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/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qt Designer.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "parser.h"
#include <qobject.h>
#include <qstringlist.h>
class NormalizeObject : public QObject
{
public:
NormalizeObject() : QObject() {}
static QCString normalizeSignalSlot( const char *signalSlot ) { return QObject::normalizeSignalSlot( signalSlot ); }
};
QString Parser::cleanArgs( const QString &func )
{
QString slot( func );
int begin = slot.find( "(" ) + 1;
QString args = slot.mid( begin );
args = args.left( args.find( ")" ) );
QStringList lst = QStringList::split( ',', args );
QString res = slot.left( begin );
for ( QStringList::Iterator it = lst.begin(); it != lst.end(); ++it ) {
if ( it != lst.begin() )
res += ",";
QString arg = *it;
int pos = 0;
if ( ( pos = arg.find( "&" ) ) != -1 ) {
arg = arg.left( pos + 1 );
} else if ( ( pos = arg.find( "*" ) ) != -1 ) {
arg = arg.left( pos + 1 );
} else {
arg = arg.simplifyWhiteSpace();
if ( ( pos = arg.find( ':' ) ) != -1 )
arg = arg.left( pos ).simplifyWhiteSpace() + ":" + arg.mid( pos + 1 ).simplifyWhiteSpace();
QStringList l = QStringList::split( ' ', arg );
if ( l.count() == 2 ) {
if ( l[ 0 ] != "const" && l[ 0 ] != "unsigned" && l[ 0 ] != "var" )
arg = l[ 0 ];
} else if ( l.count() == 3 ) {
arg = l[ 0 ] + " " + l[ 1 ];
}
}
res += arg;
}
res += ")";
return QString::fromLatin1( NormalizeObject::normalizeSignalSlot( res.latin1() ) );
}
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