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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-14 22:33:41 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-14 22:33:41 -0600
commit0f92dd542b65bc910caaf190b7c623aa5158c86a (patch)
tree120ab7e08fa0ffc354ef58d100f79a33c92aa6e6 /doc/html/t14-gamebrd-cpp.html
parentd796c9dd933ab96ec83b9a634feedd5d32e1ba3f (diff)
downloadtqt3-0f92dd542b65bc910caaf190b7c623aa5158c86a.tar.gz
tqt3-0f92dd542b65bc910caaf190b7c623aa5158c86a.zip
Fix native TQt3 accidental conversion to tquit
Diffstat (limited to 'doc/html/t14-gamebrd-cpp.html')
-rw-r--r--doc/html/t14-gamebrd-cpp.html10
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/t14-gamebrd-cpp.html b/doc/html/t14-gamebrd-cpp.html
index 38289264f..5130978de 100644
--- a/doc/html/t14-gamebrd-cpp.html
+++ b/doc/html/t14-gamebrd-cpp.html
@@ -55,10 +55,10 @@ body { background: #ffffff; color: black; }
<a name="f139"></a>GameBoard::GameBoard( <a href="qwidget.html">TQWidget</a> *parent, const char *name )
: <a href="qwidget.html">TQWidget</a>( parent, name )
{
- <a href="qpushbutton.html">TQPushButton</a> *tquit = new <a href="qpushbutton.html">TQPushButton</a>( "&amp;Quit", this, "tquit" );
- tquit-&gt;<a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
+ <a href="qpushbutton.html">TQPushButton</a> *quit = new <a href="qpushbutton.html">TQPushButton</a>( "&amp;Quit", this, "quit" );
+ quit-&gt;<a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) );
- <a href="qobject.html#connect">connect</a>( tquit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), qApp, SLOT(<a href="qapplication.html#tquit">tquit</a>()) );
+ <a href="qobject.html#connect">connect</a>( quit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), qApp, SLOT(<a href="qapplication.html#quit">quit</a>()) );
LCDRange *angle = new LCDRange( "ANGLE", this, "angle" );
angle-&gt;setRange( 5, 70 );
@@ -112,10 +112,10 @@ body { background: #ffffff; color: black; }
accel-&gt;<a href="qaccel.html#connectItem">connectItem</a>( accel-&gt;<a href="qaccel.html#insertItem">insertItem</a>( Key_Return ),
this, SLOT(fire()) );
accel-&gt;<a href="qaccel.html#connectItem">connectItem</a>( accel-&gt;<a href="qaccel.html#insertItem">insertItem</a>( CTRL+Key_Q ),
- qApp, SLOT(<a href="qapplication.html#tquit">tquit</a>()) );
+ qApp, SLOT(<a href="qapplication.html#quit">quit</a>()) );
<a href="qgridlayout.html">TQGridLayout</a> *grid = new <a href="qgridlayout.html">TQGridLayout</a>( this, 2, 2, 10 );
- grid-&gt;<a href="qgridlayout.html#addWidget">addWidget</a>( tquit, 0, 0 );
+ grid-&gt;<a href="qgridlayout.html#addWidget">addWidget</a>( quit, 0, 0 );
grid-&gt;<a href="qgridlayout.html#addWidget">addWidget</a>( box, 1, 1 );
grid-&gt;<a href="qgridlayout.html#setColStretch">setColStretch</a>( 1, 10 );