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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | 114a878c64ce6f8223cfd22d76a20eb16d177e5e (patch) | |
tree | acaf47eb0fa12142d3896416a69e74cbf5a72242 /languages/ruby/debugger/dbgtoolbar.cpp | |
download | tdevelop-114a878c64ce6f8223cfd22d76a20eb16d177e5e.tar.gz tdevelop-114a878c64ce6f8223cfd22d76a20eb16d177e5e.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdevelop@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'languages/ruby/debugger/dbgtoolbar.cpp')
-rw-r--r-- | languages/ruby/debugger/dbgtoolbar.cpp | 483 |
1 files changed, 483 insertions, 0 deletions
diff --git a/languages/ruby/debugger/dbgtoolbar.cpp b/languages/ruby/debugger/dbgtoolbar.cpp new file mode 100644 index 00000000..702c8e83 --- /dev/null +++ b/languages/ruby/debugger/dbgtoolbar.cpp @@ -0,0 +1,483 @@ +/*************************************************************************** + begin : Thu Dec 23 1999 + copyright : (C) 1999 by John Birch + email : jbb@kdevelop.org + + Adapted for ruby debugging + -------------------------- + begin : Mon Nov 1 2004 + copyright : (C) 2004 by Richard Dale + email : Richard_Dale@tipitina.demon.co.uk + ***************************************************************************/ + +/*************************************************************************** + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + ***************************************************************************/ + +#include "dbgtoolbar.h" +#include "debuggerpart.h" +#include "dbgcontroller.h" + +#include <kdockwindow.h> +#include <kiconloader.h> +#include <klocale.h> +#include <kpopupmenu.h> +#include <kstandarddirs.h> +#include <kwin.h> +#include <kwinmodule.h> + +#include <qapplication.h> +#include <qcursor.h> +#include <qframe.h> +#include <qlayout.h> +#include <qpainter.h> +#include <qpushbutton.h> +#include <qtooltip.h> +#include <qwhatsthis.h> + +// ************************************************************************** +// ************************************************************************** +// ************************************************************************** + +// Implements a floating toolbar for the debugger. + +// Unfortunately, I couldn't get the KToolBar to work nicely when it +// was floating, so I was forced to write these classes. I'm not sure whether +// I didn't try hard enough or ... and I've forgotten what the problems were +// now. + +// The problem with using this is that it will not dock as a normal toolbar. +// I'm not convince that this is a real problem though. + +// So, if you can get it to work as a KToolBar, and it works well when the +// app is running, then all these classes can be removed. + +// This code is very specific to the internal debugger in kdevelop. + +namespace RDBDebugger +{ + +// ************************************************************************** +// ************************************************************************** +// ************************************************************************** + +// This just allows the user to click on the toolbar and drag it somewhere else. +// I would have preferred to use normal decoration on the toolbar and removed +// the iconify, close, etc buttons from the window title but again I kept running +// into problems. Instead, I used no decoration and this class. Also this looks +// similar to the KToolBar floating style. +class DbgMoveHandle : public QFrame +{ +public: + DbgMoveHandle(DbgToolBar *parent=0, const char * name=0, WFlags f=0); + virtual ~DbgMoveHandle(); + + virtual void mousePressEvent(QMouseEvent *e); + virtual void mouseReleaseEvent(QMouseEvent *e); + virtual void mouseMoveEvent(QMouseEvent *e); + +private: + DbgToolBar* toolBar_; + QPoint offset_; + bool moving_; +}; + +// ************************************************************************** + +DbgMoveHandle::DbgMoveHandle(DbgToolBar *parent, const char * name, WFlags f) + : QFrame(parent, name, f), + toolBar_(parent), + offset_(QPoint(0,0)), + moving_(false) +{ + setFrameStyle(QFrame::Panel|QFrame::Raised); + setFixedHeight(12); +} + +// ************************************************************************** + +DbgMoveHandle::~DbgMoveHandle() +{ +} + +// ************************************************************************** + +void DbgMoveHandle::mousePressEvent(QMouseEvent *e) +{ + QFrame::mousePressEvent(e); + if (moving_) + return; + + if (e->button() == RightButton) { + KPopupMenu *menu = new KPopupMenu(this); + menu->insertTitle(i18n("Debug Toolbar")); + menu->insertItem(i18n("Dock to Panel"), + parent(), SLOT(slotDock())); + menu->insertItem(i18n("Dock to Panel && Iconify KDevelop"), + parent(), SLOT(slotIconifyAndDock())); + menu->popup(e->globalPos()); + } else { + moving_ = true; + offset_ = parentWidget()->pos() - e->globalPos(); + setFrameStyle(QFrame::Panel|QFrame::Sunken); + QApplication::setOverrideCursor(QCursor(sizeAllCursor)); + setPalette(QPalette(colorGroup().background())); + repaint(); + } +} + +// ************************************************************************** + +void DbgMoveHandle::mouseReleaseEvent(QMouseEvent *e) +{ + QFrame::mouseReleaseEvent(e); + moving_ = false; + offset_ = QPoint(0,0); + setFrameStyle(QFrame::Panel|QFrame::Raised); + QApplication::restoreOverrideCursor(); + setPalette(QPalette(colorGroup().background())); + repaint(); +} + +// ************************************************************************** + +void DbgMoveHandle::mouseMoveEvent(QMouseEvent *e) +{ + QFrame::mouseMoveEvent(e); + if (!moving_) + return; + + toolBar_->move(e->globalPos() + offset_); +} + +// ************************************************************************** +// ************************************************************************** +// ************************************************************************** + +// This class adds text _and_ a pixmap to a button. Why doesn't QPushButton +// support that? It only allowed text _or_ pixmap. +class DbgButton : public QPushButton +{ +public: + DbgButton(const QPixmap &pixmap, const QString &text, + DbgToolBar *parent, const char *name=0); + virtual ~DbgButton() {}; + void drawButtonLabel(QPainter *painter); + QSize sizeHint() const; + +private: + QPixmap pixmap_; +}; + +// ************************************************************************** + +DbgButton::DbgButton(const QPixmap& pixmap, const QString& text, + DbgToolBar* parent, const char* name) + : QPushButton(parent, name), + pixmap_(pixmap) +{ + setText(text); +} + +// ************************************************************************** + +void DbgButton::drawButtonLabel(QPainter *painter) +{ + // We always have a pixmap (today...) + // Centre it if there's no text + + bool hasText = !text().isEmpty(); + int x = ((hasText ? height() : width()) - pixmap_.width()) / 2; + int y = (height() - pixmap_.height()) / 2; + painter->drawPixmap(x, y, pixmap_); + + if (hasText) { + painter->setPen(colorGroup().text()); + painter->drawText(height()+2, 0, width()-(height()+2), height(), AlignLeft|AlignVCenter, text()); + } +} + +// ************************************************************************** + +QSize DbgButton::sizeHint() const +{ + if (text().isEmpty()) + return pixmap_.size(); + else + return QPushButton::sizeHint(); +} + +// ************************************************************************** +// ************************************************************************** +// ************************************************************************** + +DbgDocker::DbgDocker(QWidget* parent, DbgToolBar* toolBar, const QPixmap& pixmap) : + KSystemTray(parent, "DbgDocker"), + toolBar_(toolBar) +{ + setPixmap(pixmap); + QToolTip::add( this, i18n("KDevelop ruby debugger: Click to execute one line of code (\"step\")") ); +} + +// ************************************************************************** + +void DbgDocker::mousePressEvent(QMouseEvent *e) +{ + if (!rect().contains( e->pos())) + return; + + switch (e->button()) { + case LeftButton: + { + // Not really a click, but it'll hold for the time being !!! + emit clicked(); + break; + } + case RightButton: + { + KPopupMenu* menu = new KPopupMenu(this); + menu->insertTitle(i18n("Debug