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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-11-08 12:31:36 -0600 |
commit | d796c9dd933ab96ec83b9a634feedd5d32e1ba3f (patch) | |
tree | 6e3dcca4f77e20ec8966c666aac7c35bd4704053 /src/3rdparty/libmng/libmng.h | |
download | tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.tar.gz tqt3-d796c9dd933ab96ec83b9a634feedd5d32e1ba3f.zip |
Test conversion to TQt3 from Qt3 8c6fc1f8e35fd264dd01c582ca5e7549b32ab731
Diffstat (limited to 'src/3rdparty/libmng/libmng.h')
-rw-r--r-- | src/3rdparty/libmng/libmng.h | 2515 |
1 files changed, 2515 insertions, 0 deletions
diff --git a/src/3rdparty/libmng/libmng.h b/src/3rdparty/libmng/libmng.h new file mode 100644 index 000000000..1880743d4 --- /dev/null +++ b/src/3rdparty/libmng/libmng.h @@ -0,0 +1,2515 @@ +/* ************************************************************************** */ +/* * * */ +/* * COPYRIGHT NOTICE: * */ +/* * * */ +/* * Copyright (c) 2000-2002 Gerard Juyn (gerard@libmng.com) * */ +/* * [You may insert additional notices after this sentence if you modify * */ +/* * this source] * */ +/* * * */ +/* * For the purposes of this copyright and license, "Contributing Authors" * */ +/* * is defined as the following set of individuals: * */ +/* * * */ +/* * Gerard Juyn (gerard@libmng.com) * */ +/* * * */ +/* * The MNG Library is supplied "AS IS". The Contributing Authors * */ +/* * disclaim all warranties, expressed or implied, including, without * */ +/* * limitation, the warranties of merchantability and of fitness for any * */ +/* * purpose. The Contributing Authors assume no liability for direct, * */ +/* * indirect, incidental, special, exemplary, or consequential damages, * */ +/* * which may result from the use of the MNG Library, even if advised of * */ +/* * the possibility of such damage. * */ +/* * * */ +/* * Permission is hereby granted to use, copy, modify, and distribute this * */ +/* * source code, or portions hereof, for any purpose, without fee, subject * */ +/* * to the following restrictions: * */ +/* * * */ +/* * 1. The origin of this source code must not be misrepresented; * */ +/* * you must not claim that you wrote the original software. * */ +/* * * */ +/* * 2. Altered versions must be plainly marked as such and must not be * */ +/* * misrepresented as being the original source. * */ +/* * * */ +/* * 3. This Copyright notice may not be removed or altered from any source * */ +/* * or altered source distribution. * */ +/* * * */ +/* * The Contributing Authors specifically permit, without fee, and * */ +/* * encourage the use of this source code as a component to supporting * */ +/* * the MNG and JNG file format in commercial products. If you use this * */ +/* * source code in a product, acknowledgment would be highly appreciated. * */ +/* * * */ +/* ************************************************************************** */ +/* * * */ +/* * Parts of this software have been adapted from the libpng package. * */ +/* * Although this library supports all features from the PNG specification * */ +/* * (as MNG descends from it) it does not retquire the libpng package. * */ +/* * It does retquire the zlib library and optionally the IJG jpeg library, * */ +/* * and/or the "little-cms" library by Marti Maria (depending on the * */ +/* * inclusion of support for JNG and Full-Color-Management respectively. * */ +/* * * */ +/* * This library's function is primarily to read and display MNG * */ +/* * animations. It is not meant as a full-featured image-editing * */ +/* * component! It does however offer creation and editing functionality * */ +/* * at the chunk level. * */ +/* * (future modifications may include some more support for creation * */ +/* * and or editing) * */ +/* * * */ +/* ************************************************************************** */ + +/* ************************************************************************** */ +/* * * */ +/* * Version numbering * */ +/* * * */ +/* * X.Y.Z : X = release (0 = initial build) * */ +/* * Y = major version (uneven = test; even = production) * */ +/* * Z = minor version (bugfixes; 2 is older than 10) * */ +/* * * */ +/* * production versions only appear when a test-version is extensively * */ +/* * tested and found stable or for intermediate bug-fixes (recognized by * */ +/* * a change in the Z number) * */ +/* * * */ +/* * x.1.x = test version * */ +/* * x.2.x = production version * */ +/* * x.3.x = test version * */ +/* * x.4.x = production version * */ +/* * etc. * */ +/* * * */ +/* ************************************************************************** */ +/* * * */ +/* * Identifier naming conventions throughout this library * */ +/* * * */ +/* * iXxxx = an integer * */ +/* * dXxxx = a float * */ +/* * pXxxx = a pointer * */ +/* * bXxxx = a boolean * */ +/* * eXxxx = an enumeration * */ +/* * hXxxx = a handle * */ +/* * zXxxx = a zero-terminated string (pchar) * */ +/* * fXxxx = a pointer to a function (callback) * */ +/* * aXxxx = an array * */ +/* * sXxxx = a structure * */ +/* * * */ +/* * Macros & defines are in all uppercase. * */ +/* * Functions & typedefs in all lowercase. * */ +/* * Exported stuff is prefixed with MNG_ or mng_ respectively. * */ +/* * * */ +/* * (I may have missed a couple; don't hesitate to let me know!) * */ +/* * * */ +/* ************************************************************************** */ + +/* ************************************************************************** */ +/* * * */ +/* * project : libmng * */ +/* * file : libmng.h copyright (c) 2000-2002 G.Juyn * */ +/* * version : 1.0.4 * */ +/* * * */ +/* * purpose : main application interface * */ +/* * * */ +/* * author : G.Juyn * */ +/* * web : http://www.3-t.com * */ +/* * email : mailto:info@3-t.com * */ +/* * * */ +/* * comment : The main application interface. An application should not * */ +/* * need access to any of the other modules! * */ +/* * * */ +/* * changes : 0.5.1 - 05/06/2000 - G.Juyn * */ +/* * - changed chunk iteration function * */ +/* * 0.5.1 - 05/08/2000 - G.Juyn * */ +/* * - added chunk access functions * */ +/* * - added version control constants & functions * */ +/* * - changed strict-ANSI stuff * */ +/* * 0.5.1 - 05/11/2000 - G.Juyn * */ +/* * - added set_outputprofile2 & set_srgbprofile2 * */ +/* * - added empty-chunk put-routines * */ +/* * 0.5.1 - 05/12/2000 - G.Juyn * */ +/* * - added version_dll & VERSION_DLL (for consistency) * */ +/* * - added version control explanatory text & samples * */ +/* * 0.5.1 - 05/15/2000 - G.Juyn * */ +/* * - added getimgdata & putimgdata functions * */ +/* * * */ +/* * 0.5.2 - 05/16/2000 - G.Juyn * */ +/* * - changed the version parameters (obviously) * */ +/* * 0.5.2 - 05/18/2000 - G.Juyn * */ +/* * - complimented constants for chunk-property values * */ +/* * 0.5.2 - 05/23/2000 - G.Juyn * */ +/* * - fixed MNG_UINT_pHYg value * */ +/* * 0.5.2 - 05/24/2000 - G.Juyn * */ +/* * - added support for get/set default zlib/IJG parms * */ +/* * 0.5.2 - 06/02/2000 - G.Juyn * */ +/* * - added MNG_BIGENDIAN_SUPPORT (contributed by Tim Rowley) * */ +/* * - separated configuration-options into "mng_conf.h" * */ +/* * - added RGB8_A8 canvasstyle * */ +/* * - added getalphaline callback for RGB8_A8 canvasstyle * */ +/* * 0.5.2 - 06/06/2000 - G.Juyn * */ +/* * - moved errorcodes from "mng_error.h" * */ +/* * - added mng_read_resume function to support * */ +/* * read-suspension * */ +/* * * */ +/* * 0.5.3 - 06/16/2000 - G.Juyn * */ +/* * - changed the version parameters (obviously) * */ +/* * 0.5.3 - 06/21/2000 - G.Juyn * */ +/* * - added get/set for speedtype to facilitate testing * */ +/* * - added get for imagelevel during processtext callback * */ +/* * 0.5.3 - 06/24/2000 - G.Juyn * */ +/* * - fixed inclusion of IJG read/write code * */ +/* * 0.5.3 - 06/26/2000 - G.Juyn * */ +/* * - changed userdata variable to mng_ptr * */ +/* * * */ +/* * 0.9.0 - 06/30/2000 - G.Juyn * */ +/* * - changed refresh parameters to 'x,y,width,height' * */ +/* * * */ +/* * 0.9.1 - 07/06/2000 - G.Juyn * */ +/* * - added MNG_NEEDTIMERWAIT errorcode * */ +/* * - changed comments to indicate modified behavior for * */ +/* * timer & suspension breaks * */ +/* * 0.9.1 - 07/08/2000 - G.Juyn * */ +/* * - added get routines for internal display variables * */ +/* * - added get/set routines for suspensionmode variable * */ +/* * 0.9.1 - 07/15/2000 - G.Juyn * */ +/* * - added callbacks for SAVE/SEEK processing * */ +/* * - added get/set routines for sectionbreak variable * */ +/* * - added NEEDSECTIONWAIT errorcode * */ +/* * 0.9.1 - 07/19/2000 - G.Juyn * */ +/* * - added function to set frame-/layer-count & playtime * */ +/* * - added errorcode for updatemngheader if not a MNG * */ +/* * * */ +/* * 0.9.2 - 07/31/2000 - G.Juyn * */ +/* * - fixed problem with trace-functions improperly wrapped * */ +/* * - added status_xxxx functions * */ +/* * 0.9.2 - 08/05/2000 - G.Juyn * */ +/* * - changed file-prefixes * */ +/* * - added function to set simplicity field * */ +/* * * */ +/* * 0.9.3 - 08/09/2000 - G.Juyn * */ +/* * - added check for simplicity-bits in MHDR * */ +/* * 0.9.3 - 08/12/2000 - G.Juyn * */ +/* * - added workaround for faulty PhotoShop iCCP chunk * */ +/* * 0.9.3 - 08/26/2000 - G.Juyn * */ +/* * - added MAGN chunk * */ +/* * 0.9.3 - 09/07/2000 - G.Juyn * */ +/* * - added support for new filter_types * */ +/* * 0.9.3 - 10/10/2000 - G.Juyn * */ +/* * - added support for alpha-depth prediction * */ +/* * 0.9.3 - 10/11/2000 - G.Juyn * */ +/* * - fixed processing of unknown critical chunks * */ +/* * - removed test-MaGN * */ +/* * - added PNG/MNG spec version indicators * */ +/* * - added support for nEED * */ +/* * 0.9.3 - 10/16/2000 - G.Juyn * */ +/* * - added functions to retrieve PNG/JNG specific header-info * */ +/* * - added JDAA chunk * */ +/* * 0.9.3 - 10/17/2000 - G.Juyn * */ +/* * - added callback to process non-critical unknown chunks * */ +/* * 0.9.3 - 10/20/2000 - G.Juyn * */ +/* * - added errocode for delayed delta-processing * */ +/* * - added get/set for bKGD preference setting * */ +/* * 0.9.3 - 10/21/2000 - G.Juyn * */ +/* * - added get function for interlace/progressive display * */ +/* * * */ +/* * 0.9.4 - 01/18/2001 - G.Juyn * */ +/* * - added errorcode for MAGN methods * */ +/* * - removed test filter-methods 1 & 65 * */ +/* * * */ +/* * 1.0.0 - 02/05/2001 - G.Juyn * */ +/* * - version numbers (obviously) * */ +/* * * */ +/* * 1.0.1 - 02/08/2001 - G.Juyn * */ +/* * - added MEND processing callback * */ +/* * 1.0.1 - 04/21/2001 - G.Juyn (code by G.Kelly) * */ +/* * - added BGRA8 canvas with premultiplied alpha * */ +/* * 1.0.1 - 05/02/2001 - G.Juyn * */ +/* * - added "default" sRGB generation (Thanks Marti!) * */ +/* * * */ +/* * 1.0.2 - 06/23/2001 - G.Juyn * */ +/* * - added optimization option for MNG-video playback * */ +/* * - added processterm callback * */ +/* * 1.0.2 - 06/25/2001 - G.Juyn * */ +/* * - added late binding errorcode (not used internally) * */ +/* * - added option to turn off progressive refresh * */ +/* * * */ +/* * 1.0.3 - 08/06/2001 - G.Juyn * */ +/* * - added get function for last processed BACK chunk * */ +/* * * */ +/* ************************************************************************** */ + +#if defined(__BORLANDC__) && defined(MNG_STRICT_ANSI) +#pragma option -A /* force ANSI-C */ +#endif + +#ifndef _libmng_h_ +#define _libmng_h_ + +/* ************************************************************************** */ + +#include "libmng_conf.h" /* user-specific configuration options */ + +/* ************************************************************************** */ + +#define MNG_CHECK_BAD_ICCP /* let's catch that sucker !!! */ + +#ifdef MNG_SUPPORT_READ /* dependencies based on user-configuration */ +#define