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-<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>TQGuardedPtr Class Reference</h1>
-
-<p>The TQGuardedPtr class is a template class that provides guarded pointers to TQObjects.
-<a href="#details">More...</a>
-<p><tt>#include &lt;<a href="qguardedptr-h.html">qguardedptr.h</a>&gt;</tt>
-<p><a href="qguardedptr-members.html">List of all member functions.</a>
-<h2>Public Members</h2>
-<ul>
-<li class=fn><a href="#TQGuardedPtr"><b>TQGuardedPtr</b></a> ()</li>
-<li class=fn><a href="#TQGuardedPtr-2"><b>TQGuardedPtr</b></a> ( T&nbsp;*&nbsp;p )</li>
-<li class=fn><a href="#TQGuardedPtr-3"><b>TQGuardedPtr</b></a> ( const&nbsp;TQGuardedPtr&lt;T&gt;&nbsp;&amp;&nbsp;p )</li>
-<li class=fn><a href="#~TQGuardedPtr"><b>~TQGuardedPtr</b></a> ()</li>
-<li class=fn>TQGuardedPtr&lt;T&gt; &amp; <a href="#operator-eq"><b>operator=</b></a> ( const&nbsp;TQGuardedPtr&lt;T&gt;&nbsp;&amp;&nbsp;p )</li>
-<li class=fn>TQGuardedPtr&lt;T&gt; &amp; <a href="#operator-eq-2"><b>operator=</b></a> ( T&nbsp;*&nbsp;p )</li>
-<li class=fn>bool <a href="#operator-eq-eq"><b>operator==</b></a> ( const&nbsp;TQGuardedPtr&lt;T&gt;&nbsp;&amp;&nbsp;p ) const</li>
-<li class=fn>bool <a href="#operator!-eq"><b>operator!=</b></a> ( const&nbsp;TQGuardedPtr&lt;T&gt;&nbsp;&amp;&nbsp;p ) const</li>
-<li class=fn>bool <a href="#isNull"><b>isNull</b></a> () const</li>
-<li class=fn>T * <a href="#operator--gt"><b>operator-&gt;</b></a> () const</li>
-<li class=fn>T &amp; <a href="#operator*"><b>operator*</b></a> () const</li>
-<li class=fn><a href="#operator-T-*"><b>operator T *</b></a> () const</li>
-</ul>
-<hr><a name="details"></a><h2>Detailed Description</h2>
-
-
-The TQGuardedPtr class is a template class that provides guarded pointers to TQObjects.
-<p>
-
-<p> A guarded pointer, <tt>TQGuardedPtr&lt;X&gt;</tt>, behaves like a normal C++
-pointer <tt>X*</tt>, except that it is automatically set to 0 when
-the referenced object is destroyed (unlike normal C++ pointers,
-which become "dangling pointers" in such cases). <tt>X</tt> must be a
-subclass of <a href="qobject.html">TQObject</a>.
-<p> Guarded pointers are useful whenever you need to store a pointer
-to a TQObject that is owned by someone else and therefore might be
-destroyed while you still hold a reference to it. You can safely
-test the pointer for validity.
-<p> Example:
-<pre>
- TQGuardedPtr&lt;TQLabel&gt; label = new <a href="qlabel.html">TQLabel</a>( 0, "label" );
- label-&gt;setText( "I like guarded pointers" );
-
- delete (TQLabel*) label; // simulate somebody destroying the label
-
- if ( label)
- label-&gt;show();
- else
- <a href="qapplication.html#qDebug">qDebug</a>("The label has been destroyed");
- </pre>
-
-<p> The program will output <tt>The label has been destroyed</tt> rather
-than dereferencing an invalid address in <tt>label-&gt;show()</tt>.
-<p> The functions and operators available with a TQGuardedPtr are the
-same as those available with a normal unguarded pointer, except
-the pointer arithmetic operators (++, --, -, and +), which are
-normally used only with arrays of objects. Use them like normal
-pointers and you will not need to read this class documentation.
-<p> For creating guarded pointers, you can construct or assign to them
-from an X* or from another guarded pointer of the same type. You
-can compare them with each other using <a href="#operator-eq-eq">operator==</a>() and
-<a href="#operator!-eq">operator!=</a>(), or test for 0 with <a href="#isNull">isNull</a>(). And you can dereference
-them using either the <tt>*x</tt> or the <tt>x-&gt;member</tt> notation.
-<p> A guarded pointer will automatically cast to an X*, so you can
-freely mix guarded and unguarded pointers. This means that if you
-have a TQGuardedPtr<TQWidget>, you can pass it to a function that
-requires a <a href="qwidget.html">TQWidget</a>*. For this reason, it is of little value to
-declare functions to take a TQGuardedPtr as a parameter; just use
-normal pointers. Use a TQGuardedPtr when you are storing a pointer
-over time.
