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If you wish to use +platform-specific features, and still maintain a platform-independent +source tree, you should protect the platform-specific code using the +appropriate <tt>#ifdef</tt> statements (see below). +<p> <!-- toc --> +<ul> +<li><a href="#1"> TQt/X11 +</a> +<li><a href="#2"> TQt/Windows +</a> +<ul> +<li><a href="#2-1"> Microsoft Visual Studio 2005 Deployment Issues +</a> +</ul> +<li><a href="#3"> TQt/Mac OS X +</a> +<li><a href="#4"> TQt/Embedded +</a> +</ul> +<!-- endtoc --> + +<p> For information about which platforms are supported by TQt, see the +<a href="http://www.trolltech.com/products/platforms/">Platform +Notes</a>. For information on distributing TQt applications, see +<a href="distributingqt.html">Deploying TQt Applications</a>. +<p> <a name="x11"></a> +<h2> TQt/X11 +</h2> +<a name="1"></a><p> When compiling for this platform, the macro <tt>Q_WS_X11</tt> is defined. +<p> <em>Not documented here. Please contact Trolltech Technical Support if you have queries.</em> +<p> <center><img src="dependencies.png" alt="TQt/X11 Dependencies"></center> +<p> Note: You must compile with <em>both</em> Xft and XRender support to get +alpha transparency support for pixmaps and images. Configuring with +XRender support only is not enough. +<p> <a name="win"></a> +<h2> TQt/Windows +</h2> +<a name="2"></a><p> When compiling for this platform, the macro <tt>Q_WS_WIN</tt> is defined. +<p> <em>Not documented here. Please contact Trolltech Technical Support if you have queries.</em> +<p> <h3> Microsoft Visual Studio 2005 Deployment Issues +</h3> +<a name="2-1"></a><p> Executables compiled with Microsoft Visual Studio 2005 retquire +a manifest file that points to the C and C++ runtime libraries that +TQt and the application itself depend on. The manifest file is +automatically generated for you, but it always needs to be located +in the same directory as the application executable. +<p> It is important to remember to deploy the manifest file when +deploying an application. +<p> <b>Note:</b> +If you don't want to deploy your application with the .manifest file, +you can embed the manifest in the executable as a resource with the +<tt>mt</tt> command (distributed with Visual Studio 2005). +<p> If you have further problems, please see the MSDN document, +"Side-by-side Assemblies Reference". +<p> <a name="macosx"></a> +<h2> TQt/Mac OS X +</h2> +<a name="3"></a><p> When compiling for this platform, the macro <tt>Q_WS_MACX</tt> is defined. +<p> <ul> +<li> <a href="mac-differences.html">TQt/Mac issues</a> +</ul> +<p> <a name="qws"></a> +<h2> TQt/Embedded +</h2> +<a name="4"></a><p> When compiling for this platform, the macro <tt>Q_WS_QWS</tt> is defined +(the window system is literally the TQt Window System). +<p> <ul> +<li> <a href="emb-install.html">Installation</a> +<li> <a href="emb-performance.html">TQt/Embedded performance tuning</a> +<li> <a href="emb-running.html">Running TQt/Embedded applications</a> +<li> <a href="emb-porting.html">Porting your applications to TQt/Embedded</a> +<li> <a href="emb-fonts.html">Font formats and definitions</a> +<li> <a href="emb-charinput.html">Character input (keyboard, pen, ...)</a> +<li> <a href="emb-pointer.html">Pointer handling (mouse, pen, ...)</a> +<li> <a href="emb-features.html">Reduce memory use with the feature definition file</a> +</ul> +<p> +<!-- eof --> +<p><address><hr><div align=center> +<table width=100% cellspacing=0 border=0><tr> +<td>Copyright © 2007 +<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a> +<td align=right><div align=right>TQt 3.3.8</div> +</table></div></address></body> +</html> |