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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-14 22:33:41 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-14 22:33:41 -0600 |
commit | 0f92dd542b65bc910caaf190b7c623aa5158c86a (patch) | |
tree | 120ab7e08fa0ffc354ef58d100f79a33c92aa6e6 /doc/html/t14-gamebrd-cpp.html | |
parent | d796c9dd933ab96ec83b9a634feedd5d32e1ba3f (diff) | |
download | tqt3-0f92dd542b65bc910caaf190b7c623aa5158c86a.tar.gz tqt3-0f92dd542b65bc910caaf190b7c623aa5158c86a.zip |
Fix native TQt3 accidental conversion to tquit
Diffstat (limited to 'doc/html/t14-gamebrd-cpp.html')
-rw-r--r-- | doc/html/t14-gamebrd-cpp.html | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/doc/html/t14-gamebrd-cpp.html b/doc/html/t14-gamebrd-cpp.html index 38289264f..5130978de 100644 --- a/doc/html/t14-gamebrd-cpp.html +++ b/doc/html/t14-gamebrd-cpp.html @@ -55,10 +55,10 @@ body { background: #ffffff; color: black; } <a name="f139"></a>GameBoard::GameBoard( <a href="qwidget.html">TQWidget</a> *parent, const char *name ) : <a href="qwidget.html">TQWidget</a>( parent, name ) { - <a href="qpushbutton.html">TQPushButton</a> *tquit = new <a href="qpushbutton.html">TQPushButton</a>( "&Quit", this, "tquit" ); - tquit-><a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); + <a href="qpushbutton.html">TQPushButton</a> *quit = new <a href="qpushbutton.html">TQPushButton</a>( "&Quit", this, "quit" ); + quit-><a href="qwidget.html#setFont">setFont</a>( TQFont( "Times", 18, TQFont::Bold ) ); - <a href="qobject.html#connect">connect</a>( tquit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), qApp, SLOT(<a href="qapplication.html#tquit">tquit</a>()) ); + <a href="qobject.html#connect">connect</a>( quit, SIGNAL(<a href="qbutton.html#clicked">clicked</a>()), qApp, SLOT(<a href="qapplication.html#quit">quit</a>()) ); LCDRange *angle = new LCDRange( "ANGLE", this, "angle" ); angle->setRange( 5, 70 ); @@ -112,10 +112,10 @@ body { background: #ffffff; color: black; } accel-><a href="qaccel.html#connectItem">connectItem</a>( accel-><a href="qaccel.html#insertItem">insertItem</a>( Key_Return ), this, SLOT(fire()) ); accel-><a href="qaccel.html#connectItem">connectItem</a>( accel-><a href="qaccel.html#insertItem">insertItem</a>( CTRL+Key_Q ), - qApp, SLOT(<a href="qapplication.html#tquit">tquit</a>()) ); + qApp, SLOT(<a href="qapplication.html#quit">quit</a>()) ); <a href="qgridlayout.html">TQGridLayout</a> *grid = new <a href="qgridlayout.html">TQGridLayout</a>( this, 2, 2, 10 ); - grid-><a href="qgridlayout.html#addWidget">addWidget</a>( tquit, 0, 0 ); + grid-><a href="qgridlayout.html#addWidget">addWidget</a>( quit, 0, 0 ); grid-><a href="qgridlayout.html#addWidget">addWidget</a>( box, 1, 1 ); grid-><a href="qgridlayout.html#setColStretch">setColStretch</a>( 1, 10 ); |