-<p> Note again that class <em>X</em> must inherit <a href="qobject.html">TQObject</a>, or a compilation
-or link error will result.
-<p>See also <a href="objectmodel.html">Object Model</a>.
-
-<hr><h2>Member Function Documentation</h2>
-<h3 class=fn><a name="TQGuardedPtr"></a>TQGuardedPtr::TQGuardedPtr ()
-</h3>
-
-<p> Constructs a 0 guarded pointer.
-<p> <p>See also <a href="#isNull">isNull</a>().
-
-<h3 class=fn><a name="TQGuardedPtr-2"></a>TQGuardedPtr::TQGuardedPtr ( T&nbsp;*&nbsp;p )
-</h3>
-
-<p> Constructs a guarded pointer that points to same object as <em>p</em>
-points to.
-
-<h3 class=fn><a name="TQGuardedPtr-3"></a>TQGuardedPtr::TQGuardedPtr ( const&nbsp;<a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp;&nbsp;p )
-</h3>
-
-<p> Copy one guarded pointer from another. The constructed guarded
-pointer points to the same object that <em>p</em> points to (which may
-be 0).
-
-<h3 class=fn><a name="~TQGuardedPtr"></a>TQGuardedPtr::~TQGuardedPtr ()
-</h3>
-
-<p> Destroys the guarded pointer. Just like a normal pointer,
-destroying a guarded pointer does <em>not</em> destroy the object being
-pointed to.
-
-<h3 class=fn>bool <a name="isNull"></a>TQGuardedPtr::isNull () const
-</h3>
-
-<p> Returns <tt>TRUE</tt> if the referenced object has been destroyed or if
-there is no referenced object; otherwise returns FALSE.
-
-<h3 class=fn><a name="operator-T-*"></a>TQGuardedPtr::operator T * () const
-</h3>
-
-<p> Cast operator; implements pointer semantics. Because of this
-function you can pass a TQGuardedPtr&lt;X&gt; to a function where an X*
-is required.
-
-<h3 class=fn>bool <a name="operator!-eq"></a>TQGuardedPtr::operator!= ( const&nbsp;<a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp;&nbsp;p ) const
-</h3>
-
-<p> Inequality operator; implements pointer semantics, the negation of
-<a href="#operator-eq-eq">operator==</a>(). Returns TRUE if <em>p</em> and this guarded pointer are
-not pointing to the same object; otherwise returns FALSE.
-
-<h3 class=fn>T &amp; <a name="operator*"></a>TQGuardedPtr::operator* () const
-</h3>
-
-<p> Dereference operator; implements pointer semantics. Just use this
-operator as you would with a normal C++ pointer.
-
-<h3 class=fn>T * <a name="operator--gt"></a>TQGuardedPtr::operator-&gt; () const
-</h3>
-
-<p> Overloaded arrow operator; implements pointer semantics. Just use
-this operator as you would with a normal C++ pointer.
-
-<h3 class=fn><a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp; <a name="operator-eq"></a>TQGuardedPtr::operator= ( const&nbsp;<a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp;&nbsp;p )
-</h3>
-
-<p> Assignment operator. This guarded pointer then points to the same
-object as <em>p</em> points to.
-
-<h3 class=fn><a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp; <a name="operator-eq-2"></a>TQGuardedPtr::operator= ( T&nbsp;*&nbsp;p )
-</h3>
-This is an overloaded member function, provided for convenience. It behaves essentially like the above function.
-<p> Assignment operator. This guarded pointer then points to the same
-object as <em>p</em> points to.
-
-<h3 class=fn>bool <a name="operator-eq-eq"></a>TQGuardedPtr::operator== ( const&nbsp;<a href="qguardedptr.html">TQGuardedPtr</a>&lt;T&gt;&nbsp;&amp;&nbsp;p ) const
-</h3>
-
-<p> Equality operator; implements traditional pointer semantics.
-Returns TRUE if both <em>p</em> and this guarded pointer are 0, or if
-both <em>p</em> and this pointer point to the same object; otherwise
-returns FALSE.
-<p> <p>See also <a href="#operator!-eq">operator!=</a>().
-
-<!-- eof -->
-<hr><p>
-This file is part of the <a href="index.html">TQt toolkit</a>.
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-<a href="http://www.trolltech.com/">Trolltech</a>. All Rights Reserved.<p><address><hr><div align=center>
-<table width=100% cellspacing=0 border=0><tr>
-<td>Copyright &copy; 2007
-<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
-<td align=right><div align=right>TQt 3.3.8</div>
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