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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-26 23:32:43 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2012-01-26 23:32:43 -0600 |
commit | ea318d1431c89e647598c510c4245c6571aa5f46 (patch) | |
tree | 996d29b80c30d453dda86d1a23162d441628f169 /doc/html/tutorial2-08.html | |
parent | aaf89d4b48f69c9293feb187db26362e550b5561 (diff) | |
download | tqt3-ea318d1431c89e647598c510c4245c6571aa5f46.tar.gz tqt3-ea318d1431c89e647598c510c4245c6571aa5f46.zip |
Update to latest tqt3 automated conversion
Diffstat (limited to 'doc/html/tutorial2-08.html')
-rw-r--r-- | doc/html/tutorial2-08.html | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/doc/html/tutorial2-08.html b/doc/html/tutorial2-08.html index ebffded53..331ee3db8 100644 --- a/doc/html/tutorial2-08.html +++ b/doc/html/tutorial2-08.html @@ -40,12 +40,12 @@ enter label text and choose a label color for each label. <p> (Extracts from <tt>setdataform.h</tt>.) <p> -<pre> class SetDataForm: public <a href="qdialog.html">TQDialog</a> +<pre> class SetDataForm: public <a href="ntqdialog.html">TQDialog</a> { <a href="metaobjects.html#Q_OBJECT">Q_OBJECT</a> public: SetDataForm( ElementVector *elements, int decimalPlaces, - <a href="qwidget.html">TQWidget</a> *parent = 0, const char *name = "set data form", + <a href="ntqwidget.html">TQWidget</a> *parent = 0, const char *name = "set data form", bool modal = TRUE, WFlags f = 0 ); ~SetDataForm() {} @@ -59,10 +59,10 @@ enter label text and choose a label color for each label. void accept(); private: - <a href="qtable.html">TQTable</a> *table; - <a href="qpushbutton.html">TQPushButton</a> *colorPushButton; - <a href="qpushbutton.html">TQPushButton</a> *okPushButton; - <a href="qpushbutton.html">TQPushButton</a> *cancelPushButton; + <a href="ntqtable.html">TQTable</a> *table; + <a href="ntqpushbutton.html">TQPushButton</a> *colorPushButton; + <a href="ntqpushbutton.html">TQPushButton</a> *okPushButton; + <a href="ntqpushbutton.html">TQPushButton</a> *cancelPushButton; protected: <a href="qvboxlayout.html">TQVBoxLayout</a> *tableButtonBox; @@ -88,20 +88,20 @@ TQt supports. We'll use these in the pattern combobox. <p> <h2> The Constructor </h2> <a name="1"></a><p> <pre> SetDataForm::SetDataForm( ElementVector *elements, int decimalPlaces, - <a href="qwidget.html">TQWidget</a>* parent, const char* name, + <a href="ntqwidget.html">TQWidget</a>* parent, const char* name, bool modal, WFlags f ) - : <a href="qdialog.html">TQDialog</a>( parent, name, modal, f ) + : <a href="ntqdialog.html">TQDialog</a>( parent, name, modal, f ) { m_elements = elements; m_decimalPlaces = decimalPlaces; </pre> -<p> We pass most of the arguments to the <a href="qdialog.html">TQDialog</a> superclass. We assign the +<p> We pass most of the arguments to the <a href="ntqdialog.html">TQDialog</a> superclass. We assign the elements vector pointer and the number of decimal places to display to member variables so that they are accessible by all SetDataForm's member functions. -<p> <pre> <a href="qwidget.html#setCaption">setCaption</a>( "Chart -- Set Data" ); - <a href="qwidget.html#resize">resize</a>( 540, 440 ); +<p> <pre> <a href="ntqwidget.html#setCaption">setCaption</a>( "Chart -- Set Data" ); + <a href="ntqwidget.html#resize">resize</a>( 540, 440 ); </pre> <p> We set a caption for the dialog and resize it. <p> <pre> tableButtonBox = new <a href="qvboxlayout.html">TQVBoxLayout</a>( this, 11, 6, "table button box layout" ); @@ -109,26 +109,26 @@ member functions. <p> The layout of the form is quite simple. The buttons will be grouped together in a horizontal layout and the table and the button layout will be grouped together vertically using the tableButtonBox layout. -<p> <pre> table = new <a href="qtable.html">TQTable</a>( this, "data table" ); - <a name="x2621"></a> table-><a href="qtable.html#setNumCols">setNumCols</a>( 5 ); - <a name="x2622"></a> table-><a href="qtable.html#setNumRows">setNumRows</a>( ChartForm::MAX_ELEMENTS ); - <a name="x2619"></a> table-><a href="qtable.html#setColumnReadOnly">setColumnReadOnly</a>( 1, TRUE ); - table-><a href="qtable.html#setColumnReadOnly">setColumnReadOnly</a>( 2, TRUE ); - table-><a href="qtable.html#setColumnReadOnly">setColumnReadOnly</a>( 4, TRUE ); - <a name="x2620"></a> table-><a href="qtable.html#setColumnWidth">setColumnWidth</a>( 0, 80 ); - table-><a href="qtable.html#setColumnWidth">setColumnWidth</a>( 1, 60 ); // Columns 1 and 4 must be equal - table-><a href="qtable.html#setColumnWidth">setColumnWidth</a>( 2, 60 ); - table-><a href="qtable.html#setColumnWidth">setColumnWidth</a>( 3, 200 ); - table-><a href="qtable.html#setColumnWidth">setColumnWidth</a>( 4, 60 ); - <a name="x2616"></a> <a href="qheader.html">TQHeader</a> *th = table-><a href="qtable.html#horizontalHeader">horizontalHeader</a>(); - <a name="x2605"></a> th-><a href="qheader.html#setLabel">setLabel</a>( 0, "Value" ); - th-><a href="qheader.html#setLabel">setLabel</a>( 1, "Color" ); - th-><a href="qheader.html#setLabel">setLabel</a>( 2, "Pattern" ); - th-><a href="qheader.html#setLabel">setLabel</a>( 3, "Label" ); - th-><a href="qheader.html#setLabel">setLabel</a>( 4, "Color" ); +<p> <pre> table = new <a href="ntqtable.html">TQTable</a>( this, "data table" ); + <a name="x2621"></a> table-><a href="ntqtable.html#setNumCols">setNumCols</a>( 5 ); + <a name="x2622"></a> table-><a href="ntqtable.html#setNumRows">setNumRows</a>( ChartForm::MAX_ELEMENTS ); + <a name="x2619"></a> table-><a href="ntqtable.html#setColumnReadOnly">setColumnReadOnly</a>( 1, TRUE ); + table-><a href="ntqtable.html#setColumnReadOnly">setColumnReadOnly</a>( 2, TRUE ); + table-><a href="ntqtable.html#setColumnReadOnly">setColumnReadOnly</a>( 4, TRUE ); + <a name="x2620"></a> table-><a href="ntqtable.html#setColumnWidth">setColumnWidth</a>( 0, 80 ); + table-><a href="ntqtable.html#setColumnWidth">setColumnWidth</a>( 1, 60 ); // Columns 1 and 4 must be equal + table-><a href="ntqtable.html#setColumnWidth">setColumnWidth</a>( 2, 60 ); + table-><a href="ntqtable.html#setColumnWidth">setColumnWidth</a>( 3, 200 ); + table-><a href="ntqtable.html#setColumnWidth">setColumnWidth</a>( 4, 60 ); + <a name="x2616"></a> <a href="ntqheader.html">TQHeader</a> *th = table-><a href="ntqtable.html#horizontalHeader">horizontalHeader</a>(); + <a name="x2605"></a> th-><a href="ntqheader.html#setLabel">setLabel</a>( 0, "Value" ); + th-><a href="ntqheader.html#setLabel">setLabel</a>( 1, "Color" ); + th-><a href="ntqheader.html#setLabel">setLabel</a>( 2, "Pattern" ); + th-><a href="ntqheader.html#setLabel">setLabel</a>( 3, "Label" ); + th-><a href="ntqheader.html#setLabel">setLabel</a>( 4, "Color" ); tableButtonBox-><a href="qboxlayout.html#addWidget">addWidget</a>( table ); </pre> -<p> We create