitArray' ||
$classNode->{NodeType} eq 'union' # Skip unions for now, e.g. QPDevCmdParam
) {
print STDERR "Skipping $className\n" if ($debug);
print STDERR "Skipping union $className\n" if ( $classNode->{NodeType} eq 'union');
$skippedClasses{$className} = 1;
delete $classNode->{Compound}; # Cheat, to get it excluded from Iter::LocalCompounds
return;
}
my $signalCount = 0;
my $eventHandlerCount = 0;
my $defaultConstructor = 'none'; # none, public, protected or private. 'none' will become 'public'.
my $constructorCount = 0; # total count of _all_ ctors
# If there are ctors, we need at least one public/protected one to instanciate the class
my $hasPublicProtectedConstructor = 0;
# We need a public dtor to destroy the object --- ### aren't protected dtors ok too ??
my $hasPublicDestructor = 1; # by default all classes have a public dtor!
my $hasDestructor = 0;
my $hasPrivatePureVirtual = 0;
my $hasCopyConstructor = 0;
my $hasPrivateCopyConstructor = 0;
# Note: no need for hasPureVirtuals. $classNode{Pure} has that.
my $doPrivate = $main::doPrivate;
$main::doPrivate = 1;
# Look at each class member (looking for methods and enums in particular)
Iter::MembersByType ( $classNode, undef,
sub {
my( $classNode, $m ) = @_;
my $name = $m->{astNodeName};
if( $m->{NodeType} eq "method" ) {
if ( $m->{ReturnType} eq 'typedef' # QFile's EncoderFn/DecoderFn callback, very badly parsed
) {
$m->{NodeType} = 'deleted';
next;
}
print STDERR "preParseClass: looking at $className\::$name $m->{Params}\n" if ($debug);
if ( $name eq $classNode->{astNodeName} ) {
if ( $m->{ReturnType} =~ /~/ ) {
# A destructor
$hasPublicDestructor = 0 if $m->{Access} ne 'public';
$hasDestructor = 1;
} else {
# A constructor
$constructorCount++;
$defaultConstructor = $m->{Access} if ( $m->{Params} eq '' );
$hasPublicProtectedConstructor = 1 if ( $m->{Access} ne 'private' );
# Copy constructor?
if ( $#{$m->{ParamList}} == 0 ) {
my $theArgType = @{$m->{ParamList}}[0]->{ArgType};
if ($theArgType =~ /$className\s*\&/) {
$hasCopyConstructor = 1;
$hasPrivateCopyConstructor = 1 if ( $m->{Access} eq 'private' );
}
}
# Hack the return type for constructors, since constructors return an object pointer
$m->{ReturnType} = $className."*";
}
}
if ( $name =~ /~$classNode->{astNodeName}/ && $m->{Access} ne "private" ) { # not used
$hasPublicDestructor = 0 if $m->{Access} ne 'public';
$hasDestructor = 1;
}
if ( $m->{Flags} =~ "p" && $m->{Access} =~ /private/ ) {
$hasPrivatePureVirtual = 1; # ouch, can't inherit from that one
}
# All we want from private methods is to check for virtuals, nothing else
next if ( $m->{Access} =~ /private/ );
my $argId = 0;
my $firstDefaultParam;
foreach my $arg ( @{$m->{ParamList}} ) {
# Look for first param with a default value
if ( defined $arg->{DefaultValue} && !defined $firstDefaultParam ) {
$firstDefaultParam = $argId;
}
if ( $arg->{ArgType} eq '...' # refuse a method with variable arguments
or $arg->{ArgType} eq 'image_io_handler' # QImage's callback
or $arg->{ArgType} eq 'DecoderFn' # QFile's callback
or $arg->{ArgType} eq 'EncoderFn' # QFile's callback
or $arg->{ArgType} =~ /bool \(\*\)\(QObject/ # QMetaObject's ctor
or $arg->{ArgType} eq 'QtStaticMetaObjectFunction' # QMetaObjectCleanUp's ctor with func pointer
or $arg->{ArgType} eq 'const QTextItem&' # ref to a private class in 3.2.0b1
or $arg->{ArgType} eq 'FILE*' # won't be able to handle that I think
) {
$m->{NodeType} = 'deleted';
}
else
{