MNG_INCLUDE_READ_PROCS +#endif + +#ifdef MNG_SUPPORT_WRITE +#define MNG_INCLUDE_WRITE_PROCS +#endif + +#ifdef MNG_SUPPORT_DISPLAY +#define MNG_INCLUDE_FILTERS +#define MNG_INCLUDE_INTERLACE +#define MNG_INCLUDE_OBJECTS +#define MNG_INCLUDE_DISPLAY_PROCS +#define MNG_INCLUDE_TIMING_PROCS +#define MNG_INCLUDE_ZLIB +#endif + +#ifdef MNG_STORE_CHUNKS +#define MNG_INCLUDE_ZLIB +#endif + +#ifdef MNG_SUPPORT_IJG6B +#define MNG_INCLUDE_JNG +#define MNG_INCLUDE_IJG6B +#define MNG_USE_SETJMP +#endif + +#ifdef MNG_INCLUDE_JNG +#if defined(MNG_SUPPORT_DISPLAY) || defined(MNG_ACCESS_CHUNKS) +#define MNG_INCLUDE_JNG_READ +#endif +#if defined(MNG_SUPPORT_WRITE) || defined(MNG_ACCESS_CHUNKS) +#define MNG_INCLUDE_JNG_WRITE +#endif +#endif + +#ifdef MNG_FULL_CMS +#define MNG_INCLUDE_LCMS +#endif + +#ifdef MNG_AUTO_DITHER +#define MNG_INCLUDE_DITHERING +#endif + +#ifdef MNG_SUPPORT_TRACE +#define MNG_INCLUDE_TRACE_PROCS +#ifdef MNG_TRACE_TELLTALE +#define MNG_INCLUDE_TRACE_STRINGS +#endif +#endif + +#ifdef MNG_ERROR_TELLTALE +#define MNG_INCLUDE_ERROR_STRINGS +#endif + +/* ************************************************************************** */ + +#include "libmng_types.h" /* platform-specific definitions + and other assorted stuff */ + +/* ************************************************************************** */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* ************************************************************************** */ +/* * * */ +/* * Versioning control * */ +/* * * */ +/* * version_so and version_dll will NOT reflect version_major; * */ +/* * these will only change for binary incompatible changes (which will * */ +/* * hopefully never occur) * */ +/* * note: they will be set to 1 on the first public release !!! * */ +/* * * */ +/* * first public release: * */ +/* * #define MNG_VERSION_TEXT "1.0.0" * */ +/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */ +/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */ +/* * #define MNG_VERSION_MAJOR 1 * */ +/* * #define MNG_VERSION_MINOR 0 * */ +/* * #define MNG_VERSION_RELEASE 0 * */ +/* * * */ +/* * bug fix & cosmetics : * */ +/* * #define MNG_VERSION_TEXT "1.0.1" * */ +/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */ +/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */ +/* * #define MNG_VERSION_MAJOR 1 * */ +/* * #define MNG_VERSION_MINOR 0 * */ +/* * #define MNG_VERSION_RELEASE 1 * */ +/* * * */ +/* * feature change : * */ +/* * #define MNG_VERSION_TEXT "1.2.0" * */ +/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */ +/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */ +/* * #define MNG_VERSION_MAJOR 1 * */ +/* * #define MNG_VERSION_MINOR 2 * */ +/* * #define MNG_VERSION_RELEASE 0 * */ +/* * * */ +/* * major rewrite (still binary compatible) : * */ +/* * #define MNG_VERSION_TEXT "2.0.0" * */ +/* * #define MNG_VERSION_SO 1 eg. libmng.so.1 * */ +/* * #define MNG_VERSION_DLL 1 eg. libmng.dll * */ +/* * #define MNG_VERSION_MAJOR 2 * */ +/* * #define MNG_VERSION_MINOR 0 * */ +/* * #define MNG_VERSION_RELEASE 0 * */ +/* * * */ +/* * binary incompatible change: * */ +/* * #define MNG_VERSION_TEXT "13.0.0" * */ +/* * #define MNG_VERSION_SO 2 eg. libmng.so.2 * */ +/* * #define MNG_VERSION_DLL 2 eg. libmng2.dll * */ +/* * #define MNG_VERSION_MAJOR 13 * */ +/* * #define MNG_VERSION_MINOR 0 * */ +/* * #define MNG_VERSION_RELEASE 0 * */ +/* * * */ +/* * note that version_so & version_dll will always remain equal so it * */ +/* * doesn't matter which one is called to do version-checking; they are * */ +/* * just provided for their target platform * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_VERSION_TEXT "1.0.4" +#define MNG_VERSION_SO 1 /* eg. libmng.so.1 */ +#define MNG_VERSION_DLL 1 /* but: libmng.dll (!) */ +#define MNG_VERSION_MAJOR 1 +#define MNG_VERSION_MINOR 0 +#define MNG_VERSION_RELEASE 4 + +MNG_EXT mng_pchar MNG_DECL mng_version_text (void); +MNG_EXT mng_uint8 MNG_DECL mng_version_so (void); +MNG_EXT mng_uint8 MNG_DECL mng_version_dll (void); +MNG_EXT mng_uint8 MNG_DECL mng_version_major (void); +MNG_EXT mng_uint8 MNG_DECL mng_version_minor (void); +MNG_EXT mng_uint8 MNG_DECL mng_version_release (void); + +/* ************************************************************************** */ +/* * * */ +/* * MNG/PNG specification level conformance * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_PNG_VERSION "1.2" +#define MNG_PNG_VERSION_MAJ 1 +#define MNG_PNG_VERSION_MIN 2 + +#define MNG_MNG_VERSION "1.0" +#define MNG_MNG_VERSION_MAJ 1 +#define MNG_MNG_VERSION_MIN 0 +#define MNG_MNG_DRAFT 99 /* deprecated; + only used for nEED "MNG DRAFT nn" */ + +/* ************************************************************************** */ +/* * * */ +/* * High-level application functions * */ +/* * * */ +/* ************************************************************************** */ + +/* library initialization function */ +/* must be the first called before anything can be done at all */ +/* initializes internal datastructure(s) */ +MNG_EXT mng_handle MNG_DECL mng_initialize (mng_ptr pUserdata, + mng_memalloc fMemalloc, + mng_memfree fMemfree, + mng_traceproc fTraceproc); + +/* library reset function */ +/* can be used to re-initialize the library, so another image can be + processed. there's absolutely no harm in calling it, even when it's not + really necessary */ +MNG_EXT mng_retcode MNG_DECL mng_reset (mng_handle hHandle); + +/* library cleanup function */ +/* must be the last called to clean up internal datastructure(s) */ +MNG_EXT mng_retcode MNG_DECL mng_cleanup (mng_handle* hHandle); + +/* high-level read functions */ +/* use mng_read if you simply want to read a Network Graphic */ +/* mng_read_resume is used in I/O-read-suspension scenarios, where the + "readdata" callback may return FALSE & length=0 indicating it's buffer is + depleted or too short to supply the retquired bytes, and the buffer needs + to be refilled; libmng will return the errorcode MNG_NEEDMOREDATA telling + the app to refill it's read-buffer after which it must call mng_read_resume + (or mng_display_resume if it also displaying the image simultaneously) */ +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_retcode MNG_DECL mng_read (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_read_resume (mng_handle hHandle); +#endif + +/* high-level write & create functions */ +/* use this if you want to write a previously read Network Graphic or + if you want to create a new graphic and write it */ +/* to write a previously read graphic you must have defined MNG_STORE_CHUNKS */ +/* to create a new graphic you'll also need access to the chunks + (eg. #define MNG_ACCESS_CHUNKS !) */ +#ifdef MNG_SUPPORT_WRITE +MNG_EXT mng_retcode MNG_DECL mng_write (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_create (mng_handle hHandle); +#endif + +/* high-level display functions */ +/* use these to display a previously read or created graphic or + to read & display a graphic simultaneously */ +/* mng_display_resume should be called after a timer-interval + expires that was set through the settimer-callback, after a + read suspension-break, or, to resume an animation after a call + to mng_display_freeze/mng_display_reset */ +/* mng_display_freeze thru mng_display_gotime can be used to influence + the display of an image, BUT ONLY if it has been completely read! */ +#ifdef MNG_SUPPORT_DISPLAY +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_retcode MNG_DECL mng_readdisplay (mng_handle hHandle); +#endif +MNG_EXT mng_retcode MNG_DECL mng_display (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_display_resume (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_display_freeze (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_display_reset (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_display_goframe (mng_handle hHandle, + mng_uint32 iFramenr); +MNG_EXT mng_retcode MNG_DECL mng_display_golayer (mng_handle hHandle, + mng_uint32 iLayernr); +MNG_EXT mng_retcode MNG_DECL mng_display_gotime (mng_handle hHandle, + mng_uint32 iPlaytime); +#endif /* MNG_SUPPORT_DISPLAY */ + +/* error reporting function */ +/* use this if you need more detailed info on the last error */ +/* iExtra1 & iExtra2 may contain errorcodes from zlib, jpeg, etc... */ +/* zErrortext will only be filled if you #define MNG_ERROR_TELLTALE */ +MNG_EXT mng_retcode MNG_DECL mng_getlasterror (mng_handle hHandle, + mng_int8* iSeverity, + mng_chunkid* iChunkname, + mng_uint32* iChunkseq, + mng_int32* iExtra1, + mng_int32* iExtra2, + mng_pchar* zErrortext); + +/* ************************************************************************** */ +/* * * */ +/* * Callback set functions * */ +/* * * */ +/* ************************************************************************** */ + +/* memory callbacks */ +/* called to allocate and release internal datastructures */ +#ifndef MNG_INTERNAL_MEMMNGMT +MNG_EXT mng_retcode MNG_DECL mng_setcb_memalloc (mng_handle hHandle, + mng_memalloc fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_memfree (mng_handle hHandle, + mng_memfree fProc); +#endif /* MNG_INTERNAL_MEMMNGMT */ + +/* open- & close-stream callbacks */ +/* called to open & close streams for input or output */ +#if defined(MNG_SUPPORT_READ) || defined(MNG_SUPPORT_WRITE) +MNG_EXT mng_retcode MNG_DECL mng_setcb_openstream (mng_handle hHandle, + mng_openstream fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_closestream (mng_handle hHandle, + mng_closestream fProc); +#endif + +/* read callback */ +/* called to get data from the inputstream */ +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_retcode MNG_DECL mng_setcb_readdata (mng_handle hHandle, + mng_readdata fProc); +#endif + +/* write callback */ +/* called to put data into the outputstream */ +#ifdef MNG_SUPPORT_WRITE +MNG_EXT mng_retcode MNG_DECL mng_setcb_writedata (mng_handle hHandle, + mng_writedata fProc); +#endif + +/* error callback */ +/* called when an error occurs */ +/* the application can determine if the error is recoverable, + and may inform the library by setting specific returncodes */ +MNG_EXT mng_retcode MNG_DECL mng_setcb_errorproc (mng_handle hHandle, + mng_errorproc fProc); + +/* trace callback */ +/* called to show the currently executing function */ +#ifdef MNG_SUPPORT_TRACE +MNG_EXT mng_retcode MNG_DECL mng_setcb_traceproc (mng_handle hHandle, + mng_traceproc fProc); +#endif + +/* callbacks for read processing */ +/* processheader is called when all header information has been gathered + from the inputstream */ +/* processtext is called for every tEXt, zTXt and iTXt chunk in the + inputstream (iType=0 for tEXt, 1 for zTXt and 2 for iTXt); + you can call get_imagelevel to check at what nesting-level the chunk is + encountered (eg. tEXt inside an embedded image inside a MNG -> level == 2; + in most other case -> level == 1) */ +/* processsave & processseek are called for SAVE/SEEK chunks */ +/* processneed is called for the nEED chunk; you should specify a callback + for this as the default behavior will be to abort processing */ +/* processunknown is called after reading each non-critical unknown chunk */ +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_retcode MNG_DECL mng_setcb_processheader (mng_handle hHandle, + mng_processheader fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processtext (mng_handle hHandle, + mng_processtext fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processsave (mng_handle hHandle, + mng_processsave fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processseek (mng_handle hHandle, + mng_processseek fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processneed (mng_handle hHandle, + mng_processneed fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processmend (mng_handle hHandle, + mng_processmend fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processunknown(mng_handle hHandle, + mng_processunknown fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processterm (mng_handle hHandle, + mng_processterm fProc); +#endif + +/* callbacks for display processing */ +/* getcanvasline is called to get an access-pointer to a line on the + drawing-canvas */ +/* getbkgdline is called to get an access-pointer to a line from the + background-canvas */ +/* refresh is called to inform the GUI to redraw the current canvas onto + it's output device (eg. in Win32 this would mean sending an + invalidate message for the specified region */ +/* NOTE that the update-region is specified as x,y,width,height; eg. the + invalidate message for Windows retquires left,top,right,bottom parameters + where the bottom-right is exclusive of the region!! + to get these correctly is as simple as: + left = x; + top = y; + right = x + width; + bottom = y + height; + if your implementation retquires inclusive points, simply subtract 1 from + both the right & bottom values calculated above. + */ +#ifdef MNG_SUPPORT_DISPLAY +MNG_EXT mng_retcode MNG_DECL mng_setcb_getcanvasline (mng_handle hHandle, + mng_getcanvasline fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_getbkgdline (mng_handle hHandle, + mng_getbkgdline fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_getalphaline (mng_handle hHandle, + mng_getalphaline fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_refresh (mng_handle hHandle, + mng_refresh fProc); + +/* timing callbacks */ +/* gettickcount is called to get the system tickcount (milliseconds); + this is used to determine the remaining interval between frames */ +/* settimer is called to inform the application that it should set a timer; + when the timer is triggered the app must call mng_display_resume */ +MNG_EXT mng_retcode MNG_DECL mng_setcb_gettickcount (mng_handle hHandle, + mng_gettickcount fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_settimer (mng_handle hHandle, + mng_settimer fProc); + +/* color management callbacks */ +/* called to transmit color management information to the application */ +/* these are only used when you #define MNG_APP_CMS */ +#ifdef MNG_APP_CMS +MNG_EXT mng_retcode MNG_DECL mng_setcb_processgamma (mng_handle hHandle, + mng_processgamma fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processchroma (mng_handle hHandle, + mng_processchroma fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processsrgb (mng_handle hHandle, + mng_processsrgb fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processiccp (mng_handle hHandle, + mng_processiccp fProc); +MNG_EXT mng_retcode MNG_DECL mng_setcb_processarow (mng_handle hHandle, + mng_processarow fProc); +#endif /* MNG_APP_CMS */ +#endif /* MNG_SUPPORT_DISPLAY */ + +/* ************************************************************************** */ +/* * * */ +/* * Callback get functions * */ +/* * * */ +/* ************************************************************************** */ + +/* see _setcb_ */ +#ifndef MNG_INTERNAL_MEMMNGMT +MNG_EXT mng_memalloc MNG_DECL mng_getcb_memalloc (mng_handle hHandle); +MNG_EXT mng_memfree MNG_DECL mng_getcb_memfree (mng_handle hHandle); +#endif + +/* see _setcb_ */ +#if defined(MNG_SUPPORT_READ) || defined(MNG_WRITE_SUPPORT) +MNG_EXT mng_openstream MNG_DECL mng_getcb_openstream (mng_handle hHandle); +MNG_EXT mng_closestream MNG_DECL mng_getcb_closestream (mng_handle hHandle); +#endif + +/* see _setcb_ */ +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_readdata MNG_DECL mng_getcb_readdata (mng_handle hHandle); +#endif + +/* see _setcb_ */ +#ifdef MNG_SUPPORT_WRITE +MNG_EXT mng_writedata MNG_DECL mng_getcb_writedata (mng_handle hHandle); +#endif + +/* see _setcb_ */ +MNG_EXT mng_errorproc MNG_DECL mng_getcb_errorproc (mng_handle hHandle); + +/* see _setcb_ */ +#ifdef MNG_SUPPORT_TRACE +MNG_EXT mng_traceproc MNG_DECL mng_getcb_traceproc (mng_handle hHandle); +#endif + +/* see _setcb_ */ +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_processheader MNG_DECL mng_getcb_processheader (mng_handle hHandle); +MNG_EXT mng_processtext MNG_DECL mng_getcb_processtext (mng_handle hHandle); +MNG_EXT mng_processsave MNG_DECL mng_getcb_processsave (mng_handle hHandle); +MNG_EXT mng_processseek MNG_DECL mng_getcb_processseek (mng_handle hHandle); +MNG_EXT mng_processneed MNG_DECL mng_getcb_processneed (mng_handle hHandle); +MNG_EXT mng_processunknown MNG_DECL mng_getcb_processunknown (mng_handle hHandle); +MNG_EXT mng_processterm MNG_DECL mng_getcb_processterm (mng_handle hHandle); +#endif + +/* see _setcb_ */ +#ifdef MNG_SUPPORT_DISPLAY +MNG_EXT mng_getcanvasline MNG_DECL mng_getcb_getcanvasline (mng_handle hHandle); +MNG_EXT mng_getbkgdline MNG_DECL mng_getcb_getbkgdline (mng_handle hHandle); +MNG_EXT mng_getalphaline MNG_DECL mng_getcb_getalphaline (mng_handle hHandle); +MNG_EXT mng_refresh MNG_DECL mng_getcb_refresh (mng_handle hHandle); + +/* see _setcb_ */ +MNG_EXT mng_gettickcount MNG_DECL mng_getcb_gettickcount (mng_handle hHandle); +MNG_EXT mng_settimer MNG_DECL mng_getcb_settimer (mng_handle hHandle); + +/* see _setcb_ */ +#ifdef MNG_APP_CMS +MNG_EXT mng_processgamma MNG_DECL mng_getcb_processgamma (mng_handle hHandle); +MNG_EXT mng_processchroma MNG_DECL mng_getcb_processchroma (mng_handle hHandle); +MNG_EXT mng_processsrgb MNG_DECL mng_getcb_processsrgb (mng_handle hHandle); +MNG_EXT mng_processiccp MNG_DECL mng_getcb_processiccp (mng_handle hHandle); +MNG_EXT mng_processarow MNG_DECL mng_getcb_processarow (mng_handle hHandle); +#endif /* MNG_APP_CMS */ +#endif /* MNG_SUPPORT_DISPLAY */ + +/* ************************************************************************** */ +/* * * */ +/* * Property set functions * */ +/* * * */ +/* ************************************************************************** */ + +/* Application data pointer */ +/* provided for application use; not used by the library */ +MNG_EXT mng_retcode MNG_DECL mng_set_userdata (mng_handle hHandle, + mng_ptr pUserdata); + +/* The style of the drawing- & background-canvas */ +/* only used for displaying images */ +/* both are initially set to 24-bit RGB (eg. 8-bit per channel) */ +MNG_EXT mng_retcode MNG_DECL mng_set_canvasstyle (mng_handle hHandle, + mng_uint32 iStyle); +MNG_EXT mng_retcode MNG_DECL mng_set_bkgdstyle (mng_handle hHandle, + mng_uint32 iStyle); + +/* The default background color */ +/* only used if the getbkgdline callback is not defined */ +/* for initially painting the canvas and restoring (part of) the background */ +MNG_EXT mng_retcode MNG_DECL mng_set_bgcolor (mng_handle hHandle, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue); + +/* Indicates preferred use of the bKGD chunk for PNG images */ +MNG_EXT mng_retcode MNG_DECL mng_set_usebkgd (mng_handle hHandle, + mng_bool bUseBKGD); + +/* Indicates storage of read chunks */ +/* only useful if you #define mng_store_chunks */ +/* can be used to dynamically change storage management */ +MNG_EXT mng_retcode MNG_DECL mng_set_storechunks (mng_handle hHandle, + mng_bool bStorechunks); + +/* Indicates breaks requested when processing SAVE/SEEK */ +/* set this to let the app handle section breaks; the library will return + MNG_NEEDSECTIONWAIT return-codes for each SEEK chunk */ +MNG_EXT mng_retcode MNG_DECL mng_set_sectionbreaks (mng_handle hHandle, + mng_bool bSectionbreaks); + +/* Indicates storage of playback info (ON by default!) */ +/* can be used to turn off caching of playback info; this is useful to + specifically optimize MNG-video playback; note that if caching is turned off + LOOP chunks will be flagged as errors! TERM chunks will be ignored and only + passed to the processterm() callback if it is defined by the app; also, this + feature can only be used with mng_readdisplay(); mng_read(), + mng_display_reset() and mng_display_goxxxx() will return an error; + once this option is turned off it can't be turned on for the same stream!!! */ +MNG_EXT mng_retcode MNG_DECL mng_set_cacheplayback (mng_handle hHandle, + mng_bool bCacheplayback); + +/* Indicates automatic progressive refreshes for large images (ON by default!) */ +/* turn this off if you do not want intermittent painting while a large image + is being read. useful if the input-stream comes from a fast medium, such + as a local harddisk */ +MNG_EXT mng_retcode MNG_DECL mng_set_doprogressive (mng_handle hHandle, + mng_bool bDoProgressive); + +/* Color-management necessaries */ +/* + ************************************************************************* + !!!!!!!! THIS BIT IS IMPORTANT !!!!!!!!! + ************************************************************************* + + If you have defined MNG_FULL_CMS (and are using lcms), you will have to + think hard about the following routines. + + lcms retquires 2 profiles to work off the differences in the input-image + and the output-device. The ICC profile for the input-image will be + embedded within it to reflect its color-characteristics, but the output + profile depends on the output-device, which is something only *YOU* know + about. sRGB (standard RGB) is common for x86 compatible environments + (eg. Windows, Linux and some others) + + If you are compiling for a sRGB compliant system you probably won't have + to do anything special. (unless you want to ofcourse) + + If you are compiling for a non-sRGB compliant system + (eg. SGI, Mac, Next, others...) + you *MUST* define a proper ICC profile for the generic output-device + associated with that platform. + + In either event, you may also want to offer an option to your users to + set the profile manually, or, if you know how, set it from a + system-defined default. + + TO RECAP: for sRGB systems (Windows, Linux) no action retquired! + for non-sRGB systems (SGI, Mac, Next) ACTION RETQUIRED! + + Please visit http://www.srgb.com, http://www.color.org and + http://www.littlecms.com for more info. + + ************************************************************************* + !!!!!!!! THIS BIT IS IMPORTANT !!!!!!!!! + ************************************************************************* +*/ +/* mng_set_srgb tells libmng if it's running on a sRGB compliant system or not + the default is already set to MNG_TRUE */ +/* mng_set_outputprofile, mng_set_outputprofile2, mng_set_outputsrgb + are used to set the default profile describing the output-device + by default it is already initialized with an sRGB profile */ +/* mng_set_srgbprofile, mng_set_srgbprofile2, mng_set_srgbimplicit + are used to set the default profile describing a standard sRGB device + this is used when the input-image is tagged only as being sRGB, but the + output-device is defined as not being sRGB compliant + by default it is already initialized with a standard sRGB profile */ +#if defined(MNG_SUPPORT_DISPLAY) +MNG_EXT mng_retcode MNG_DECL mng_set_srgb (mng_handle hHandle, + mng_bool bIssRGB); +MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile (mng_handle hHandle, + mng_pchar zFilename); +MNG_EXT mng_retcode MNG_DECL mng_set_outputprofile2 (mng_handle hHandle, + mng_uint32 iProfilesize, + mng_ptr pProfile); +MNG_EXT mng_retcode MNG_DECL mng_set_outputsrgb (mng_handle hHandle); +MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile (mng_handle hHandle, + mng_pchar zFilename); +MNG_EXT mng_retcode MNG_DECL mng_set_srgbprofile2 (mng_handle hHandle, + mng_uint32 iProfilesize, + mng_ptr pProfile); +MNG_EXT mng_retcode MNG_DECL mng_set_srgbimplicit (mng_handle hHandle); +#endif + +/* Gamma settings */ +/* only used if you #define MNG_FULL_CMS or #define MNG_GAMMA_ONLY */ +/* ... blabla (explain gamma processing a little; eg. formula & stuff) ... */ +MNG_EXT mng_retcode MNG_DECL mng_set_viewgamma (mng_handle hHandle, + mng_float dGamma); +MNG_EXT mng_retcode MNG_DECL mng_set_displaygamma (mng_handle hHandle, + mng_float dGamma); +MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggamma (mng_handle hHandle, + mng_float dGamma); +MNG_EXT mng_retcode MNG_DECL mng_set_viewgammaint (mng_handle hHandle, + mng_uint32 iGamma); +MNG_EXT mng_retcode MNG_DECL mng_set_displaygammaint (mng_handle hHandle, + mng_uint32 iGamma); +MNG_EXT mng_retcode MNG_DECL mng_set_dfltimggammaint (mng_handle hHandle, + mng_uint32 iGamma); + +/* Ultimate clipping size */ +/* used to limit extreme graphics from overloading the system */ +/* if a graphic exceeds these limits a warning is issued, which can + be ignored by the app (using the errorproc callback). in that case + the library will use these settings to clip the input graphic, and + the app's canvas must account for this */ +MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvaswidth (mng_handle hHandle, + mng_uint32 iMaxwidth); +MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvasheight (mng_handle hHandle, + mng_uint32 iMaxheight); +MNG_EXT mng_retcode MNG_DECL mng_set_maxcanvassize (mng_handle hHandle, + mng_uint32 iMaxwidth, + mng_uint32 iMaxheight); + +/* ZLIB default compression parameters */ +/* these are used when writing out chunks */ +/* they are also used when compressing PNG image-data or JNG alpha-data; + in this case you can set them just before calling mng_putimgdata_ihdr */ +/* set to your liking; usually the defaults will suffice though! */ +/* check the documentation for ZLIB for details on these parameters */ +#ifdef MNG_INCLUDE_ZLIB +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_level (mng_handle hHandle, + mng_int32 iZlevel); +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_method (mng_handle hHandle, + mng_int32 iZmethod); +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_windowbits (mng_handle hHandle, + mng_int32 iZwindowbits); +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_memlevel (mng_handle hHandle, + mng_int32 iZmemlevel); +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_strategy (mng_handle hHandle, + mng_int32 iZstrategy); + +MNG_EXT mng_retcode MNG_DECL mng_set_zlib_maxidat (mng_handle hHandle, + mng_uint32 iMaxIDAT); +#endif /* MNG_INCLUDE_ZLIB */ + +/* JNG default compression parameters (based on IJG code) */ +/* these are used when compressing JNG image-data; so you can set them + just before calling mng_putimgdata_jhdr */ +/* set to your liking; usually the defaults will suffice though! */ +/* check the documentation for IJGSRC6B for details on these parameters */ +#ifdef MNG_INCLUDE_JNG +#ifdef MNG_INCLUDE_IJG6B +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_dctmethod (mng_handle hHandle, + mngjpeg_dctmethod eJPEGdctmethod); +#endif +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_quality (mng_handle hHandle, + mng_int32 iJPEGquality); +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_smoothing (mng_handle hHandle, + mng_int32 iJPEGsmoothing); +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_progressive(mng_handle hHandle, + mng_bool bJPEGprogressive); +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_optimized (mng_handle hHandle, + mng_bool bJPEGoptimized); + +MNG_EXT mng_retcode MNG_DECL mng_set_jpeg_maxjdat (mng_handle hHandle, + mng_uint32 iMaxJDAT); +#endif /* MNG_INCLUDE_JNG */ + +/* Suspension-mode setting */ +/* use this to activate the internal suspension-buffer to improve + read-suspension processing */ +/* TODO: write-suspension ??? */ +#if defined(MNG_SUPPORT_READ) +MNG_EXT mng_retcode MNG_DECL mng_set_suspensionmode (mng_handle hHandle, + mng_bool bSuspensionmode); +#endif + +/* Speed setting */ +/* use this to influence the display-speed of animations */ +#if defined(MNG_SUPPORT_DISPLAY) +MNG_EXT mng_retcode MNG_DECL mng_set_speed (mng_handle hHandle, + mng_speedtype iSpeed); +#endif + +/* ************************************************************************** */ +/* * * */ +/* * Property get functions * */ +/* * * */ +/* ************************************************************************** */ + +/* see _set_ */ +MNG_EXT mng_ptr MNG_DECL mng_get_userdata (mng_handle hHandle); + +/* Network Graphic header details */ +/* these get filled once the graphics header is processed, + so they are available in the processheader callback; before that + they are zeroed out and imagetype is set to it_unknown */ +/* this might be a good point for the app to initialize the drawing-canvas! */ +/* note that some fields are only set for the first(!) header-chunk: + MNG/MHDR (imagetype = mng_it_mng) - ticks thru simplicity + PNG/IHDR (imagetype = mng_it_png) - bitdepth thru interlace + JNG/JHDR (imagetype = mng_it_jng) - bitdepth thru compression & + interlace thru alphainterlace */ +MNG_EXT mng_imgtype MNG_DECL mng_get_sigtype (mng_handle hHandle); +MNG_EXT mng_imgtype MNG_DECL mng_get_imagetype (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_imagewidth (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_imageheight (mng_handle hHandle); + +MNG_EXT mng_uint32 MNG_DECL mng_get_ticks (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_framecount (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_layercount (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_playtime (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_simplicity (mng_handle hHandle); + +MNG_EXT mng_uint8 MNG_DECL mng_get_bitdepth (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_colortype (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_compression (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_filter (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_interlace (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_alphabitdepth (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_alphacompression(mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_alphafilter (mng_handle hHandle); +MNG_EXT mng_uint8 MNG_DECL mng_get_alphainterlace (mng_handle hHandle); + +/* indicates the predicted alpha-depth retquired to properly display the image */ +/* gets set once the graphics header is processed and is available in the + processheader callback for any type of input-image (PNG, JNG or MNG) */ +/* possible values are 0,1,2,4,8,16 + 0 = no transparency retquired + 1 = on/off transparency retquired (alpha-values are 0 or 2^bit_depth-1) + 2+ = semi-transparency retquired (values will be scaled to the bitdepth of the + canvasstyle supplied by the application) */ +MNG_EXT mng_uint8 MNG_DECL mng_get_alphadepth (mng_handle hHandle); + +/* defines whether a refresh() callback is called for an interlace pass (PNG) + or progressive scan (JNG) */ +/* returns the interlace pass number for PNG or a fabricated pass number for JNG; + returns 0 in all other cases */ +/* only useful if the image_type = mng_it_png or mng_it_jng and if the image + is actually interlaced (PNG) or progressive (JNG) */ +MNG_EXT mng_uint8 MNG_DECL mng_get_refreshpass (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_uint32 MNG_DECL mng_get_canvasstyle (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_bkgdstyle (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_retcode MNG_DECL mng_get_bgcolor (mng_handle hHandle, + mng_uint16* iRed, + mng_uint16* iGreen, + mng_uint16* iBlue); + +/* see _set_ */ +MNG_EXT mng_bool MNG_DECL mng_get_usebkgd (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_bool MNG_DECL mng_get_storechunks (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_bool MNG_DECL mng_get_sectionbreaks (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_bool MNG_DECL mng_get_cacheplayback (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_bool MNG_DECL mng_get_doprogressive (mng_handle hHandle); + +/* see _set_ */ +#if defined(MNG_SUPPORT_DISPLAY) && defined(MNG_FULL_CMS) +MNG_EXT mng_bool MNG_DECL mng_get_srgb (mng_handle hHandle); +#endif + +/* see _set_ */ +MNG_EXT mng_float MNG_DECL mng_get_viewgamma (mng_handle hHandle); +MNG_EXT mng_float MNG_DECL mng_get_displaygamma (mng_handle hHandle); +MNG_EXT mng_float MNG_DECL mng_get_dfltimggamma (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_viewgammaint (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_displaygammaint (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_dfltimggammaint (mng_handle hHandle); + +/* see _set_ */ +MNG_EXT mng_uint32 MNG_DECL mng_get_maxcanvaswidth (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_maxcanvasheight (mng_handle hHandle); + +/* see _set_ */ +#ifdef MNG_INCLUDE_ZLIB +MNG_EXT mng_int32 MNG_DECL mng_get_zlib_level (mng_handle hHandle); +MNG_EXT mng_int32 MNG_DECL mng_get_zlib_method (mng_handle hHandle); +MNG_EXT mng_int32 MNG_DECL mng_get_zlib_windowbits (mng_handle hHandle); +MNG_EXT mng_int32 MNG_DECL mng_get_zlib_memlevel (mng_handle hHandle); +MNG_EXT mng_int32 MNG_DECL mng_get_zlib_strategy (mng_handle hHandle); + +MNG_EXT mng_uint32 MNG_DECL mng_get_zlib_maxidat (mng_handle hHandle); +#endif /* MNG_INCLUDE_ZLIB */ + +/* see _set_ */ +#ifdef MNG_INCLUDE_JNG +#ifdef MNG_INCLUDE_IJG6B +MNG_EXT mngjpeg_dctmethod + MNG_DECL mng_get_jpeg_dctmethod (mng_handle hHandle); +#endif +MNG_EXT mng_int32 MNG_DECL mng_get_jpeg_quality (mng_handle hHandle); +MNG_EXT mng_int32 MNG_DECL mng_get_jpeg_smoothing (mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_get_jpeg_progressive(mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_get_jpeg_optimized (mng_handle hHandle); + +MNG_EXT mng_uint32 MNG_DECL mng_get_jpeg_maxjdat (mng_handle hHandle); +#endif /* MNG_INCLUDE_JNG */ + +/* see _set_ */ +#if defined(MNG_SUPPORT_READ) +MNG_EXT mng_bool MNG_DECL mng_get_suspensionmode (mng_handle hHandle); +#endif + +/* see _set_ */ +#if defined(MNG_SUPPORT_DISPLAY) +MNG_EXT mng_speedtype + MNG_DECL mng_get_speed (mng_handle hHandle); +#endif + +/* Image-level */ +/* this can be used inside the processtext callback to determine the level of + text of the image being processed; the value 1 is returned for top-level + texts, and the value 2 for a text inside an embedded image inside a MNG */ +MNG_EXT mng_uint32 MNG_DECL mng_get_imagelevel (mng_handle hHandle); + +/* BACK info */ +/* can be used to retrieve the color & mandatory values for the last processed + BACK chunk of a MNG (will fail for other image-types); + if no BACK chunk was processed yet, it will return all zeroes */ +MNG_EXT mng_retcode MNG_DECL mng_get_lastbackchunk (mng_handle hHandle, + mng_uint16* iRed, + mng_uint16* iGreen, + mng_uint16* iBlue, + mng_uint8* iMandatory); + +/* Display status variables */ +/* these get filled & updated during display processing */ +/* starttime is the tickcount at the start of displaying the animation */ +/* runtime is the actual number of millisecs since the start of the animation */ +/* currentframe, currentlayer & currentplaytime indicate the current + frame/layer/playtime(msecs) in the animation (these keep increasing; + even after the animation loops back to the TERM chunk) */ +#if defined(MNG_SUPPORT_DISPLAY) +MNG_EXT mng_uint32 MNG_DECL mng_get_starttime (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_runtime (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_currentframe (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_currentlayer (mng_handle hHandle); +MNG_EXT mng_uint32 MNG_DECL mng_get_currentplaytime (mng_handle hHandle); +#endif + +/* Status variables */ +/* these indicate the internal state of the library */ +/* most indicate exactly what you would expect: + status_error returns MNG_TRUE if the last function call returned an errorcode + status_reading returns MNG_TRUE if the library is (still) reading an image + status_suspendbreak returns MNG_TRUE if the library has suspended for "I/O" + status_creating returns MNG_TRUE if the library is in the middle of creating an image + status_writing