a new <a href="qtable.html">TQTable</a> with five columns, and the same number of rows +<p> We create a new <a href="ntqtable.html">TQTable</a> with five columns, and the same number of rows as we have elements in the elements vector. We make the color and pattern columns read only: this is to prevent the user typing in them. We will make the color changeable by the user clicking on a color or @@ -139,9 +139,9 @@ column and finally add the table to the tableButtonBox layout. <p> <pre> buttonBox = new <a href="qhboxlayout.html">TQHBoxLayout</a>( 0, 0, 6, "button box layout" ); </pre> <p> We create a horizontal box layout to hold the buttons. -<p> <pre> colorPushButton = new <a href="qpushbutton.html">TQPushButton</a>( this, "color button" ); - <a name="x2598"></a> colorPushButton-><a href="qbutton.html#setText">setText</a>( "&Color..." ); - colorPushButton-><a href="qwidget.html#setEnabled">setEnabled</a>( FALSE ); +<p> <pre> colorPushButton = new <a href="ntqpushbutton.html">TQPushButton</a>( this, "color button" ); + <a name="x2598"></a> colorPushButton-><a href="ntqbutton.html#setText">setText</a>( "&Color..." ); + colorPushButton-><a href="ntqwidget.html#setEnabled">setEnabled</a>( FALSE ); buttonBox-><a href="qboxlayout.html#addWidget">addWidget</a>( colorPushButton ); </pre> <p> We create a color button and add it to the buttonBox layout. We @@ -153,14 +153,14 @@ on a color cell. </pre> <p> Since we want to separate the color button from the OK and Cancel buttons we next create a spacer and add that to the buttonBox layout. -<p> <pre> okPushButton = new <a href="qpushbutton.html">TQPushButton</a>( this, "ok button" ); - okPushButton-><a href="qbutton.html#setText">setText</a>( "OK" ); - <a name="x2607"></a> okPushButton-><a href="qpushbutton.html#setDefault">setDefault</a>( TRUE ); +<p> <pre> okPushButton = new <a href="ntqpushbutton.html">TQPushButton</a>( this, "ok button" ); + okPushButton-><a href="ntqbutton.html#setText">setText</a>( "OK" ); + <a name="x2607"></a> okPushButton-><a href="ntqpushbutton.html#setDefault">setDefault</a>( TRUE ); buttonBox-><a href="qboxlayout.html#addWidget">addWidget</a>( okPushButton ); - cancelPushButton = new <a href="qpushbutton.html">TQPushButton</a>( this, "cancel button" ); - cancelPushButton-><a href="qbutton.html#setText">setText</a>( "Cancel" ); - <a name="x2597"></a> cancelPushButton-><a href="qbutton.html#setAccel">setAccel</a>( Key_Escape ); + cancelPushButton = new <a href="ntqpushbutton.html">TQPushButton</a>( this, "cancel button" ); + cancelPushButton-><a href="ntqbutton.html#setText">setText</a>( "Cancel" ); + <a name="x2597"></a> cancelPushButton-><a href="ntqbutton.html#setAccel">setAccel</a>( Key_Escape ); buttonBox-><a href="qboxlayout.html#addWidget">addWidget</a>( cancelPushButton ); </pre> <p> The OK and Cancel buttons are created and added to the buttonBox. We @@ -170,22 +170,22 @@ key an accelerator for the Cancel button. </pre> <p> We add the buttonBox layout to the tableButtonBox and the layout is complete. -<p> <pre> <a name="x2612"></a> <a href="qobject.html#connect">connect</a>( table, SIGNAL( <a href="qtable.html#clicked">clicked</a>(int,int,int,const <a href="qpoint.html">TQPoint</a>&) ), +<p> <pre> <a name="x2612"></a> <a href="ntqobject.html#connect">connect</a>( table, SIGNAL( <a href="ntqtable.html#clicked">clicked</a>(int,int,int,const <a