# Resolve type in full, e.g. for QSessionManager::RestartHint
# (x_QSessionManager doesn't inherit QSessionManager)
$arg->{ArgType} = kalyptusDataDict::resolveType($arg->{ArgType}, $classNode, $rootnode);
registerType( $arg->{ArgType} );
$argId++;
}
}
$m->AddProp( "FirstDefaultParam", $firstDefaultParam );
$m->{ReturnType} = kalyptusDataDict::resolveType($m->{ReturnType}, $classNode, $rootnode) if ($m->{ReturnType});
registerType( $m->{ReturnType} );
}
elsif( $m->{NodeType} eq "enum" ) {
my $fullEnumName = $className."::".$m->{astNodeName};
$classNode->{enumerations}{$m->{astNodeName}} = $fullEnumName
if $m->{astNodeName} and $m->{Access} ne 'private';
# Define a type for this enum
registerType( $fullEnumName );
# Remember that it's an enum
findTypeEntry( $fullEnumName )->{isEnum} = 1;
#print STDERR "$fullEnumName is an enum\n";
}
elsif( $m->{NodeType} eq 'var' ) {
my $varType = $m->{Type};
# We are interested in public static vars, like QColor::blue
if ( $varType =~ s/static\s+// && $m->{Access} ne 'private' )
{
$varType =~ s/const\s+(.*)\s*&/$1/;
$varType =~ s/\s*$//;
print STDERR "var: $m->{astNodeName} '$varType'\n" if ($debug);
# Register the type
registerType( $varType );
} else {
# To avoid duplicating the above test, we just get rid of any other var
$m->{NodeType} = 'deleted';
}
}
},
undef
);
$main::doPrivate = $doPrivate;
print STDERR "$className: ctor count: $constructorCount, hasPublicProtectedConstructor: $hasPublicProtectedConstructor, hasCopyConstructor: $hasCopyConstructor:, defaultConstructor: $defaultConstructor, hasPublicDestructor: $hasPublicDestructor, hasPrivatePureVirtual:$hasPrivatePureVirtual\n" if ($debug);
# We will derive from the class only if it has public or protected constructors.
# (_Even_ if it has pure virtuals. But in that case the x_ class can't be instantiated either.)
$classNode->AddProp( "BindingDerives", $hasPublicProtectedConstructor );
}
=head2 writeClassDoc
Called by writeDoc for each series of classes to be written out
=cut
sub writeClassDoc
{
}
# Generate the prototypes for a method (one per arg with a default value)
# Helper for makeprotos
sub iterproto($$$$$) {
my $classidx = shift; # to check if a class exists
my $method = shift;
my $proto = shift;
my $idx = shift;
my $protolist = shift;
my $argcnt = scalar @{ $method->{ParamList} } - 1;
if($idx > $argcnt) {
push @$protolist, $proto;
return;
}
if(defined $method->{FirstDefaultParam} and $method->{FirstDefaultParam} <= $idx) {
push @$protolist, $proto;
}
my $arg = $method->{ParamList}[$idx]->{ArgType};
my $typeEntry = findTypeEntry( $arg );
my $realType = $typeEntry->{realType};
# A scalar ?
$arg =~ s/\bconst\b//g;
$arg =~ s/\s+//g;
if($typeEntry->{isEnum} || $allTypes{$realType}{isEnum} || exists $typeunion{$realType} || exists $mungedTypeMap{$arg})
{
my $id = '$'; # a 'scalar
$id = '?' if $arg =~ /[*&]{2}/;
$id = $mungedTypeMap{$arg} if exists $mungedTypeMap{$arg};
iterproto($classidx, $method, $proto . $id, $idx + 1, $protolist);
return;
}
# A class ?
if(exists $classidx->{$realType}) {
iterproto($classidx, $method, $proto . '#', $idx + 1, $protolist);
return;
}
# A non-scalar (reference to array or hash, undef)
iterproto($classidx, $method, $proto . '?', $idx + 1, $protolist);
return;
}
# Generate the prototypes for a method (one per arg with a default value)
sub makeprotos($$$) {
my $classidx = shift;
my $method = shift;
my $protolist = shift;
iterproto($classidx, $method, $method->{astNodeName}, 0, $protolist);
