From c0b24fe164924298d7e6ae33964b3c65fadbcba3 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 27 Jan 2013 01:06:29 -0600 Subject: Rename a number of libraries and executables to avoid conflicts with KDE4 --- languages/cpp/app_templates/kconfig35/README | 90 ---------------------------- 1 file changed, 90 deletions(-) delete mode 100644 languages/cpp/app_templates/kconfig35/README (limited to 'languages/cpp/app_templates/kconfig35/README') diff --git a/languages/cpp/app_templates/kconfig35/README b/languages/cpp/app_templates/kconfig35/README deleted file mode 100644 index a27cdb29..00000000 --- a/languages/cpp/app_templates/kconfig35/README +++ /dev/null @@ -1,90 +0,0 @@ ------------------------------------------------ -Kde templates quickstart -Author: Thomas Nagy -Date: 2004-03-22 ------------------------------------------------ - -This README file explains you basic things for starting with -this application template. - ------------------------------------------------ ---NOTE--: you need tdelibs 3.5 and tdelibs headers 3.5 (devel package) in order to build this template. -Qt version might be 3.3.4 or 3.3.5 ------------------------------------------------ - -** Building and installing ** - -* Build the configure script by "make -f Makefile.cvs" - -* To clean, use "make clean", and to clean everything -(remove the makefiles, etc), use "make distclean" - -* To distribute your program, try "make dist". -This will make a compact tarball archive of your release with the -necessary scripts inside. - -* Modifying the auto-tools scripts -for automake scripts there is an excellent tutorial there : -http://developer.kde.org/documentation/other/makefile_am_howto.html - -* Simplify your life : install the project in your home directory for -testing purposes. -./configure --prefix=/home/user/dummyfolder/ -In the end when you finished the development you can -rm -rf /home/user/dummyfolder/ -without fear. - - -** Technologies ** - -* Build the menus of your application easily -kde applications now use an xml file (*ui.rc file) to build the menus. -This allow a great customization of the application. However, when -programming the menu is shown only after a "make install" - -For more details, consult : -http://devel-home.kde.org/~larrosa/tutorial/p9.html -http://developer.kde.org/documentation/tutorials/xmlui/preface.html - -* Use TDEConfig XT to create your configuration dialogs and make -them more maintainable. - -For that, you will need to write two simple configuration files -in the src directory : .kcfg and a .kcfgc -The configure.in.in will need to be modified : change the line #MIN_CONFIG(3.0.0) -into #MIN_CONFIG(3.2.0) - -Take an example on the many apps found in the tdegames source package and consult : -http://developer.kde.org/documentation/tutorials/kconfigxt/kconfigxt.html - -* With KParts, you can embed other kde components in your program, or make your program -embeddable in other apps. For example, the kmplayer kpart can be called to play videos -in your app. - -For more details, consult : -http://www-106.ibm.com/developerworks/library/l-tdeparts/ -http://developer.kde.org/documentation/tutorials/dot/writing-plugins.html -http://developer.kde.org/documentation/tutorials/developing-a-plugin-structure/index.html - -* With dcop, you can control your app from other applications -Make sure to include K_DCOP and a kdcop: section in your .h file -http://developer.kde.org/documentation/tutorials/dot/dcopiface/dcop-interface.html - - -** Documentation ** - -* For the translations : -1. Download a patched gettext which can be found at: - http://public.kde.planetmirror.com/pub/kde/devel/gettext-kde/ -2. Install that gettext in ~/bin/ -3. cd ~/yourproject, export PATH=~/bin:$PATH, export -TDEDIR=/where_your_TDE3_is -4. make -f admin/Makefile.common package-messages -5. make package-messages -6. Translate the po files (not the pot!!) with kbabel or xemacs - -* Do not forget to write the documentation for your kde app -edit the documentation template index.docbook in doc/ - - - -- cgit v1.2.1