href="ntqpoint.html">TQPoint</a>&) ), this, SLOT( setColor(int,int) ) ); - <a name="x2613"></a> <a href="qobject.html#connect">connect</a>( table, SIGNAL( <a href="qtable.html#currentChanged">currentChanged</a>(int,int) ), + <a name="x2613"></a> <a href="ntqobject.html#connect">connect</a>( table, SIGNAL( <a href="ntqtable.html#currentChanged">currentChanged</a>(int,int) ), this, SLOT( currentChanged(int,int) ) ); - <a name="x2626"></a> <a href="qobject.html#connect">connect</a>( table, SIGNAL( <a href="qtable.html#valueChanged">valueChanged</a>(int,int) ), + <a name="x2626"></a> <a href="ntqobject.html#connect">connect</a>( table, SIGNAL( <a href="ntqtable.html#valueChanged">valueChanged</a>(int,int) ), this, SLOT( valueChanged(int,int) ) ); - <a name="x2596"></a> <a href="qobject.html#connect">connect</a>( colorPushButton, SIGNAL( <a href="qbutton.html#clicked">clicked</a>() ), this, SLOT( setColor() ) ); - <a href="qobject.html#connect">connect</a>( okPushButton, SIGNAL( <a href="qbutton.html#clicked">clicked</a>() ), this, SLOT( <a href="qdialog.html#accept">accept</a>() ) ); - <a href="qobject.html#connect">connect</a>( cancelPushButton, SIGNAL( <a href="qbutton.html#clicked">clicked</a>() ), this, SLOT( <a href="qdialog.html#reject">reject</a>() ) ); + <a name="x2596"></a> <a href="ntqobject.html#connect">connect</a>( colorPushButton, SIGNAL( <a href="ntqbutton.html#clicked">clicked</a>() ), this, SLOT( setColor() ) ); + <a href="ntqobject.html#connect">connect</a>( okPushButton, SIGNAL( <a href="ntqbutton.html#clicked">clicked</a>() ), this, SLOT( <a href="ntqdialog.html#accept">accept</a>() ) ); + <a href="ntqobject.html#connect">connect</a>( cancelPushButton, SIGNAL( <a href="ntqbutton.html#clicked">clicked</a>() ), this, SLOT( <a href="ntqdialog.html#reject">reject</a>() ) ); </pre> <p> We now "wire up" the form. <ul> <li> If the user clicks a cell we call the setColor() slot; this will check that the cell is one that holds a color, and if it is, will invoke the color dialog. -<li> We connect the <a href="qtable.html">TQTable</a>'s currentChanged() signal to our own +<li> We connect the <a href="ntqtable.html">TQTable</a>'s currentChanged() signal to our own currentChanged() slot; this will be used to enable/disable the color button for example, depending on which column the user is in. <li> We connect the table's valueChanged() signal to our own @@ -194,7 +194,7 @@ correct number of decimal places. <li> If the user clicks the Color button we call a setColor() slot. <li> The OK button is connected to the accept() slot; we will update the elements vector in this slot. -<li> The Cancel button is connected to the <a href="qdialog.html">TQDialog</a> reject() slot, and +<li> The Cancel button is connected to the <a href="ntqdialog.html">TQDialog</a> reject() slot, and requires no further code or action on our part. </ul> <p> <pre> TQPixmap patterns[MAX_PATTERNS]; @@ -202,8 +202,8 @@ requires no further code or action on our part. patterns[1] = TQPixmap( pattern02 ); </pre> <p> We create a pixmap for every brush pattern and store them in the <tt>patterns</tt> array. -<p> <pre> <a name="x2610"></a> <a href="qrect.html">TQRect</a> rect = table-><a href="qtable.html#cellRect">cellRect</a>( 0, 1 ); - <a href="qpixmap.html">TQPixmap</a> pix( rect.<a href="qrect.html#width">width</a>(), rect.