}
# Return the string containing the signature for this method (without return type).
# If the 2nd arg is not the size of $m->{ParamList}, this method returns a
# partial signature (this is used to handle default values).
sub methodSignature($$) {
my $method = shift;
my $last = shift;
my $sig = $method->{astNodeName};
my @argTypeList;
my $argId = 0;
foreach my $arg ( @{$method->{ParamList}} ) {
last if $argId > $last;
push @argTypeList, $arg->{ArgType};
$argId++;
}
$sig .= "(". join(", ",@argTypeList) .")";
$sig .= " const" if $method->{Flags} =~ "c";
return $sig;
}
sub coerce_type($$$$) {
#my $m = shift;
my $union = shift;
my $var = shift;
my $type = shift;
my $new = shift; # 1 if this is a return value, 0 for a normal param
my $typeEntry = findTypeEntry( $type );
my $realType = $typeEntry->{realType};
my $unionfield = $typeEntry->{typeId};
die "$type" unless defined( $unionfield );
$unionfield =~ s/t_/s_/;
$type =~ s/\s+const$//; # for 'char* const'
$type =~ s/\s+const\s*\*$/\*/; # for 'char* const*'
my $code = "$union.$unionfield = ";
if($type =~ /&$/) {
$code .= "(void*)&$var;\n";
} elsif($type =~ /\*$/) {
$code .= "(void*)$var;\n";
} else {
if ( $unionfield eq 's_class'
or ( $unionfield eq 's_voidp' and $type ne 'void*' )
or $type eq 'QString' ) { # hack
$type =~ s/^const\s+//;
if($new) {
$code .= "(void*)new $type($var);\n";
} else {
$code .= "(void*)&$var;\n";
}
} else {
$code .= "$var;\n";
}
}
return $code;
}
# Generate the list of args casted to their real type, e.g.
# (QObject*)x[1].s_class,(QEvent*)x[2].s_class,x[3].s_int
sub makeCastedArgList
{
my @castedList;
my $i = 1; # The args start at x[1]. x[0] is the return value
my $arg;
foreach $arg (@_) {
my $type = $arg;
my $cast;
my $typeEntry = findTypeEntry( $type );
my $unionfield = $typeEntry->{typeId};
die "$type" unless defined( $unionfield );
$unionfield =~ s/t_/s_/;
$type =~ s/\s+const$//; # for 'char* const'
$type =~ s/\s+const\s*\*$/\*/; # for 'char* const*'
my $v .= "$unionfield";
if($type =~ s/&$//) {
$cast = "{($type *)}";
} elsif($type =~ /\*$/) {
$cast = "$type";
} elsif($type =~ /\(\*\)\s*\(/) { # function pointer ... (*)(...)
