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-rw-r--r--languages/cpp/app_templates/kxt/README2
-rw-r--r--languages/cpp/app_templates/kxt/app.cpp2
-rw-r--r--languages/cpp/app_templates/kxt/settings.kcfgc2
3 files changed, 3 insertions, 3 deletions
diff --git a/languages/cpp/app_templates/kxt/README b/languages/cpp/app_templates/kxt/README
index a24ad60a..d8bc639b 100644
--- a/languages/cpp/app_templates/kxt/README
+++ b/languages/cpp/app_templates/kxt/README
@@ -51,7 +51,7 @@ The configure.in.in will need to be modified : change the line #MIN_CONFIG(3.0.0
into #MIN_CONFIG(3.2.0)
Take an example on the many apps found in the tdegames source package and consult :
-http://developer.kde.org/documentation/tutorials/kconfigxt/kconfigxt.html
+http://developer.kde.org/documentation/tutorials/tdeconfigxt/tdeconfigxt.html
* With KParts, you can embed other kde components in your program, or make your program
embeddable in other apps. For example, the kmplayer kpart can be called to play videos
diff --git a/languages/cpp/app_templates/kxt/app.cpp b/languages/cpp/app_templates/kxt/app.cpp
index ef50718c..6f3e19fb 100644
--- a/languages/cpp/app_templates/kxt/app.cpp
+++ b/languages/cpp/app_templates/kxt/app.cpp
@@ -9,7 +9,7 @@
#include <tqpainter.h>
#include <tqpaintdevicemetrics.h>
-#include <kconfigdialog.h>
+#include <tdeconfigdialog.h>
#include <kglobal.h>
#include <klocale.h>
#include <kiconloader.h>
diff --git a/languages/cpp/app_templates/kxt/settings.kcfgc b/languages/cpp/app_templates/kxt/settings.kcfgc
index 384510cd..402fad09 100644
--- a/languages/cpp/app_templates/kxt/settings.kcfgc
+++ b/languages/cpp/app_templates/kxt/settings.kcfgc
@@ -1,4 +1,4 @@
-# Code generation options for kconfig_compiler
+# Code generation options for tdeconfig_compiler
File=%{APPNAMELC}.kcfg
ClassName=Settings
Singleton=true