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-rw-r--r--doc/html/tutorial1-13.html6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/html/tutorial1-13.html b/doc/html/tutorial1-13.html
index f8b304804..c2a54718f 100644
--- a/doc/html/tutorial1-13.html
+++ b/doc/html/tutorial1-13.html
@@ -288,12 +288,12 @@ with the other buttons. Clicking this button will activate the
newGame() slot in this widget.
<p> <pre> hits = new <a href="ntqlcdnumber.html">TQLCDNumber</a>( 2, this, "hits" );
shotsLeft = new <a href="ntqlcdnumber.html">TQLCDNumber</a>( 2, this, "shotsleft" );
- <a href="ntqlabel.html">TQLabel</a> *hitsL = new <a href="ntqlabel.html">TQLabel</a>( "HITS", this, "hitsLabel" );
+ <a href="tqlabel.html">TQLabel</a> *hitsL = new <a href="tqlabel.html">TQLabel</a>( "HITS", this, "hitsLabel" );
TQLabel *shotsLeftL
- = new <a href="ntqlabel.html">TQLabel</a>( "SHOTS LEFT", this, "shotsleftLabel" );
+ = new <a href="tqlabel.html">TQLabel</a>( "SHOTS LEFT", this, "shotsleftLabel" );
</pre>
<p> We create four new widgets. Note that we don't bother to keep the
-pointers to the <a href="ntqlabel.html">TQLabel</a> widgets in the GameBoard class because there's
+pointers to the <a href="tqlabel.html">TQLabel</a> widgets in the GameBoard class because there's
nothing much we want to do with them. TQt will delete them when the
GameBoard widget is destroyed, and the layout classes will resize them
appropriately.