$cast = "$type";
} else {
if ( $unionfield eq 's_class'
or ( $unionfield eq 's_voidp' and $type ne 'void*' )
or $type eq 'QString' ) { # hack
$cast = "{*($type *)}";
} else {
$cast = "$type";
}
}
push @castedList, "$cast$v";
$i++;
}
return @castedList;
}
# Adds the header for node $1 to be included in $2 if not already there
# Prints out debug stuff if $3
sub addIncludeForClass($$$)
{
my ( $node, $addInclude, $debugMe ) = @_;
my $sourcename = $node->{Source}->{astNodeName};
$sourcename =~ s!.*/(.*)!$1!m;
die "Empty source name for $node->{astNodeName}" if ( $sourcename eq '' );
unless ( defined $addInclude->{$sourcename} ) {
print " Including $sourcename\n" if ($debugMe);
$addInclude->{$sourcename} = 1;
}
else { print " $sourcename already included.\n" if ($debugMe); }
}
sub checkIncludesForObject($$)
{
my $type = shift;
my $addInclude = shift;
my $debugCI = 0; #$debug
#print "checkIncludesForObject $type\n";
$type =~ s/const\s+//;
my $it = $type;
if (!($it and exists $typeunion{$it}) and $type !~ /\*/
#and $type !~ /&/ # in fact we also want refs, due to the generated code
) {
$type =~ s/&//;
print " Detecting an object by value/ref: $type\n" if ($debugCI);
my $node = kdocAstUtil::findRef( $rootnode, $type );
if ($node) {
addIncludeForClass( $node, $addInclude, $debugCI );
}
else { print " No header found for $type\n" if ($debugCI); }
}
}
sub generateMethod($$$)
{
my( $classNode, $m, $addInclude ) = @_; # input
my $methodCode = ''; # output
my $name = $m->{astNodeName}; # method name
my @heritage = kdocAstUtil::heritage($classNode);
my $className = join( "::", @heritage );
my $xClassName = "x_" . join( "__", @heritage );
# Check some method flags: constructor, destructor etc.
my $flags = $m->{Flags};
if ( !defined $flags ) {
warn "Method ".$name. " has no flags\n";
}
my $returnType = $m->{ReturnType};
$returnType = undef if ($returnType eq 'void');
# Don't use $className here, it's never the fully qualified (A::B) name for a ctor.
my $isConstructor = ($name eq $classNode->{astNodeName} );
my $isDestructor = ($returnType eq '~');
if ($debug) {
print STDERR " Method $name";
print STDERR ", is DTOR" if $isDestructor;
print STDERR ", returns $returnType" if $returnType;
#print STDERR " ($m->{Access})";
print STDERR "\n";
}
# Don't generate anything for destructors
return if $isDestructor;
return if ( $m->{SkipFromSwitch} ); # pure virtuals, etc.
# # Skip internal methods, which return unknown types
# # Hmm, the C# bindings have a list of those too.
# return if ( $returnType =~ m/QGfx\s*\*/ );
# return if ( $returnType eq 'CGContextRef' );
# return if ( $returnType eq 'QWSDisplay *' );
# # This stuff needs callback, or **
# return if ( $name eq 'defineIOHandler' or $name eq 'qt_init_internal' );
# # Skip casting operators, but not == < etc.
# return if ( $name =~ /operator \w+/ );
# # QFile's EncoderFn/DecoderFn
# return if ( $name =~ /set[ED][ne]codingFunction/ );
# # How to implement this? (QXmlDefaultHandler/QXmlEntityResolver::resolveEntity, needs A*&)
# return if ( $name eq 'resolveEntity' and $className =~ /^QXml/ );
# return if ( $className eq 'QBitArray' && $m->{Access} eq 'protected' );
#print STDERR "Tests passed, generating.\n";
# Detect objects returned by value
checkIncludesForObject( $returnType, $addInclude ) if ($returnType);
my $argId = 0;
my @argTypeList=();
my $args = "";
foreach my $arg ( @{$m->{ParamList}} ) {
print STDERR " Param ".$arg->{astNodeName}." type: ".$arg->{ArgType}." name:".$arg->{ArgName}." default: ".$arg->{DefaultValue}."\n" if ($debug);
my $argType = $arg->{ArgType};
my $x_isConst = ($argType =~ s/const//);
