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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-05-07 21:58:34 -0500 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-05-07 21:58:34 -0500 |
commit | c740211ffba3330d951f4c3ddefea8edf23a01cd (patch) | |
tree | 0a8b7641d3c5b576d18a2f7912c75fc600f494e2 /doc/html/qcanvassprite.html | |
parent | 8a4eacb6185de3653f6ae401c352aef833a9e72a (diff) | |
download | tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.tar.gz tqt3-c740211ffba3330d951f4c3ddefea8edf23a01cd.zip |
Automated update from Qt3
Diffstat (limited to 'doc/html/qcanvassprite.html')
-rw-r--r-- | doc/html/qcanvassprite.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/html/qcanvassprite.html b/doc/html/qcanvassprite.html index 9cfed2fd9..b651264e9 100644 --- a/doc/html/qcanvassprite.html +++ b/doc/html/qcanvassprite.html @@ -96,7 +96,7 @@ left-hand and right-hand x-coordinates respectively. Use and top y-coordinates respectively. These functions have an overload which will accept an integer frame number to retrieve the coordinates of a particular frame. -<p> TQCanvasSprite draws very tquickly, at the expense of memory. +<p> TQCanvasSprite draws very quickly, at the expense of memory. <p> The current frame's image can be drawn on a painter with <a href="#draw">draw</a>(). <p> Like any other canvas item, canvas sprites can be moved with <a href="#move">move</a>() which sets the x and y coordinates and the frame number, as |