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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
commit | d796c9dd933ab96ec83b9a634feedd5d32e1ba3f (patch) | |
tree | 6e3dcca4f77e20ec8966c666aac7c35bd4704053 /doc/how-to-learn-qt.doc | |
download | tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.tar.gz tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.zip |
Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731
Diffstat (limited to 'doc/how-to-learn-qt.doc')
-rw-r--r-- | doc/how-to-learn-qt.doc | 116 |
1 files changed, 116 insertions, 0 deletions
diff --git a/doc/how-to-learn-qt.doc b/doc/how-to-learn-qt.doc new file mode 100644 index 000000000..f93986e56 --- /dev/null +++ b/doc/how-to-learn-qt.doc @@ -0,0 +1,116 @@ +/**************************************************************************** +** +** Documentation for class hierarchy +** +** Copyright (C) 2001-2008 Trolltech ASA. All rights reserved. +** +** This file is part of the Qt GUI Toolkit. +** +** This file may be used under the terms of the GNU General +** Public License versions 2.0 or 3.0 as published by the Free +** Software Foundation and appearing in the files LICENSE.GPL2 +** and LICENSE.GPL3 included in the packaging of this file. +** Alternatively you may (at your option) use any later version +** of the GNU General Public License if such license has been +** publicly approved by Trolltech ASA (or its successors, if any) +** and the KDE Free Qt Foundation. +** +** Please review the following information to ensure GNU General +** Public Licensing retquirements will be met: +** http://trolltech.com/products/qt/licenses/licensing/opensource/. +** If you are unsure which license is appropriate for your use, please +** review the following information: +** http://trolltech.com/products/qt/licenses/licensing/licensingoverview +** or contact the sales department at sales@trolltech.com. +** +** This file may be used under the terms of the Q Public License as +** defined by Trolltech ASA and appearing in the file LICENSE.QPL +** included in the packaging of this file. Licensees holding valid Qt +** Commercial licenses may use this file in accordance with the Qt +** Commercial License Agreement provided with the Software. +** +** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, +** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted +** herein. +** +**********************************************************************/ + +/*! +\page how-to-learn-qt.html + +\title How to Learn Qt + +We assume that you already know C++! + +The best way to learn Qt is to read the official Qt book, <a +href="http://www.amazon.com/exec/obidos/ASIN/0131240722/trolltech/"> +C++ GUI Programming with Qt 3 (ISBN 0-13-124072-2)</a>. +\if defined(commercial) +\footnote +Some of the book's examples make use of modules that are only +available in the Qt Enterprise Edition. +\endfootnote +\endif +This book provides comprehensive coverage of Qt programming all the +way from "Hello Qt" to advanced features like multithreading, 2D and +3D graphics, networking, and XML. + +\l{http://www.trolltech.com/training/}{Qt and Qtopia training} is also +available. This takes the form of open enrollment courses for the +public and on-site training for you and your colleagues. + +If you can't get hold of the official book, or if you can't wait for +it to arrive then here is our suggested learning programme. + +Read the \link http://www.trolltech.com/products/qt/whitepaper.html +Qt Whitepaper\endlink first. This provides an overview of Qt's +facilities and has snippets of code which demonstrate the Qt approach +to programming. It gives you the 'big picture'. + +If you want to program purely in C++, designing your interfaces in +code without the aid of any design tools, read the tutorials. \link +tutorial.html Tutorial #1\endlink is designed to get you into Qt +programming, with the emphasis on working code rather than being a +tour of features. \link tutorial2.html Tutorial #2\endlink presents a +more realistic example, demonstrating how to code menus, toolbars, +file loading and saving, dialogs, etc. + +If you want to design your user interfaces using a design tool, then +read at least the first few chapters of the \link designer-manual.book +Qt Designer manual\endlink. After this, it is still worthwhile trying +the pure C++ Tutorials (\link tutorial.html Tutorial #1\endlink and +\link tutorial2.html Tutorial #2\endlink) mentioned above. + +By now you'll have produced some small working applications and have a +broad feel for Qt programming. You could start work on your own +projects straight away, but we recommend reading a couple of key +overviews to deepen your understanding of Qt: the \link +object.html Qt Object Model \endlink and \link signalsandslots.html +Signals and Slots\endlink. + +At this point we recommend looking at the \link overviews-list.html +overviews\endlink and reading those that are relevant to your +projects. You may also find it useful to browse the source code of the +\link examples.html examples\endlink that have things in common with +your projects. You can also read Qt's source code since this is +supplied. + +If you run the \c demo application (in \c{$QTDIR/examples/demo}) +you'll see many of Qt's widgets in action. + +Qt comes with extensive documentation, with hypertext cross-references +throughout, so you can easily click your way to whatever interests +you. The part of the documentation that you'll probably use the most +is the \link index.html API Reference\endlink. Each link provides a +different way of navigating the API Reference; try them all to see +which work best for you. You might also like to try \link +assistant.book Qt Assistant\endlink: this tool is supplied with Qt and +provides access to the entire Qt API, and it provides a full text +search facility. There are also a growing number of \link +http://www.trolltech.com/developer/books.html Qt +books\endlink. + +You should now be ready to ground-break: good luck, and have fun! + +*/ |