my $x_isRef = ($argType =~ s/&//);
my $typeAttrs = "";
$typeAttrs .= " qleft=\"const\"" if $x_isConst;
$typeAttrs .= " qright=\"&\"" if $x_isRef;
$argType =~ s/^\s*(.*?)\s*$/$1/;
$argType =~ s/</g;
$argType =~ s/>/>/g;
$argType =~ s/\s//g;
$args .= " $argType$arg->{ArgName}\n";
push @argTypeList, $argType;
# Detect objects passed by value
checkIncludesForObject( $argType, $addInclude );
}
# my @castedArgList = makeCastedArgList( @argTypeList );
my $isStatic = ($flags =~ "s");
my $extra = "";
$extra .= "static " if $isStatic || $isConstructor;
my $qual = "";
$qual .= " qual=\"const\"" if $flags =~ "c";
my $this = $classNode->{BindingDerives} > 0 ? "this" : "xthis";
# We iterate as many times as we have default params
my $firstDefaultParam = $m->{FirstDefaultParam};
$firstDefaultParam = scalar(@argTypeList) unless defined $firstDefaultParam;
my $xretCode = '';
if($returnType) {
$xretCode .= coerce_type('x[0]', 'xret', $returnType, 1); }
$returnType = "void" unless $returnType;
$returnType =~ s/</g;
$returnType =~ s/>/>/g;
my $methodCode = "";
my $tagType = ($flags !~ /z/) ? "FUNC" : "SIGNAL";
my $tagAttr = "";
$tagAttr .= " hidden=\"yes\"" if $flags =~ /y/;
if (!$isConstructor) {
$methodCode .= " <$tagType$tagAttr$qual>\n";
$methodCode .= " $returnType\n";
$methodCode .= " $name\n";
$methodCode .= "$args";
$methodCode .= " $tagType>\n";
}
$methodNumber++;
return ( $methodCode, "" );
}
## Called by writeClassDoc
sub generateAllMethods
{
my ($classNode) = @_;
my $methodCode = '';
my $sourcename = $classNode->{Source}->{astNodeName};
$sourcename =~ s!.*/(.*)!$1!m;
die "Empty source name for $classNode->{astNodeName}" if ( $sourcename eq '' );
my %addInclude = ( $sourcename => 1 );
# Then all methods
Iter::MembersByType ( $classNode, undef,
sub { my ($classNode, $methodNode ) = @_;
if ( $methodNode->{NodeType} eq 'method' ) {
next unless $methodNode->{Flags} =~ /(d|z|y)/;
my ($meth, $swit) = generateMethod( $classNode, $methodNode, \%addInclude );
$methodCode .= $meth;
}
}, undef );
return ( $methodCode, "", \%addInclude );
}
# Known typedef? If so, apply it.
sub applyTypeDef($)
{
my $type = shift;
# Parse 'const' in front of it, and '*' or '&' after it
my $prefix = $type =~ s/^const\s+// ? 'const ' : '';
my $suffix = $type =~ s/\s*([\&\*]+)$// ? $1 : '';
if (exists $typedeflist{$type}) {
return $prefix.$typedeflist{$type}.$suffix;
}
return $prefix.$type.$suffix;
}
# Register type ($1) into %allTypes if not already there
sub registerType($$) {
my $type = shift;
#print "registerType: $type\n" if ($debug);
$type =~ s/\s+const$//; # for 'char* const'
$type =~ s/\s+const\s*\*$/\*/; # for 'char* const*'
return if ( $type eq 'void' or $type eq '' or $type eq '~' );
die if ( $type eq '...' ); # ouch
# Let's register the real type, not its known equivalent
#$type = applyTypeDef($type);
# Enum _value_ -> get corresponding type
if (exists $enumValueToType{$type}) {
$type = $enumValueToType{$type};
}
# Already in allTypes
if(exists $allTypes{$type}) {
return;
}
die if $type eq 'QTextEdit::UndoRedoInfo::Type';
die if $type eq '';
my $realType = $type;
# Look for references (&) and pointers (* or **) - this will not handle *& correctly.
# We do this parsing here because both the type list and iterproto need it
if($realType =~ s/&$//) {
$allTypes{$type}{typeFlags} = 'Smoke::tf_ref';
}
elsif($realType ne 'void*' && $realType =~ s/\*$//) {
$allTypes{$type}{typeFlags} = 'Smoke::tf_ptr';
}
else {
$allTypes{$type}{typeFlags} = 'Smoke::tf_stack';
}
if ( $realType =~ s/^const\s+// ) { # Remove 'const'
$allTypes{$type}{typeFlags} .= ' | Smoke::tf_const';