returns MNG_TRUE if the library is in the middle of writing an image + status_displaying returns MNG_TRUE if the library is displaying an image + status_running returns MNG_TRUE if display processing is active (eg. not frozen or reset) + status_timerbreak returns MNG_TRUE if the library has suspended for a "timer-break" */ +/* eg. mng_readdisplay() will turn the reading, displaying and running status on; + when EOF is reached the reading status will be turned off */ +MNG_EXT mng_bool MNG_DECL mng_status_error (mng_handle hHandle); +#ifdef MNG_SUPPORT_READ +MNG_EXT mng_bool MNG_DECL mng_status_reading (mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_status_suspendbreak (mng_handle hHandle); +#endif +#ifdef MNG_SUPPORT_WRITE +MNG_EXT mng_bool MNG_DECL mng_status_creating (mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_status_writing (mng_handle hHandle); +#endif +#ifdef MNG_SUPPORT_DISPLAY +MNG_EXT mng_bool MNG_DECL mng_status_displaying (mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_status_running (mng_handle hHandle); +MNG_EXT mng_bool MNG_DECL mng_status_timerbreak (mng_handle hHandle); +#endif + +/* ************************************************************************** */ +/* * * */ +/* * Chunk access functions * */ +/* * * */ +/* ************************************************************************** */ + +#ifdef MNG_ACCESS_CHUNKS + +/* ************************************************************************** */ + +/* use this to iterate the stored chunks */ +/* retquires MNG_ACCESS_CHUNKS & MNG_STORE_CHUNKS */ +/* starts from the supplied chunk-index-nr; the first chunk has index 0!! */ +MNG_EXT mng_retcode MNG_DECL mng_iterate_chunks (mng_handle hHandle, + mng_uint32 iChunkseq, + mng_iteratechunk fProc); + +/* ************************************************************************** */ + +/* use these to get chunk data from within the callback in iterate_chunks */ +MNG_EXT mng_retcode MNG_DECL mng_getchunk_ihdr (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iWidth, + mng_uint32 *iHeight, + mng_uint8 *iBitdepth, + mng_uint8 *iColortype, + mng_uint8 *iCompression, + mng_uint8 *iFilter, + mng_uint8 *iInterlace); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_plte (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iCount, + mng_palette8 *aPalette); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_idat (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iRawlen, + mng_ptr *pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_trns (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_bool *bGlobal, + mng_uint8 *iType, + mng_uint32 *iCount, + mng_uint8arr *aAlphas, + mng_uint16 *iGray, + mng_uint16 *iRed, + mng_uint16 *iGreen, + mng_uint16 *iBlue, + mng_uint32 *iRawlen, + mng_uint8arr *aRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_gama (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iGamma); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_chrm (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iWhitepointx, + mng_uint32 *iWhitepointy, + mng_uint32 *iRedx, + mng_uint32 *iRedy, + mng_uint32 *iGreenx, + mng_uint32 *iGreeny, + mng_uint32 *iBluex, + mng_uint32 *iBluey); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_srgb (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint8 *iRenderingintent); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_iccp (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iNamesize, + mng_pchar *zName, + mng_uint8 *iCompression, + mng_uint32 *iProfilesize, + mng_ptr *pProfile); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_text (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iKeywordsize, + mng_pchar *zKeyword, + mng_uint32 *iTextsize, + mng_pchar *zText); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_ztxt (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iKeywordsize, + mng_pchar *zKeyword, + mng_uint8 *iCompression, + mng_uint32 *iTextsize, + mng_pchar *zText); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_itxt (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iKeywordsize, + mng_pchar *zKeyword, + mng_uint8 *iCompressionflag, + mng_uint8 *iCompressionmethod, + mng_uint32 *iLanguagesize, + mng_pchar *zLanguage, + mng_uint32 *iTranslationsize, + mng_pchar *zTranslation, + mng_uint32 *iTextsize, + mng_pchar *zText); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_bkgd (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint8 *iType, + mng_uint8 *iIndex, + mng_uint16 *iGray, + mng_uint16 *iRed, + mng_uint16 *iGreen, + mng_uint16 *iBlue); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_phys (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iSizex, + mng_uint32 *iSizey, + mng_uint8 *iUnit); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_sbit (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint8 *iType, + mng_uint8arr4 *aBits); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_splt (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iNamesize, + mng_pchar *zName, + mng_uint8 *iSampledepth, + mng_uint32 *iEntrycount, + mng_ptr *pEntries); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_hist (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iEntrycount, + mng_uint16arr *aEntries); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_time (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iYear, + mng_uint8 *iMonth, + mng_uint8 *iDay, + mng_uint8 *iHour, + mng_uint8 *iMinute, + mng_uint8 *iSecond); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_mhdr (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iWidth, + mng_uint32 *iHeight, + mng_uint32 *iTicks, + mng_uint32 *iLayercount, + mng_uint32 *iFramecount, + mng_uint32 *iPlaytime, + mng_uint32 *iSimplicity); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_loop (mng_handle hHandle, + mng_handle hChunk, + mng_uint8 *iLevel, + mng_uint32 *iRepeat, + mng_uint8 *iTermination, + mng_uint32 *iItermin, + mng_uint32 *iItermax, + mng_uint32 *iCount, + mng_uint32p *pSignals); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_endl (mng_handle hHandle, + mng_handle hChunk, + mng_uint8 *iLevel); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_defi (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iObjectid, + mng_uint8 *iDonotshow, + mng_uint8 *iConcrete, + mng_bool *bHasloca, + mng_int32 *iXlocation, + mng_int32 *iYlocation, + mng_bool *bHasclip, + mng_int32 *iLeftcb, + mng_int32 *iRightcb, + mng_int32 *iTopcb, + mng_int32 *iBottomcb); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_basi (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iWidth, + mng_uint32 *iHeight, + mng_uint8 *iBitdepth, + mng_uint8 *iColortype, + mng_uint8 *iCompression, + mng_uint8 *iFilter, + mng_uint8 *iInterlace, + mng_uint16 *iRed, + mng_uint16 *iGreen, + mng_uint16 *iBlue, + mng_uint16 *iAlpha, + mng_uint8 *iViewable); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_clon (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iSourceid, + mng_uint16 *iCloneid, + mng_uint8 *iClonetype, + mng_uint8 *iDonotshow, + mng_uint8 *iConcrete, + mng_bool *bHasloca, + mng_uint8 *iLocationtype, + mng_int32 *iLocationx, + mng_int32 *iLocationy); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_past (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iDestid, + mng_uint8 *iTargettype, + mng_int32 *iTargetx, + mng_int32 *iTargety, + mng_uint32 *iCount); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_past_src (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 iEntry, + mng_uint16 *iSourceid, + mng_uint8 *iComposition, + mng_uint8 *iOrientation, + mng_uint8 *iOffsettype, + mng_int32 *iOffsetx, + mng_int32 *iOffsety, + mng_uint8 *iBoundarytype, + mng_int32 *iBoundaryl, + mng_int32 *iBoundaryr, + mng_int32 *iBoundaryt, + mng_int32 *iBoundaryb); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_disc (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iCount, + mng_uint16p *pObjectids); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_back (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iRed, + mng_uint16 *iGreen, + mng_uint16 *iBlue, + mng_uint8 *iMandatory, + mng_uint16 *iImageid, + mng_uint8 *iTile); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_fram (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint8 *iMode, + mng_uint32 *iNamesize, + mng_pchar *zName, + mng_uint8 *iChangedelay, + mng_uint8 *iChangetimeout, + mng_uint8 *iChangeclipping, + mng_uint8 *iChangesyncid, + mng_uint32 *iDelay, + mng_uint32 *iTimeout, + mng_uint8 *iBoundarytype, + mng_int32 *iBoundaryl, + mng_int32 *iBoundaryr, + mng_int32 *iBoundaryt, + mng_int32 *iBoundaryb, + mng_uint32 *iCount, + mng_uint32p *pSyncids); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_move (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iFirstid, + mng_uint16 *iLastid, + mng_uint8 *iMovetype, + mng_int32 *iMovex, + mng_int32 *iMovey); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_clip (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iFirstid, + mng_uint16 *iLastid, + mng_uint8 *iCliptype, + mng_int32 *iClipl, + mng_int32 *iClipr, + mng_int32 *iClipt, + mng_int32 *iClipb); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_show (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint16 *iFirstid, + mng_uint16 *iLastid, + mng_uint8 *iMode); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_term (mng_handle hHandle, + mng_handle hChunk, + mng_uint8 *iTermaction, + mng_uint8 *iIteraction, + mng_uint32 *iDelay, + mng_uint32 *iItermax); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_save (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint8 *iOffsettype, + mng_uint32 *iCount); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_save_entry (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 iEntry, + mng_uint8 *iEntrytype, + mng_uint32arr2 *iOffset, + mng_uint32arr2 *iStarttime, + mng_uint32 *iLayernr, + mng_uint32 *iFramenr, + mng_uint32 *iNamesize, + mng_pchar *zName); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_seek (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iNamesize, + mng_pchar *zName); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_expi (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iSnapshotid, + mng_uint32 *iNamesize, + mng_pchar *zName); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_fpri (mng_handle hHandle, + mng_handle hChunk, + mng_uint8 *iDeltatype, + mng_uint8 *iPriority); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_need (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iKeywordssize, + mng_pchar *zKeywords); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_phyg (mng_handle hHandle, + mng_handle hChunk, + mng_bool *bEmpty, + mng_uint32 *iSizex, + mng_uint32 *iSizey, + mng_uint8 *iUnit); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_jhdr (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iWidth, + mng_uint32 *iHeight, + mng_uint8 *iColortype, + mng_uint8 *iImagesampledepth, + mng_uint8 *iImagecompression, + mng_uint8 *iImageinterlace, + mng_uint8 *iAlphasampledepth, + mng_uint8 *iAlphacompression, + mng_uint8 *iAlphafilter, + mng_uint8 *iAlphainterlace); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_jdat (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iRawlen, + mng_ptr *pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_jdaa (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iRawlen, + mng_ptr *pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_dhdr (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iObjectid, + mng_uint8 *iImagetype, + mng_uint8 *iDeltatype, + mng_uint32 *iBlockwidth, + mng_uint32 *iBlockheight, + mng_uint32 *iBlockx, + mng_uint32 *iBlocky); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_prom (mng_handle