Toolbar")); + menu->insertItem(i18n("Activate"), toolBar_, SLOT(slotUndock())); + menu->insertItem(i18n("Activate (KDevelop gets focus)"), toolBar_, SLOT(slotActivateAndUndock())); + menu->popup(e->globalPos()); + break; + } + default: + break; + } +} + +// ************************************************************************** +// ************************************************************************** +// ************************************************************************** + +DbgToolBar::DbgToolBar(RubyDebuggerPart* part, + QWidget* parent, const char* name) + : QFrame(0, name), + part_(part), + activeWindow_(0), + winModule_(0), + bKDevFocus_(0), + bPrevFocus_(0), + appIsActive_(false), + docked_(false), + docker_(0), + dockWindow_(new KSystemTray(parent)) +{ + winModule_ = new KWinModule(this); + docker_ = new DbgDocker(parent, this, BarIcon("dbgnext")); + connect(docker_, SIGNAL(clicked()), part_, SLOT(slotStepOver())); + + // Must have noFocus set so that we can see what window was active. + // see slotDbgKdevFocus() for more comments + // I do not want the user to be able to "close" this widget. If we have any + // decoration then they can and that is bad. + // This widget is closed when the debugger finishes i.e. they press "Stop" + + // Do we need NoFocus??? + KWin::setState(winId(), NET::StaysOnTop | NET::Modal | NET::SkipTaskbar); +// KWin::setType(winId(), NET::Override); // So it has no decoration + KWin::setType(winId(), NET::Dock); + + setFocusPolicy(NoFocus); + setFrameStyle( QFrame::Box | QFrame::Plain ); + setLineWidth(4); + setMidLineWidth(0); + + QBoxLayout* topLayout = new QVBoxLayout(this); + + QBoxLayout* nextLayout = new QHBoxLayout(); + QBoxLayout* stepLayout = new QHBoxLayout(); + QBoxLayout* focusLayout = new QHBoxLayout(); + + DbgMoveHandle* moveHandle= new DbgMoveHandle(this); + + QPushButton* bRun = new DbgButton(BarIcon("dbgrun"), i18n("Run"), this); + QPushButton* bInterrupt = new DbgButton(BarIcon("player_pause"), i18n("Interrupt"), this); + QPushButton* bNext = new DbgButton(BarIcon("dbgnext"), i18n("Step Over"), this); + QPushButton* bStep = new DbgButton(BarIcon("dbgstep"), i18n("Step Into"), this); + QPushButton* bFinish = new DbgButton(BarIcon("dbgstepout"), i18n("Step Out"), this); + QPushButton* bRunTo = new DbgButton(BarIcon("dbgrunto"), i18n("Run to Cursor"), this); + bPrevFocus_ = new DbgButton(BarIcon("dbgmemview"), QString::null, this); + bKDevFocus_ = new DbgButton(BarIcon("kdevelop"), QString::null, this); + + connect(bRun, SIGNAL(clicked()), part_, SLOT(slotRun())); + connect(bInterrupt, SIGNAL(clicked()), part_, SLOT(slotPause())); + connect(bNext, SIGNAL(clicked()), part_, SLOT(slotStepOver())); + connect(bStep, SIGNAL(clicked()), part_, SLOT(slotStepInto())); + connect(bFinish, SIGNAL(clicked()), part_, SLOT(slotStepOut())); + connect(bRunTo, SIGNAL(clicked()), part_, SLOT(slotRunToCursor())); + connect(bKDevFocus_, SIGNAL(clicked()), this, SLOT(slotKdevFocus())); + connect(bPrevFocus_, SIGNAL(clicked()), this, SLOT(slotPrevFocus())); + + QToolTip::add( bRun, i18n("Continue with application execution, may start the application") ); + QToolTip::add( bInterrupt, i18n("Interrupt the application execution") ); + QToolTip::add( bNext, i18n("Execute one line of code, but run through methods") ); + QToolTip::add( bStep, i18n("Execute one line of code, stepping into methods if appropriate") ); + QToolTip::add( bFinish, i18n("Execute to end of current stack frame") ); + QToolTip::add( bRunTo, i18n("Continues execution until the cursor position is reached.") ); + QToolTip::add( bKDevFocus_, i18n("Set focus on KDevelop") ); + QToolTip::add( bPrevFocus_, i18n("Set focus on window that had focus when KDevelop got focus") ); + + QWhatsThis::add( bRun, i18n("Continue with application execution. May start the application.") ); + QWhatsThis::add( bInterrupt, i18n("Interrupt the application execution.") ); + QWhatsThis::add( bNext, i18n("Execute one line of code, but run through methods.") ); + + QWhatsThis::add( bStep, i18n("Execute one line of code, stepping into methods if appropriate.") ); + + QWhatsThis::add( bFinish, i18n("Execute