}
# Apply typedefs, and store the resulting type.
# For instance, if $type was Q_UINT16&, realType will be ushort
$allTypes{$type}{realType} = applyTypeDef( $realType );
# In the first phase we only create entries into allTypes.
# The values (indexes) are calculated afterwards, once the list is full.
$allTypes{$type}{index} = -1;
#print STDERR "Register $type. Realtype: $realType\n" if($debug);
}
# Get type from %allTypes
# This returns a hash with {index}, {isEnum}, {typeFlags}, {realType}
# (and {typeId} after the types array is written by writeSmokeDataFile)
sub findTypeEntry($) {
my $type = shift;
my $typeIndex = -1;
$type =~ s/\s+const$//; # for 'char* const'
$type =~ s/\s+const\s*\*$/\*/; # for 'char* const*'
return undef if ( $type =~ '~' or $type eq 'void' or $type eq '' );
# Enum _value_ -> get corresponding type
if (exists $enumValueToType{$type}) {
$type = $enumValueToType{$type};
}
die "type not known: $type" unless defined $allTypes{$type};
return $allTypes{ $type };
}
# List of all super-classes for a given class
sub superclass_list($)
{
my $classNode = shift;
my @super;
Iter::Ancestors( $classNode, $rootnode, undef, undef, sub {
push @super, @_[0];
push @super, superclass_list( @_[0] );
}, undef );
return @super;
}
=head2
Write out the smokedata.cpp file containing all the arrays.
=cut
sub writeSmokeDataFile($) {
my $rootnode = shift;
# Make list of classes
my %allIncludes; # list of all header files for all classes
my @classlist;
push @classlist, ""; # Prepend empty item for "no class"
my %enumclasslist;
Iter::LocalCompounds( $rootnode, sub {
my $classNode = $_[0];
my $className = join( "::", kdocAstUtil::heritage($classNode) );
push @classlist, $className;
$enumclasslist{$className}++ if keys %{$classNode->{enumerations}};
$classNode->{ClassIndex} = $#classlist;
addIncludeForClass( $classNode, \%allIncludes, undef );
} );
kdocAstUtil::dumpAst($rootnode) if ($debug);
my %classidx = do { my $i = 0; map { $_ => $i++ } @classlist };
# Prepare descendants information for each class
my %descendants; # classname -> list of descendant nodes
Iter::LocalCompounds( $rootnode, sub {
my $classNode = shift;
# Get _all_ superclasses (up any number of levels)
# and store that $classNode is a descendant of $s
my @super = superclass_list($classNode);
for my $s (@super) {
my $superClassName = join( "::", kdocAstUtil::heritage($s) );
Ast::AddPropList( \%descendants, $superClassName, $classNode );
}
} );
# Iterate over all classes, to write the xtypecast function
Iter::LocalCompounds( $rootnode, sub {
my $classNode = shift;
my $className = join( "::", kdocAstUtil::heritage($classNode) );
# @super will contain superclasses, the class itself, and all descendants
my @super = superclass_list($classNode);
push @super, $classNode;
if ( defined $descendants{$className} ) {
push @super, @{$descendants{$className}};
}
my $cur = $classidx{$className};
$cur = -1;
for my $s (@super) {
my $superClassName = join( "::", kdocAstUtil::heritage($s) );
next if !defined $classidx{$superClassName}; # inherits from unknown class, see below
next if $classidx{$superClassName} == $cur; # shouldn't happen in Qt
$cur = $classidx{$superClassName};
}
} );
# Write inheritance array
# Imagine you have "Class : public super1, super2"
# The inheritlist array will get 3 new items: super1, super2, 0
my %inheritfinder; # key = (super1, super2) -> data = (index in @inheritlist). This one allows reuse.