hHandle, + mng_handle hChunk, + mng_uint8 *iColortype, + mng_uint8 *iSampledepth, + mng_uint8 *iFilltype); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_pplt (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iCount); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_pplt_entry (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 iEntry, + mng_uint16 *iRed, + mng_uint16 *iGreen, + mng_uint16 *iBlue, + mng_uint16 *iAlpha, + mng_bool *bUsed); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_drop (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iCount, + mng_chunkidp *pChunknames); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_dbyk (mng_handle hHandle, + mng_handle hChunk, + mng_chunkid *iChunkname, + mng_uint8 *iPolarity, + mng_uint32 *iKeywordssize, + mng_pchar *zKeywords); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_ordr (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 *iCount); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_ordr_entry (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 iEntry, + mng_chunkid *iChunkname, + mng_uint8 *iOrdertype); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_magn (mng_handle hHandle, + mng_handle hChunk, + mng_uint16 *iFirstid, + mng_uint16 *iLastid, + mng_uint16 *iMethodX, + mng_uint16 *iMX, + mng_uint16 *iMY, + mng_uint16 *iML, + mng_uint16 *iMR, + mng_uint16 *iMT, + mng_uint16 *iMB, + mng_uint16 *iMethodY); + +MNG_EXT mng_retcode MNG_DECL mng_getchunk_unknown (mng_handle hHandle, + mng_handle hChunk, + mng_chunkid *iChunkname, + mng_uint32 *iRawlen, + mng_ptr *pRawdata); + +/* ************************************************************************** */ + +#ifdef MNG_INCLUDE_WRITE_PROCS + +/* use these to create new chunks at the end of the chunk-list */ +/* retquires at least MNG_ACCESS_CHUNKS (MNG_SUPPORT_WRITE may be nice too) */ +MNG_EXT mng_retcode MNG_DECL mng_putchunk_ihdr (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint8 iBitdepth, + mng_uint8 iColortype, + mng_uint8 iCompression, + mng_uint8 iFilter, + mng_uint8 iInterlace); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_plte (mng_handle hHandle, + mng_uint32 iCount, + mng_palette8 aPalette); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_idat (mng_handle hHandle, + mng_uint32 iRawlen, + mng_ptr pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_iend (mng_handle hHandle); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_trns (mng_handle hHandle, + mng_bool bEmpty, + mng_bool bGlobal, + mng_uint8 iType, + mng_uint32 iCount, + mng_uint8arr aAlphas, + mng_uint16 iGray, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue, + mng_uint32 iRawlen, + mng_uint8arr aRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_gama (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iGamma); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_chrm (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iWhitepointx, + mng_uint32 iWhitepointy, + mng_uint32 iRedx, + mng_uint32 iRedy, + mng_uint32 iGreenx, + mng_uint32 iGreeny, + mng_uint32 iBluex, + mng_uint32 iBluey); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_srgb (mng_handle hHandle, + mng_bool bEmpty, + mng_uint8 iRenderingintent); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_iccp (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iNamesize, + mng_pchar zName, + mng_uint8 iCompression, + mng_uint32 iProfilesize, + mng_ptr pProfile); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_text (mng_handle hHandle, + mng_uint32 iKeywordsize, + mng_pchar zKeyword, + mng_uint32 iTextsize, + mng_pchar zText); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_ztxt (mng_handle hHandle, + mng_uint32 iKeywordsize, + mng_pchar zKeyword, + mng_uint8 iCompression, + mng_uint32 iTextsize, + mng_pchar zText); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_itxt (mng_handle hHandle, + mng_uint32 iKeywordsize, + mng_pchar zKeyword, + mng_uint8 iCompressionflag, + mng_uint8 iCompressionmethod, + mng_uint32 iLanguagesize, + mng_pchar zLanguage, + mng_uint32 iTranslationsize, + mng_pchar zTranslation, + mng_uint32 iTextsize, + mng_pchar zText); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_bkgd (mng_handle hHandle, + mng_bool bEmpty, + mng_uint8 iType, + mng_uint8 iIndex, + mng_uint16 iGray, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_phys (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iSizex, + mng_uint32 iSizey, + mng_uint8 iUnit); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_sbit (mng_handle hHandle, + mng_bool bEmpty, + mng_uint8 iType, + mng_uint8arr4 aBits); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_splt (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iNamesize, + mng_pchar zName, + mng_uint8 iSampledepth, + mng_uint32 iEntrycount, + mng_ptr pEntries); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_hist (mng_handle hHandle, + mng_uint32 iEntrycount, + mng_uint16arr aEntries); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_time (mng_handle hHandle, + mng_uint16 iYear, + mng_uint8 iMonth, + mng_uint8 iDay, + mng_uint8 iHour, + mng_uint8 iMinute, + mng_uint8 iSecond); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_mhdr (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint32 iTicks, + mng_uint32 iLayercount, + mng_uint32 iFramecount, + mng_uint32 iPlaytime, + mng_uint32 iSimplicity); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_mend (mng_handle hHandle); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_loop (mng_handle hHandle, + mng_uint8 iLevel, + mng_uint32 iRepeat, + mng_uint8 iTermination, + mng_uint32 iItermin, + mng_uint32 iItermax, + mng_uint32 iCount, + mng_uint32p pSignals); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_endl (mng_handle hHandle, + mng_uint8 iLevel); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_defi (mng_handle hHandle, + mng_uint16 iObjectid, + mng_uint8 iDonotshow, + mng_uint8 iConcrete, + mng_bool bHasloca, + mng_int32 iXlocation, + mng_int32 iYlocation, + mng_bool bHasclip, + mng_int32 iLeftcb, + mng_int32 iRightcb, + mng_int32 iTopcb, + mng_int32 iBottomcb); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_basi (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint8 iBitdepth, + mng_uint8 iColortype, + mng_uint8 iCompression, + mng_uint8 iFilter, + mng_uint8 iInterlace, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue, + mng_uint16 iAlpha, + mng_uint8 iViewable); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_clon (mng_handle hHandle, + mng_uint16 iSourceid, + mng_uint16 iCloneid, + mng_uint8 iClonetype, + mng_uint8 iDonotshow, + mng_uint8 iConcrete, + mng_bool bHasloca, + mng_uint8 iLocationtype, + mng_int32 iLocationx, + mng_int32 iLocationy); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_past (mng_handle hHandle, + mng_uint16 iDestid, + mng_uint8 iTargettype, + mng_int32 iTargetx, + mng_int32 iTargety, + mng_uint32 iCount); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_past_src (mng_handle hHandle, + mng_uint32 iEntry, + mng_uint16 iSourceid, + mng_uint8 iComposition, + mng_uint8 iOrientation, + mng_uint8 iOffsettype, + mng_int32 iOffsetx, + mng_int32 iOffsety, + mng_uint8 iBoundarytype, + mng_int32 iBoundaryl, + mng_int32 iBoundaryr, + mng_int32 iBoundaryt, + mng_int32 iBoundaryb); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_disc (mng_handle hHandle, + mng_uint32 iCount, + mng_uint16p pObjectids); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_back (mng_handle hHandle, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue, + mng_uint8 iMandatory, + mng_uint16 iImageid, + mng_uint8 iTile); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_fram (mng_handle hHandle, + mng_bool bEmpty, + mng_uint8 iMode, + mng_uint32 iNamesize, + mng_pchar zName, + mng_uint8 iChangedelay, + mng_uint8 iChangetimeout, + mng_uint8 iChangeclipping, + mng_uint8 iChangesyncid, + mng_uint32 iDelay, + mng_uint32 iTimeout, + mng_uint8 iBoundarytype, + mng_int32 iBoundaryl, + mng_int32 iBoundaryr, + mng_int32 iBoundaryt, + mng_int32 iBoundaryb, + mng_uint32 iCount, + mng_uint32p pSyncids); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_move (mng_handle hHandle, + mng_uint16 iFirstid, + mng_uint16 iLastid, + mng_uint8 iMovetype, + mng_int32 iMovex, + mng_int32 iMovey); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_clip (mng_handle hHandle, + mng_uint16 iFirstid, + mng_uint16 iLastid, + mng_uint8 iCliptype, + mng_int32 iClipl, + mng_int32 iClipr, + mng_int32 iClipt, + mng_int32 iClipb); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_show (mng_handle hHandle, + mng_bool bEmpty, + mng_uint16 iFirstid, + mng_uint16 iLastid, + mng_uint8 iMode); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_term (mng_handle hHandle, + mng_uint8 iTermaction, + mng_uint8 iIteraction, + mng_uint32 iDelay, + mng_uint32 iItermax); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_save (mng_handle hHandle, + mng_bool bEmpty, + mng_uint8 iOffsettype, + mng_uint32 iCount); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_save_entry (mng_handle hHandle, + mng_uint32 iEntry, + mng_uint8 iEntrytype, + mng_uint32arr2 iOffset, + mng_uint32arr2 iStarttime, + mng_uint32 iLayernr, + mng_uint32 iFramenr, + mng_uint32 iNamesize, + mng_pchar zName); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_seek (mng_handle hHandle, + mng_uint32 iNamesize, + mng_pchar zName); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_expi (mng_handle hHandle, + mng_uint16 iSnapshotid, + mng_uint32 iNamesize, + mng_pchar zName); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_fpri (mng_handle hHandle, + mng_uint8 iDeltatype, + mng_uint8 iPriority); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_need (mng_handle hHandle, + mng_uint32 iKeywordssize, + mng_pchar zKeywords); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_phyg (mng_handle hHandle, + mng_bool bEmpty, + mng_uint32 iSizex, + mng_uint32 iSizey, + mng_uint8 iUnit); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_jhdr (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint8 iColortype, + mng_uint8 iImagesampledepth, + mng_uint8 iImagecompression, + mng_uint8 iImageinterlace, + mng_uint8 iAlphasampledepth, + mng_uint8 iAlphacompression, + mng_uint8 iAlphafilter, + mng_uint8 iAlphainterlace); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_jdat (mng_handle hHandle, + mng_uint32 iRawlen, + mng_ptr pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_jdaa (mng_handle hHandle, + mng_uint32 iRawlen, + mng_ptr pRawdata); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_jsep (mng_handle hHandle); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_dhdr (mng_handle hHandle, + mng_uint16 iObjectid, + mng_uint8 iImagetype, + mng_uint8 iDeltatype, + mng_uint32 iBlockwidth, + mng_uint32 iBlockheight, + mng_uint32 iBlockx, + mng_uint32 iBlocky); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_prom (mng_handle hHandle, + mng_uint8 iColortype, + mng_uint8 iSampledepth, + mng_uint8 iFilltype); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_ipng (mng_handle hHandle); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_pplt (mng_handle hHandle, + mng_uint32 iCount); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_pplt_entry (mng_handle hHandle, + mng_uint32 iEntry, + mng_uint16 iRed, + mng_uint16 iGreen, + mng_uint16 iBlue, + mng_uint16 iAlpha, + mng_bool bUsed); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_jpng (mng_handle hHandle); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_drop (mng_handle hHandle, + mng_uint32 iCount, + mng_chunkidp pChunknames); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_dbyk (mng_handle hHandle, + mng_chunkid iChunkname, + mng_uint8 iPolarity, + mng_uint32 iKeywordssize, + mng_pchar