<a href="qrect.html#height">height</a>() ); +<p> <pre> <a name="x2610"></a> <a href="ntqrect.html">TQRect</a> rect = table-><a href="ntqtable.html#cellRect">cellRect</a>( 0, 1 ); + <a href="ntqpixmap.html">TQPixmap</a> pix( rect.<a href="ntqrect.html#width">width</a>(), rect.<a href="ntqrect.html#height">height</a>() ); </pre> <p> We obtain the rectangle that will be occupied by each color cell and create a blank pixmap of that size. @@ -211,28 +211,28 @@ create a blank pixmap of that size. Element element = (*m_elements)[i]; if ( element.isValid() ) - table-><a href="qtable.html#setText">setText</a>( + table-><a href="ntqtable.html#setText">setText</a>( i, 0, TQString( "%1" ).arg( element.value(), 0, 'f', m_decimalPlaces ) ); - <a href="qcolor.html">TQColor</a> color = element.valueColor(); - pix.<a href="qpixmap.html#fill">fill</a>( color ); - table-><a href="qtable.html#setPixmap">setPixmap</a>( i, 1, pix ); - table-><a href="qtable.html#setText">setText</a>( i, 1, color.<a href="qcolor.html#name">name</a>() ); + <a href="ntqcolor.html">TQColor</a> color = element.valueColor(); + pix.<a href="ntqpixmap.html#fill">fill</a>( color ); + table-><a href="ntqtable.html#setPixmap">setPixmap</a>( i, 1, pix ); + table-><a href="ntqtable.html#setText">setText</a>( i, 1, color.<a href="ntqcolor.html#name">name</a>() ); - <a href="qcombobox.html">TQComboBox</a> *combobox = new <a href="qcombobox.html">TQComboBox</a>; + <a href="ntqcombobox.html">TQComboBox</a> *combobox = new <a href="ntqcombobox.html">TQComboBox</a>; for ( int j = 0; j < MAX_PATTERNS; ++j ) - combobox-><a href="qcombobox.html#insertItem">insertItem</a>( patterns[j] ); - <a name="x2603"></a> combobox-><a href="qcombobox.html#setCurrentItem">setCurrentItem</a>( element.valuePattern() - 1 ); - <a name="x2618"></a> table-><a href="qtable.html#setCellWidget">setCellWidget</a>( i, 2, combobox ); + combobox-><a href="ntqcombobox.html#insertItem">insertItem</a>( patterns[j] ); + <a name="x2603"></a> combobox-><a href="ntqcombobox.html#setCurrentItem">setCurrentItem</a>( element.valuePattern() - 1 ); + <a name="x2618"></a> table-><a href="ntqtable.html#setCellWidget">setCellWidget</a>( i, 2, combobox ); - table-><a href="qtable.html#setText">setText</a>( i, 3, element.label() ); + table-><a href="ntqtable.html#setText">setText</a>( i, 3, element.label() ); color = element.labelColor(); - <a name="x2606"></a> pix.<a href="qpixmap.html#fill">fill</a>( color ); - <a name="x2623"></a> table-><a href="qtable.html#setPixmap">setPixmap</a>( i, 4, pix ); - <a name="x2624"></a><a name="x2600"></a> table-><a href="qtable.html#setText">setText</a>( i, 4, color.<a href="qcolor.html#name">name</a>() ); + <a name="x2606"></a> pix.<a href="ntqpixmap.html#fill">fill</a>( color ); + <a name="x2623"></a> table-><a href="ntqtable.html#setPixmap">setPixmap</a>( i, 4, pix ); + <a name="x2624"></a><a name="x2600"></a> table-><a href="ntqtable.html#setText">setText</a>( i, 4, color.<a href="ntqcolor.html#name">name</a>() ); </pre> <p> For each element in the element vector we must populate the table. <p> If the element is valid we write its value in the first column (column @@ -246,16 +246,16 @@ CanvasText subclass) and store the color there. But we've taken a simpler route: we set the cell's text to the name of the color. <p> Next we populate the pattern combobox with the patterns. We will use the position of the chosen pattern in the combobox to determine which -pattern the user has