my %classinherit; # we store that index in %classinherit{className}
# We don't actually need to store inheritlist in memory, we write it
# directly to the file. We only need to remember its current size.
my $inheritlistsize = 1;
Iter::LocalCompounds( $rootnode, sub {
my $classNode = shift;
my $className = join( "__", kdocAstUtil::heritage($classNode) );
print STDERR "inheritanceList: looking at $className\n" if ($debug);
# Make list of direct ancestors
my @super;
Iter::Ancestors( $classNode, $rootnode, undef, undef, sub {
my $superClassName = join( "::", kdocAstUtil::heritage($_[0]) );
push @super, $superClassName;
}, undef );
# Turn that into a list of class indexes
my $key = '';
foreach my $superClass( @super ) {
if (defined $classidx{$superClass}) {
$key .= ', ' if ( length $key > 0 );
$key .= $classidx{$superClass};
}
}
if ( $key ne '' ) {
if ( !defined $inheritfinder{$key} ) {
my $index = $inheritlistsize; # Index of first entry (for this group) in inheritlist
foreach my $superClass( @super ) {
if (defined $classidx{$superClass}) {
$inheritlistsize++;
}
}
$inheritlistsize++;
my $comment = join( ", ", @super );
$inheritfinder{$key} = $index;
}
$classinherit{$className} = $inheritfinder{$key};
} else { # No superclass
$classinherit{$className} = 0;
}
} );
for my $className (keys %enumclasslist) {
my $c = $className;
$c =~ s/::/__/g;
}
my $firstClass = 1;
for my $className (@classlist) {
if ($firstClass) {
$firstClass = 0;
next;
}
my $c = $className; # make a copy
$c =~ s/::/__/g;
}
# Write class list afterwards because it needs offsets to the inheritance array.
my $firstClass = 1;
Iter::LocalCompounds( $rootnode, sub {
my $classNode = shift;
my $className = join( "__", kdocAstUtil::heritage($classNode) );
if ($firstClass) {
$firstClass = 0;
}
my $c = $className;
$c =~ s/::/__/g;
my $xcallFunc = "xcall_$c";
my $xenumFunc = "0";
$xenumFunc = "xenum_$c" if exists $enumclasslist{$className};
# %classinherit needs Foo__Bar, not Foo::Bar?
die "problem with $className" unless defined $classinherit{$c};
my $xClassFlags = 0;
$xClassFlags =~ s/0\|//; # beautify
} );
my $typeCount = 0;
$allTypes{''}{index} = 0; # We need an "item 0"
for my $type (sort keys %allTypes) {
$allTypes{$type}{index} = $typeCount; # Register proper index in allTypes
if ( $typeCount == 0 ) {
$typeCount++;
next;
}
my $isEnum = $allTypes{$type}{isEnum};
my $typeId;
my $typeFlags = $allTypes{$type}{typeFlags};
my $realType = $allTypes{$type}{realType};
die "$type" if !defined $typeFlags;
die "$realType" if $realType =~ /\(/;
# First write the name
# Then write the classId (and find out the typeid at the same time)
if(exists $classidx{$realType}) { # this one first, we want t_class for QBlah*
$typeId = 't_class';
}
elsif($type =~ /&$/ || $type =~ /\*$/) {
$typeId = 't_voidp';
}
elsif($isEnum || $allTypes{$realType}{isEnum}) {
$typeId = 't_enum';
if($realType =~ /(.*)::/) {
my $c = $1;
}
}
else {
$typeId = $typeunion{$realType};
if (defined $typeId) {
$typeId =~ s/s_/t_/; # from s_short to t_short for instance
}
else {
# Not a known class - ouch, this happens quite a lot
# (private classes, typedefs, template-based types, etc)
if ( $skippedClasses{$realType} ) {
# print STDERR "$realType has been skipped, using t_voidp for it\n";
} else {
unless( $realType =~ / ) { # Don't warn for template stuff...
print STDERR "$realType isn't a known type (type=$type)\n";
}
}
$typeId = 't_voidp'; # Unknown -> map to a void *
}
}
# Then write the flags
die "$type" if !defined $typeId;
$typeCount++;
# Remember it for coerce_type
$allTypes{$type}{typeId} = $typeId;
}
}
1;