summaryrefslogtreecommitdiffstats
path: root/doc/html/tictac-example.html
diff options
context:
space:
mode:
Diffstat (limited to 'doc/html/tictac-example.html')
-rw-r--r--doc/html/tictac-example.html18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/html/tictac-example.html b/doc/html/tictac-example.html
index fae1bdba3..2975a1bb8 100644
--- a/doc/html/tictac-example.html
+++ b/doc/html/tictac-example.html
@@ -191,7 +191,7 @@ private:
// Paints TicTacButton
//
-<a name="x31"></a>void TicTacButton::<a href="ntqbutton.html#drawButtonLabel">drawButtonLabel</a>( <a href="tqpainter.html">TQPainter</a> *p )
+<a name="x31"></a>void TicTacButton::<a href="tqbutton.html#drawButtonLabel">drawButtonLabel</a>( <a href="tqpainter.html">TQPainter</a> *p )
{
<a href="tqrect.html">TQRect</a> r = <a href="tqwidget.html#rect">rect</a>();
p-&gt;<a href="tqpainter.html#setPen">setPen</a>( TQPen( white,2 ) ); // set fat pen
@@ -222,14 +222,14 @@ private:
comp_starts = FALSE; // human starts
buttons = new TicTacButtons(n); // create real buttons
btArray = new TicTacArray(n); // create button model
- <a href="qgridlayout.html">TQGridLayout</a> * grid = new <a href="qgridlayout.html">TQGridLayout</a>( this, nBoard, nBoard, 4 );
+ <a href="tqgridlayout.html">TQGridLayout</a> * grid = new <a href="tqgridlayout.html">TQGridLayout</a>( this, nBoard, nBoard, 4 );
<a href="tqpalette.html">TQPalette</a> p( blue );
for ( int i=0; i&lt;n; i++ ) { // create and connect buttons
TicTacButton *ttb = new TicTacButton( this );
<a name="x45"></a> ttb-&gt;<a href="tqwidget.html#setPalette">setPalette</a>( p );
ttb-&gt;<a href="tqwidget.html#setEnabled">setEnabled</a>( FALSE );
- <a href="tqobject.html#connect">connect</a>( ttb, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), TQ_SLOT(buttonClicked()) );
- grid-&gt;<a href="qgridlayout.html#addWidget">addWidget</a>( ttb, i%nBoard, i/nBoard );
+ <a href="tqobject.html#connect">connect</a>( ttb, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), TQ_SLOT(buttonClicked()) );
+ grid-&gt;<a href="tqgridlayout.html#addWidget">addWidget</a>( ttb, i%nBoard, i/nBoard );
buttons-&gt;insert( i, ttb );
btArray-&gt;at(i) = TicTacButton::Blank; // initial button type
}
@@ -448,7 +448,7 @@ void <a name="f195"></a>TicTacGameBoard::computerMove()
// Create a message label
message = new <a href="tqlabel.html">TQLabel</a>( this );
-<a name="x24"></a> message-&gt;<a href="ntqframe.html#setFrameStyle">setFrameStyle</a>( TQFrame::WinPanel | TQFrame::Sunken );
+<a name="x24"></a> message-&gt;<a href="tqframe.html#setFrameStyle">setFrameStyle</a>( TQFrame::WinPanel | TQFrame::Sunken );
message-&gt;<a href="tqlabel.html#setAlignment">setAlignment</a>( AlignCenter );
l-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( message );
@@ -461,8 +461,8 @@ void <a name="f195"></a>TicTacGameBoard::computerMove()
// Create a horizontal frame line
- <a href="ntqframe.html">TQFrame</a> *line = new <a href="ntqframe.html">TQFrame</a>( this );
- line-&gt;<a href="ntqframe.html#setFrameStyle">setFrameStyle</a>( TQFrame::HLine | TQFrame::Sunken );
+ <a href="tqframe.html">TQFrame</a> *line = new <a href="tqframe.html">TQFrame</a>( this );
+ line-&gt;<a href="tqframe.html#setFrameStyle">setFrameStyle</a>( TQFrame::HLine | TQFrame::Sunken );
l-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( line );
// Create the combo box for deciding who should start, and
@@ -477,9 +477,9 @@ void <a name="f195"></a>TicTacGameBoard::computerMove()
// to this right slots.
newGame = new <a href="tqpushbutton.html">TQPushButton</a>( "Play!", this );
- <a href="tqobject.html#connect">connect</a>( newGame, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), TQ_SLOT(newGameClicked()) );
+ <a href="tqobject.html#connect">connect</a>( newGame, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), TQ_SLOT(newGameClicked()) );
quit = new <a href="tqpushbutton.html">TQPushButton</a>( "Quit", this );
- <a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="ntqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
+ <a href="tqobject.html#connect">connect</a>( quit, TQ_SIGNAL(<a href="tqbutton.html#clicked">clicked</a>()), tqApp, TQ_SLOT(<a href="ntqapplication.html#quit">quit</a>()) );
<a href="qhboxlayout.html">TQHBoxLayout</a> * b = new <a href="qhboxlayout.html">TQHBoxLayout</a>;
<a name="x19"></a> l-&gt;<a href="qboxlayout.html#addLayout">addLayout</a>( b );
b-&gt;<a href="qboxlayout.html#addWidget">addWidget</a>( newGame );