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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | 114a878c64ce6f8223cfd22d76a20eb16d177e5e (patch) | |
tree | acaf47eb0fa12142d3896416a69e74cbf5a72242 /kdevdesigner/designer/connectionitems.h | |
download | tdevelop-114a878c64ce6f8223cfd22d76a20eb16d177e5e.tar.gz tdevelop-114a878c64ce6f8223cfd22d76a20eb16d177e5e.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdevelop@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kdevdesigner/designer/connectionitems.h')
-rw-r--r-- | kdevdesigner/designer/connectionitems.h | 220 |
1 files changed, 220 insertions, 0 deletions
diff --git a/kdevdesigner/designer/connectionitems.h b/kdevdesigner/designer/connectionitems.h new file mode 100644 index 00000000..2442e475 --- /dev/null +++ b/kdevdesigner/designer/connectionitems.h @@ -0,0 +1,220 @@ +/********************************************************************** +** Copyright (C) 2002 Trolltech AS. All rights reserved. +** +** This file is part of Qt Designer. +** +** This file may be distributed and/or modified under the terms of the +** GNU General Public License version 2 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. +** +** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition +** licenses may use this file in accordance with the Qt Commercial License +** Agreement provided with the Software. +** +** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE +** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +** +** See http://www.trolltech.com/gpl/ for GPL licensing information. +** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for +** information about Qt Commercial License Agreements. +** +** Contact info@trolltech.com if any conditions of this licensing are +** not clear to you. +** +**********************************************************************/ + +#ifndef CONNECTIONITEMS_H +#define CONNECTIONITEMS_H + +class FormWindow; + +#include <qtable.h> + +class SenderItem; +class ReceiverItem; +class SignalItem; +class SlotItem; +class ConnectionContainer; + + +class ConnectionItem : public QObject, + public QComboTableItem +{ + Q_OBJECT + +public: + ConnectionItem( QTable *table, FormWindow *fw ); + + void paint( QPainter *p, const QColorGroup &cg, + const QRect &cr, bool selected ); + + void setSender( SenderItem *i ); + void setReceiver( ReceiverItem *i ); + void setSignal( SignalItem *i ); + void setSlot( SlotItem *i ); + void setConnection( ConnectionContainer *c ); + +public slots: + virtual void senderChanged( QObject *sender ); + virtual void receiverChanged( QObject *receiver ); + virtual void signalChanged( const QString &sig ); + virtual void slotChanged( const QString &slot ); + +signals: + void changed(); + +protected: + FormWindow *formWindow; + +private: + ConnectionContainer *conn; + +}; + +// ------------------------------------------------------------------ + +class SenderItem : public ConnectionItem +{ + Q_OBJECT + +public: + SenderItem( QTable *table, FormWindow *fw ); + QWidget *createEditor() const; + void setSenderEx( QObject *sender ); + +signals: + void currentSenderChanged( QObject *sender ); + +private slots: + void senderChanged( const QString &sender ); + +}; + +// ------------------------------------------------------------------ + +class ReceiverItem : public ConnectionItem +{ + Q_OBJECT + +public: + ReceiverItem( QTable *table, FormWindow *fw ); + QWidget *createEditor() const; + void setReceiverEx( QObject *receiver ); + +signals: + void currentReceiverChanged( QObject *receiver ); + +private slots: + void receiverChanged( const QString &receiver ); + +}; + +// ------------------------------------------------------------------ + +class SignalItem : public ConnectionItem +{ + Q_OBJECT + +public: + SignalItem( QTable *table, FormWindow *fw ); + + void senderChanged( QObject *sender ); + QWidget *createEditor() const; + +signals: + void currentSignalChanged( const QString & ); + +}; + +// ------------------------------------------------------------------ + +class SlotItem : public ConnectionItem +{ + Q_OBJECT + +public: + SlotItem( QTable *table, FormWindow *fw ); + + void receiverChanged( QObject *receiver ); + void signalChanged( const QString &signal ); + QWidget *createEditor() const; + + void customSlotsChanged(); + +signals: + void currentSlotChanged( const QString & ); + +private: + void updateSlotList(); + bool ignoreSlot( const char* slot ) const; + +private: + QObject *lastReceiver; + QString lastSignal; + +}; + +// ------------------------------------------------------------------ + +class ConnectionContainer : public QObject +{ + Q_OBJECT + +public: + ConnectionContainer( QObject *parent, SenderItem *i1, SignalItem *i2, + ReceiverItem *i3, SlotItem *i4, int r ) + : QObject( parent ), mod( FALSE ), se( i1 ), si( i2 ), + re( i3 ), sl( i4 ), rw ( r ) { + i1->setConnection( this ); + i2->setConnection( this ); + i3->setConnection( this ); + i4->setConnection( this ); + connect( i1, SIGNAL( changed() ), this, SLOT( somethingChanged() ) ); + connect( i2, SIGNAL( changed() ), this, SLOT( somethingChanged() ) ); + connect( i3, SIGNAL( changed() ), this, SLOT( somethingChanged() ) ); + connect( i4, SIGNAL( changed() ), this, SLOT( somethingChanged() ) ); + } + + bool isModified() const { return mod; } + void setModified( bool b ) { mod = b; repaint(); } + bool isValid() const { + return se->currentText()[0] != '<' && + si->currentText()[0] != '<' && + re->currentText()[0] != '<' && + sl->currentText()[0] != '<'; + } + + void repaint() { + se->table()->updateCell( se->row(), se->col() ); + si->table()->updateCell( si->row(), si->col() ); + re->table()->updateCell( re->row(), re->col() ); + sl->table()->updateCell( sl->row(), sl->col() ); + } + + int row() const { return rw; } + void setRow( int r ) { rw = r; } + + SenderItem *senderItem() const { return se; } + SignalItem *signalItem() const { return si; } + ReceiverItem *receiverItem() const { return re; } + SlotItem *slotItem() const { return sl; } + +public slots: + void somethingChanged() { mod = TRUE; emit changed( this ); } + +signals: + void changed( ConnectionContainer *c ); + +private: + bool mod; + SenderItem *se; + SignalItem *si; + ReceiverItem *re; + SlotItem *sl; + int rw; + +}; + + +#endif |