selected. <a href="qtable.html">TQTable</a> can make use of <a href="qcombotableitem.html">TQComboTableItem</a> +pattern the user has selected. <a href="ntqtable.html">TQTable</a> can make use of <a href="qcombotableitem.html">TQComboTableItem</a> items; but these only support text, so we use setCellWidget() to -insert <a href="qcombobox.html">TQComboBox</a>'s into the table instead. +insert <a href="ntqcombobox.html">TQComboBox</a>'s into the table instead. <p> Next we insert the element's label. Finally we set the label color in the same way as we set the value color. <p> <h2> The Slots </h2> <a name="2"></a><p> <pre> void SetDataForm::currentChanged( int, int col ) { - colorPushButton-><a href="qwidget.html#setEnabled">setEnabled</a>( col == 1 || col == 4 ); + colorPushButton-><a href="ntqwidget.html#setEnabled">setEnabled</a>( col == 1 || col == 4 ); } </pre> <p> As the user navigates through the table currentChanged() signals are @@ -265,13 +265,13 @@ we enable the colorPushButton; otherwise we disable it. { if ( col == 0 ) { bool ok; - <a name="x2625"></a> double d = table-><a href="qtable.html#text">text</a>( row, col ).toDouble( &ok ); + <a name="x2625"></a> double d = table-><a href="ntqtable.html#text">text</a>( row, col ).toDouble( &ok ); if ( ok && d > EPSILON ) - table-><a href="qtable.html#setText">setText</a>( + table-><a href="ntqtable.html#setText">setText</a>( row, col, TQString( "%1" ).arg( d, 0, 'f', m_decimalPlaces ) ); - else if ( !table-><a href="qtable.html#text">text</a>( row, col ).isEmpty() ) - table-><a href="qtable.html#setText">setText</a>( row, col, table-><a href="qtable.html#text">text</a>( row, col ) + "?" ); + else if ( !table-><a href="ntqtable.html#text">text</a>( row, col ).isEmpty() ) + table-><a href="ntqtable.html#setText">setText</a>( row, col, table-><a href="ntqtable.html#text">text</a>( row, col ) + "?" ); } } </pre> @@ -279,8 +279,8 @@ we enable the colorPushButton; otherwise we disable it. number of decimal places, or indicate that it is invalid. <p> <pre> void SetDataForm::setColor() { - <a name="x2615"></a><a name="x2614"></a> setColor( table-><a href="qtable.html#currentRow">currentRow</a>(), table-><a href="qtable.html#currentColumn">currentColumn</a>() ); - table-><a href="qwidget.html#setFocus">setFocus</a>(); + <a name="x2615"></a><a name="x2614"></a> setColor( table-><a href="ntqtable.html#currentRow">currentRow</a>(), table-><a href="ntqtable.html#currentColumn">currentColumn</a>() ); + table-><a href="ntqwidget.html#setFocus">setFocus</a>(); } </pre> <p> If the user presses the Color button we call the other setColor() @@ -290,49 +290,49 @@ function and put the focus back into the table. if ( !( col == 1 || col == 4 ) ) return; - <a name="x2601"></a> <a href="qcolor.html">TQColor</a> color = TQColorDialog::<a href="qcolordialog.html#getColor">getColor</a>( - TQColor( table-><a href="qtable.html#text">text</a>( row, col ) ), + <a name="x2601"></a> <a href="ntqcolor.html">TQColor</a> color = TQColorDialog::<a href="ntqcolordialog.html#getColor">getColor</a>( + TQColor( table-><a href="ntqtable.html#text">text</a>( row, col ) ), this, "color dialog" ); - <a name="x2599"></a> if ( color.<a href="qcolor.html#isValid">isValid</a>() ) { - <a name="x2617"></a> <a href="qpixmap.html">TQPixmap</a> pix = table-><a href="qtable.html#pixmap">pixmap</a>( row, col ); - pix.