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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2015-03-05 20:59:01 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2015-03-05 20:59:01 -0600
commitdfb87398c72e9248aa709ae212e6ab7f2209003d (patch)
tree52422e7b6774fcc503d7c701cb2c77fa016386e8 /examples/opengl/box
parent891a448afad4ab1f09bfb0cfee71652975bd7687 (diff)
downloadtqt3-dfb87398c72e9248aa709ae212e6ab7f2209003d.tar.gz
tqt3-dfb87398c72e9248aa709ae212e6ab7f2209003d.zip
Automated update from Qt3
Diffstat (limited to 'examples/opengl/box')
-rw-r--r--examples/opengl/box/README2
-rw-r--r--examples/opengl/box/box.doc2
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/opengl/box/README b/examples/opengl/box/README
index 113f82d6c..242c37257 100644
--- a/examples/opengl/box/README
+++ b/examples/opengl/box/README
@@ -3,6 +3,6 @@ The box example
This example program shows how to use OpenGL in Qt: Put your OpenGL
code in a class inherited from QGLWidget. The resulting subclass may
-be used like any other Qt widget, with signals and slots, geometry
+be used like any other TQt widget, with signals and slots, geometry
management, etc..
diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc
index 51297fa35..617558269 100644
--- a/examples/opengl/box/box.doc
+++ b/examples/opengl/box/box.doc
@@ -6,7 +6,7 @@
This example demonstrates how to use OpenGL in Qt.
Essentially, all you do is put your OpenGL code in a class inherited
-from QGLWidget. This class may then be used like any other Qt widget,
+from QGLWidget. This class may then be used like any other TQt widget,
including the use of signals and slots and geometry management.
See \c{$QTDIR/examples/opengl/box} for the source code.