zKeywords); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_ordr (mng_handle hHandle, + mng_uint32 iCount); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_ordr_entry (mng_handle hHandle, + mng_uint32 iEntry, + mng_chunkid iChunkname, + mng_uint8 iOrdertype); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_magn (mng_handle hHandle, + mng_uint16 iFirstid, + mng_uint16 iLastid, + mng_uint16 iMethodX, + mng_uint16 iMX, + mng_uint16 iMY, + mng_uint16 iML, + mng_uint16 iMR, + mng_uint16 iMT, + mng_uint16 iMB, + mng_uint16 iMethodY); + +MNG_EXT mng_retcode MNG_DECL mng_putchunk_unknown (mng_handle hHandle, + mng_chunkid iChunkname, + mng_uint32 iRawlen, + mng_ptr pRawdata); + +#endif /* MNG_INCLUDE_WRITE_PROCS */ + +/* ************************************************************************** */ + +/* use these functions to access the actual image-data in stored chunks, + as opposed to the IDAT/JDAT data */ +/* to get accurate pixel-data the canvasstyle should seriously reflect the + bitdepth/colortype combination of the preceding IHDR/JHDR/BASI/DHDR; + all input can be converted to rgb(a)8 (rgb(a)16 for 16-bit images), but + there are only limited conversions back (see below for putimgdata) */ + +/* call this function if you want to extract the nth image from the list; + the first image is designated seqnr 0! */ +/* this function finds the IHDR/JHDR/BASI/DHDR with the appropriate seqnr, + starting from the beginning of the chunk-list; this may tend to get a little + slow for animations with a large number of chunks for images near the end */ +/* supplying a seqnr past the last image in the animation will return with + an errorcode */ +MNG_EXT mng_retcode MNG_DECL mng_getimgdata_seq (mng_handle hHandle, + mng_uint32 iSeqnr, + mng_uint32 iCanvasstyle, + mng_getcanvasline fGetcanvasline); + +/* both the following functions will search forward to find the first IDAT/JDAT, + and then traverse back to find the start of the image (IHDR,JHDR,DHDR,BASI); + note that this is very fast compared to decoding the IDAT/JDAT, so there's + not really a need for optimization; either can be called from the + iterate_chunks callback when a IHDR/JHDR is encountered; for BASI/DHDR there + may not be real image-data so it's wisest to keep iterating till the IEND, + and then call either of these functions if necessary (remember the correct seqnr!) */ + +/* call this function if you want to extract the image starting at or after the nth + position in the chunk-list; this number is returned in the iterate_chunks callback */ +MNG_EXT mng_retcode MNG_DECL mng_getimgdata_chunkseq (mng_handle hHandle, + mng_uint32 iSeqnr, + mng_uint32 iCanvasstyle, + mng_getcanvasline fGetcanvasline); + +/* call this function if you want to extract the image starting at or after the + indicated chunk; the handle of a chunk is returned in the iterate_chunks callback */ +MNG_EXT mng_retcode MNG_DECL mng_getimgdata_chunk (mng_handle hHandle, + mng_handle hChunk, + mng_uint32 iCanvasstyle, + mng_getcanvasline fGetcanvasline); + +/* ************************************************************************** */ + +#ifdef MNG_INCLUDE_WRITE_PROCS + +/* use the following functions to add image-data to the list of stored chunks */ +/* note that this only adds the IDAT or JDAT chunks and no others; you must call + one of these functions after you 'put' the initial chunks of the image and + before you 'put' the closing chunks */ +/* the canvasstyle should seriously reflect the bitdepth/colortype combination; + eg. bitdepth=16 would expect a 16-bit canvasstyle, + colortype=g or ga would expect a gray or gray+alpha style respectively + and so on, and so forth ... + (nb. the number of conversions will be extremely limited for the moment!) */ + +MNG_EXT mng_retcode MNG_DECL mng_putimgdata_ihdr (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint8 iColortype, + mng_uint8 iBitdepth, + mng_uint8 iCompression, + mng_uint8 iFilter, + mng_uint8 iInterlace, + mng_uint32 iCanvasstyle, + mng_getcanvasline fGetcanvasline); + +MNG_EXT mng_retcode MNG_DECL mng_putimgdata_jhdr (mng_handle hHandle, + mng_uint32 iWidth, + mng_uint32 iHeight, + mng_uint8 iColortype, + mng_uint8 iBitdepth, + mng_uint8 iCompression, + mng_uint8 iInterlace, + mng_uint8 iAlphaBitdepth, + mng_uint8 iAlphaCompression, + mng_uint8 iAlphaFilter, + mng_uint8 iAlphaInterlace, + mng_uint32 iCanvasstyle, + mng_getcanvasline fGetcanvasline); + +/* ************************************************************************** */ + +/* use the following functions to set the framecount/layercount/playtime or + simplicity of an animation you are creating; this may be useful if these + variables are calculated during the creation-process */ + +MNG_EXT mng_retcode MNG_DECL mng_updatemngheader (mng_handle hHandle, + mng_uint32 iFramecount, + mng_uint32 iLayercount, + mng_uint32 iPlaytime); + +MNG_EXT mng_retcode MNG_DECL mng_updatemngsimplicity (mng_handle hHandle, + mng_uint32 iSimplicity); + +/* ************************************************************************** */ + +#endif /* MNG_INCLUDE_WRITE_PROCS */ + +#endif /* MNG_ACCESS_CHUNKS */ + +/* ************************************************************************** */ +/* * * */ +/* * Error-code structure * */ +/* * * */ +/* * 0b0000 00xx xxxx xxxx - basic errors; severity 9 (environment) * */ +/* * 0b0000 01xx xxxx xxxx - chunk errors; severity 9 (image induced) * */ +/* * 0b0000 10xx xxxx xxxx - severity 5 errors (application induced) * */ +/* * 0b0001 00xx xxxx xxxx - severity 2 warnings (recoverable) * */ +/* * 0b0010 00xx xxxx xxxx - severity 1 warnings (recoverable) * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_NOERROR (mng_retcode)0 /* er.. indicates all's well */ + +#define MNG_OUTOFMEMORY (mng_retcode)1 /* oops, buy some megabytes! */ +#define MNG_INVALIDHANDLE (mng_retcode)2 /* call mng_initialize first */ +#define MNG_NOCALLBACK (mng_retcode)3 /* set the callbacks please */ +#define MNG_UNEXPECTEDEOF (mng_retcode)4 /* what'd ya do with the data? */ +#define MNG_ZLIBERROR (mng_retcode)5 /* zlib burped */ +#define MNG_JPEGERROR (mng_retcode)6 /* jpglib complained */ +#define MNG_LCMSERROR (mng_retcode)7 /* little cms stressed out */ +#define MNG_NOOUTPUTPROFILE (mng_retcode)8 /* no output-profile defined */ +#define MNG_NOSRGBPROFILE (mng_retcode)9 /* no sRGB-profile defined */ +#define MNG_BUFOVERFLOW (mng_retcode)10 /* zlib output-buffer overflow */ +#define MNG_FUNCTIONINVALID (mng_retcode)11 /* ay, totally inappropriate */ +#define MNG_OUTPUTERROR (mng_retcode)12 /* disk full ? */ +#define MNG_JPEGBUFTOOSMALL (mng_retcode)13 /* can't handle buffer overflow*/ +#define MNG_NEEDMOREDATA (mng_retcode)14 /* I'm hungry, give me more */ +#define MNG_NEEDTIMERWAIT (mng_retcode)15 /* Sleep a while then wake me */ +#define MNG_NEEDSECTIONWAIT (mng_retcode)16 /* just processed a SEEK */ +#define MNG_LOOPWITHCACHEOFF (mng_retcode)17 /* LOOP when playback info off */ + +#define MNG_DLLNOTLOADED (mng_retcode)99 /* late binding failed */ + +#define MNG_APPIOERROR (mng_retcode)901 /* application I/O error */ +#define MNG_APPTIMERERROR (mng_retcode)902 /* application timing error */ +#define MNG_APPCMSERROR (mng_retcode)903 /* application CMS error */ +#define MNG_APPMISCERROR (mng_retcode)904 /* application other error */ +#define MNG_APPTRACEABORT (mng_retcode)905 /* application aborts on trace */ + +#define MNG_INTERNALERROR (mng_retcode)999 /* internal inconsistancy */ + +#define MNG_INVALIDSIG (mng_retcode)1025 /* invalid graphics file */ +#define MNG_INVALIDCRC (mng_retcode)1027 /* crc check failed */ +#define MNG_INVALIDLENGTH (mng_retcode)1028 /* chunklength mystifies me */ +#define MNG_SETQUENCEERROR (mng_retcode)1029 /* invalid chunk sequence */ +#define MNG_CHUNKNOTALLOWED (mng_retcode)1030 /* completely out-of-place */ +#define MNG_MULTIPLEERROR (mng_retcode)1031 /* only one occurence allowed */ +#define MNG_PLTEMISSING (mng_retcode)1032 /* indexed-color retquires PLTE */ +#define MNG_IDATMISSING (mng_retcode)1033 /* IHDR-block retquires IDAT */ +#define MNG_CANNOTBEEMPTY (mng_retcode)1034 /* must contain some data */ +#define MNG_GLOBALLENGTHERR (mng_retcode)1035 /* global data incorrect */ +#define MNG_INVALIDBITDEPTH (mng_retcode)1036 /* bitdepth out-of-range */ +#define MNG_INVALIDCOLORTYPE (mng_retcode)1037 /* colortype out-of-range */ +#define MNG_INVALIDCOMPRESS (mng_retcode)1038 /* compression method invalid */ +#define MNG_INVALIDFILTER (mng_retcode)1039 /* filter method invalid */ +#define MNG_INVALIDINTERLACE (mng_retcode)1040 /* interlace method invalid */ +#define MNG_NOTENOUGHIDAT (mng_retcode)1041 /* ran out of compressed data */ +#define MNG_PLTEINDEXERROR (mng_retcode)1042 /* palette-index out-of-range */ +#define MNG_NULLNOTFOUND (mng_retcode)1043 /* couldn't find null-separator*/ +#define MNG_KEYWORDNULL (mng_retcode)1044 /* keyword cannot be empty */ +#define MNG_OBJECTUNKNOWN (mng_retcode)1045 /* the object can't be found */ +#define MNG_OBJECTEXISTS (mng_retcode)1046 /* the object already exists */ +#define MNG_TOOMUCHIDAT (mng_retcode)1047 /* got too much compressed data*/ +#define MNG_INVSAMPLEDEPTH (mng_retcode)1048 /* sampledepth out-of-range */ +#define MNG_INVOFFSETSIZE (mng_retcode)1049 /* invalid offset-size */ +#define MNG_INVENTRYTYPE (mng_retcode)1050 /* invalid entry-type */ +#define MNG_ENDWITHNULL (mng_retcode)1051 /* may not end with NULL */ +#define MNG_INVIMAGETYPE (mng_retcode)1052 /* invalid image_type */ +#define MNG_INVDELTATYPE (mng_retcode)1053 /* invalid delta_type */ +#define MNG_INVALIDINDEX (mng_retcode)1054 /* index-value invalid */ +#define MNG_TOOMUCHJDAT (mng_retcode)1055 /* got too much compressed data*/ +#define MNG_JPEGPARMSERR (mng_retcode)1056 /* JHDR/JPEG parms do not match*/ +#define MNG_INVFILLMETHOD (mng_retcode)1057 /* invalid fill_method */ +#define MNG_OBJNOTCONCRETE (mng_retcode)1058 /* object must be concrete */ +#define MNG_TARGETNOALPHA (mng_retcode)1059 /* object has no alpha-channel */ +#define MNG_MNGTOOCOMPLEX (mng_retcode)1060 /* can't handle complexity */ +#define MNG_UNKNOWNCRITICAL (mng_retcode)1061 /* unknown critical chunk found*/ +#define MNG_UNSUPPORTEDNEED (mng_retcode)1062 /* nEED retquirement unsupported*/ +#define MNG_INVALIDDELTA (mng_retcode)1063 /* Delta operation illegal */ +#define MNG_INVALIDMETHOD (mng_retcode)1064 /* invalid MAGN method */ + +#define MNG_INVALIDCNVSTYLE (mng_retcode)2049 /* can't make anything of this */ +#define MNG_WRONGCHUNK (mng_retcode)2050 /* accessing the wrong chunk */ +#define MNG_INVALIDENTRYIX (mng_retcode)2051 /* accessing the wrong entry */ +#define MNG_NOHEADER (mng_retcode)2052 /* must have had header first */ +#define MNG_NOCORRCHUNK (mng_retcode)2053 /* can't find parent chunk */ +#define MNG_NOMHDR (mng_retcode)2054 /* no MNG header available */ + +#define MNG_IMAGETOOLARGE (mng_retcode)4097 /* input-image way too big */ +#define MNG_NOTANANIMATION (mng_retcode)4098 /* file not a MNG */ +#define MNG_FRAMENRTOOHIGH (mng_retcode)4099 /* frame-nr out-of-range */ +#define MNG_LAYERNRTOOHIGH (mng_retcode)4100 /* layer-nr out-of-range */ +#define MNG_PLAYTIMETOOHIGH (mng_retcode)4101 /* playtime out-of-range */ +#define MNG_FNNOTIMPLEMENTED (mng_retcode)4102 /* function not yet available */ + +#define MNG_IMAGEFROZEN (mng_retcode)8193 /* stopped displaying */ + +#define MNG_LCMS_NOHANDLE 1 /* LCMS returned NULL handle */ +#define MNG_LCMS_NOMEM 2 /* LCMS returned NULL gammatab */ +#define MNG_LCMS_NOTRANS 3 /* LCMS returned NULL transform*/ + +/* ************************************************************************** */ +/* * * */ +/* * Canvas styles * */ +/* * * */ +/* * Note that the intentions are pretty darn good, but that the focus * */ +/* * is currently on 