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<p><em>TQt Designer</em> helps you build user interfaces with layout tools that move and scale your widgets (<em>controls</em> in Windows terminology) automatically at runtime. The resulting interfaces are both functional and attractive, comfortably suiting your users' operating environments and preferences. <em>TQt Designer</em> supports TQt's signals and slots mechanism for type-safe communication between widgets. <em>TQt Designer</em> includes a code editor which you can use to embed your own custom slots inside the generated code. Those who prefer to separate generated code from hand crafted code can continue to use the subclassing approach pioneered in the first version of <em>TQt Designer</em>.<!-- index Controls!Widgets --></p>
<p>The manual introduces you to <em>TQt Designer</em> by leading you through the development of example applications. The first seven chapters are tutorials, each designed to be as self-contained as possible. Every chapter, except the first three, assumes that you are familiar with the material in chapters two and three which cover the basics of building a TQt application with <em>TQt Designer</em>. Here's a brief overview of the chapters:</p>
<ul><li><p>Chapter one, <a href="designer-manual-2.html">Quick Start</a>, is a fast hands-on tutorial that takes you through the creation of a short, simple dialog application. The aim of this chapter is to give you a feel for how <em>TQt Designer</em> works, with explanations and details deferred to later chapters.</p>
-<li><p>Chapter two, <a href="designer-manual-3.html">Creating a Main Window Application</a>, introduces <em>TQt Designer</em> and takes you step by step through the creation of a small but fully functional application. Along the way you will learn how to create a main window with menus, toolbars and a status bar. Most of the application's implementation will be covered, but the custom dialogs are deferred until chapter three. In the course of this chapter you will use the form and property editors to customize the application. You'll also learn how to use TQt's signals and slots mechanism and <em>TQt Designer</em>'s built-in code editor to make the application functional. We will also explain how to use <tt>qmake</tt> to generate a Makefile so that you can compile and run the application.</p>
+<li><p>Chapter two, <a href="designer-manual-3.html">Creating a Main Window Application</a>, introduces <em>TQt Designer</em> and takes you step by step through the creation of a small but fully functional application. Along the way you will learn how to create a main window with menus, toolbars and a status bar. Most of the application's implementation will be covered, but the custom dialogs are deferred until chapter three. In the course of this chapter you will use the form and property editors to customize the application. You'll also learn how to use TQt's signals and slots mechanism and <em>TQt Designer</em>'s built-in code editor to make the application functional. We will also explain how to use <tt>tqmake</tt> to generate a Makefile so that you can compile and run the application.</p>
<li><p>In chapter three, <a href="designer-manual-4.html">Creating Dialogs</a>, we will create the custom dialogs required by the main window application created in chapter two. In addition to demonstrating various ways of creating dialogs, you will also learn how to lay out forms using the layout tools.</p>
<li><p>Chapter four, <a href="designer-manual-5.html#the-designer-approach">The Designer Approach</a>, provides information on the <em>TQt Designer</em> approach to developing applications, and explains some of the rationale behind <em>TQt Designer</em>.</p>
-<li><p>Chapter five, <a href="designer-manual-6.html">Subclassing and Dynamic Dialogs</a>, will show you how to subclass a form; this allows you to clearly separate the user interface from the underlying code that implements its functionality. Additional information on <tt>qmake</tt> and <tt>tquic</tt> is included in this chapter. This chapter will also explain how you can dynamically load dialogs from<!-- index .ui --> <tt>.ui</tt> files into your application using <a href="tqwidgetfactory.html">TQWidgetFactory</a> and how to access the widgets and sub-widgets of these dialogs.</p>
+<li><p>Chapter five, <a href="designer-manual-6.html">Subclassing and Dynamic Dialogs</a>, will show you how to subclass a form; this allows you to clearly separate the user interface from the underlying code that implements its functionality. Additional information on <tt>tqmake</tt> and <tt>tquic</tt> is included in this chapter. This chapter will also explain how you can dynamically load dialogs from<!-- index .ui --> <tt>.ui</tt> files into your application using <a href="tqwidgetfactory.html">TQWidgetFactory</a> and how to access the widgets and sub-widgets of these dialogs.</p>
<li><p>Chapter six, <a href="designer-manual-7.html">Creating Custom Widgets</a>, explains how you can create your own custom widgets. Both the simple method, that was introduced with the first version of <em>TQt Designer</em>, and the new more powerful method using plugins, are explained.</p>
<li><p>Chapter seven, <a href="designer-manual-8.html">Creating Database Applications</a> introduces TQt's SQL classes and takes you through an example that demonstrates how to execute SQL queries and how to set up master-detail relationships, perform drilldown and handle foreign keys.</p>
<li><p>Chapter eight, <a href="designer-manual-9.html">Customizing and Integrating TQt Designer</a>, focuses on <em>TQt Designer</em> itself, showing you how to customize Designer, how to integrate Designer with Visual Studio and how to create Makefiles.</p>