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-rw-r--r--doc/html/tutorial1-10.html8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/html/tutorial1-10.html b/doc/html/tutorial1-10.html
index cb4d0ed7d..8a8da0f20 100644
--- a/doc/html/tutorial1-10.html
+++ b/doc/html/tutorial1-10.html
@@ -189,10 +189,10 @@ is 0, 0).
force->setRange( 10, 50 );
</pre>
<p> We add a second LCDRange, which will be used to set the force.
-<p> <pre> <a href="ntqobject.html#connect">connect</a>( force, SIGNAL(valueChanged(int)),
- cannonField, SLOT(setForce(int)) );
- <a href="ntqobject.html#connect">connect</a>( cannonField, SIGNAL(forceChanged(int)),
- force, SLOT(setValue(int)) );
+<p> <pre> <a href="ntqobject.html#connect">connect</a>( force, TQ_SIGNAL(valueChanged(int)),
+ cannonField, TQ_SLOT(setForce(int)) );
+ <a href="ntqobject.html#connect">connect</a>( cannonField, TQ_SIGNAL(forceChanged(int)),
+ force, TQ_SLOT(setValue(int)) );
</pre>
<p> We connect the <tt>force</tt> widget and the <tt>cannonField</tt> widget, just like
we did for the <tt>angle</tt> widget.