8-bit color support * */ +/* * * */ +/* * The RGB8_A8 style is defined for apps that retquire a separate * */ +/* * canvas for the color-planes and the alpha-plane (eg. mozilla) * */ +/* * This retquires for the app to supply the "getalphaline" callback!!! * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_CANVAS_RGB8 0x00000000L +#define MNG_CANVAS_RGBA8 0x00001000L +#define MNG_CANVAS_ARGB8 0x00003000L +#define MNG_CANVAS_RGB8_A8 0x00005000L +#define MNG_CANVAS_BGR8 0x00000001L +#define MNG_CANVAS_BGRA8 0x00001001L +#define MNG_CANVAS_BGRA8PM 0x00009001L +#define MNG_CANVAS_ABGR8 0x00003001L +#define MNG_CANVAS_RGB16 0x00000100L /* not supported yet */ +#define MNG_CANVAS_RGBA16 0x00001100L /* not supported yet */ +#define MNG_CANVAS_ARGB16 0x00003100L /* not supported yet */ +#define MNG_CANVAS_BGR16 0x00000101L /* not supported yet */ +#define MNG_CANVAS_BGRA16 0x00001101L /* not supported yet */ +#define MNG_CANVAS_ABGR16 0x00003101L /* not supported yet */ +#define MNG_CANVAS_GRAY8 0x00000002L /* not supported yet */ +#define MNG_CANVAS_GRAY16 0x00000102L /* not supported yet */ +#define MNG_CANVAS_GRAYA8 0x00001002L /* not supported yet */ +#define MNG_CANVAS_GRAYA16 0x00001102L /* not supported yet */ +#define MNG_CANVAS_AGRAY8 0x00003002L /* not supported yet */ +#define MNG_CANVAS_AGRAY16 0x00003102L /* not supported yet */ +#define MNG_CANVAS_DX15 0x00000003L /* not supported yet */ +#define MNG_CANVAS_DX16 0x00000004L /* not supported yet */ + +#define MNG_CANVAS_PIXELTYPE(C) (C & 0x000000FFL) +#define MNG_CANVAS_BITDEPTH(C) (C & 0x00000100L) +#define MNG_CANVAS_HASALPHA(C) (C & 0x00001000L) +#define MNG_CANVAS_ALPHAFIRST(C) (C & 0x00002000L) +#define MNG_CANVAS_ALPHASEPD(C) (C & 0x00004000L) +#define MNG_CANVAS_ALPHAPM(C) (C & 0x00008000L) + +#define MNG_CANVAS_RGB(C) (MNG_CANVAS_PIXELTYPE (C) == 0) +#define MNG_CANVAS_BGR(C) (MNG_CANVAS_PIXELTYPE (C) == 1) +#define MNG_CANVAS_GRAY(C) (MNG_CANVAS_PIXELTYPE (C) == 2) +#define MNG_CANVAS_DIRECTX15(C) (MNG_CANVAS_PIXELTYPE (C) == 3) +#define MNG_CANVAS_DIRECTX16(C) (MNG_CANVAS_PIXELTYPE (C) == 4) +#define MNG_CANVAS_8BIT(C) (!MNG_CANVAS_BITDEPTH (C)) +#define MNG_CANVAS_16BIT(C) (MNG_CANVAS_BITDEPTH (C)) +#define MNG_CANVAS_PIXELFIRST(C) (!MNG_CANVAS_ALPHAFIRST (C)) + +/* ************************************************************************** */ +/* * * */ +/* * Chunk names (idea adapted from libpng 1.1.0 - png.h) * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_UINT_HUH 0x40404040L + +#define MNG_UINT_BACK 0x4241434bL +#define MNG_UINT_BASI 0x42415349L +#define MNG_UINT_CLIP 0x434c4950L +#define MNG_UINT_CLON 0x434c4f4eL +#define MNG_UINT_DBYK 0x4442594bL +#define MNG_UINT_DEFI 0x44454649L +#define MNG_UINT_DHDR 0x44484452L +#define MNG_UINT_DISC 0x44495343L +#define MNG_UINT_DROP 0x44524f50L +#define MNG_UINT_ENDL 0x454e444cL +#define MNG_UINT_FRAM 0x4652414dL +#define MNG_UINT_IDAT 0x49444154L +#define MNG_UINT_IEND 0x49454e44L +#define MNG_UINT_IHDR 0x49484452L +#define MNG_UINT_IJNG 0x494a4e47L +#define MNG_UINT_IPNG 0x49504e47L +#define MNG_UINT_JDAA 0x4a444141L +#define MNG_UINT_JDAT 0x4a444154L +#define MNG_UINT_JHDR 0x4a484452L +#define MNG_UINT_JSEP 0x4a534550L +#define MNG_UINT_JdAA 0x4a644141L +#define MNG_UINT_LOOP 0x4c4f4f50L +#define MNG_UINT_MAGN 0x4d41474eL +#define MNG_UINT_MEND 0x4d454e44L +#define MNG_UINT_MHDR 0x4d484452L +#define MNG_UINT_MOVE 0x4d4f5645L +#define MNG_UINT_ORDR 0x4f524452L +#define MNG_UINT_PAST 0x50415354L +#define MNG_UINT_PLTE 0x504c5445L +#define MNG_UINT_PPLT 0x50504c54L +#define MNG_UINT_PROM 0x50524f4dL +#define MNG_UINT_SAVE 0x53415645L +#define MNG_UINT_SEEK 0x5345454bL +#define MNG_UINT_SHOW 0x53484f57L +#define MNG_UINT_TERM 0x5445524dL +#define MNG_UINT_bKGD 0x624b4744L +#define MNG_UINT_cHRM 0x6348524dL +#define MNG_UINT_eXPI 0x65585049L +#define MNG_UINT_fPRI 0x66505249L +#define MNG_UINT_gAMA 0x67414d41L +#define MNG_UINT_hIST 0x68495354L +#define MNG_UINT_iCCP 0x69434350L +#define MNG_UINT_iTXt 0x69545874L +#define MNG_UINT_nEED 0x6e454544L +#define MNG_UINT_oFFs 0x6f464673L +#define MNG_UINT_pCAL 0x7043414cL +#define MNG_UINT_pHYg 0x70444167L +#define MNG_UINT_pHYs 0x70485973L +#define MNG_UINT_sBIT 0x73424954L +#define MNG_UINT_sCAL 0x7343414cL +#define MNG_UINT_sPLT 0x73504c54L +#define MNG_UINT_sRGB 0x73524742L +#define MNG_UINT_tEXt 0x74455874L +#define MNG_UINT_tIME 0x74494d45L +#define MNG_UINT_tRNS 0x74524e53L +#define MNG_UINT_zTXt 0x7a545874L + +/* ************************************************************************** */ +/* * * */ +/* * Chunk property values * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_BITDEPTH_1 1 /* IHDR, BASI, JHDR, PROM */ +#define MNG_BITDEPTH_2 2 +#define MNG_BITDEPTH_4 4 +#define MNG_BITDEPTH_8 8 /* sPLT */ +#define MNG_BITDEPTH_16 16 + +#define MNG_COLORTYPE_GRAY 0 /* IHDR, BASI, PROM */ +#define MNG_COLORTYPE_RGB 2 +#define MNG_COLORTYPE_INDEXED 3 +#define MNG_COLORTYPE_GRAYA 4 +#define MNG_COLORTYPE_RGBA 6 + +#define MNG_COMPRESSION_DEFLATE 0 /* IHDR, zTXt, iTXt, iCCP, + BASI, JHDR */ + +#define MNG_FILTER_ADAPTIVE 0 /* IHDR, BASI, JHDR */ +/* #define MNG_FILTER_NO_ADAPTIVE 1 */ +#define MNG_FILTER_NO_DIFFERING 0 +#define MNG_FILTER_DIFFERING 0x40 +/* #define MNG_FILTER_MASK (MNG_FILTER_NO_ADAPTIVE | MNG_FILTER_DIFFERING) */ + +#define MNG_INTERLACE_NONE 0 /* IHDR, BASI, JHDR */ +#define MNG_INTERLACE_ADAM7 1 + +#define MNG_FILTER_NONE 0 /* IDAT */ +#define MNG_FILTER_SUB 1 +#define MNG_FILTER_UP 2 +#define MNG_FILTER_AVERAGE 3 +#define MNG_FILTER_PAETH 4 + +#define MNG_INTENT_PERCEPTUAL 0 /* sRGB */ +#define MNG_INTENT_RELATIVECOLORIMETRIC 1 +#define MNG_INTENT_SATURATION 2 +#define MNG_INTENT_ABSOLUTECOLORIMETRIC 3 + /* tEXt, zTXt, iTXt */ +#define MNG_TEXT_TITLE "Title" +#define MNG_TEXT_AUTHOR "Author" +#define MNG_TEXT_DESCRIPTION "Description" +#define MNG_TEXT_COPYRIGHT "Copyright" +#define MNG_TEXT_CREATIONTIME "Creation Time" +#define MNG_TEXT_SOFTWARE "Software" +#define MNG_TEXT_DISCLAIMER "Disclaimer" +#define MNG_TEXT_WARNING "Warning" +#define MNG_TEXT_SOURCE "Source" +#define MNG_TEXT_COMMENT "Comment" + +#define MNG_FLAG_UNCOMPRESSED 0 /* iTXt */ +#define MNG_FLAG_COMPRESSED 1 + +#define MNG_UNIT_UNKNOWN 0 /* pHYs, pHYg */ +#define MNG_UNIT_METER 1 + /* MHDR */ +#define MNG_SIMPLICITY_VALID 0x00000001 +#define MNG_SIMPLICITY_SIMPLEFEATURES 0x00000002 +#define MNG_SIMPLICITY_COMPLEXFEATURES 0x00000004 +#define MNG_SIMPLICITY_TRANSPARENCY 0x00000008 +#define MNG_SIMPLICITY_JNG 0x00000010 +#define MNG_SIMPLICITY_DELTAPNG 0x00000020 + +#define MNG_TERMINATION_DECODER_NC 0 /* LOOP */ +#define MNG_TERMINATION_USER_NC 1 +#define MNG_TERMINATION_EXTERNAL_NC 2 +#define MNG_TERMINATION_DETERMINISTIC_NC 3 +#define MNG_TERMINATION_DECODER_C 4 +#define MNG_TERMINATION_USER_C 5 +#define MNG_TERMINATION_EXTERNAL_C 6 +#define MNG_TERMINATION_DETERMINISTIC_C 7 + +#define MNG_DONOTSHOW_VISIBLE 0 /* DEFI */ +#define MNG_DONOTSHOW_NOTVISIBLE 1 + +#define MNG_ABSTRACT 0 /* DEFI */ +#define MNG_CONCRETE 1 + +#define MNG_NOTVIEWABLE 0 /* BASI */ +#define MNG_VIEWABLE 1 + +#define MNG_FULL_CLONE 0 /* CLON */ +#define MNG_PARTIAL_CLONE 1 +#define MNG_RENUMBER 2 + +#define MNG_CONCRETE_ASPARENT 0 /* CLON */ +#define MNG_CONCRETE_MAKEABSTRACT 1 + +#define MNG_LOCATION_ABSOLUTE 0 /* CLON, MOVE */ +#define MNG_LOCATION_RELATIVE 1 + +#define MNG_TARGET_ABSOLUTE 0 /* PAST */ +#define MNG_TARGET_RELATIVE_SAMEPAST 1 +#define MNG_TARGET_RELATIVE_PREVPAST 2 + +#define MNG_COMPOSITE_OVER 0 /* PAST */ +#define MNG_COMPOSITE_REPLACE 1 +#define MNG_COMPOSITE_UNDER 2 + +#define MNG_ORIENTATION_SAME 0 /* PAST */ +#define MNG_ORIENTATION_180DEG 2 +#define MNG_ORIENTATION_FLIPHORZ 4 +#define MNG_ORIENTATION_FLIPVERT 6 +#define MNG_ORIENTATION_TILED 8 + +#define MNG_OFFSET_ABSOLUTE 0 /* PAST */ +#define MNG_OFFSET_RELATIVE 1 + +#define MNG_BOUNDARY_ABSOLUTE 0 /* PAST, FRAM */ +#define MNG_BOUNDARY_RELATIVE 1 + +#define MNG_BACKGROUNDCOLOR_MANDATORY 0x01 /* BACK */ +#define MNG_BACKGROUNDIMAGE_MANDATORY 0x02 /* BACK */ + +#define MNG_BACKGROUNDIMAGE_NOTILE 0 /* BACK */ +#define MNG_BACKGROUNDIMAGE_TILE 1 + +#define MNG_FRAMINGMODE_NOCHANGE 0 /* FRAM */ +#define MNG_FRAMINGMODE_1 1 +#define MNG_FRAMINGMODE_2 2 +#define MNG_FRAMINGMODE_3 3 +#define MNG_FRAMINGMODE_4 4 + +#define MNG_CHANGEDELAY_NO 0 /* FRAM */ +#define MNG_CHANGEDELAY_NEXTSUBFRAME 1 +#define MNG_CHANGEDELAY_DEFAULT 2 + +#define MNG_CHANGETIMOUT_NO 0 /* FRAM */ +#define MNG_CHANGETIMOUT_DETERMINISTIC_1 1 +#define MNG_CHANGETIMOUT_DETERMINISTIC_2 2 +#define MNG_CHANGETIMOUT_DECODER_1 3 +#define MNG_CHANGETIMOUT_DECODER_2 4 +#define MNG_CHANGETIMOUT_USER_1 5 +#define MNG_CHANGETIMOUT_USER_2 6 +#define MNG_CHANGETIMOUT_EXTERNAL_1 7 +#define MNG_CHANGETIMOUT_EXTERNAL_2 8 + +#define MNG_CHANGECLIPPING_NO 0 /* FRAM */ +#define MNG_CHANGECLIPPING_NEXTSUBFRAME 1 +#define MNG_CHANGECLIPPING_DEFAULT 2 + +#define MNG_CHANGESYNCID_NO 0 /* FRAM */ +#define MNG_CHANGESYNCID_NEXTSUBFRAME 1 +#define MNG_CHANGESYNCID_DEFAULT 2 + +#define MNG_CLIPPING_ABSOLUTE 0 /* CLIP */ +#define MNG_CLIPPING_RELATIVE 1 + +#define MNG_SHOWMODE_0 0 /* SHOW */ +#define MNG_SHOWMODE_1 1 +#define MNG_SHOWMODE_2 2 +#define MNG_SHOWMODE_3 3 +#define MNG_SHOWMODE_4 4 +#define MNG_SHOWMODE_5 5 +#define MNG_SHOWMODE_6 6 +#define MNG_SHOWMODE_7 7 + +#define MNG_TERMACTION_LASTFRAME 0 /* TERM */ +#define MNG_TERMACTION_CLEAR 1 +#define MNG_TERMACTION_FIRSTFRAME 2 +#define MNG_TERMACTION_REPEAT 3 + +#define MNG_ITERACTION_LASTFRAME 0 /* TERM */ +#define MNG_ITERACTION_CLEAR 1 +#define MNG_ITERACTION_FIRSTFRAME 2 + +#define MNG_SAVEOFFSET_4BYTE 4 /* SAVE */ +#define MNG_SAVEOFFSET_8BYTE 8 + +#define MNG_SAVEENTRY_SEGMENTFULL 0 /* SAVE */ +#define MNG_SAVEENTRY_SEGMENT 1 +#define MNG_SAVEENTRY_SUBFRAME 2 +#define MNG_SAVEENTRY_EXPORTEDIMAGE 3 + +#define MNG_PRIORITY_ABSOLUTE 0 /* fPRI */ +#define MNG_PRIORITY_RELATIVE 1 + +#ifdef MNG_INCLUDE_JNG +#define MNG_COLORTYPE_JPEGGRAY 8 /* JHDR */ +#define MNG_COLORTYPE_JPEGCOLOR 10 +#define MNG_COLORTYPE_JPEGGRAYA 12 +#define MNG_COLORTYPE_JPEGCOLORA 14 + +#define MNG_BITDEPTH_JPEG8 8 /* JHDR */ +#define MNG_BITDEPTH_JPEG12 12 +#define MNG_BITDEPTH_JPEG8AND12 20 + +#define MNG_COMPRESSION_BASELINEJPEG 8 /* JHDR */ + +#define MNG_INTERLACE_SETQUENTIAL 0 /* JHDR */ +#define MNG_INTERLACE_PROGRESSIVE 8 +#endif /* MNG_INCLUDE_JNG */ + +#define MNG_IMAGETYPE_UNKNOWN 0 /* DHDR */ +#define MNG_IMAGETYPE_PNG 1 +#define MNG_IMAGETYPE_JNG 2 + +#define MNG_DELTATYPE_REPLACE 0 /* DHDR */ +#define MNG_DELTATYPE_BLOCKPIXELADD 1 +#define MNG_DELTATYPE_BLOCKALPHAADD 2 +#define MNG_DELTATYPE_BLOCKCOLORADD 3 +#define MNG_DELTATYPE_BLOCKPIXELREPLACE 4 +#define MNG_DELTATYPE_BLOCKALPHAREPLACE 5 +#define MNG_DELTATYPE_BLOCKCOLORREPLACE 6 +#define MNG_DELTATYPE_NOCHANGE 7 + +#define MNG_FILLMETHOD_LEFTBITREPLICATE 0 /* PROM */ +#define MNG_FILLMETHOD_ZEROFILL 1 + +#define MNG_DELTATYPE_REPLACERGB 0 /* PPLT */ +#define MNG_DELTATYPE_DELTARGB 1 +#define MNG_DELTATYPE_REPLACEALPHA 2 +#define MNG_DELTATYPE_DELTAALPHA 3 +#define MNG_DELTATYPE_REPLACERGBA 4 +#define MNG_DELTATYPE_DELTARGBA 5 + +#define MNG_POLARITY_ONLY 0 /* DBYK */ +#define MNG_POLARITY_ALLBUT 1 + +/* ************************************************************************** */ +/* * * */ +/* * Processtext callback types * */ +/* * * */ +/* ************************************************************************** */ + +#define MNG_TYPE_TEXT 0 +#define MNG_TYPE_ZTXT 1 +#define MNG_TYPE_ITXT 2 + +/* ************************************************************************** */ + +#ifdef __cplusplus +} +#endif + +#endif /* _libmng_h_ */ + +/* ************************************************************************** */ +/* * end of file * */ +/* ************************************************************************** */ + |