diff options
Diffstat (limited to 'languages/cpp/app_templates/chello_gba/main.c')
-rw-r--r-- | languages/cpp/app_templates/chello_gba/main.c | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/languages/cpp/app_templates/chello_gba/main.c b/languages/cpp/app_templates/chello_gba/main.c new file mode 100644 index 00000000..354b4fd8 --- /dev/null +++ b/languages/cpp/app_templates/chello_gba/main.c @@ -0,0 +1,50 @@ +%{CPP_TEMPLATE} + +#include "main.h" + +int main(){ + initTextMode(); + print("HELLO WORLD",9,9); + while(1){} //loop forever + +} + + +void print(char* text,u16 x,u16 y){ + u16 i=0; + u16* ScreenBase = (u16*)0x6004000; + ScreenBase = ScreenBase + x + y*32; + while ( *text != '\0' ){ + + *ScreenBase++ = (u16)*text-'A'+1; + i++; + text++; + } +} + +void initTextMode(){ + REG_DISPCNT = (MODE0 | BG2_ENABLE); //this sets the screen mode to mode 0 and enables background 2 + + // 256 colors and charscreenbase 0, screenbase 8 + // default size is 256x256 pixel + REG_BG2CNT = (1 << 7 | 0 << 2 | 8 << 8); + + + u16* palDest=(u16*)BGPaletteMem; //0x5000000 + u16* palSource = (u16*)Master_Palette; + // copy the palette info (256 colors a 15/16 Bit) into the desired address + u16 i=0; + for (;i<256;i++) { + *palDest++ = *palSource++; + } + + // copy the tiles to charbase 0, (0x6000000 start of the videobuffer) + u16* fontDest = (u16*)VideoBuffer; //this is the start of video memory + u16* fontSource = (u16*)font_Tiles; + i=0; + for(;i<1920;i=i+2){ + *fontDest++ = *fontSource++; + } +} + + |