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/***************************************************************************
* Copyright (C) 2004 by Alexander Dymo *
* adymo@kdevelop.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Library General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef IDEALBUTTONBAR_H
#define IDEALBUTTONBAR_H
#include <qwidget.h>
#include <qvaluelist.h>
#include "comdefs.h"
#include <qlayout.h>
namespace Ideal {
class Button;
class ButtonBar;
/**@short A layout for a ButtonBar class.
Overrides minimumSize method to allow shrinking button bar buttons.*/
class ButtonLayout: public QBoxLayout{
public:
ButtonLayout(ButtonBar *parent, Direction d, int margin = 0, int spacing = -1, const char * name = 0);
virtual QSize minimumSize() const;
private:
ButtonBar *m_buttonBar;
};
/**
@short A bar with tool buttons.
Looks like a toolbar but has another behaviour. It is suitable for
placing on the left(right, bottom, top) corners of a window as a bar with slider.
*/
class ButtonBar : public QWidget {
Q_OBJECT
public:
ButtonBar(Place place, ButtonMode mode = IconsAndText,
QWidget *parent = 0, const char *name = 0);
virtual ~ButtonBar();
/**Adds a button to the bar.*/
virtual void addButton(Button *button);
/**Removes a button from the bar and deletes the button.*/
virtual void removeButton(Button *button);
/**Sets the mode.*/
void setMode(ButtonMode mode);
/**@returns the mode.*/
ButtonMode mode() const;
/**@returns the place.*/
Place place() const;
bool autoResize() const;
void setAutoResize(bool b);
/**Shrinks the button bar so all buttons are visible. Shrinking is done by
reducing the amount of text shown on buttons. Button icon size is a minimum size
of a button. If a button does not have an icon, it displays "...".*/
virtual void shrink(int preferredDimension, int actualDimension);
virtual void deshrink(int preferredDimension, int actualDimension);
/**Restores the size of button bar buttons.*/
virtual void unshrink();
Button *firstButton();
Button *nextTo(Button *button);
Button *prevTo(Button *button);
protected:
virtual void resizeEvent ( QResizeEvent *ev );
int originalDimension();
private:
void fixDimensions();
void setButtonsPlace(Ideal::Place place);
typedef QValueList<Button*> ButtonList;
ButtonList m_buttons;
ButtonMode m_mode;
Place m_place;
ButtonLayout *l;
bool m_shrinked;
bool m_autoResize;
};
}
#endif
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