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-rw-r--r--doc/html/ntqpicture.html26
1 files changed, 13 insertions, 13 deletions
diff --git a/doc/html/ntqpicture.html b/doc/html/ntqpicture.html
index dea68180..740a60b1 100644
--- a/doc/html/ntqpicture.html
+++ b/doc/html/ntqpicture.html
@@ -35,7 +35,7 @@ body { background: #ffffff; color: black; }
replays TQPainter commands.
<a href="#details">More...</a>
<p><tt>#include &lt;<a href="qpicture-h.html">ntqpicture.h</a>&gt;</tt>
-<p>Inherits <a href="ntqpaintdevice.html">TQPaintDevice</a>.
+<p>Inherits <a href="tqpaintdevice.html">TQPaintDevice</a>.
<p><a href="qpicture-members.html">List of all member functions.</a>
<h2>Public Members</h2>
<ul>
@@ -70,7 +70,7 @@ replays TQPainter commands.
The TQPicture class is a paint device that records and
-replays <a href="ntqpainter.html">TQPainter</a> commands.
+replays <a href="tqpainter.html">TQPainter</a> commands.
<p>
@@ -87,10 +87,10 @@ regions, transformed graphics, etc.
<p> Example of how to record a picture:
<pre>
TQPicture pic;
- <a href="ntqpainter.html">TQPainter</a> p;
- p.<a href="ntqpainter.html#begin">begin</a>( &amp;pic ); // paint in picture
- p.<a href="ntqpainter.html#drawEllipse">drawEllipse</a>( 10,20, 80,70 ); // draw an ellipse
- p.<a href="ntqpainter.html#end">end</a>(); // painting done
+ <a href="tqpainter.html">TQPainter</a> p;
+ p.<a href="tqpainter.html#begin">begin</a>( &amp;pic ); // paint in picture
+ p.<a href="tqpainter.html#drawEllipse">drawEllipse</a>( 10,20, 80,70 ); // draw an ellipse
+ p.<a href="tqpainter.html#end">end</a>(); // painting done
pic.<a href="#save">save</a>( "drawing.pic" ); // save picture
</pre>
@@ -98,10 +98,10 @@ regions, transformed graphics, etc.
<pre>
TQPicture pic;
pic.<a href="#load">load</a>( "drawing.pic" ); // load picture
- <a href="ntqpainter.html">TQPainter</a> p;
- p.<a href="ntqpainter.html#begin">begin</a>( &amp;myWidget ); // paint in myWidget
- p.<a href="ntqpainter.html#drawPicture">drawPicture</a>( pic ); // draw the picture
- p.<a href="ntqpainter.html#end">end</a>(); // painting done
+ <a href="tqpainter.html">TQPainter</a> p;
+ p.<a href="tqpainter.html#begin">begin</a>( &amp;myWidget ); // paint in myWidget
+ p.<a href="tqpainter.html#drawPicture">drawPicture</a>( pic ); // draw the picture
+ p.<a href="tqpainter.html#end">end</a>(); // painting done
</pre>
<p> Pictures can also be drawn using <a href="#play">play</a>(). Some basic data about a
@@ -191,7 +191,7 @@ This is an overloaded member function, provided for convenience. It behaves esse
</h3>
Internal implementation of the virtual TQPaintDevice::metric()
function.
-<p> Use the <a href="ntqpaintdevicemetrics.html">TQPaintDeviceMetrics</a> class instead.
+<p> Use the <a href="tqpaintdevicemetrics.html">TQPaintDeviceMetrics</a> class instead.
<p> A picture has the following hard-coded values: dpi=72,
numcolors=16777216 and depth=24.
<p> <em>m</em> is the metric to get.
@@ -201,11 +201,11 @@ numcolors=16777216 and depth=24.
Assigns a <a href="shclass.html">shallow copy</a> of <em>p</em> to this
picture and returns a reference to this picture.
-<h3 class=fn>bool <a name="play"></a>TQPicture::play ( <a href="ntqpainter.html">TQPainter</a>&nbsp;*&nbsp;painter )
+<h3 class=fn>bool <a name="play"></a>TQPicture::play ( <a href="tqpainter.html">TQPainter</a>&nbsp;*&nbsp;painter )
</h3>
Replays the picture using <em>painter</em>, and returns TRUE if
successful; otherwise returns FALSE.
-<p> This function does exactly the same as <a href="ntqpainter.html#drawPicture">TQPainter::drawPicture</a>()
+<p> This function does exactly the same as <a href="tqpainter.html#drawPicture">TQPainter::drawPicture</a>()
with (x, y) = (0, 0).
<h3 class=fn>bool <a name="save"></a>TQPicture::save ( const&nbsp;<a href="tqstring.html">TQString</a>&nbsp;&amp;&nbsp;fileName, const&nbsp;char&nbsp;*&nbsp;format = 0 )