<a href="qpixmap.html#fill">fill</a>( color ); - table-><a href="qtable.html#setPixmap">setPixmap</a>( row, col, pix ); - table-><a href="qtable.html#setText">setText</a>( row, col, color.<a href="qcolor.html#name">name</a>() ); + <a name="x2599"></a> if ( color.<a href="ntqcolor.html#isValid">isValid</a>() ) { + <a name="x2617"></a> <a href="ntqpixmap.html">TQPixmap</a> pix = table-><a href="ntqtable.html#pixmap">pixmap</a>( row, col ); + pix.<a href="ntqpixmap.html#fill">fill</a>( color ); + table-><a href="ntqtable.html#setPixmap">setPixmap</a>( row, col, pix ); + table-><a href="ntqtable.html#setText">setText</a>( row, col, color.<a href="ntqcolor.html#name">name</a>() ); } } </pre> <p> If this function is called with the focus on a color cell we call -the static <a href="qcolordialog.html#getColor">TQColorDialog::getColor</a>() dialog to get the user's choice of +the static <a href="ntqcolordialog.html#getColor">TQColorDialog::getColor</a>() dialog to get the user's choice of color. If they chose a color we fill the color cell's pixmap with that color and set the cell's text to the new color's name. -<p> <pre> <a name="x2604"></a>void SetDataForm::<a href="qdialog.html#accept">accept</a>() +<p> <pre> <a name="x2604"></a>void SetDataForm::<a href="ntqdialog.html#accept">accept</a>() { bool ok; for ( int i = 0; i < ChartForm::MAX_ELEMENTS; ++i ) { Element &element = (*m_elements)[i]; - double d = table-><a href="qtable.html#text">text</a>( i, 0 ).toDouble( &ok ); + double d = table-><a href="ntqtable.html#text">text</a>( i, 0 ).toDouble( &ok ); if ( ok ) element.setValue( d ); else element.setValue( Element::INVALID ); - element.setValueColor( TQColor( table-><a href="qtable.html#text">text</a>( i, 1 ) ) ); + element.setValueColor( TQColor( table-><a href="ntqtable.html#text">text</a>( i, 1 ) ) ); element.setValuePattern( - <a name="x2611"></a> ((TQComboBox*)table-><a href="qtable.html#cellWidget">cellWidget</a>( i, 2 ))->currentItem() + 1 ); - element.setLabel( table-><a href="qtable.html#text">text</a>( i, 3 ) ); - element.setLabelColor( TQColor( table-><a href="qtable.html#text">text</a>( i, 4 ) ) ); + <a name="x2611"></a> ((TQComboBox*)table-><a href="ntqtable.html#cellWidget">cellWidget</a>( i, 2 ))->currentItem() + 1 ); + element.setLabel( table-><a href="ntqtable.html#text">text</a>( i, 3 ) ); + element.setLabelColor( TQColor( table-><a href="ntqtable.html#text">text</a>( i, 4 ) ) ); } - TQDialog::<a href="qdialog.html#accept">accept</a>(); + TQDialog::<a href="ntqdialog.html#accept">accept</a>(); } </pre> <p> If the user clicks OK we must update the elements vector. We iterate over the vector and set each element's value to the value the user has entered or <tt>INVALID</tt> if the value is invalid. We set the value color -and the label color by constructing <a href="qcolor.html">TQColor</a> temporaries that take a +and the label color by constructing <a href="ntqcolor.html">TQColor</a> temporaries that take a color name as argument. The pattern is set to the pattern combobox's current item with an offset of 1 (since our pattern numbers begin at 1, but the combobox's items are indexed from 0). -<p> Finally we call <a href="qdialog.html#accept">TQDialog::accept</a>(). +<p> Finally we call <a href="ntqdialog.html#accept">TQDialog::accept</a>(). <p> <p align="right"> <a href="tutorial2-07.html">« File Handling</a> | <a href="tutorial2.html">Contents</a> | |