to end of current stack frame.") ); + QWhatsThis::add( bRunTo, i18n("Continues execution until the cursor position is reached.") ); + QWhatsThis::add( bKDevFocus_, i18n("Set focus on KDevelop.") ); + QWhatsThis::add( bPrevFocus_, i18n("Set focus on window that had focus when KDevelop got focus.") ); + + topLayout->addWidget(moveHandle); + topLayout->addWidget(bRun); + topLayout->addLayout(nextLayout); + topLayout->addLayout(stepLayout); + topLayout->addWidget(bFinish); + topLayout->addWidget(bRunTo); + topLayout->addWidget(bInterrupt); + topLayout->addLayout(focusLayout); + + focusLayout->addWidget(bKDevFocus_); + focusLayout->addWidget(bPrevFocus_); + + stepLayout->addWidget(bStep); + + nextLayout->addWidget(bNext); + +// int w = QMAX(bRun->sizeHint().width(), bFinish->sizeHint().width()); +// w = QMAX(w, bInterrupt->sizeHint().width()); +// w = QMAX(w, bView->sizeHint().width()); + + // they should have the same height, so don't be too fussy +// int h = bFinish->sizeHint().height(); +// +// bNext->setMinimumHeight(h); +// bNexti->setMinimumHeight(h); +// bStep->setMinimumHeight(h); +// bStepi->setMinimumHeight(h); +// bKDevFocus_->setMinimumHeight(h); +// bPrevFocus_->setMinimumHeight(h); + +// setMinimumSize(w+10, h*7); +// setMaximumSize(w+10, h*7); + + setAppIndicator(appIsActive_); + topLayout->activate(); +} + +// ************************************************************************** + +DbgToolBar::~DbgToolBar() +{ + slotUndock(); +} + +// ************************************************************************** + +void DbgToolBar::slotKdevFocus() +{ + // I really want to be able to set the focus on the _application_ being debugged + // but this is the best compromise I can come up with. All we do is save the + // window that had focus when they switch to the kdevelop window. To do this + // the toolbar _cannot_ accept focus. + // If anyone has a way of determining what window the app is _actually_ running on + // then please fix and send a patch. + + if (winModule_->activeWindow() != topLevelWidget()->winId()) + activeWindow_ = winModule_->activeWindow(); + + KWin::activateWindow(topLevelWidget()->winId()); +} + +// ************************************************************************** + +void DbgToolBar::slotPrevFocus() +{ + KWin::activateWindow(activeWindow_); +} + +// ************************************************************************** + +// If the app is active then the app button is highlighted, otherwise +// kdev button is highlighted. +void DbgToolBar::slotDbgStatus(const QString&, int state) +{ + bool appIndicator = state & s_appBusy; + if (appIndicator != appIsActive_) { + setAppIndicator(appIndicator); + appIsActive_ = appIndicator; + } +} + +// ************************************************************************** + +void DbgToolBar::setAppIndicator(bool appIndicator) +{ + if (appIndicator) { + bPrevFocus_->setPalette(QPalette(colorGroup().mid())); + bKDevFocus_->setPalette(QPalette(colorGroup().background())); + } else { + bPrevFocus_->setPalette(QPalette(colorGroup().background())); + bKDevFocus_->setPalette(QPalette(colorGroup().mid())); + } +} + +// ************************************************************************** + +void DbgToolBar::slotDock() +{ + if (docked_) + return; + + // Q_ASSERT(!docker_); + hide(); + + docker_->show(); + docked_ = true; +} + +// ************************************************************************** + +void DbgToolBar::slotIconifyAndDock() +{ + if (docked_) + return; + + // KWin::iconifyWindow(ckDevelop_->winId(), true); + slotDock(); +} + +// ************************************************************************** + +void DbgToolBar::slotUndock() +{ + if (!docked_) + return; + + show(); + docker_->hide(); + docked_ = false; +} + +// ************************************************************************** + +void DbgToolBar::slotActivateAndUndock() +{ + if (!docked_) + return; + + KWin::activateWindow(topLevelWidget()->winId()); + slotUndock(); +} + +} + +// ************************************************************************** +#include "dbgtoolbar.moc" |